This commit is contained in:
Ghommie
2019-10-17 03:09:59 +02:00
60 changed files with 1028 additions and 176 deletions
@@ -30,7 +30,7 @@
// Decorative wings
/datum/sprite_accessory/deco_wings
icon = 'icons/mob/wings.dmi'
/datum/sprite_accessory/deco_wings/plain
name = "Plain"
icon_state = "plain"
@@ -96,10 +96,13 @@
name = "Snow"
icon_state = "snow"
/datum/sprite_accessory/deco_wings/angel
name = "Angel"
icon_state = "angel"
color_src = 0
dimension_x = 46
center = TRUE
dimension_y = 34
/datum/sprite_accessory/deco_wings/none
name = "None"
@@ -155,7 +158,6 @@
/datum/sprite_accessory/insect_wings/punished
name = "Burnt Off"
icon_state = "punished"
locked = TRUE
/datum/sprite_accessory/insect_wings/firewatch
name = "Firewatch"
+4 -1
View File
@@ -11,6 +11,7 @@
attack_verb = list("attacked", "slapped", "whacked")
///The brain's organ variables are significantly more different than the other organs, with half the decay rate for balance reasons, and twice the maxHealth
decay_factor = STANDARD_ORGAN_DECAY / 4 //30 minutes of decaying to result in a fully damaged brain, since a fast decay rate would be unfun gameplay-wise
healing_factor = STANDARD_ORGAN_HEALING / 2
maxHealth = BRAIN_DAMAGE_DEATH
low_threshold = 45
@@ -247,11 +248,13 @@
to_chat(owner, "<span class='userdanger'>The last spark of life in your brain fizzles out...</span>")
owner.death()
brain_death = TRUE
return
..()
/obj/item/organ/brain/on_death()
if(damage <= BRAIN_DAMAGE_DEATH) //rip
brain_death = FALSE
applyOrganDamage(maxHealth * decay_factor)
..()
/obj/item/organ/brain/applyOrganDamage(var/d, var/maximum = maxHealth)
@@ -1,6 +1,7 @@
/obj/item/organ/alien
icon_state = "xgibmid2"
var/list/alien_powers = list()
organ_flags = ORGAN_NO_SPOIL
/obj/item/organ/alien/Initialize()
. = ..()
+23 -21
View File
@@ -13,19 +13,19 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
//Species Icon Drawing Offsets - Pixel X, Pixel Y, Aka X = Horizontal and Y = Vertical, from bottom left corner
var/list/offset_features = list(
OFFSET_UNIFORM = list(0,0),
OFFSET_ID = list(0,0),
OFFSET_GLOVES = list(0,0),
OFFSET_GLASSES = list(0,0),
OFFSET_EARS = list(0,0),
OFFSET_SHOES = list(0,0),
OFFSET_S_STORE = list(0,0),
OFFSET_FACEMASK = list(0,0),
OFFSET_HEAD = list(0,0),
OFFSET_EYES = list(0,0),
OFFSET_LIPS = list(0,0),
OFFSET_BELT = list(0,0),
OFFSET_BACK = list(0,0),
OFFSET_UNIFORM = list(0,0),
OFFSET_ID = list(0,0),
OFFSET_GLOVES = list(0,0),
OFFSET_GLASSES = list(0,0),
OFFSET_EARS = list(0,0),
OFFSET_SHOES = list(0,0),
OFFSET_S_STORE = list(0,0),
OFFSET_FACEMASK = list(0,0),
OFFSET_HEAD = list(0,0),
OFFSET_EYES = list(0,0),
OFFSET_LIPS = list(0,0),
OFFSET_BELT = list(0,0),
OFFSET_BACK = list(0,0),
OFFSET_HAIR = list(0,0),
OFFSET_FHAIR = list(0,0),
OFFSET_SUIT = list(0,0),
@@ -422,8 +422,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
facial_overlay.alpha = hair_alpha
if(OFFSET_FHAIR in H.dna.species.offset_features)
facial_overlay.pixel_x += H.dna.species.offset_features[OFFSET_FHAIR][1]
facial_overlay.pixel_y += H.dna.species.offset_features[OFFSET_FHAIR][2]
facial_overlay.pixel_x += H.dna.species.offset_features[OFFSET_FHAIR][1]
facial_overlay.pixel_y += H.dna.species.offset_features[OFFSET_FHAIR][2]
standing += facial_overlay
@@ -814,6 +814,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
bodypart = "snout"
if(bodypart == "xenohead")
bodypart = "xhead"
if(bodypart == "insect_wings" || bodypart == "deco_wings")
bodypart = "insect_wings"
if(S.gender_specific)
accessory_overlay.icon_state = "[g]_[bodypart]_[S.icon_state]_[layertext]"
@@ -885,7 +887,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
accessory_overlay.color = husklist
if(OFFSET_MUTPARTS in H.dna.species.offset_features)
accessory_overlay.pixel_x += H.dna.species.offset_features[OFFSET_MUTPARTS][1]
accessory_overlay.pixel_x += H.dna.species.offset_features[OFFSET_MUTPARTS][1]
accessory_overlay.pixel_y += H.dna.species.offset_features[OFFSET_MUTPARTS][2]
standing += accessory_overlay
@@ -901,7 +903,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
inner_accessory_overlay = center_image(inner_accessory_overlay, S.dimension_x, S.dimension_y)
if(OFFSET_MUTPARTS in H.dna.species.offset_features)
inner_accessory_overlay.pixel_x += H.dna.species.offset_features[OFFSET_MUTPARTS][1]
inner_accessory_overlay.pixel_x += H.dna.species.offset_features[OFFSET_MUTPARTS][1]
inner_accessory_overlay.pixel_y += H.dna.species.offset_features[OFFSET_MUTPARTS][2]
standing += inner_accessory_overlay
@@ -944,11 +946,11 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
if(HORNCOLOR)
extra_accessory_overlay.color = "#[H.horn_color]"
if(OFFSET_MUTPARTS in H.dna.species.offset_features)
extra_accessory_overlay.pixel_x += H.dna.species.offset_features[OFFSET_MUTPARTS][1]
extra_accessory_overlay.pixel_x += H.dna.species.offset_features[OFFSET_MUTPARTS][1]
extra_accessory_overlay.pixel_y += H.dna.species.offset_features[OFFSET_MUTPARTS][2]
standing += extra_accessory_overlay
if(S.extra2) //apply the extra overlay, if there is one
@@ -985,7 +987,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
extra2_accessory_overlay.color = "#[H.horn_color]"
if(OFFSET_MUTPARTS in H.dna.species.offset_features)
extra2_accessory_overlay.pixel_x += H.dna.species.offset_features[OFFSET_MUTPARTS][1]
extra2_accessory_overlay.pixel_x += H.dna.species.offset_features[OFFSET_MUTPARTS][1]
extra2_accessory_overlay.pixel_y += H.dna.species.offset_features[OFFSET_MUTPARTS][2]
standing += extra2_accessory_overlay
@@ -13,9 +13,12 @@
blacklisted = TRUE
limbs_id = "human"
skinned_type = /obj/item/stack/sheet/animalhide/human
var/pumpkin = FALSE
var/obj/item/dullahan_relay/myhead
/datum/species/dullahan/pumpkin
pumpkin = TRUE
/datum/species/dullahan/check_roundstart_eligible()
if(SSevents.holidays && SSevents.holidays[HALLOWEEN])
@@ -27,11 +30,19 @@
H.flags_1 &= ~HEAR_1
var/obj/item/bodypart/head/head = H.get_bodypart(BODY_ZONE_HEAD)
if(head)
if(pumpkin)//Pumpkinhead!
head.animal_origin = 100
head.icon = 'icons/obj/clothing/hats.dmi'
head.icon_state = "hardhat1_pumpkin_j"
head.custom_head = TRUE
head.drop_limb()
head.flags_1 = HEAR_1
head.throwforce = 25
myhead = new /obj/item/dullahan_relay (head, H)
H.put_in_hands(head)
var/obj/item/organ/eyes/E = H.getorganslot(ORGAN_SLOT_EYES)
for(var/datum/action/item_action/organ_action/OA in E.actions)
OA.Trigger()
/datum/species/dullahan/on_species_loss(mob/living/carbon/human/H)
H.flags_1 |= ~HEAR_1
@@ -64,7 +75,7 @@
/obj/item/organ/brain/dullahan
decoy_override = TRUE
organ_flags = 0
organ_flags = ORGAN_NO_SPOIL//Do not decay
/obj/item/organ/tongue/dullahan
zone = "abstract"
-2
View File
@@ -52,13 +52,11 @@
switch(from.pH)
if(11.5 to INFINITY)
to_chat(src, "<span class='warning'>You taste a strong alkaline flavour!</span>")
T.applyOrganDamage(1)
if(8.5 to 11.5)
to_chat(src, "<span class='notice'>You taste a sort of soapy tone in the mixture.</span>")
if(2.5 to 5.5)
to_chat(src, "<span class='notice'>You taste a sort of acid tone in the mixture.</span>")
if(-INFINITY to 2.5)
to_chat(src, "<span class='warning'>You taste a strong acidic flavour!</span>")
T.applyOrganDamage(1)
#undef DEFAULT_TASTE_SENSITIVITY