Merge pull request #13856 from Putnam3145/harness-tweak-2
Actually made gear harness properly adjustable
This commit is contained in:
@@ -244,35 +244,33 @@
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/obj/item/clothing/under/proc/rolldown()
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if(!can_use(usr))
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return
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if(!can_adjust)
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to_chat(usr, "<span class='warning'>You cannot wear this suit any differently!</span>")
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return
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if(toggle_jumpsuit_adjust())
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to_chat(usr, "<span class='notice'>You adjust the suit to wear it more casually.</span>")
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else
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to_chat(usr, "<span class='notice'>You adjust the suit back to normal.</span>")
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if(ishuman(usr))
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if(toggle_jumpsuit_adjust() && ishuman(usr))
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var/mob/living/carbon/human/H = usr
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H.update_inv_w_uniform()
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H.update_body()
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/obj/item/clothing/under/proc/toggle_jumpsuit_adjust()
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if(!can_adjust)
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to_chat(usr, "<span class='warning'>You cannot wear this suit any differently!</span>")
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return FALSE
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adjusted = !adjusted
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if(adjusted)
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to_chat(usr, "<span class='notice'>You adjust the suit to wear it more casually.</span>")
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if(fitted != FEMALE_UNIFORM_TOP)
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fitted = NO_FEMALE_UNIFORM
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if(!alt_covers_chest) // for the special snowflake suits that expose the chest when adjusted
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body_parts_covered &= ~CHEST
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mutantrace_variation &= ~USE_TAUR_CLIP_MASK //How are we supposed to see the uniform otherwise?
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else
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to_chat(usr, "<span class='notice'>You adjust the suit back to normal.</span>")
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fitted = initial(fitted)
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if(!alt_covers_chest)
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body_parts_covered |= CHEST
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if(initial(mutantrace_variation) & USE_TAUR_CLIP_MASK)
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mutantrace_variation |= USE_TAUR_CLIP_MASK
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return adjusted
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return TRUE
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/obj/item/clothing/under/rank
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dying_key = DYE_REGISTRY_UNDER
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@@ -172,11 +172,13 @@
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body_parts_covered = CHEST|GROIN
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/obj/item/clothing/under/misc/gear_harness/toggle_jumpsuit_adjust()
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adjusted = !adjusted
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if(adjusted)
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body_parts_covered = NONE
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else
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if(!body_parts_covered)
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to_chat(usr, "<span class='notice'>Your gear harness is now covering your chest and groin.</span>")
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body_parts_covered = CHEST|GROIN
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else
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to_chat(usr, "<span class='notice'>Your gear harness is no longer covering anything.</span>")
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body_parts_covered = NONE
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return TRUE
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/obj/item/clothing/under/misc/durathread
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name = "durathread jumpsuit"
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