12/21 modernizations from TG live (#103)
* sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes
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@@ -1,4 +1,4 @@
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//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:33
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var/global/list/rad_collectors = list()
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/obj/machinery/power/rad_collector
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@@ -10,6 +10,9 @@ var/global/list/rad_collectors = list()
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density = 1
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req_access = list(access_engine_equip)
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// use_power = 0
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obj_integrity = 350
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max_integrity = 350
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integrity_failure = 80
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var/obj/item/weapon/tank/internals/plasma/loaded_tank = null
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var/last_power = 0
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var/active = 0
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@@ -78,14 +81,14 @@ var/global/list/rad_collectors = list()
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user << "<span class='warning'>Remove the plasma tank first!</span>"
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return 1
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if(!anchored && !isinspace())
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playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1)
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playsound(src.loc, W.usesound, 75, 1)
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anchored = 1
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user.visible_message("[user.name] secures the [src.name].", \
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"<span class='notice'>You secure the external bolts.</span>", \
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"<span class='italics'>You hear a ratchet.</span>")
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connect_to_network()
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else if(anchored)
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playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1)
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playsound(src.loc, W.usesound, 75, 1)
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anchored = 0
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user.visible_message("[user.name] unsecures the [src.name].", \
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"<span class='notice'>You unsecure the external bolts.</span>", \
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@@ -105,12 +108,10 @@ var/global/list/rad_collectors = list()
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return ..()
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/obj/machinery/power/rad_collector/ex_act(severity, target)
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switch(severity)
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if(2, 3)
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eject()
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return ..()
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/obj/machinery/power/rad_collector/obj_break(damage_flag)
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if(!(stat & BROKEN) && !(flags & NODECONSTRUCT))
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eject()
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stat |= BROKEN
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/obj/machinery/power/rad_collector/proc/eject()
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locked = 0
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@@ -119,6 +120,7 @@ var/global/list/rad_collectors = list()
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return
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Z.loc = get_turf(src)
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Z.layer = initial(Z.layer)
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Z.plane = initial(Z.plane)
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src.loaded_tank = null
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if(active)
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toggle_power()
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@@ -155,4 +157,3 @@ var/global/list/rad_collectors = list()
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flick("ca_deactive", src)
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update_icons()
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return
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