Doge calibrations (#54)
* sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * pixel issue resolved Damnifino. It seems to work. * fixes attack runtime * Sleeper UI refresh Also has tgui framework TBF
This commit is contained in:
@@ -808,12 +808,14 @@ Sorry Giacom. Please don't be mad :(
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adjust_fire_stacks(1)
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IgniteMob()
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/atom/movable/proc/do_attack_animation(atom/A, end_pixel_y)
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/atom/movable/proc/do_attack_animation(atom/A, final_pixel_y, final_pixel_x)
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var/pixel_x_diff = 0
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var/pixel_y_diff = 0
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var/final_pixel_y = initial(pixel_y)
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if(end_pixel_y)
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final_pixel_y = end_pixel_y
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if(!final_pixel_y)
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final_pixel_y = initial(pixel_y)
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if(!final_pixel_x)
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final_pixel_x = initial(pixel_x) //lol copypasta
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var/direction = get_dir(src, A)
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if(direction & NORTH)
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@@ -827,8 +829,8 @@ Sorry Giacom. Please don't be mad :(
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pixel_x_diff = -8
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animate(src, pixel_x = pixel_x + pixel_x_diff, pixel_y = pixel_y + pixel_y_diff, time = 2)
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animate(pixel_x = initial(pixel_x), pixel_y = final_pixel_y, time = 2)
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//animate(pixel_x = initial(pixel_x), pixel_y = final_pixel_y, time = 2)
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animate(pixel_x = pixel_x - pixel_x_diff, pixel_y = final_pixel_y, time = 2) //Why reset when you can just reverse? 99% less shit-breaking.
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/mob/living/do_attack_animation(atom/A)
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var/final_pixel_y = get_standard_pixel_y_offset(lying)
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@@ -19,6 +19,16 @@
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else if(istype(O, /obj/item/weapon/storage/bag/tray/))
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var/obj/item/weapon/storage/bag/tray/T = O
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T.do_quick_empty()
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else if(istype(O, /obj/item/weapon/storage/bag/borgdelivery/))
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var/obj/item/weapon/storage/bag/borgdelivery/T = O
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T.do_quick_empty()
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else if(istype(O,/obj/item/weapon/gun/energy/laser/cyborg))
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laser = 0
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update_icons()
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else if(istype(O,/obj/item/weapon/gun/energy/disabler/cyborg))
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disabler = 0
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update_icons()
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if(client)
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client.screen -= O
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contents -= O
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@@ -36,6 +46,7 @@
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else if(module_state_3 == O)
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module_state_3 = null
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inv3.icon_state = "inv3"
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hud_used.update_robot_modules_display()
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return 1
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@@ -45,6 +56,12 @@
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if(activated(O))
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src << "<span class='notice'>Already activated</span>"
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return
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if(istype(O,/obj/item/weapon/gun/energy/laser/cyborg))
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laser = 1
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update_icons()
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if(istype(O,/obj/item/weapon/gun/energy/disabler/cyborg))
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disabler = 1
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update_icons()
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if(!module_state_1)
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O.mouse_opacity = initial(O.mouse_opacity)
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module_state_1 = O
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@@ -899,6 +899,11 @@
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update_fire()
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if(laser == 1)
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overlays += "laser"
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if(disabler == 1)
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overlays += "disabler"
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/mob/living/silicon/robot/proc/installed_modules()
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if(!module)
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pick_module()
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