WIP
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@@ -100,4 +100,10 @@
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///Ascending priority defines.
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#define MODIFIER_SKILL_PRIORITY_LOW 100
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#define MODIFIER_SKILL_PRIORITY_DEF 50
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#define MODIFIER_SKILL_PRIORITY_MAX 1 //max priority, meant for job/antag modifiers so they don't null out other (de)buffs
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#define MODIFIER_SKILL_PRIORITY_MAX 1 //max priority, meant for job/antag modifiers so they don't null out other (de)buffs
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// UI Defines
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///Categories of skills, these will be displayed alphabetically.
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#define SKILL_UI_CAT_ENG "Engineering"
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#define SKILL_UI_CAT_MED "Medical"
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#define SKILL_UI_CAT_MISC "Misc"
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