12/21 modernizations from TG live (#103)
* sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes
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@@ -10,8 +10,9 @@
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endurance = 40
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growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
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icon_dead = "watermelon-dead"
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genes = list(/datum/plant_gene/trait/repeated_harvest)
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mutatelist = list(/obj/item/seeds/watermelon/holy)
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reagents_add = list("vitamin" = 0.04, "nutriment" = 0.2)
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reagents_add = list("water" = 0.2, "vitamin" = 0.04, "nutriment" = 0.2)
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/obj/item/weapon/reagent_containers/food/snacks/grown/watermelon
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seed = /obj/item/seeds/watermelon
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@@ -21,7 +22,7 @@
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slice_path = /obj/item/weapon/reagent_containers/food/snacks/watermelonslice
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slices_num = 5
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dried_type = null
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w_class = 3
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w_class = WEIGHT_CLASS_NORMAL
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filling_color = "#008000"
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bitesize_mod = 3
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@@ -43,4 +44,4 @@
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desc = "The water within this melon has been blessed by some deity that's particularly fond of watermelon."
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icon_state = "holymelon"
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filling_color = "#FFD700"
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dried_type = null
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dried_type = null
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