another huge sync
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@@ -658,7 +658,7 @@ GLOBAL_LIST_EMPTY(possible_items_special)
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var/n_p = 1 //autowin
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if (SSticker.current_state == GAME_STATE_SETTING_UP)
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for(var/mob/dead/new_player/P in GLOB.player_list)
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if(P.client && P.ready && P.mind!=owner)
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if(P.client && P.ready == PLAYER_READY_TO_PLAY && P.mind!=owner)
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n_p ++
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else if (SSticker.IsRoundInProgress())
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for(var/mob/living/carbon/human/P in GLOB.player_list)
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@@ -701,7 +701,7 @@ GLOBAL_LIST_EMPTY(possible_items_special)
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explanation_text = "Destroy [target.name], the experimental AI."
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else
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explanation_text = "Free Objective"
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/datum/objective/destroy/internal
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var/stolen = FALSE //Have we already eliminated this target?
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