12/21 modernizations from TG live (#103)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes
This commit is contained in:
Poojawa
2016-12-22 03:57:55 -06:00
committed by GitHub
parent f5e143a452
commit cf59ac1c3d
2215 changed files with 707445 additions and 87041 deletions
+15 -5
View File
@@ -1,4 +1,4 @@
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:33
/obj/machinery/power/emitter
name = "Emitter"
@@ -126,6 +126,16 @@
user << "<span class='warning'>The [src] needs to be firmly secured to the floor first!</span>"
return 1
/obj/machinery/power/emitter/attack_animal(mob/living/simple_animal/M)
if(ismegafauna(M))
state = 0
anchored = FALSE
M.visible_message("<span class='warning'>[M] rips [src] free from its moorings!</span>")
else
..()
if(!anchored)
step(src, get_dir(M, src))
/obj/machinery/power/emitter/emp_act(severity)//Emitters are hardened but still might have issues
// add_load(1000)
@@ -205,14 +215,14 @@
if(0)
if(isinspace()) return
state = 1
playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1)
playsound(src.loc, W.usesound, 75, 1)
user.visible_message("[user.name] secures [src.name] to the floor.", \
"<span class='notice'>You secure the external reinforcing bolts to the floor.</span>", \
"<span class='italics'>You hear a ratchet</span>")
src.anchored = 1
if(1)
state = 0
playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1)
playsound(src.loc, W.usesound, 75, 1)
user.visible_message("[user.name] unsecures [src.name] reinforcing bolts from the floor.", \
"<span class='notice'>You undo the external reinforcing bolts.</span>", \
"<span class='italics'>You hear a ratchet.</span>")
@@ -235,7 +245,7 @@
user.visible_message("[user.name] starts to weld the [src.name] to the floor.", \
"<span class='notice'>You start to weld \the [src] to the floor...</span>", \
"<span class='italics'>You hear welding.</span>")
if (do_after(user,20/W.toolspeed, target = src))
if (do_after(user,20*W.toolspeed, target = src))
if(!src || !WT.isOn()) return
state = 2
user << "<span class='notice'>You weld \the [src] to the floor.</span>"
@@ -246,7 +256,7 @@
user.visible_message("[user.name] starts to cut the [src.name] free from the floor.", \
"<span class='notice'>You start to cut \the [src] free from the floor...</span>", \
"<span class='italics'>You hear welding.</span>")
if (do_after(user,20/W.toolspeed, target = src))
if (do_after(user,20*W.toolspeed, target = src))
if(!src || !WT.isOn()) return
state = 1
user << "<span class='notice'>You cut \the [src] free from the floor.</span>"