12/21 modernizations from TG live (#103)
* sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes
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@@ -5,7 +5,7 @@
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/mob/living/emote(act, m_type=1, message = null)
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if(stat)
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if(stat == DEAD && (act != "deathgasp") || (status_flags & FAKEDEATH))
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return
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var/param = null
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@@ -19,7 +19,7 @@
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switch(act)//Hello, how would you like to order? Alphabetically!
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if ("aflap")
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if (!src.restrained())
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message = "<B>[src]</B> flaps its wings ANGRILY!"
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message = "<B>[src]</B> flaps [p_their()] wings ANGRILY!"
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m_type = 2
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if ("blush","blushes")
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@@ -51,7 +51,7 @@
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m_type = 2
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if ("cross","crosses")
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message = "<B>[src]</B> crosses their arms."
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message = "<B>[src]</B> crosses [p_their()] arms."
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m_type = 2
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if ("chuckle","chuckles")
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@@ -73,7 +73,7 @@
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m_type = 1
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if ("deathgasp","deathgasps")
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message = "<B>[src]</B> seizes up and falls limp, its eyes dead and lifeless..."
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message = "<B>[src]</B> seizes up and falls limp, [p_their()] eyes dead and lifeless..."
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m_type = 1
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if ("drool","drools")
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@@ -89,7 +89,7 @@
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if ("flap","flaps")
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if (!src.restrained())
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message = "<B>[src]</B> flaps its wings."
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message = "<B>[src]</B> flaps [p_their()] wings."
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m_type = 2
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if ("flip","flips")
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@@ -212,7 +212,7 @@
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if ("pout","pouts")
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message = "<B>[src]</B> pouts."
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m_type = 2
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if ("scream","screams")
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message = "<B>[src]</B> screams!"
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m_type = 2
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@@ -222,7 +222,7 @@
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m_type = 1
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if ("shake","shakes")
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message = "<B>[src]</B> shakes its head."
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message = "<B>[src]</B> shakes [p_their()] head."
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m_type = 1
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if ("sigh","sighs")
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@@ -268,7 +268,7 @@
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message = "<B>[src]</B> stares."
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if ("stretch","stretches")
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message = "<B>[src]</B> stretches their arms."
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message = "<B>[src]</B> stretches [p_their()] arms."
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m_type = 2
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if ("sulk","sulks")
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@@ -276,20 +276,12 @@
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m_type = 1
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if ("surrender","surrenders")
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message = "<B>[src]</B> puts their hands on their head and falls to the ground, they surrender!"
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message = "<B>[src]</B> puts [p_their()] hands on [p_their()] head and falls to the ground, [p_they()] surrender[p_s()]!"
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if(sleeping)
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return //Can't surrender while asleep.
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Weaken(20) //So you can't resist.
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m_type = 1
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if ("faint","faints")
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message = "<B>[src]</B> faints."
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if(sleeping)
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return //Can't faint while asleep
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SetSleeping(10) //Short-short nap
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m_type = 1
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if ("sway","sways")
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message = "<B>[src]</B> sways around dizzily."
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m_type = 1
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@@ -339,7 +331,7 @@
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// Maybe some people are okay with that.
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for(var/mob/M in dead_mob_list)
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if(!M.client || istype(M, /mob/new_player))
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if(!M.client || isnewplayer(M))
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continue //skip monkeys, leavers and new players
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var/T = get_turf(src)
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if(M.stat == DEAD && M.client && (M.client.prefs.chat_toggles & CHAT_GHOSTSIGHT) && !(M in viewers(T,null)))
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