12/21 modernizations from TG live (#103)
* sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes
This commit is contained in:
@@ -6,7 +6,7 @@
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item_state = "pen"
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origin_tech = "materials=2;combat=4"
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flags = CONDUCT
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w_class = 1
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w_class = WEIGHT_CLASS_TINY
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attack_verb = list("poked")
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var/emagged = 0
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var/fail_message = "<span class='warning'>INVALID USER.</span>"
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@@ -95,9 +95,11 @@
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var/obj/item/weapon/implant/req_implant = null
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/obj/item/device/firing_pin/implant/pin_auth(mob/living/user)
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for(var/obj/item/weapon/implant/I in user)
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if(req_implant && I.imp_in == user && I.type == req_implant)
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return 1
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if(iscarbon(user))
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var/mob/living/carbon/C = user
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for(var/obj/item/weapon/implant/I in C.implants)
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if(req_implant && I.type == req_implant)
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return 1
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return 0
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/obj/item/device/firing_pin/implant/mindshield
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@@ -111,21 +113,14 @@
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icon_state = "firing_pin_pindi"
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req_implant = /obj/item/weapon/implant/weapons_auth
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/obj/item/device/firing_pin/trick
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name = "self-destruct firing pin"
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desc = "This pin will detonate the weapon it is put into upon trying to use it"
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selfdestruct = 1
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force_replace = 1
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/obj/item/device/firing_pin/trick/pin_auth(mob/living/user)
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return 0
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// Honk pin, clown's joke item.
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// Can replace other pins. Replace a pin in cap's laser for extra fun!
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/obj/item/device/firing_pin/clown
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name = "hilarious firing pin"
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desc = "Advanced clowntech that can convert any firearm into a far more useful object."
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color = "yellow"
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color = "#FFFF00"
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fail_message = "<span class='warning'>HONK!</span>"
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force_replace = 1
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