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@@ -128,7 +128,7 @@
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if(user_C.legcuffed)
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var/obj/O = user_C.get_item_by_slot(SLOT_LEGCUFFED)
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if(istype(O))
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//user_C.visible_message("<span class='warning'>[user_C] attempts to remove [O]!</span>", \
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//user_C.visible_message("<span class='warning'>[user_C] attempts to remove [O]!</span>",
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// "<span class='warning'>You snap [O] like it's nothing!</span>")
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user_C.clear_cuffs(O,TRUE)
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playsound(get_turf(usr), 'sound/effects/grillehit.ogg', 80, 1, -1)
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@@ -166,7 +166,7 @@
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if(amSilent)
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//if (!iscarbon(target))
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// user.visible_message("<span class='notice'>[user] shifts [target] closer to [user.p_their()] mouth.</span>",
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// "<span class='notice'>You secretly slip your fangs into [target]'s flesh.</span>", \
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// "<span class='notice'>You secretly slip your fangs into [target]'s flesh.</span>",
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// vision_distance = 2, ignored_mobs=target) // Only people who AREN'T the target will notice this action.
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//else
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var/deadmessage = target.stat == DEAD ? "" : " <i>[target.p_they(TRUE)] looks dazed, and will not remember this.</i>"
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