12/21 modernizations from TG live (#103)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes
This commit is contained in:
Poojawa
2016-12-22 03:57:55 -06:00
committed by GitHub
parent f5e143a452
commit cf59ac1c3d
2215 changed files with 707445 additions and 87041 deletions
+33 -65
View File
@@ -5,6 +5,7 @@
damage_type = BURN
nodamage = 1
flag = "energy"
impact_effect_type = /obj/effect/overlay/temp/impact_effect/ion
/obj/item/projectile/ion/on_hit(atom/target, blocked = 0)
@@ -42,6 +43,27 @@
explosion(target, -1, 0, 2, 1, 0, flame_range = 3)
return 1
/obj/item/projectile/bullet/a84mm
name ="anti-armour rocket"
desc = "USE A WEEL GUN"
icon_state= "atrocket"
damage = 80
var/anti_armour_damage = 200
armour_penetration = 100
dismemberment = 100
/obj/item/projectile/bullet/a84mm/on_hit(atom/target, blocked = 0)
..()
explosion(target, -1, 1, 3, 1, 0, flame_range = 4)
if(istype(target, /obj/mecha))
var/obj/mecha/M = target
M.take_damage(anti_armour_damage)
if(istype(target, /mob/living/silicon))
var/mob/living/silicon/S = target
S.take_overall_damage(anti_armour_damage*0.75, anti_armour_damage*0.25)
return 1
/obj/item/projectile/temp
name = "freeze beam"
icon_state = "ice_2"
@@ -98,8 +120,8 @@
if(iscarbon(target))
var/mob/living/carbon/C = target
if(C.dna.species.id == "pod")
randmuti(C)
randmut(C)
C.randmuti()
C.randmut()
C.updateappearance()
C.domutcheck()
@@ -121,63 +143,6 @@
M.adjustBrainLoss(20)
M.hallucination += 20
/obj/item/projectile/kinetic
name = "kinetic force"
icon_state = null
damage = 10
damage_type = BRUTE
flag = "bomb"
range = 3
var/splash = 0
/obj/item/projectile/kinetic/super
damage = 11
range = 4
/obj/item/projectile/kinetic/hyper
damage = 12
range = 5
splash = 1
/obj/item/projectile/kinetic/New()
var/turf/proj_turf = get_turf(src)
if(!istype(proj_turf, /turf))
return
var/datum/gas_mixture/environment = proj_turf.return_air()
var/pressure = environment.return_pressure()
if(pressure < 50)
name = "full strength kinetic force"
damage *= 4
..()
/obj/item/projectile/kinetic/on_range()
new /obj/effect/kinetic_blast(src.loc)
..()
/obj/item/projectile/kinetic/on_hit(atom/target)
. = ..()
var/turf/target_turf= get_turf(target)
if(istype(target_turf, /turf/closed/mineral))
var/turf/closed/mineral/M = target_turf
M.gets_drilled(firer)
new /obj/effect/kinetic_blast(target_turf)
if(src.splash)
for(var/turf/T in range(splash, target_turf))
if(istype(T, /turf/closed/mineral))
var/turf/closed/mineral/M = T
M.gets_drilled(firer)
/obj/effect/kinetic_blast
name = "kinetic explosion"
icon = 'icons/obj/projectiles.dmi'
icon_state = "kinetic_blast"
layer = ABOVE_ALL_MOB_LAYER
/obj/effect/kinetic_blast/New()
spawn(4)
qdel(src)
/obj/item/projectile/beam/wormhole
name = "bluespace beam"
icon_state = "spark"
@@ -221,23 +186,26 @@
icon_state = "plasmacutter"
damage_type = BRUTE
damage = 5
range = 5
range = 3.5 //works as 4, but doubles to 7
dismemberment = 20
impact_effect_type = /obj/effect/overlay/temp/impact_effect/purple_laser
/obj/item/projectile/plasma/New()
var/turf/proj_turf = get_turf(src)
if(!istype(proj_turf, /turf))
if(!isturf(proj_turf))
return
var/datum/gas_mixture/environment = proj_turf.return_air()
if(environment)
var/pressure = environment.return_pressure()
if(pressure < 60)
name = "full strength plasma blast"
name = "full strength [name]"
damage *= 4
range *= 2
..()
/obj/item/projectile/plasma/on_hit(atom/target)
. = ..()
if(istype(target, /turf/closed/mineral))
if(ismineralturf(target))
var/turf/closed/mineral/M = target
M.gets_drilled(firer)
Range()
@@ -246,11 +214,11 @@
/obj/item/projectile/plasma/adv
damage = 7
range = 7
range = 5
/obj/item/projectile/plasma/adv/mech
damage = 10
range = 8
range = 6
/obj/item/projectile/gravityrepulse