12/21 modernizations from TG live (#103)
* sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes
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@@ -25,8 +25,8 @@
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/obj/singularity/narsie/large/New()
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..()
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world << "<span class='narsie'>NAR-SIE HAS RISEN</span>"
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world << pick('sound/hallucinations/im_here1.ogg', 'sound/hallucinations/im_here2.ogg')
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send_to_playing_players("<span class='narsie'>NAR-SIE HAS RISEN</span>")
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send_to_playing_players(pick('sound/hallucinations/im_here1.ogg', 'sound/hallucinations/im_here2.ogg'))
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var/area/A = get_area(src)
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if(A)
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@@ -36,7 +36,7 @@
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narsie_spawn_animation()
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sleep(70)
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SSshuttle.emergency.request(null, 0.3) // Cannot recall
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SSshuttle.emergency.request(null, 0.1) // Cannot recall
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/obj/singularity/narsie/large/attack_ghost(mob/dead/observer/user as mob)
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@@ -50,7 +50,7 @@
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eat()
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if(!target || prob(5))
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pickcultist()
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if(istype(target, /obj/structure/clockwork/massive/ratvar))
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if(istype(target, /obj/structure/destructible/clockwork/massive/ratvar))
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move(get_dir(src, target)) //Oh, it's you again.
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else
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move()
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@@ -86,7 +86,7 @@
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/obj/singularity/narsie/proc/pickcultist() //Narsie rewards her cultists with being devoured first, then picks a ghost to follow.
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var/list/cultists = list()
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var/list/noncultists = list()
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for(var/obj/structure/clockwork/massive/ratvar/enemy in poi_list) //Prioritize killing Ratvar
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for(var/obj/structure/destructible/clockwork/massive/ratvar/enemy in poi_list) //Prioritize killing Ratvar
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if(enemy.z != z)
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continue
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acquire(enemy)
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