Some balance alterations to make pugilism actually worth a damn, lets you craft armwraps (magic ones too if you want to go to the effort), and also buffs some stamina damage on various martial arts
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@@ -52,7 +52,7 @@
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name = "armwraps of unyielding resolve"
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desc = "A series of armwraps, soaked in holy water. Makes you pretty keen to smite evil magic users."
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resistance_flags = FIRE_PROOF | ACID_PROOF
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enhancement = 1 //It is not magic that makes you punch harder, but force of will. Trust me.
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enhancement = 2 //It is not magic that makes you punch harder, but force of will. Trust me.
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secondary_trait = TRAIT_ANTIMAGIC
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var/chaplain_spawnable = TRUE
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@@ -115,14 +115,15 @@
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if(input)
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warcry = input
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/obj/item/clothing/gloves/fingerless/pugilist/rapid/hug
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/obj/item/clothing/gloves/fingerless/pugilist/hug
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name = "Hugs of the North Star"
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desc = "The armbands of a humble friend. Makes you pretty keen to go let everyone know how much you appreciate them!"
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warcry = "owo" //Shouldn't ever come into play
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icon_state = "rapid"
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item_state = "rapid"
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enhancement = 0
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secondary_trait = TRAIT_PACIFISM //You are only here to hug and be friends!
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/obj/item/clothing/gloves/fingerless/pugilist/rapid/hug/Touch(mob/target, proximity = TRUE)
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/obj/item/clothing/gloves/fingerless/pugilist/hug/Touch(mob/target, proximity = TRUE)
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if(!isliving(target))
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return
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@@ -137,9 +138,6 @@
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return FALSE
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/obj/item/clothing/gloves/fingerless/pugilist/rapid/hug/AltClick(mob/user)
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return FALSE
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/obj/item/clothing/gloves/botanic_leather
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name = "botanist's leather gloves"
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desc = "These leather gloves protect against thorns, barbs, prickles, spikes and other harmful objects of floral origin. They're also quite warm."
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