12/21 modernizations from TG live (#103)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes
This commit is contained in:
Poojawa
2016-12-22 03:57:55 -06:00
committed by GitHub
parent f5e143a452
commit cf59ac1c3d
2215 changed files with 707445 additions and 87041 deletions
+25 -1
View File
@@ -99,6 +99,23 @@
close_count++ // Count each UI we close.
return close_count
/**
* private
*
* Close *ALL* UIs
*
* return int The number of UIs closed.
**/
/datum/subsystem/tgui/proc/close_all_uis()
var/close_count = 0
for(var/src_object_key in open_uis)
for(var/ui_key in open_uis[src_object_key])
for(var/datum/tgui/ui in open_uis[src_object_key][ui_key])
if(ui && ui.src_object && ui.user && ui.src_object.ui_host()) // Check the UI is valid.
ui.close() // Close the UI.
close_count++ // Count each UI we close.
return close_count
/**
* private
*
@@ -182,8 +199,15 @@
processing_uis.Remove(ui) // Remove it from the list of processing UIs.
if(ui.user) // If the user exists, remove it from them too.
ui.user.open_uis.Remove(ui)
var/list/uis = open_uis[src_object_key][ui.ui_key] // Remove it from the list of open UIs.
var/Ukey = ui.ui_key
var/list/uis = open_uis[src_object_key][Ukey] // Remove it from the list of open UIs.
uis.Remove(ui)
if(!uis.len)
var/list/uiobj = open_uis[src_object_key]
uiobj.Remove(Ukey)
if(!uiobj.len)
open_uis.Remove(src_object_key)
return 1 // Let the caller know we did it.
/**