12/21 modernizations from TG live (#103)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes
This commit is contained in:
Poojawa
2016-12-22 03:57:55 -06:00
committed by GitHub
parent f5e143a452
commit cf59ac1c3d
2215 changed files with 707445 additions and 87041 deletions
@@ -0,0 +1,261 @@
////////////////////////////////////////
///////////Computer Parts///////////////
////////////////////////////////////////
/datum/design/disk/normal
name = "hard disk drive"
id = "hdd_basic"
req_tech = list("programming" = 1, "engineering" = 1)
build_type = PROTOLATHE
materials = list(MAT_METAL = 400, MAT_GLASS = 100)
build_path = /obj/item/weapon/computer_hardware/hard_drive
category = list("Computer Parts")
/datum/design/disk/advanced
name = "advanced hard disk drive"
id = "hdd_advanced"
req_tech = list("programming" = 2, "engineering" = 2)
build_type = PROTOLATHE
materials = list(MAT_METAL = 800, MAT_GLASS = 200)
build_path = /obj/item/weapon/computer_hardware/hard_drive/advanced
category = list("Computer Parts")
/datum/design/disk/super
name = "super hard disk drive"
id = "hdd_super"
req_tech = list("programming" = 3, "engineering" = 3)
build_type = PROTOLATHE
materials = list(MAT_METAL = 1600, MAT_GLASS = 400)
build_path = /obj/item/weapon/computer_hardware/hard_drive/super
category = list("Computer Parts")
/datum/design/disk/cluster
name = "cluster hard disk drive"
id = "hdd_cluster"
req_tech = list("programming" = 4, "engineering" = 4)
build_type = PROTOLATHE
materials = list(MAT_METAL = 3200, MAT_GLASS = 800)
build_path = /obj/item/weapon/computer_hardware/hard_drive/cluster
category = list("Computer Parts")
/datum/design/disk/small
name = "solid state drive"
id = "ssd_small"
req_tech = list("programming" = 2, "engineering" = 2)
build_type = PROTOLATHE
materials = list(MAT_METAL = 800, MAT_GLASS = 200)
build_path = /obj/item/weapon/computer_hardware/hard_drive/small
category = list("Computer Parts")
/datum/design/disk/micro
name = "micro solid state drive"
id = "ssd_micro"
req_tech = list("programming" = 1, "engineering" = 1)
build_type = PROTOLATHE
materials = list(MAT_METAL = 400, MAT_GLASS = 100)
build_path = /obj/item/weapon/computer_hardware/hard_drive/micro
category = list("Computer Parts")
// Network cards
/datum/design/netcard/basic
name = "network card"
id = "netcard_basic"
req_tech = list("programming" = 2, "engineering" = 1)
build_type = IMPRINTER
materials = list(MAT_METAL = 250, MAT_GLASS = 100)
reagents_list = list("sacid" = 20)
build_path = /obj/item/weapon/computer_hardware/network_card
category = list("Computer Parts")
/datum/design/netcard/advanced
name = "advanced network card"
id = "netcard_advanced"
req_tech = list("programming" = 4, "engineering" = 2)
build_type = IMPRINTER
materials = list(MAT_METAL = 500, MAT_GLASS = 200)
reagents_list = list("sacid" = 20)
build_path = /obj/item/weapon/computer_hardware/network_card/advanced
category = list("Computer Parts")
/datum/design/netcard/wired
name = "wired network card"
id = "netcard_wired"
req_tech = list("programming" = 5, "engineering" = 3)
build_type = IMPRINTER
materials = list(MAT_METAL = 2500, MAT_GLASS = 400)
reagents_list = list("sacid" = 20)
build_path = /obj/item/weapon/computer_hardware/network_card/wired
category = list("Computer Parts")
// Data disks
/datum/design/portabledrive/basic
name = "data disk"
id = "portadrive_basic"
req_tech = list("programming" = 1)
build_type = IMPRINTER
materials = list(MAT_GLASS = 800)
reagents_list = list("sacid" = 20)
build_path = /obj/item/weapon/computer_hardware/hard_drive/portable
category = list("Computer Parts")
/datum/design/portabledrive/advanced
name = "advanced data disk"
id = "portadrive_advanced"
req_tech = list("programming" = 2)
build_type = IMPRINTER
materials = list(MAT_GLASS = 1600)
reagents_list = list("sacid" = 20)
build_path = /obj/item/weapon/computer_hardware/hard_drive/portable/advanced
category = list("Computer Parts")
/datum/design/portabledrive/super
name = "super data disk"
id = "portadrive_super"
req_tech = list("programming" = 4)
build_type = IMPRINTER
materials = list(MAT_GLASS = 3200)
reagents_list = list("sacid" = 20)
build_path = /obj/item/weapon/computer_hardware/hard_drive/portable/super
category = list("Computer Parts")
// Card slot
/datum/design/cardslot
name = "ID card slot"
id = "cardslot"
req_tech = list("programming" = 2)
build_type = PROTOLATHE
materials = list(MAT_METAL = 600)
build_path = /obj/item/weapon/computer_hardware/card_slot
category = list("Computer Parts")
// Intellicard slot
/datum/design/aislot
name = "Intellicard slot"
id = "aislot"
req_tech = list("programming" = 2)
build_type = PROTOLATHE
materials = list(MAT_METAL = 600)
build_path = /obj/item/weapon/computer_hardware/ai_slot
category = list("Computer Parts")
// Mini printer
/datum/design/miniprinter
name = "miniprinter"
id = "miniprinter"
req_tech = list("programming" = 2, "engineering" = 2)
build_type = PROTOLATHE
materials = list(MAT_METAL = 600)
build_path = /obj/item/weapon/computer_hardware/printer/mini
category = list("Computer Parts")
// APC Link
/datum/design/APClink
name = "area power connector"
id = "APClink"
req_tech = list("programming" = 2, "powerstorage" = 3, "engineering" = 2)
build_type = PROTOLATHE
materials = list(MAT_METAL = 2000)
build_path = /obj/item/weapon/computer_hardware/recharger/APC
category = list("Computer Parts")
// Batteries
/datum/design/battery/controller
name = "power cell controller"
id = "bat_control"
req_tech = list("powerstorage" = 1, "engineering" = 1)
build_type = PROTOLATHE
materials = list(MAT_METAL = 400)
build_path = /obj/item/weapon/computer_hardware/battery
category = list("Computer Parts")
/datum/design/battery/normal
name = "battery module"
id = "bat_normal"
req_tech = list("powerstorage" = 1, "engineering" = 1)
build_type = PROTOLATHE
materials = list(MAT_METAL = 400)
build_path = /obj/item/weapon/stock_parts/cell/computer
category = list("Computer Parts")
/datum/design/battery/advanced
name = "advanced battery module"
id = "bat_advanced"
req_tech = list("powerstorage" = 2, "engineering" = 2)
build_type = PROTOLATHE
materials = list(MAT_METAL = 800)
build_path = /obj/item/weapon/stock_parts/cell/computer/advanced
category = list("Computer Parts")
/datum/design/battery/super
name = "super battery module"
id = "bat_super"
req_tech = list("powerstorage" = 3, "engineering" = 3)
build_type = PROTOLATHE
materials = list(MAT_METAL = 1600)
build_path = /obj/item/weapon/stock_parts/cell/computer/super
category = list("Computer Parts")
/datum/design/battery/nano
name = "nano battery module"
id = "bat_nano"
req_tech = list("powerstorage" = 1, "engineering" = 1)
build_type = PROTOLATHE
materials = list(MAT_METAL = 200)
build_path = /obj/item/weapon/stock_parts/cell/computer/nano
category = list("Computer Parts")
/datum/design/battery/micro
name = "micro battery module"
id = "bat_micro"
req_tech = list("powerstorage" = 2, "engineering" = 2)
build_type = PROTOLATHE
materials = list(MAT_METAL = 400)
build_path = /obj/item/weapon/stock_parts/cell/computer/micro
category = list("Computer Parts")
// Processor unit
/datum/design/cpu
name = "processor board"
id = "cpu_normal"
req_tech = list("programming" = 3, "engineering" = 2)
build_type = IMPRINTER
materials = list(MAT_GLASS = 1600)
reagents_list = list("sacid" = 20)
build_path = /obj/item/weapon/computer_hardware/processor_unit
category = list("Computer Parts")
/datum/design/cpu/small
name = "microprocessor"
id = "cpu_small"
req_tech = list("programming" = 2, "engineering" = 2)
build_type = IMPRINTER
materials = list(MAT_GLASS = 800)
reagents_list = list("sacid" = 20)
build_path = /obj/item/weapon/computer_hardware/processor_unit/small
category = list("Computer Parts")
/datum/design/cpu/photonic
name = "photonic processor board"
id = "pcpu_normal"
req_tech = list("programming" = 5, "engineering" = 4)
build_type = IMPRINTER
materials = list(MAT_GLASS= 6400, MAT_GOLD = 2000)
reagents_list = list("sacid" = 40)
build_path = /obj/item/weapon/computer_hardware/processor_unit/photonic
category = list("Computer Parts")
/datum/design/cpu/photonic/small
name = "photonic microprocessor"
id = "pcpu_small"
req_tech = list("programming" = 4, "engineering" = 3)
build_type = IMPRINTER
materials = list(MAT_GLASS = 3200, MAT_GOLD = 1000)
reagents_list = list("sacid" = 20)
build_path = /obj/item/weapon/computer_hardware/processor_unit/photonic/small
category = list("Computer Parts")