Merge pull request #8384 from nero1024/footstepB

Ports new footstep sounds from base /tg/
This commit is contained in:
kevinz000
2019-05-25 11:30:57 -07:00
committed by GitHub
41 changed files with 355 additions and 41 deletions
+109 -1
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@@ -6,6 +6,14 @@
#define FOOTSTEP_GRASS "grass"
#define FOOTSTEP_WATER "water"
#define FOOTSTEP_LAVA "lava"
//barefoot sounds
#define FOOTSTEP_WOOD_BAREFOOT "woodbarefoot"
#define FOOTSTEP_WOOD_CLAW "woodclaw"
#define FOOTSTEP_HARD_BAREFOOT "hardbarefoot"
#define FOOTSTEP_HARD_CLAW "hardclaw"
#define FOOTSTEP_CARPET_BAREFOOT "carpetbarefoot"
//misc footstep sounds
#define FOOTSTEP_GENERIC_HEAVY "heavy"
/*
@@ -63,4 +71,104 @@ GLOBAL_LIST_INIT(footstep, list(
'sound/effects/footstep/lava1.ogg',
'sound/effects/footstep/lava2.ogg',
'sound/effects/footstep/lava3.ogg'), 100, 0),
))
))
//bare footsteps lists
GLOBAL_LIST_INIT(barefootstep, list(
FOOTSTEP_WOOD_BAREFOOT = list(list(
'sound/effects/footstep/woodbarefoot1.ogg',
'sound/effects/footstep/woodbarefoot2.ogg',
'sound/effects/footstep/woodbarefoot3.ogg',
'sound/effects/footstep/woodbarefoot4.ogg',
'sound/effects/footstep/woodbarefoot5.ogg'), 80, -1),
FOOTSTEP_HARD_BAREFOOT = list(list(
'sound/effects/footstep/hardbarefoot1.ogg',
'sound/effects/footstep/hardbarefoot2.ogg',
'sound/effects/footstep/hardbarefoot3.ogg',
'sound/effects/footstep/hardbarefoot4.ogg',
'sound/effects/footstep/hardbarefoot5.ogg'), 80, -1),
FOOTSTEP_CARPET_BAREFOOT = list(list(
'sound/effects/footstep/carpetbarefoot1.ogg',
'sound/effects/footstep/carpetbarefoot2.ogg',
'sound/effects/footstep/carpetbarefoot3.ogg',
'sound/effects/footstep/carpetbarefoot4.ogg',
'sound/effects/footstep/carpetbarefoot5.ogg'), 75, -2),
FOOTSTEP_SAND = list(list(
'sound/effects/footstep/asteroid1.ogg',
'sound/effects/footstep/asteroid2.ogg',
'sound/effects/footstep/asteroid3.ogg',
'sound/effects/footstep/asteroid4.ogg',
'sound/effects/footstep/asteroid5.ogg'), 75, 0),
FOOTSTEP_GRASS = list(list(
'sound/effects/footstep/grass1.ogg',
'sound/effects/footstep/grass2.ogg',
'sound/effects/footstep/grass3.ogg',
'sound/effects/footstep/grass4.ogg'), 75, 0),
FOOTSTEP_WATER = list(list(
'sound/effects/footstep/water1.ogg',
'sound/effects/footstep/water2.ogg',
'sound/effects/footstep/water3.ogg',
'sound/effects/footstep/water4.ogg'), 100, 1),
FOOTSTEP_LAVA = list(list(
'sound/effects/footstep/lava1.ogg',
'sound/effects/footstep/lava2.ogg',
'sound/effects/footstep/lava3.ogg'), 100, 0),
))
//claw footsteps lists
GLOBAL_LIST_INIT(clawfootstep, list(
FOOTSTEP_WOOD_CLAW = list(list(
'sound/effects/footstep/woodclaw1.ogg',
'sound/effects/footstep/woodclaw2.ogg',
'sound/effects/footstep/woodclaw3.ogg',
'sound/effects/footstep/woodclaw2.ogg',
'sound/effects/footstep/woodclaw1.ogg'), 90, 1),
FOOTSTEP_HARD_CLAW = list(list(
'sound/effects/footstep/hardclaw1.ogg',
'sound/effects/footstep/hardclaw2.ogg',
'sound/effects/footstep/hardclaw3.ogg',
'sound/effects/footstep/hardclaw4.ogg',
'sound/effects/footstep/hardclaw1.ogg'), 90, 1),
FOOTSTEP_CARPET_BAREFOOT = list(list(
'sound/effects/footstep/carpetbarefoot1.ogg',
'sound/effects/footstep/carpetbarefoot2.ogg',
'sound/effects/footstep/carpetbarefoot3.ogg',
'sound/effects/footstep/carpetbarefoot4.ogg',
'sound/effects/footstep/carpetbarefoot5.ogg'), 75, -2),
FOOTSTEP_SAND = list(list(
'sound/effects/footstep/asteroid1.ogg',
'sound/effects/footstep/asteroid2.ogg',
'sound/effects/footstep/asteroid3.ogg',
'sound/effects/footstep/asteroid4.ogg',
'sound/effects/footstep/asteroid5.ogg'), 75, 0),
FOOTSTEP_GRASS = list(list(
'sound/effects/footstep/grass1.ogg',
'sound/effects/footstep/grass2.ogg',
'sound/effects/footstep/grass3.ogg',
'sound/effects/footstep/grass4.ogg'), 75, 0),
FOOTSTEP_WATER = list(list(
'sound/effects/footstep/water1.ogg',
'sound/effects/footstep/water2.ogg',
'sound/effects/footstep/water3.ogg',
'sound/effects/footstep/water4.ogg'), 100, 1),
FOOTSTEP_LAVA = list(list(
'sound/effects/footstep/lava1.ogg',
'sound/effects/footstep/lava2.ogg',
'sound/effects/footstep/lava3.ogg'), 100, 0),
))
//heavy footsteps list
GLOBAL_LIST_INIT(heavyfootstep, list(
FOOTSTEP_GENERIC_HEAVY = list(list(
'sound/effects/footstep/heavy1.ogg',
'sound/effects/footstep/heavy2.ogg'), 100, 2),
FOOTSTEP_WATER = list(list(
'sound/effects/footstep/water1.ogg',
'sound/effects/footstep/water2.ogg',
'sound/effects/footstep/water3.ogg',
'sound/effects/footstep/water4.ogg'), 100, 2),
FOOTSTEP_LAVA = list(list(
'sound/effects/footstep/lava1.ogg',
'sound/effects/footstep/lava2.ogg',
'sound/effects/footstep/lava3.ogg'), 100, 0),
))
+51 -1
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@@ -67,7 +67,7 @@
#define islarva(A) (istype(A, /mob/living/carbon/alien/larva))
#define isalienadult(A) (istype(A, /mob/living/carbon/alien/humanoid))
#define isalienadult(A) (istype(A, /mob/living/carbon/alien/humanoid) || istype(A, /mob/living/simple_animal/hostile/alien))
#define isalienhunter(A) (istype(A, /mob/living/carbon/alien/humanoid/hunter))
@@ -123,6 +123,47 @@
#define isclown(A) (istype(A, /mob/living/simple_animal/hostile/retaliate/clown))
GLOBAL_LIST_INIT(shoefootmob, typecacheof(list(
/mob/living/carbon/human/,
/mob/living/simple_animal/cow,
/mob/living/simple_animal/hostile/cat_butcherer,
/mob/living/simple_animal/hostile/faithless,
/mob/living/simple_animal/hostile/nanotrasen,
/mob/living/simple_animal/hostile/pirate,
/mob/living/simple_animal/hostile/russian,
/mob/living/simple_animal/hostile/syndicate,
/mob/living/simple_animal/hostile/wizard,
/mob/living/simple_animal/hostile/zombie,
/mob/living/simple_animal/hostile/retaliate/clown,
/mob/living/simple_animal/hostile/retaliate/spaceman,
/mob/living/simple_animal/hostile/retaliate/nanotrasenpeace,
/mob/living/simple_animal/hostile/retaliate/goat,
/mob/living/carbon/true_devil,
)))
GLOBAL_LIST_INIT(clawfootmob, typecacheof(list(
/mob/living/carbon/alien/humanoid,
/mob/living/simple_animal/hostile/alien,
/mob/living/simple_animal/pet/cat,
/mob/living/simple_animal/pet/dog,
/mob/living/simple_animal/pet/fox,
/mob/living/simple_animal/chicken,
/mob/living/simple_animal/hostile/bear,
/mob/living/simple_animal/hostile/jungle/mega_arachnid
)))
GLOBAL_LIST_INIT(barefootmob, typecacheof(list(
/mob/living/carbon/monkey,
/mob/living/simple_animal/pet/penguin,
/mob/living/simple_animal/hostile/gorilla,
/mob/living/simple_animal/hostile/jungle/mook
)))
GLOBAL_LIST_INIT(heavyfootmob, typecacheof(list(
/mob/living/simple_animal/hostile/megafauna,
/mob/living/simple_animal/hostile/jungle/leaper
)))
//Misc mobs
#define isobserver(A) (istype(A, /mob/dead/observer))
@@ -136,6 +177,15 @@
#define iseminence(A) (istype(A, /mob/camera/eminence))
//Footstep helpers
#define isshoefoot(A) (is_type_in_typecache(A, GLOB.shoefootmob))
#define isclawfoot(A) (is_type_in_typecache(A, GLOB.clawfootmob))
#define isbarefoot(A) (is_type_in_typecache(A, GLOB.barefootmob))
#define isheavyfoot(A) (is_type_in_typecache(A, GLOB.heavyfootmob))
//Objects
#define isobj(A) istype(A, /obj) //override the byond proc because it returns true on children of /atom/movable that aren't objs
+105 -39
View File
@@ -1,39 +1,105 @@
/datum/component/footstep
var/steps = 0
var/volume
var/e_range
/datum/component/footstep/Initialize(volume_ = 0.5, e_range_ = -1)
if(!isliving(parent))
return COMPONENT_INCOMPATIBLE
volume = volume_
e_range = e_range_
RegisterSignal(parent, list(COMSIG_MOVABLE_MOVED), .proc/play_footstep)
/datum/component/footstep/proc/play_footstep()
var/turf/open/T = get_turf(parent)
if(!istype(T))
return
var/mob/living/LM = parent
var/v = volume
var/e = e_range
if(!T.footstep || LM.lying || !LM.canmove || LM.resting || LM.buckled || LM.throwing || LM.movement_type & (VENTCRAWLING | FLYING))
return
if(iscarbon(LM))
var/mob/living/carbon/C = LM
if(!C.get_bodypart(BODY_ZONE_L_LEG) && !C.get_bodypart(BODY_ZONE_R_LEG))
return
if(ishuman(C) && C.m_intent == MOVE_INTENT_WALK)
v /= 2
e -= 5
steps++
if(steps >= 3)
steps = 0
else
return
if(prob(80) && !LM.has_gravity(T)) // don't need to step as often when you hop around
return
playsound(T, pick(GLOB.footstep[T.footstep][1]),
GLOB.footstep[T.footstep][2] * v,
TRUE,
GLOB.footstep[T.footstep][3] + e)
/datum/component/footstep
var/steps = 0
var/volume
var/e_range
/datum/component/footstep/Initialize(volume_ = 0.5, e_range_ = -1)
if(!isliving(parent))
return COMPONENT_INCOMPATIBLE
volume = volume_
e_range = e_range_
RegisterSignal(parent, list(COMSIG_MOVABLE_MOVED), .proc/play_footstep)
/datum/component/footstep/proc/play_footstep()
var/turf/open/T = get_turf(parent)
if(!istype(T))
return
var/mob/living/LM = parent
var/v = volume
var/e = e_range
if(!T.footstep || LM.buckled || LM.lying || !LM.canmove || LM.resting || LM.buckled || LM.throwing || LM.movement_type & (VENTCRAWLING | FLYING))
if (LM.lying && !(!T.footstep || LM.movement_type & (VENTCRAWLING | FLYING))) //play crawling sound if we're lying
playsound(T, 'sound/effects/footstep/crawl1.ogg', 15 * v)
return
if(iscarbon(LM))
var/mob/living/carbon/C = LM
if(!C.get_bodypart(BODY_ZONE_L_LEG) && !C.get_bodypart(BODY_ZONE_R_LEG))
return
if(ishuman(C) && C.m_intent == MOVE_INTENT_WALK)
v /= 2
e -= 5
steps++
if(steps >= 3)
steps = 0
else
return
if(prob(80) && !LM.has_gravity(T)) // don't need to step as often when you hop around
return
//begin playsound shenanigans//
//for barefooted non-clawed mobs like monkeys
if(isbarefoot(LM))
playsound(T, pick(GLOB.barefootstep[T.barefootstep][1]),
GLOB.barefootstep[T.barefootstep][2] * v,
TRUE,
GLOB.barefootstep[T.barefootstep][3] + e)
return
//for xenomorphs, dogs, and other clawed mobs
if(isclawfoot(LM))
if(isalienadult(LM)) //xenos are stealthy and get quieter footsteps
v /= 3
e -= 5
playsound(T, pick(GLOB.clawfootstep[T.clawfootstep][1]),
GLOB.clawfootstep[T.clawfootstep][2] * v,
TRUE,
GLOB.clawfootstep[T.clawfootstep][3] + e)
return
//for megafauna and other large and imtimidating mobs such as the bloodminer
if(isheavyfoot(LM))
playsound(T, pick(GLOB.heavyfootstep[T.heavyfootstep][1]),
GLOB.heavyfootstep[T.heavyfootstep][2] * v,
TRUE,
GLOB.heavyfootstep[T.heavyfootstep][3] + e)
return
//for slimes
if(isslime(LM))
playsound(T, 'sound/effects/footstep/slime1.ogg', 15 * v)
return
//for (simple) humanoid mobs (clowns, russians, pirates, etc.)
if(isshoefoot(LM))
if(!ishuman(LM))
playsound(T, pick(GLOB.footstep[T.footstep][1]),
GLOB.footstep[T.footstep][2] * v,
TRUE,
GLOB.footstep[T.footstep][3] + e)
return
if(ishuman(LM)) //for proper humans, they're special
var/mob/living/carbon/human/H = LM
var/feetCover = (H.wear_suit && (H.wear_suit.body_parts_covered & FEET)) || (H.w_uniform && (H.w_uniform.body_parts_covered & FEET))
if (H.dna.features["taur"] == "Naga" || H.dna.features["taur"] == "Tentacle") //are we a naga or tentacle taur creature
playsound(T, 'sound/effects/footstep/crawl1.ogg', 15 * v)
return
if(H.shoes || feetCover) //are we wearing shoes
playsound(T, pick(GLOB.footstep[T.footstep][1]),
GLOB.footstep[T.footstep][2] * v,
TRUE,
GLOB.footstep[T.footstep][3] + e)
if((!H.shoes && !feetCover)) //are we NOT wearing shoes
playsound(T, pick(GLOB.barefootstep[T.barefootstep][1]),
GLOB.barefootstep[T.barefootstep][2] * v,
TRUE,
GLOB.barefootstep[T.barefootstep][3] + e)
+25
View File
@@ -7,6 +7,9 @@
var/wet
var/footstep = null
var/barefootstep = null
var/clawfootstep = null
var/heavyfootstep = null
/turf/open/ComponentInitialize()
. = ..()
@@ -27,6 +30,9 @@
icon = 'icons/turf/floors.dmi'
icon_state = "floor"
footstep = FOOTSTEP_FLOOR
barefootstep = FOOTSTEP_HARD_BAREFOOT
clawfootstep = FOOTSTEP_HARD_CLAW
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
tiled_dirt = TRUE
/turf/open/indestructible/Melt()
@@ -42,6 +48,9 @@
/turf/open/indestructible/sound
name = "squeaky floor"
footstep = null
barefootstep = null
clawfootstep = null
heavyfootstep = null
var/sound
/turf/open/indestructible/sound/Entered(var/mob/AM)
@@ -61,6 +70,10 @@
icon = 'icons/turf/floors.dmi'
icon_state = "cobble"
baseturfs = /turf/open/indestructible/cobble
footstep = FOOTSTEP_FLOOR
barefootstep = FOOTSTEP_HARD_BAREFOOT
clawfootstep = FOOTSTEP_HARD_CLAW
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
tiled_dirt = FALSE
/turf/open/indestructible/necropolis
@@ -71,6 +84,9 @@
baseturfs = /turf/open/indestructible/necropolis
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
footstep = FOOTSTEP_LAVA
barefootstep = FOOTSTEP_LAVA
clawfootstep = FOOTSTEP_LAVA
heavyfootstep = FOOTSTEP_LAVA
tiled_dirt = FALSE
/turf/open/indestructible/necropolis/Initialize()
@@ -108,6 +124,9 @@
desc = "A floor made of invulnerable notebook paper."
icon_state = "paperfloor"
footstep = null
barefootstep = null
clawfootstep = null
heavyfootstep = null
tiled_dirt = FALSE
/turf/open/indestructible/binary
@@ -116,6 +135,9 @@
baseturfs = /turf/open/indestructible/binary
icon_state = "binary"
footstep = null
barefootstep = null
clawfootstep = null
heavyfootstep = null
/turf/open/indestructible/airblock
icon_state = "bluespace"
@@ -128,6 +150,9 @@
icon_state = "reebe"
baseturfs = /turf/open/indestructible/clock_spawn_room
footstep = FOOTSTEP_PLATING
barefootstep = FOOTSTEP_HARD_BAREFOOT
clawfootstep = FOOTSTEP_HARD_CLAW
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
/turf/open/indestructible/clock_spawn_room/Entered()
..()
+3
View File
@@ -7,6 +7,9 @@
baseturfs = /turf/open/floor/plating
footstep = FOOTSTEP_FLOOR
barefootstep = FOOTSTEP_HARD_BAREFOOT
clawfootstep = FOOTSTEP_HARD_CLAW
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
var/icon_regular_floor = "floor" //used to remember what icon the tile should have by default
var/icon_plating = "plating"
@@ -13,6 +13,9 @@
floor_tile = /obj/item/stack/tile/wood
broken_states = list("wood-broken", "wood-broken2", "wood-broken3", "wood-broken4", "wood-broken5", "wood-broken6", "wood-broken7")
footstep = FOOTSTEP_WOOD
barefootstep = FOOTSTEP_WOOD_BAREFOOT
clawfootstep = FOOTSTEP_WOOD_CLAW
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
tiled_dirt = FALSE
/turf/open/floor/wood/examine(mob/user)
@@ -73,6 +76,9 @@
flags_1 = NONE
bullet_bounce_sound = null
footstep = FOOTSTEP_GRASS
barefootstep = FOOTSTEP_GRASS
clawfootstep = FOOTSTEP_GRASS
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
var/ore_type = /obj/item/stack/ore/glass
var/turfverb = "uproot"
tiled_dirt = FALSE
@@ -103,6 +109,9 @@
slowdown = 2
bullet_sizzle = TRUE
footstep = FOOTSTEP_SAND
barefootstep = FOOTSTEP_SAND
clawfootstep = FOOTSTEP_SAND
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
/turf/open/floor/grass/snow/try_replace_tile(obj/item/stack/tile/T, mob/user, params)
return
@@ -136,6 +145,9 @@
turfverb = "dig up"
slowdown = 0
footstep = FOOTSTEP_SAND
barefootstep = FOOTSTEP_SAND
clawfootstep = FOOTSTEP_SAND
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
/turf/open/floor/grass/fakebasalt/Initialize()
. = ..()
@@ -156,6 +168,9 @@
flags_1 = NONE
bullet_bounce_sound = null
footstep = FOOTSTEP_CARPET
barefootstep = FOOTSTEP_CARPET_BAREFOOT
clawfootstep = FOOTSTEP_CARPET_BAREFOOT
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
tiled_dirt = FALSE
/turf/open/floor/carpet/examine(mob/user)
@@ -141,6 +141,9 @@
icon_state = "plating"
baseturfs = /turf/open/floor/clockwork
footstep = FOOTSTEP_PLATING
barefootstep = FOOTSTEP_HARD_BAREFOOT
clawfootstep = FOOTSTEP_HARD_CLAW
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
var/uses_overlay = TRUE
var/obj/effect/clockwork/overlay/floor/realappearence
@@ -13,6 +13,9 @@
intact = FALSE
baseturfs = /turf/open/space
footstep = FOOTSTEP_PLATING
barefootstep = FOOTSTEP_HARD_BAREFOOT
clawfootstep = FOOTSTEP_HARD_CLAW
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
var/attachment_holes = TRUE
@@ -10,6 +10,9 @@
icon_plating = "asteroid"
postdig_icon_change = TRUE
footstep = FOOTSTEP_SAND
barefootstep = FOOTSTEP_SAND
clawfootstep = FOOTSTEP_SAND
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
var/environment_type = "asteroid"
var/turf_type = /turf/open/floor/plating/asteroid //Because caves do whacky shit to revert to normal
var/floor_variance = 20 //probability floor has a different icon state
@@ -333,6 +336,9 @@
icon_plating = "snow-ice"
environment_type = "snow_cavern"
footstep = FOOTSTEP_FLOOR
barefootstep = FOOTSTEP_HARD_BAREFOOT
clawfootstep = FOOTSTEP_HARD_CLAW
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
/turf/open/floor/plating/asteroid/snow/ice/burn_tile()
return FALSE
@@ -9,6 +9,9 @@
planetary_atmos = TRUE
attachment_holes = FALSE
footstep = FOOTSTEP_SAND
barefootstep = FOOTSTEP_SAND
clawfootstep = FOOTSTEP_SAND
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
tiled_dirt = FALSE
/turf/open/floor/plating/dirt/dark
@@ -47,6 +47,9 @@
planetary_atmos = TRUE
attachment_holes = FALSE
footstep = FOOTSTEP_SAND
barefootstep = FOOTSTEP_SAND
clawfootstep = FOOTSTEP_SAND
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
tiled_dirt = FALSE
/turf/open/floor/plating/ashplanet/Initialize()
@@ -79,6 +82,9 @@
layer = MID_TURF_LAYER
canSmoothWith = list(/turf/open/floor/plating/ashplanet/rocky, /turf/closed)
footstep = FOOTSTEP_FLOOR
barefootstep = FOOTSTEP_HARD_BAREFOOT
clawfootstep = FOOTSTEP_HARD_CLAW
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
/turf/open/floor/plating/ashplanet/wateryrock
gender = PLURAL
@@ -87,6 +93,9 @@
icon_state = "wateryrock"
slowdown = 2
footstep = FOOTSTEP_FLOOR
barefootstep = FOOTSTEP_HARD_BAREFOOT
clawfootstep = FOOTSTEP_HARD_CLAW
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
/turf/open/floor/plating/ashplanet/wateryrock/Initialize()
icon_state = "[icon_state][rand(1, 9)]"
@@ -100,6 +109,9 @@
attachment_holes = FALSE
bullet_bounce_sound = null
footstep = FOOTSTEP_SAND
barefootstep = FOOTSTEP_SAND
clawfootstep = FOOTSTEP_SAND
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
/turf/open/floor/plating/beach/try_replace_tile(obj/item/stack/tile/T, mob/user, params)
return
@@ -141,6 +153,9 @@
name = "iron sand"
desc = "Like sand, but more <i>metal</i>."
footstep = FOOTSTEP_SAND
barefootstep = FOOTSTEP_SAND
clawfootstep = FOOTSTEP_SAND
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
/turf/open/floor/plating/ironsand/Initialize()
. = ..()
@@ -165,6 +180,9 @@
attachment_holes = FALSE
bullet_sizzle = TRUE
footstep = FOOTSTEP_FLOOR
barefootstep = FOOTSTEP_HARD_BAREFOOT
clawfootstep = FOOTSTEP_HARD_CLAW
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
/turf/open/floor/plating/ice/Initialize()
. = ..()
@@ -202,6 +220,9 @@
attachment_holes = FALSE
planetary_atmos = TRUE
footstep = FOOTSTEP_SAND
barefootstep = FOOTSTEP_SAND
clawfootstep = FOOTSTEP_SAND
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
/turf/open/floor/plating/snowed/cavern
initial_gas_mix = "o2=0;n2=82;plasma=24;TEMP=120"
@@ -7,6 +7,9 @@
heat_capacity = INFINITY
floor_tile = /obj/item/stack/rods
footstep = FOOTSTEP_PLATING
barefootstep = FOOTSTEP_HARD_BAREFOOT
clawfootstep = FOOTSTEP_HARD_CLAW
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
tiled_dirt = FALSE
/turf/open/floor/engine/examine(mob/user)
+3
View File
@@ -13,6 +13,9 @@
bullet_bounce_sound = 'sound/items/welder2.ogg'
footstep = FOOTSTEP_LAVA
barefootstep = FOOTSTEP_LAVA
clawfootstep = FOOTSTEP_LAVA
heavyfootstep = FOOTSTEP_LAVA
/turf/open/lava/ex_act(severity, target)
contents_explosion(severity, target)
+3
View File
@@ -12,3 +12,6 @@
bullet_bounce_sound = null //needs a splashing sound one day.
footstep = FOOTSTEP_WATER
barefootstep = FOOTSTEP_WATER
clawfootstep = FOOTSTEP_WATER
heavyfootstep = FOOTSTEP_WATER
@@ -61,6 +61,8 @@
var/mood = "" // To show its face
var/mutator_used = FALSE //So you can't shove a dozen mutators into a single slime
var/force_stasis = FALSE
do_footstep = TRUE
var/static/regex/slime_name_regex = new("\\w+ (baby|adult) slime \\(\\d+\\)")
///////////TIME FOR SUBSPECIES