12/21 modernizations from TG live (#103)
* sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes
This commit is contained in:
+20
-12
@@ -1,6 +1,6 @@
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/datum/round_event_control/blob
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name = "Blob"
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typepath = /datum/round_event/blob
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typepath = /datum/round_event/ghost_role/blob
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weight = 5
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max_occurrences = 1
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@@ -9,22 +9,30 @@
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gamemode_blacklist = list("blob") //Just in case a blob survives that long
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/datum/round_event/blob
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/datum/round_event/ghost_role/blob
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announceWhen = 12
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endWhen = 120
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role_name = "blob_overmind"
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var/new_rate = 2
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/datum/round_event/blob/New(var/strength)
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/datum/round_event/ghost_role/blob/New(my_processing = TRUE, set_point_rate)
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..()
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if(strength)
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new_rate = strength
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if(set_point_rate)
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new_rate = set_point_rate
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/datum/round_event/blob/announce()
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/datum/round_event/ghost_role/blob/announce()
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priority_announce("Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/AI/outbreak5.ogg')
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/datum/round_event/blob/start()
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var/turf/T = pick(blobstart)
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if(!T)
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return kill()
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new/obj/effect/blob/core(T, null, new_rate)
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/datum/round_event/ghost_role/blob/spawn_role()
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if(!blobstart.len)
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return MAP_ERROR
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var/list/candidates = get_candidates("blob", null, ROLE_BLOB)
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if(!candidates.len)
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return NOT_ENOUGH_PLAYERS
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var/mob/dead/observer/new_blob = pick(candidates)
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var/obj/structure/blob/core/BC = new/obj/structure/blob/core(pick(blobstart), new_blob.client, new_rate)
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BC.overmind.blob_points = min(20 + player_list.len, BC.overmind.max_blob_points)
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spawned_mobs += BC.overmind
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message_admins("[BC.overmind.key] has been made into a blob overmind by an event.")
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log_game("[BC.overmind.key] was spawned as a blob overmind by an event.")
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return SUCCESSFUL_SPAWN
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