From d0247bdb3babbac075d648f5dec283b5efc05da1 Mon Sep 17 00:00:00 2001 From: DeltaFire Date: Sun, 27 Sep 2020 05:35:33 +0200 Subject: [PATCH] modifies heretic sac husking a bit The husking caused by heretic sacrifices is not healable with synthflesh. In exchange, the sacrificed humanoid suffers 200 additional burn damage, making them ever so slightly harder to immediately restore. --- code/modules/antagonists/eldritch_cult/eldritch_knowledge.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/modules/antagonists/eldritch_cult/eldritch_knowledge.dm b/code/modules/antagonists/eldritch_cult/eldritch_knowledge.dm index 27868a3e3e..a7330cd93a 100644 --- a/code/modules/antagonists/eldritch_cult/eldritch_knowledge.dm +++ b/code/modules/antagonists/eldritch_cult/eldritch_knowledge.dm @@ -247,7 +247,8 @@ if(LH.target && LH.target.stat == DEAD) to_chat(carbon_user,"Your patrons accepts your offer...") var/mob/living/carbon/human/H = LH.target - H.become_husk() + H.become_husk("burn") //Husks the target with removable husking, but causes a bunch of additional burn damage to prevent it from being 'too easy' to do + H.adjustFireLoss(200) LH.target = null var/datum/antagonist/heretic/EC = carbon_user.mind.has_antag_datum(/datum/antagonist/heretic)