From d08da7625396206fcb14ec62be9315ba61874534 Mon Sep 17 00:00:00 2001 From: keronshb Date: Tue, 15 Dec 2020 19:45:48 -0500 Subject: [PATCH] This should actually fix the space tile thing Try 3 --- code/modules/vehicles/cars/clowncar.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/modules/vehicles/cars/clowncar.dm b/code/modules/vehicles/cars/clowncar.dm index 27951da6da..1b70bbc068 100644 --- a/code/modules/vehicles/cars/clowncar.dm +++ b/code/modules/vehicles/cars/clowncar.dm @@ -18,13 +18,13 @@ . = ..() initialize_controller_action_type(/datum/action/vehicle/sealed/horn/clowncar, VEHICLE_CONTROL_DRIVE) -/* -/obj/vehicle/clowncar/vehicle_move(direction) //Prevent it from moving onto space + +/obj/vehicle/sealed/car/clowncar/vehicle_move(direction) //Prevent it from moving onto space if(isspaceturf(get_step(src, direction))) return FALSE else return ..() -*/ + /obj/vehicle/sealed/car/clowncar/auto_assign_occupant_flags(mob/M) if(ishuman(M))