Merge remote-tracking branch 'citadel/master' into isbanned2
This commit is contained in:
@@ -0,0 +1,14 @@
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||||
#define CURRENT_LIVING_PLAYERS 1
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||||
#define CURRENT_LIVING_ANTAGS 2
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||||
#define CURRENT_DEAD_PLAYERS 3
|
||||
#define CURRENT_OBSERVERS 4
|
||||
|
||||
#define NO_ASSASSIN (1<<0)
|
||||
#define WAROPS_ALWAYS_ALLOWED (1<<1)
|
||||
|
||||
#define ONLY_RULESET (1<<0)
|
||||
#define HIGHLANDER_RULESET (1<<1)
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||||
#define TRAITOR_RULESET (1<<2)
|
||||
#define MINOR_RULESET (1<<3)
|
||||
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||||
#define RULESET_STOP_PROCESSING 1
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||||
@@ -38,8 +38,6 @@ require only minor tweaks.
|
||||
#define ZTRAIT_SPACE_RUINS "Space Ruins"
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||||
#define ZTRAIT_LAVA_RUINS "Lava Ruins"
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#define ZTRAIT_ISOLATED_RUINS "Isolated Ruins" //Placing ruins on z levels with this trait will use turf reservation instead of usual placement.
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// prevents certain turfs from being stripped by a singularity
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||||
#define ZTRAIT_PLANET "Planet"
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// number - bombcap is multiplied by this before being applied to bombs
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#define ZTRAIT_BOMBCAP_MULTIPLIER "Bombcap Multiplier"
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@@ -60,11 +58,18 @@ require only minor tweaks.
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||||
// CROSSLINKED - mixed in with the cross-linked space pool
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#define CROSSLINKED "Cross"
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||||
// string - type path of the z-level's baseturf (defaults to space)
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#define ZTRAIT_BASETURF "Baseturf"
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||||
// default trait definitions, used by SSmapping
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#define ZTRAITS_CENTCOM list(ZTRAIT_CENTCOM = TRUE)
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#define ZTRAITS_STATION list(ZTRAIT_LINKAGE = CROSSLINKED, ZTRAIT_STATION = TRUE)
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#define ZTRAITS_SPACE list(ZTRAIT_LINKAGE = CROSSLINKED, ZTRAIT_SPACE_RUINS = TRUE)
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#define ZTRAITS_LAVALAND list(ZTRAIT_MINING = TRUE, ZTRAIT_LAVA_RUINS = TRUE, ZTRAIT_BOMBCAP_MULTIPLIER = 5)
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#define ZTRAITS_LAVALAND list(\
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ZTRAIT_MINING = TRUE, \
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ZTRAIT_LAVA_RUINS = TRUE, \
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ZTRAIT_BOMBCAP_MULTIPLIER = 5, \
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ZTRAIT_BASETURF = /turf/open/lava/smooth/lava_land_surface)
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||||
#define ZTRAITS_REEBE list(ZTRAIT_REEBE = TRUE, ZTRAIT_BOMBCAP_MULTIPLIER = 0.5)
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#define DL_NAME "name"
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||||
@@ -427,6 +427,7 @@ GLOBAL_LIST_INIT(pda_reskins, list(PDA_SKIN_CLASSIC = 'icons/obj/pda.dmi', PDA_S
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//Dummy mob reserve slots
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#define DUMMY_HUMAN_SLOT_PREFERENCES "dummy_preference_preview"
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#define DUMMY_HUMAN_SLOT_HOLOFORM "dummy_holoform_generation"
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#define DUMMY_HUMAN_SLOT_ADMIN "admintools"
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#define DUMMY_HUMAN_SLOT_MANIFEST "dummy_manifest_generation"
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||||
@@ -529,4 +530,10 @@ GLOBAL_LIST_INIT(pda_reskins, list(PDA_SKIN_CLASSIC = 'icons/obj/pda.dmi', PDA_S
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||||
|
||||
#define CRYOMOBS 'icons/obj/cryo_mobs.dmi'
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|
||||
#define CUSTOM_HOLOFORM_DELAY 10 SECONDS //prevents spamming to make lag. it's pretty expensive to do this.
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||||
|
||||
#define HOLOFORM_FILTER_AI "FILTER_AI"
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#define HOLOFORM_FILTER_PAI "FILTER_PAI"
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#define HOLOFORM_FILTER_STATIC "FILTER_STATIC"
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||||
|
||||
#define CANT_REENTER_ROUND -1
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||||
|
||||
@@ -0,0 +1,6 @@
|
||||
#define PLURALITY_VOTING 0
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||||
#define APPROVAL_VOTING 1
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#define RANKED_CHOICE_VOTING 2
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#define SCORE_VOTING 3
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||||
GLOBAL_LIST_INIT(vote_score_options,list("Bad","Poor","Acceptable","Good","Great"))
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@@ -157,6 +157,8 @@
|
||||
WRITE_LOG(GLOB.config_error_log, text)
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||||
SEND_TEXT(world.log, text)
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||||
|
||||
/proc/log_mapping(text)
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||||
WRITE_LOG(GLOB.world_map_error_log, text)
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||||
|
||||
/* For logging round startup. */
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||||
/proc/start_log(log)
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||||
|
||||
@@ -0,0 +1,62 @@
|
||||
// Generates a holoform appearance
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||||
// Equipment list is slot = path.
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||||
/proc/generate_custom_holoform_from_prefs(datum/preferences/prefs, list/equipment_by_slot, list/inhand_equipment, copy_job = FALSE, apply_loadout = FALSE)
|
||||
ASSERT(prefs)
|
||||
var/mob/living/carbon/human/dummy/mannequin = generate_or_wait_for_human_dummy(DUMMY_HUMAN_SLOT_HOLOFORM)
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||||
prefs.copy_to(mannequin)
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||||
if(apply_loadout && prefs.parent)
|
||||
SSjob.equip_loadout(prefs.parent.mob, mannequin, bypass_prereqs = TRUE)
|
||||
if(copy_job)
|
||||
var/datum/job/highest = prefs.get_highest_job()
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||||
if(highest && !istype(highest, /datum/job/ai) && !istype(highest, /datum/job/cyborg))
|
||||
highest.equip(mannequin, TRUE, preference_source = prefs.parent)
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||||
|
||||
if(length(equipment_by_slot))
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||||
for(var/slot in equipment_by_slot)
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||||
var/obj/item/I = new equipment_by_slot[slot]
|
||||
mannequin.equip_to_slot_if_possible(I, slot, TRUE, TRUE, TRUE, TRUE)
|
||||
if(length(inhand_equipment))
|
||||
for(var/path in inhand_equipment)
|
||||
var/obj/item/I = new path
|
||||
mannequin.equip_to_slot_if_possible(I, SLOT_HANDS, TRUE, TRUE, TRUE, TRUE)
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||||
|
||||
|
||||
var/icon/combined = new
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||||
for(var/d in GLOB.cardinals)
|
||||
mannequin.setDir(d)
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||||
COMPILE_OVERLAYS(mannequin)
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CHECK_TICK
|
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var/icon/capture = getFlatIcon(mannequin)
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||||
CHECK_TICK
|
||||
combined.Insert(capture, dir = d)
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||||
CHECK_TICK
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||||
|
||||
unset_busy_human_dummy(DUMMY_HUMAN_SLOT_HOLOFORM)
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return combined
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||||
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||||
/proc/process_holoform_icon_filter(icon/I, filter_type, clone = TRUE)
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if(clone)
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I = icon(I) //Clone
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switch(filter_type)
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if(HOLOFORM_FILTER_AI)
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||||
I = getHologramIcon(I)
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||||
if(HOLOFORM_FILTER_STATIC)
|
||||
I = getStaticIcon(I)
|
||||
if(HOLOFORM_FILTER_PAI)
|
||||
I = getPAIHologramIcon(I)
|
||||
return I
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||||
|
||||
//Errors go to user.
|
||||
/proc/generate_custom_holoform_from_prefs_safe(datum/preferences/prefs, mob/user)
|
||||
if(user)
|
||||
if(user.client.prefs.last_custom_holoform > world.time - CUSTOM_HOLOFORM_DELAY)
|
||||
to_chat(user, "<span class='boldwarning'>You are attempting to set your custom holoform too fast!</span>")
|
||||
return
|
||||
return generate_custom_holoform_from_prefs(prefs, null, null, TRUE, TRUE)
|
||||
|
||||
//Prompts this client for custom holoform parameters.
|
||||
/proc/user_interface_custom_holoform(client/C)
|
||||
var/datum/preferences/target_prefs = C.prefs
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||||
ASSERT(target_prefs)
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||||
//In the future, maybe add custom path allowances a la admin create outfit but for now..
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||||
return generate_custom_holoform_from_prefs_safe(target_prefs, C.mob)
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||||
@@ -939,7 +939,7 @@ world
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||||
I.pixel_y++
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||||
add_overlay(I)//And finally add the overlay.
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||||
|
||||
/proc/getHologramIcon(icon/A, safety=1)//If safety is on, a new icon is not created.
|
||||
/proc/getHologramIcon(icon/A, safety = TRUE)//If safety is on, a new icon is not created.
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||||
var/icon/flat_icon = safety ? A : new(A)//Has to be a new icon to not constantly change the same icon.
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||||
flat_icon.ColorTone(rgb(125,180,225))//Let's make it bluish.
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||||
flat_icon.ChangeOpacity(0.5)//Make it half transparent.
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||||
@@ -947,6 +947,14 @@ world
|
||||
flat_icon.AddAlphaMask(alpha_mask)//Finally, let's mix in a distortion effect.
|
||||
return flat_icon
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||||
|
||||
/proc/getPAIHologramIcon(icon/A, safety = TRUE)
|
||||
var/icon/flat_icon = safety? A : new(A)
|
||||
flat_icon.SetIntensity(0.75, 1, 0.75)
|
||||
flat_icon.ChangeOpacity(0.7)
|
||||
var/icon/alpha_mask = new('icons/effects/effects.dmi', "scanlineslow")//Scanline effect.
|
||||
flat_icon.AddAlphaMask(alpha_mask)//Finally, let's mix in a distortion effect.
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||||
return flat_icon
|
||||
|
||||
//What the mob looks like as animated static
|
||||
//By vg's ComicIronic
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||||
/proc/getStaticIcon(icon/A, safety = TRUE)
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||||
|
||||
@@ -12,6 +12,3 @@
|
||||
#define is_reserved_level(z) SSmapping.level_trait(z, ZTRAIT_RESERVED)
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||||
|
||||
#define is_away_level(z) SSmapping.level_trait(z, ZTRAIT_AWAY)
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||||
|
||||
// If true, the singularity cannot strip away asteroid turf on this Z
|
||||
#define is_planet_level(z) SSmapping.level_trait(z, ZTRAIT_PLANET)
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||||
|
||||
@@ -28,6 +28,8 @@ GLOBAL_VAR(world_job_debug_log)
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||||
GLOBAL_PROTECT(world_job_debug_log)
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||||
GLOBAL_VAR(world_virus_log)
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||||
GLOBAL_PROTECT(world_virus_log)
|
||||
GLOBAL_VAR(world_map_error_log)
|
||||
GLOBAL_PROTECT(world_map_error_log)
|
||||
|
||||
GLOBAL_LIST_EMPTY(bombers)
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GLOBAL_PROTECT(bombers)
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||||
|
||||
@@ -14,6 +14,7 @@
|
||||
var/list/modes // allowed modes
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||||
var/list/gamemode_cache
|
||||
var/list/votable_modes // votable modes
|
||||
var/list/storyteller_cache
|
||||
var/list/mode_names
|
||||
var/list/mode_reports
|
||||
var/list/mode_false_report_weight
|
||||
@@ -37,6 +38,7 @@
|
||||
CRASH("/datum/controller/configuration/Load() called more than once!")
|
||||
InitEntries()
|
||||
LoadModes()
|
||||
storyteller_cache = typecacheof(/datum/dynamic_storyteller, TRUE)
|
||||
if(fexists("[directory]/config.txt") && LoadEntries("config.txt") <= 1)
|
||||
var/list/legacy_configs = list("game_options.txt", "dbconfig.txt", "comms.txt")
|
||||
for(var/I in legacy_configs)
|
||||
@@ -227,6 +229,7 @@
|
||||
for(var/T in gamemode_cache)
|
||||
// I wish I didn't have to instance the game modes in order to look up
|
||||
// their information, but it is the only way (at least that I know of).
|
||||
// for future reference: just use initial() lol
|
||||
var/datum/game_mode/M = new T()
|
||||
|
||||
if(M.config_tag)
|
||||
@@ -317,6 +320,14 @@
|
||||
return new T
|
||||
return new /datum/game_mode/extended()
|
||||
|
||||
/datum/controller/configuration/proc/pick_storyteller(storyteller_name)
|
||||
for(var/T in storyteller_cache)
|
||||
var/datum/dynamic_storyteller/S = T
|
||||
var/name = initial(S.name)
|
||||
if(name && name == storyteller_name)
|
||||
return T
|
||||
return /datum/dynamic_storyteller/classic
|
||||
|
||||
/datum/controller/configuration/proc/get_runnable_modes()
|
||||
var/list/datum/game_mode/runnable_modes = new
|
||||
var/list/probabilities = Get(/datum/config_entry/keyed_list/probability)
|
||||
|
||||
@@ -386,6 +386,8 @@
|
||||
config_entry_value = 72000
|
||||
min_val = 0
|
||||
|
||||
/datum/config_entry/flag/pai_custom_holoforms
|
||||
|
||||
/datum/config_entry/number/marauder_delay_non_reebe
|
||||
config_entry_value = 1800
|
||||
min_val = 0
|
||||
|
||||
@@ -315,7 +315,7 @@ SUBSYSTEM_DEF(air)
|
||||
var/starting_ats = active_turfs.len
|
||||
sleep(world.tick_lag)
|
||||
var/timer = world.timeofday
|
||||
warning("There are [starting_ats] active turfs at roundstart, this is a mapping error caused by a difference of the air between the adjacent turfs. You can see its coordinates using \"Mapping -> Show roundstart AT list\" verb (debug verbs required)")
|
||||
log_mapping("There are [starting_ats] active turfs at roundstart caused by a difference of the air between the adjacent turfs. You can see its coordinates using \"Mapping -> Show roundstart AT list\" verb (debug verbs required).")
|
||||
for(var/turf/T in active_turfs)
|
||||
GLOB.active_turfs_startlist += T
|
||||
|
||||
|
||||
@@ -658,7 +658,7 @@ SUBSYSTEM_DEF(job)
|
||||
message_admins(msg)
|
||||
CRASH(msg)
|
||||
|
||||
/datum/controller/subsystem/job/proc/equip_loadout(mob/dead/new_player/N, mob/living/M, equipbackpackstuff)
|
||||
/datum/controller/subsystem/job/proc/equip_loadout(mob/dead/new_player/N, mob/living/M, equipbackpackstuff, bypass_prereqs = FALSE)
|
||||
var/mob/the_mob = N
|
||||
if(!the_mob)
|
||||
the_mob = M // cause this doesn't get assigned if player is a latejoiner
|
||||
@@ -671,7 +671,7 @@ SUBSYSTEM_DEF(job)
|
||||
if(!G)
|
||||
continue
|
||||
var/permitted = TRUE
|
||||
if(G.restricted_roles && G.restricted_roles.len && !(M.mind.assigned_role in G.restricted_roles))
|
||||
if(!bypass_prereqs && G.restricted_roles && G.restricted_roles.len && !(M.mind.assigned_role in G.restricted_roles))
|
||||
permitted = FALSE
|
||||
if(G.donoritem && !G.donator_ckey_check(the_mob.client.ckey))
|
||||
permitted = FALSE
|
||||
|
||||
@@ -13,13 +13,14 @@ SUBSYSTEM_DEF(persistence)
|
||||
var/list/saved_messages = list()
|
||||
var/list/saved_modes = list(1,2,3)
|
||||
var/list/saved_dynamic_rules = list(list(),list(),list())
|
||||
var/list/saved_threat_levels = list(1,1,1)
|
||||
var/list/saved_storytellers = list("foo","bar","baz","foo again","bar again")
|
||||
var/list/saved_maps
|
||||
var/list/saved_trophies = list()
|
||||
var/list/spawned_objects = list()
|
||||
var/list/antag_rep = list()
|
||||
var/list/antag_rep_change = list()
|
||||
var/list/picture_logging_information = list()
|
||||
var/list/saved_votes = list()
|
||||
var/list/obj/structure/sign/picture_frame/photo_frames
|
||||
var/list/obj/item/storage/photo_album/photo_albums
|
||||
|
||||
@@ -29,9 +30,12 @@ SUBSYSTEM_DEF(persistence)
|
||||
LoadChiselMessages()
|
||||
LoadTrophies()
|
||||
LoadRecentModes()
|
||||
LoadRecentThreats()
|
||||
LoadRecentStorytellers()
|
||||
LoadRecentRulesets()
|
||||
LoadRecentMaps()
|
||||
LoadPhotoPersistence()
|
||||
for(var/client/C in GLOB.clients)
|
||||
LoadSavedVote(C.ckey)
|
||||
if(CONFIG_GET(flag/use_antag_rep))
|
||||
LoadAntagReputation()
|
||||
LoadRandomizedRecipes()
|
||||
@@ -169,14 +173,23 @@ SUBSYSTEM_DEF(persistence)
|
||||
return
|
||||
saved_modes = json["data"]
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadRecentThreats()
|
||||
var/json_file = file("data/RecentThreatLevels.json")
|
||||
/datum/controller/subsystem/persistence/proc/LoadRecentRulesets()
|
||||
var/json_file = file("data/RecentRulesets.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_threat_levels = json["data"]
|
||||
saved_dynamic_rules = json["data"]
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadRecentStorytellers()
|
||||
var/json_file = file("data/RecentStorytellers.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_storytellers = json["data"]
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadRecentMaps()
|
||||
var/json_file = file("data/RecentMaps.json")
|
||||
@@ -197,6 +210,15 @@ SUBSYSTEM_DEF(persistence)
|
||||
return
|
||||
antag_rep = json_decode(json)
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadSavedVote(var/ckey)
|
||||
var/json_file = file("data/player_saves/[copytext(ckey,1,2)]/[ckey]/SavedVotes.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_votes[ckey] = json["data"]
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SetUpTrophies(list/trophy_items)
|
||||
for(var/A in GLOB.trophy_cases)
|
||||
var/obj/structure/displaycase/trophy/T = A
|
||||
@@ -230,7 +252,7 @@ SUBSYSTEM_DEF(persistence)
|
||||
CollectRoundtype()
|
||||
if(istype(SSticker.mode, /datum/game_mode/dynamic))
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
CollectThreatLevel(mode)
|
||||
CollectStoryteller(mode)
|
||||
CollectRulesets(mode)
|
||||
RecordMaps()
|
||||
SavePhotoPersistence() //THIS IS PERSISTENCE, NOT THE LOGGING PORTION.
|
||||
@@ -388,13 +410,16 @@ SUBSYSTEM_DEF(persistence)
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectThreatLevel(var/datum/game_mode/dynamic/mode)
|
||||
saved_threat_levels[3] = saved_threat_levels[2]
|
||||
saved_threat_levels[2] = saved_threat_levels [1]
|
||||
saved_threat_levels[1] = mode.threat_level
|
||||
var/json_file = file("data/RecentThreatLevels.json")
|
||||
/datum/controller/subsystem/persistence/proc/CollectStoryteller(var/datum/game_mode/dynamic/mode)
|
||||
saved_storytellers.len = 5
|
||||
saved_storytellers[5] = saved_storytellers[4]
|
||||
saved_storytellers[4] = saved_storytellers[3]
|
||||
saved_storytellers[3] = saved_storytellers[2]
|
||||
saved_storytellers[2] = saved_storytellers[1]
|
||||
saved_storytellers[1] = mode.storyteller.name
|
||||
var/json_file = file("data/RecentStorytellers.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_threat_levels
|
||||
file_data["data"] = saved_storytellers
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
@@ -402,8 +427,9 @@ SUBSYSTEM_DEF(persistence)
|
||||
saved_dynamic_rules[3] = saved_dynamic_rules[2]
|
||||
saved_dynamic_rules[2] = saved_dynamic_rules[1]
|
||||
saved_dynamic_rules[1] = list()
|
||||
for(var/datum/dynamic_ruleset/ruleset in mode.executed_rules)
|
||||
saved_dynamic_rules[1] += ruleset.config_tag
|
||||
for(var/r in mode.executed_rules)
|
||||
var/datum/dynamic_ruleset/rule = r
|
||||
saved_dynamic_rules[1] += rule.config_tag
|
||||
var/json_file = file("data/RecentRulesets.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_dynamic_rules
|
||||
@@ -473,3 +499,11 @@ SUBSYSTEM_DEF(persistence)
|
||||
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SaveSavedVotes()
|
||||
for(var/ckey in saved_votes)
|
||||
var/json_file = file("data/player_saves/[copytext(ckey,1,2)]/[ckey]/SavedVotes.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_votes[ckey]
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
@@ -37,7 +37,7 @@ SUBSYSTEM_DEF(shuttle)
|
||||
var/points = 5000 //number of trade-points we have
|
||||
var/centcom_message = "" //Remarks from CentCom on how well you checked the last order.
|
||||
var/list/discoveredPlants = list() //Typepaths for unusual plants we've already sent CentCom, associated with their potencies
|
||||
var/passive_supply_points_per_minute = 750
|
||||
var/passive_supply_points_per_minute = 500
|
||||
|
||||
var/list/supply_packs = list()
|
||||
var/list/shoppinglist = list()
|
||||
|
||||
@@ -483,7 +483,10 @@ SUBSYSTEM_DEF(ticker)
|
||||
SSticker.timeLeft = 900
|
||||
SSticker.modevoted = TRUE
|
||||
var/dynamic = CONFIG_GET(flag/dynamic_voting)
|
||||
SSvote.initiate_vote(dynamic ? "dynamic" : "roundtype","server",TRUE)
|
||||
if(dynamic)
|
||||
SSvote.initiate_vote("dynamic","server",hideresults=TRUE,votesystem=SCORE_VOTING,forced=TRUE,vote_time = 2 MINUTES)
|
||||
else
|
||||
SSvote.initiate_vote("roundtype","server",hideresults=TRUE,votesystem=PLURALITY_VOTING,forced=TRUE, vote_time = 2 MINUTES)
|
||||
|
||||
/datum/controller/subsystem/ticker/Recover()
|
||||
current_state = SSticker.current_state
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
#define VOTE_COOLDOWN 10
|
||||
|
||||
SUBSYSTEM_DEF(vote)
|
||||
name = "Vote"
|
||||
wait = 10
|
||||
@@ -8,13 +10,17 @@ SUBSYSTEM_DEF(vote)
|
||||
|
||||
var/initiator = null
|
||||
var/started_time = null
|
||||
var/time_remaining = 0
|
||||
var/end_time = 0
|
||||
var/mode = null
|
||||
var/vote_system = PLURALITY_VOTING
|
||||
var/question = null
|
||||
var/list/choices = list()
|
||||
var/list/choice_descs = list() // optional descriptions
|
||||
var/list/voted = list()
|
||||
var/list/voting = list()
|
||||
var/list/saved = list()
|
||||
var/list/generated_actions = list()
|
||||
var/next_pop = 0
|
||||
|
||||
var/obfuscated = FALSE//CIT CHANGE - adds obfuscated/admin-only votes
|
||||
|
||||
@@ -22,28 +28,30 @@ SUBSYSTEM_DEF(vote)
|
||||
|
||||
/datum/controller/subsystem/vote/fire() //called by master_controller
|
||||
if(mode)
|
||||
time_remaining = round((started_time + CONFIG_GET(number/vote_period) - world.time)/10)
|
||||
|
||||
if(time_remaining < 0)
|
||||
if(end_time < world.time)
|
||||
result()
|
||||
SSpersistence.SaveSavedVotes()
|
||||
for(var/client/C in voting)
|
||||
C << browse(null, "window=vote;can_close=0")
|
||||
reset()
|
||||
else
|
||||
else if(next_pop < world.time)
|
||||
var/datum/browser/client_popup
|
||||
for(var/client/C in voting)
|
||||
client_popup = new(C, "vote", "Voting Panel")
|
||||
client_popup = new(C, "vote", "Voting Panel", nwidth=600,nheight=700)
|
||||
client_popup.set_window_options("can_close=0")
|
||||
client_popup.set_content(interface(C))
|
||||
client_popup.open(0)
|
||||
next_pop = world.time+VOTE_COOLDOWN
|
||||
|
||||
|
||||
|
||||
/datum/controller/subsystem/vote/proc/reset()
|
||||
initiator = null
|
||||
time_remaining = 0
|
||||
end_time = 0
|
||||
mode = null
|
||||
question = null
|
||||
choices.Cut()
|
||||
choice_descs.Cut()
|
||||
voted.Cut()
|
||||
voting.Cut()
|
||||
obfuscated = FALSE //CIT CHANGE - obfuscated votes
|
||||
@@ -84,17 +92,114 @@ SUBSYSTEM_DEF(vote)
|
||||
. += option
|
||||
return .
|
||||
|
||||
/datum/controller/subsystem/vote/proc/calculate_condorcet_votes(var/blackbox_text)
|
||||
// https://en.wikipedia.org/wiki/Schulze_method#Implementation
|
||||
var/list/d[][] = new/list(choices.len,choices.len) // the basic vote matrix, how many times a beats b
|
||||
for(var/ckey in voted)
|
||||
var/list/this_vote = voted[ckey]
|
||||
for(var/a in 1 to choices.len)
|
||||
for(var/b in a+1 to choices.len)
|
||||
var/a_rank = this_vote.Find(a)
|
||||
var/b_rank = this_vote.Find(b)
|
||||
a_rank = a_rank ? a_rank : choices.len+1
|
||||
b_rank = b_rank ? b_rank : choices.len+1
|
||||
if(a_rank<b_rank)
|
||||
d[a][b]++
|
||||
else if(b_rank<a_rank)
|
||||
d[b][a]++
|
||||
//if equal, do nothing
|
||||
var/list/p[][] = new/list(choices.len,choices.len) //matrix of shortest path from a to b
|
||||
for(var/i in 1 to choices.len)
|
||||
for(var/j in 1 to choices.len)
|
||||
if(i != j)
|
||||
var/pref_number = d[i][j]
|
||||
var/opposite_pref = d[j][i]
|
||||
if(pref_number>opposite_pref)
|
||||
p[i][j] = d[i][j]
|
||||
p[j][i] = 0
|
||||
else
|
||||
p[i][j] = 0
|
||||
p[j][i] = d[i][j]
|
||||
for(var/i in 1 to choices.len)
|
||||
for(var/j in 1 to choices.len)
|
||||
if(i != j)
|
||||
for(var/k in 1 to choices.len) // YEAH O(n^3) !!
|
||||
if(i != k && j != k)
|
||||
p[j][k] = max(p[j][k],min(p[j][i], p[i][k]))
|
||||
//one last pass, now that we've done the math
|
||||
for(var/i in 1 to choices.len)
|
||||
for(var/j in 1 to choices.len)
|
||||
if(i != j)
|
||||
SSblackbox.record_feedback("nested tally","voting",p[i][j],list(blackbox_text,"Shortest Paths",choices[i],choices[j]))
|
||||
if(p[i][j] >= p[j][i])
|
||||
choices[choices[i]]++ // higher shortest path = better candidate, so we add to choices here
|
||||
// choices[choices[i]] is the schulze ranking, here, rather than raw vote numbers
|
||||
|
||||
/datum/controller/subsystem/vote/proc/calculate_majority_judgement_vote(var/blackbox_text)
|
||||
// https://en.wikipedia.org/wiki/Majority_judgment
|
||||
var/list/scores_by_choice = list()
|
||||
for(var/choice in choices)
|
||||
scores_by_choice[choice] = list()
|
||||
for(var/ckey in voted)
|
||||
var/list/this_vote = voted[ckey]
|
||||
var/list/pretty_vote = list()
|
||||
for(var/choice in this_vote)
|
||||
sorted_insert(scores_by_choice[choice],this_vote[choice],/proc/cmp_numeric_asc)
|
||||
// START BALLOT GATHERING
|
||||
pretty_vote += choice
|
||||
pretty_vote[choice] = GLOB.vote_score_options[this_vote[choice]]
|
||||
SSblackbox.record_feedback("associative","voting_ballots",1,pretty_vote)
|
||||
// END BALLOT GATHERING
|
||||
for(var/score_name in scores_by_choice)
|
||||
var/list/score = scores_by_choice[score_name]
|
||||
for(var/indiv_score in score)
|
||||
SSblackbox.record_feedback("nested tally","voting",1,list(blackbox_text,"Scores",score_name,GLOB.vote_score_options[indiv_score]))
|
||||
if(score.len == 0)
|
||||
scores_by_choice -= score_name
|
||||
while(scores_by_choice.len > 1)
|
||||
var/highest_median = 0
|
||||
for(var/score_name in scores_by_choice) // first get highest median
|
||||
var/list/score = scores_by_choice[score_name]
|
||||
if(!score.len)
|
||||
scores_by_choice -= score_name
|
||||
continue
|
||||
var/median = score[max(1,round(score.len/2))]
|
||||
if(median >= highest_median)
|
||||
highest_median = median
|
||||
for(var/score_name in scores_by_choice) // then, remove
|
||||
var/list/score = scores_by_choice[score_name]
|
||||
var/median = score[max(1,round(score.len/2))]
|
||||
if(median < highest_median)
|
||||
scores_by_choice -= score_name
|
||||
for(var/score_name in scores_by_choice) // after removals
|
||||
var/list/score = scores_by_choice[score_name]
|
||||
if(score.len == 0)
|
||||
choices[score_name] += 100 // we're in a tie situation--just go with the first one
|
||||
return
|
||||
var/median_pos = max(1,round(score.len/2))
|
||||
score.Cut(median_pos,median_pos+1)
|
||||
choices[score_name]++
|
||||
|
||||
/datum/controller/subsystem/vote/proc/announce_result()
|
||||
var/list/winners = get_result()
|
||||
var/vote_title_text
|
||||
var/text
|
||||
if(question)
|
||||
text += "<b>[question]</b>"
|
||||
vote_title_text = "[question]"
|
||||
else
|
||||
text += "<b>[capitalize(mode)] Vote</b>"
|
||||
vote_title_text = "[capitalize(mode)] Vote"
|
||||
if(vote_system == RANKED_CHOICE_VOTING)
|
||||
calculate_condorcet_votes(vote_title_text)
|
||||
if(vote_system == SCORE_VOTING)
|
||||
calculate_majority_judgement_vote(vote_title_text)
|
||||
var/list/winners = get_result()
|
||||
var/was_roundtype_vote = mode == "roundtype" || mode == "dynamic"
|
||||
if(winners.len > 0)
|
||||
if(question)
|
||||
text += "<b>[question]</b>"
|
||||
else
|
||||
text += "<b>[capitalize(mode)] Vote</b>"
|
||||
if(was_roundtype_vote)
|
||||
stored_gamemode_votes = list()
|
||||
if(!obfuscated && vote_system == RANKED_CHOICE_VOTING)
|
||||
text += "\nIt should be noted that this is not a raw tally of votes (impossible in ranked choice) but the score determined by the schulze method of voting, so the numbers will look weird!"
|
||||
for(var/i=1,i<=choices.len,i++)
|
||||
var/votes = choices[choices[i]]
|
||||
if(!votes)
|
||||
@@ -116,17 +221,25 @@ SUBSYSTEM_DEF(vote)
|
||||
log_vote(text)
|
||||
remove_action_buttons()
|
||||
to_chat(world, "\n<font color='purple'>[text]</font>")
|
||||
switch(vote_system)
|
||||
if(APPROVAL_VOTING,PLURALITY_VOTING)
|
||||
for(var/i=1,i<=choices.len,i++)
|
||||
SSblackbox.record_feedback("nested tally","voting",choices[choices[i]],list(vote_title_text,choices[i]))
|
||||
if(RANKED_CHOICE_VOTING)
|
||||
for(var/i=1,i<=voted.len,i++)
|
||||
var/list/myvote = voted[voted[i]]
|
||||
for(var/j=1,j<=myvote.len,j++)
|
||||
SSblackbox.record_feedback("nested tally","voting",1,list(vote_title_text,"[j]\th",choices[myvote[j]]))
|
||||
if(obfuscated) //CIT CHANGE - adds obfuscated votes. this messages admins with the vote's true results
|
||||
var/admintext = "Obfuscated results"
|
||||
if(vote_system == RANKED_CHOICE_VOTING)
|
||||
admintext += "\nIt should be noted that this is not a raw tally of votes (impossible in ranked choice) but the score determined by the schulze method of voting, so the numbers will look weird!"
|
||||
for(var/i=1,i<=choices.len,i++)
|
||||
var/votes = choices[choices[i]]
|
||||
admintext += "\n<b>[choices[i]]:</b> [votes]"
|
||||
message_admins(admintext)
|
||||
return .
|
||||
|
||||
#define PEACE "calm"
|
||||
#define CHAOS "chaotic"
|
||||
|
||||
/datum/controller/subsystem/vote/proc/result()
|
||||
. = announce_result()
|
||||
var/restart = 0
|
||||
@@ -152,33 +265,15 @@ SUBSYSTEM_DEF(vote)
|
||||
if("dynamic")
|
||||
if(SSticker.current_state > GAME_STATE_PREGAME)//Don't change the mode if the round already started.
|
||||
return message_admins("A vote has tried to change the gamemode, but the game has already started. Aborting.")
|
||||
GLOB.master_mode = "dynamic"
|
||||
if("extended" in choices)
|
||||
if(. == "extended")
|
||||
GLOB.dynamic_forced_extended = TRUE // we still do the rest of the stuff
|
||||
choices[PEACE] += choices["extended"]
|
||||
var/mean = 0
|
||||
var/voters = 0
|
||||
for(var/client/c in GLOB.clients)
|
||||
var/vote = c.prefs.preferred_chaos
|
||||
if(vote)
|
||||
voters += 1
|
||||
switch(vote)
|
||||
if(CHAOS_NONE)
|
||||
mean -= 0.1
|
||||
if(CHAOS_LOW)
|
||||
mean -= 0.05
|
||||
if(CHAOS_HIGH)
|
||||
mean += 0.05
|
||||
if(CHAOS_MAX)
|
||||
mean += 0.1
|
||||
mean/=voters
|
||||
if(voted.len != 0)
|
||||
mean += (choices[PEACE]*-1+choices[CHAOS])/voted.len
|
||||
GLOB.dynamic_curve_centre = mean*20
|
||||
GLOB.dynamic_curve_width = CLAMP(2-abs(mean*5),0.5,4)
|
||||
to_chat(world,"<span class='boldannounce'>Dynamic curve centre set to [GLOB.dynamic_curve_centre] and width set to [GLOB.dynamic_curve_width].</span>")
|
||||
log_admin("Dynamic curve centre set to [GLOB.dynamic_curve_centre] and width set to [GLOB.dynamic_curve_width]")
|
||||
if(. == "Secret")
|
||||
GLOB.master_mode = "secret"
|
||||
SSticker.save_mode(.)
|
||||
message_admins("The gamemode has been voted for, and has been changed to: [GLOB.master_mode]")
|
||||
log_admin("Gamemode has been voted for and switched to: [GLOB.master_mode].")
|
||||
else
|
||||
GLOB.master_mode = "dynamic"
|
||||
var/datum/dynamic_storyteller/S = config.pick_storyteller(.)
|
||||
GLOB.dynamic_storyteller_type = S
|
||||
if("map")
|
||||
var/datum/map_config/VM = config.maplist[.]
|
||||
message_admins("The map has been voted for and will change to: [VM.map_name]")
|
||||
@@ -196,27 +291,58 @@ SUBSYSTEM_DEF(vote)
|
||||
else
|
||||
to_chat(world, "<span style='boldannounce'>Notice:Restart vote will not restart the server automatically because there are active admins on.</span>")
|
||||
message_admins("A restart vote has passed, but there are active admins on with +server, so it has been canceled. If you wish, you may restart the server.")
|
||||
|
||||
|
||||
return .
|
||||
|
||||
/datum/controller/subsystem/vote/proc/submit_vote(vote)
|
||||
/datum/controller/subsystem/vote/proc/submit_vote(vote, score = 0)
|
||||
if(mode)
|
||||
if(CONFIG_GET(flag/no_dead_vote) && usr.stat == DEAD && !usr.client.holder)
|
||||
return 0
|
||||
if(!(usr.ckey in voted))
|
||||
if(vote && 1<=vote && vote<=choices.len)
|
||||
voted += usr.ckey
|
||||
voted[usr.ckey] = vote
|
||||
choices[choices[vote]]++ //check this
|
||||
return vote
|
||||
else if(vote && 1<=vote && vote<=choices.len)
|
||||
choices[choices[voted[usr.ckey]]]--
|
||||
voted[usr.ckey] = vote
|
||||
choices[choices[vote]]++
|
||||
return vote
|
||||
if(vote && ISINRANGE(vote, 1, choices.len))
|
||||
switch(vote_system)
|
||||
if(PLURALITY_VOTING)
|
||||
if(usr.ckey in voted)
|
||||
choices[choices[voted[usr.ckey]]]--
|
||||
voted[usr.ckey] = vote
|
||||
choices[choices[vote]]++
|
||||
return vote
|
||||
else
|
||||
voted += usr.ckey
|
||||
voted[usr.ckey] = vote
|
||||
choices[choices[vote]]++ //check this
|
||||
return vote
|
||||
if(APPROVAL_VOTING)
|
||||
if(usr.ckey in voted)
|
||||
if(vote in voted[usr.ckey])
|
||||
voted[usr.ckey] -= vote
|
||||
choices[choices[vote]]--
|
||||
else
|
||||
voted[usr.ckey] += vote
|
||||
choices[choices[vote]]++
|
||||
else
|
||||
voted += usr.ckey
|
||||
voted[usr.ckey] = list(vote)
|
||||
choices[choices[vote]]++
|
||||
return vote
|
||||
if(RANKED_CHOICE_VOTING)
|
||||
if(usr.ckey in voted)
|
||||
if(vote in voted[usr.ckey])
|
||||
voted[usr.ckey] -= vote
|
||||
else
|
||||
voted += usr.ckey
|
||||
voted[usr.ckey] = list()
|
||||
voted[usr.ckey] += vote
|
||||
saved -= usr.ckey
|
||||
if(SCORE_VOTING)
|
||||
if(!(usr.ckey in voted))
|
||||
voted += usr.ckey
|
||||
voted[usr.ckey] = list()
|
||||
voted[usr.ckey][choices[vote]] = score
|
||||
saved -= usr.ckey
|
||||
return 0
|
||||
|
||||
/datum/controller/subsystem/vote/proc/initiate_vote(vote_type, initiator_key, hideresults)//CIT CHANGE - adds hideresults argument to votes to allow for obfuscated votes
|
||||
/datum/controller/subsystem/vote/proc/initiate_vote(vote_type, initiator_key, hideresults, votesystem = PLURALITY_VOTING, forced = FALSE,vote_time = -1)//CIT CHANGE - adds hideresults argument to votes to allow for obfuscated votes
|
||||
vote_system = votesystem
|
||||
if(!mode)
|
||||
if(started_time)
|
||||
var/next_allowed_time = (started_time + CONFIG_GET(number/vote_delay))
|
||||
@@ -257,11 +383,17 @@ SUBSYSTEM_DEF(vote)
|
||||
if("roundtype") //CIT CHANGE - adds the roundstart secret/extended vote
|
||||
choices.Add("secret", "extended")
|
||||
if("dynamic")
|
||||
var/saved_threats = SSpersistence.saved_threat_levels
|
||||
if((saved_threats[1]+saved_threats[2]+saved_threats[3])>150)
|
||||
choices.Add("extended",PEACE,CHAOS)
|
||||
else
|
||||
choices.Add(PEACE,CHAOS)
|
||||
for(var/T in config.storyteller_cache)
|
||||
var/datum/dynamic_storyteller/S = T
|
||||
var/recent_rounds = 0
|
||||
for(var/i in 1 to SSpersistence.saved_storytellers.len)
|
||||
if(SSpersistence.saved_storytellers[i] == initial(S.name))
|
||||
recent_rounds++
|
||||
if(recent_rounds < initial(S.weight))
|
||||
choices.Add(initial(S.name))
|
||||
choice_descs.Add(initial(S.desc))
|
||||
choices.Add("Secret")
|
||||
choice_descs.Add("Standard secret. Switches mode if it wins.")
|
||||
if("custom")
|
||||
question = stripped_input(usr,"What is the vote for?")
|
||||
if(!question)
|
||||
@@ -280,9 +412,11 @@ SUBSYSTEM_DEF(vote)
|
||||
if(mode == "custom")
|
||||
text += "\n[question]"
|
||||
log_vote(text)
|
||||
var/vp = CONFIG_GET(number/vote_period)
|
||||
var/vp = vote_time
|
||||
if(vp == -1)
|
||||
vp = CONFIG_GET(number/vote_period)
|
||||
to_chat(world, "\n<font color='purple'><b>[text]</b>\nType <b>vote</b> or click <a href='?src=[REF(src)]'>here</a> to place your votes.\nYou have [DisplayTimeText(vp)] to vote.</font>")
|
||||
time_remaining = round(vp/10)
|
||||
end_time = started_time+vp
|
||||
for(var/c in GLOB.clients)
|
||||
SEND_SOUND(c, sound('sound/misc/server-ready.ogg'))
|
||||
var/client/C = c
|
||||
@@ -292,6 +426,11 @@ SUBSYSTEM_DEF(vote)
|
||||
C.player_details.player_actions += V
|
||||
V.Grant(C.mob)
|
||||
generated_actions += V
|
||||
if(forced)
|
||||
var/datum/browser/popup = new(C, "vote", "Voting Panel",nwidth=600,nheight=700)
|
||||
popup.set_window_options("can_close=0")
|
||||
popup.set_content(SSvote.interface(C))
|
||||
popup.open(0)
|
||||
return 1
|
||||
return 0
|
||||
|
||||
@@ -311,14 +450,71 @@ SUBSYSTEM_DEF(vote)
|
||||
. += "<h2>Vote: '[question]'</h2>"
|
||||
else
|
||||
. += "<h2>Vote: [capitalize(mode)]</h2>"
|
||||
. += "Time Left: [time_remaining] s<hr><ul>"
|
||||
for(var/i=1,i<=choices.len,i++)
|
||||
var/votes = choices[choices[i]]
|
||||
var/ivotedforthis = ((C.ckey in voted) && (voted[C.ckey] == i) ? TRUE : FALSE)
|
||||
if(!votes)
|
||||
votes = 0
|
||||
. += "<li>[ivotedforthis ? "<b>" : ""]<a href='?src=[REF(src)];vote=[i]'>[choices[i]]</a> ([obfuscated ? (admin ? "??? ([votes])" : "???") : votes] votes)[ivotedforthis ? "</b>" : ""]</li>" // CIT CHANGE - adds obfuscated votes
|
||||
. += "</ul><hr>"
|
||||
switch(vote_system)
|
||||
if(PLURALITY_VOTING)
|
||||
. += "<h3>Vote one.</h3>"
|
||||
if(APPROVAL_VOTING)
|
||||
. += "<h3>Vote any number of choices.</h3>"
|
||||
if(RANKED_CHOICE_VOTING)
|
||||
. += "<h3>Vote by order of preference. Revoting will demote to the bottom. 1 is your favorite, and higher numbers are worse.</h3>"
|
||||
if(SCORE_VOTING)
|
||||
. += "<h3>Grade the candidates by how much you like them.</h3>"
|
||||
. += "<h3>No-votes have no power--your opinion is only heard if you vote!</h3>"
|
||||
. += "Time Left: [DisplayTimeText(end_time-world.time)]<hr><ul>"
|
||||
switch(vote_system)
|
||||
if(PLURALITY_VOTING, APPROVAL_VOTING)
|
||||
for(var/i=1,i<=choices.len,i++)
|
||||
var/votes = choices[choices[i]]
|
||||
var/ivotedforthis = FALSE
|
||||
switch(vote_system)
|
||||
if(PLURALITY_VOTING)
|
||||
ivotedforthis = ((C.ckey in voted) && (voted[C.ckey] == i))
|
||||
if(APPROVAL_VOTING)
|
||||
ivotedforthis = ((C.ckey in voted) && (i in voted[C.ckey]))
|
||||
if(!votes)
|
||||
votes = 0
|
||||
. += "<li>[ivotedforthis ? "<b>" : ""]<a href='?src=[REF(src)];vote=[i]'>[choices[i]]</a> ([obfuscated ? (admin ? "??? ([votes])" : "???") : votes] votes)[ivotedforthis ? "</b>" : ""]</li>" // CIT CHANGE - adds obfuscated votes
|
||||
if(choice_descs.len >= i)
|
||||
. += "<li>[choice_descs[i]]</li>"
|
||||
. += "</ul><hr>"
|
||||
if(RANKED_CHOICE_VOTING)
|
||||
var/list/myvote = voted[C.ckey]
|
||||
for(var/i=1,i<=choices.len,i++)
|
||||
var/vote = (myvote ? (myvote.Find(i)) : 0)
|
||||
if(vote)
|
||||
. += "<li><b><a href='?src=[REF(src)];vote=[i]'>[choices[i]]</a> ([vote])</b></li>"
|
||||
else
|
||||
. += "<li><a href='?src=[REF(src)];vote=[i]'>[choices[i]]</a></li>"
|
||||
if(choice_descs.len >= i)
|
||||
. += "<li>[choice_descs[i]]</li>"
|
||||
. += "</ul><hr>"
|
||||
if(!(C.ckey in saved))
|
||||
. += "(<a href='?src=[REF(src)];vote=save'>Save vote</a>)"
|
||||
else
|
||||
. += "(Saved!)"
|
||||
. += "(<a href='?src=[REF(src)];vote=load'>Load vote from save</a>)"
|
||||
. += "(<a href='?src=[REF(src)];vote=reset'>Reset votes</a>)"
|
||||
if(SCORE_VOTING)
|
||||
var/list/myvote = voted[C.ckey]
|
||||
for(var/i=1,i<=choices.len,i++)
|
||||
. += "<li><b>[choices[i]]</b>"
|
||||
for(var/r in 1 to GLOB.vote_score_options.len)
|
||||
. += " <a href='?src=[REF(src)];vote=[i];score=[r]'>"
|
||||
if((choices[i] in myvote) && myvote[choices[i]] == r)
|
||||
. +="<b>([GLOB.vote_score_options[r]])</b>"
|
||||
else
|
||||
. +="[GLOB.vote_score_options[r]]"
|
||||
. += "</a>"
|
||||
. += "</li>"
|
||||
if(choice_descs.len >= i)
|
||||
. += "<li>[choice_descs[i]]</li>"
|
||||
. += "</ul><hr>"
|
||||
if(!(C.ckey in saved))
|
||||
. += "(<a href='?src=[REF(src)];vote=save'>Save vote</a>)"
|
||||
else
|
||||
. += "(Saved!)"
|
||||
. += "(<a href='?src=[REF(src)];vote=load'>Load vote from save</a>)"
|
||||
. += "(<a href='?src=[REF(src)];vote=reset'>Reset votes</a>)"
|
||||
if(admin)
|
||||
. += "(<a href='?src=[REF(src)];vote=cancel'>Cancel Vote</a>) "
|
||||
else
|
||||
@@ -376,8 +572,31 @@ SUBSYSTEM_DEF(vote)
|
||||
if("custom")
|
||||
if(usr.client.holder)
|
||||
initiate_vote("custom",usr.key)
|
||||
if("reset")
|
||||
if(usr.ckey in voted)
|
||||
voted -= usr.ckey
|
||||
if("save")
|
||||
if(usr.ckey in voted)
|
||||
if(!(usr.ckey in SSpersistence.saved_votes))
|
||||
SSpersistence.saved_votes[usr.ckey] = list()
|
||||
SSpersistence.saved_votes[usr.ckey][mode] = voted[usr.ckey]
|
||||
saved += usr.ckey
|
||||
if("load")
|
||||
if(!(usr.ckey in SSpersistence.saved_votes))
|
||||
SSpersistence.LoadSavedVote(usr.ckey)
|
||||
if(!(usr.ckey in SSpersistence.saved_votes))
|
||||
SSpersistence.saved_votes[usr.ckey] = list()
|
||||
if(usr.ckey in voted)
|
||||
SSpersistence.saved_votes[usr.ckey][mode] = voted[usr.ckey]
|
||||
else
|
||||
SSpersistence.saved_votes[usr.ckey][mode] = list()
|
||||
voted[usr.ckey] = SSpersistence.saved_votes[usr.ckey][mode]
|
||||
saved += usr.ckey
|
||||
else
|
||||
submit_vote(round(text2num(href_list["vote"])))
|
||||
if(vote_system == SCORE_VOTING)
|
||||
submit_vote(round(text2num(href_list["vote"])),round(text2num(href_list["score"])))
|
||||
else
|
||||
submit_vote(round(text2num(href_list["vote"])))
|
||||
usr.vote()
|
||||
|
||||
/datum/controller/subsystem/vote/proc/remove_action_buttons()
|
||||
@@ -392,7 +611,7 @@ SUBSYSTEM_DEF(vote)
|
||||
set category = "OOC"
|
||||
set name = "Vote"
|
||||
|
||||
var/datum/browser/popup = new(src, "vote", "Voting Panel")
|
||||
var/datum/browser/popup = new(src, "vote", "Voting Panel",nwidth=600,nheight=700)
|
||||
popup.set_window_options("can_close=0")
|
||||
popup.set_content(SSvote.interface(client))
|
||||
popup.open(0)
|
||||
@@ -419,6 +638,3 @@ SUBSYSTEM_DEF(vote)
|
||||
var/datum/player_details/P = GLOB.player_details[owner.ckey]
|
||||
if(P)
|
||||
P.player_actions -= src
|
||||
|
||||
#undef PEACE
|
||||
#undef CHAOS
|
||||
|
||||
@@ -136,9 +136,10 @@
|
||||
/datum/emote/sound
|
||||
var/sound //Sound to play when emote is called
|
||||
var/vary = FALSE //used for the honk borg emote
|
||||
var/volume = 50
|
||||
mob_type_allowed_typecache = list(/mob/living/brain, /mob/living/silicon)
|
||||
|
||||
/datum/emote/sound/run_emote(mob/user, params)
|
||||
. = ..()
|
||||
if(.)
|
||||
playsound(user.loc, sound, 50, vary)
|
||||
playsound(user.loc, sound, volume, vary)
|
||||
|
||||
+1
-1
@@ -47,7 +47,7 @@
|
||||
/atom/New(loc, ...)
|
||||
//atom creation method that preloads variables at creation
|
||||
if(GLOB.use_preloader && (src.type == GLOB._preloader.target_path))//in case the instanciated atom is creating other atoms in New()
|
||||
GLOB._preloader.load(src)
|
||||
world.preloader_load(src)
|
||||
|
||||
if(datum_flags & DF_USE_TAG)
|
||||
GenerateTag()
|
||||
|
||||
@@ -1,14 +1,3 @@
|
||||
#define CURRENT_LIVING_PLAYERS 1
|
||||
#define CURRENT_LIVING_ANTAGS 2
|
||||
#define CURRENT_DEAD_PLAYERS 3
|
||||
#define CURRENT_OBSERVERS 4
|
||||
|
||||
#define ONLY_RULESET 1
|
||||
#define HIGHLANDER_RULESET 2
|
||||
#define TRAITOR_RULESET 4
|
||||
#define MINOR_RULESET 8
|
||||
|
||||
#define RULESET_STOP_PROCESSING 1
|
||||
|
||||
// -- Injection delays
|
||||
GLOBAL_VAR_INIT(dynamic_latejoin_delay_min, (10 MINUTES))
|
||||
@@ -52,6 +41,8 @@ GLOBAL_LIST_EMPTY(dynamic_forced_roundstart_ruleset)
|
||||
// Forced threat level, setting this to zero or higher forces the roundstart threat to the value.
|
||||
GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
|
||||
GLOBAL_VAR_INIT(dynamic_storyteller_type, null)
|
||||
|
||||
/datum/game_mode/dynamic
|
||||
name = "dynamic mode"
|
||||
config_tag = "dynamic"
|
||||
@@ -60,7 +51,8 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
announce_text = "Dynamic mode!" // This needs to be changed maybe
|
||||
|
||||
reroll_friendly = FALSE;
|
||||
|
||||
// Current storyteller
|
||||
var/datum/dynamic_storyteller/storyteller = null
|
||||
// Threat logging vars
|
||||
/// The "threat cap", threat shouldn't normally go above this and is used in ruleset calculations
|
||||
var/threat_level = 0
|
||||
@@ -164,6 +156,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
|
||||
dat += "Threat to Spend: <b>[threat]</b> <a href='?src=\ref[src];[HrefToken()];adjustthreat=1'>\[Adjust\]</A> <a href='?src=\ref[src];[HrefToken()];threatlog=1'>\[View Log\]</a><br/>"
|
||||
dat += "<br/>"
|
||||
dat += "Storyteller: <b>[storyteller.name]</b><br/>"
|
||||
dat += "Parameters: centre = [GLOB.dynamic_curve_centre] ; width = [GLOB.dynamic_curve_width].<br/>"
|
||||
dat += "<i>On average, <b>[peaceful_percentage]</b>% of the rounds are more peaceful.</i><br/>"
|
||||
dat += "Forced extended: <a href='?src=\ref[src];[HrefToken()];forced_extended=1'><b>[GLOB.dynamic_forced_extended ? "On" : "Off"]</b></a><br/>"
|
||||
@@ -178,7 +171,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
dat += "[DR.ruletype] - <b>[DR.name]</b><br>"
|
||||
else
|
||||
dat += "none.<br>"
|
||||
dat += "<br>Injection Timers: (<b>[get_injection_chance(TRUE)]%</b> chance)<BR>"
|
||||
dat += "<br>Injection Timers: (<b>[storyteller.get_injection_chance(TRUE)]%</b> chance)<BR>"
|
||||
dat += "Latejoin: [(latejoin_injection_cooldown-world.time)>60*10 ? "[round((latejoin_injection_cooldown-world.time)/60/10,0.1)] minutes" : "[(latejoin_injection_cooldown-world.time)] seconds"] <a href='?src=\ref[src];[HrefToken()];injectlate=1'>\[Now!\]</a><BR>"
|
||||
dat += "Midround: [(midround_injection_cooldown-world.time)>60*10 ? "[round((midround_injection_cooldown-world.time)/60/10,0.1)] minutes" : "[(midround_injection_cooldown-world.time)] seconds"] <a href='?src=\ref[src];[HrefToken()];injectmid=1'>\[Now!\]</a><BR>"
|
||||
dat += "Event: [(event_injection_cooldown-world.time)>60*10 ? "[round((event_injection_cooldown-world.time)/60/10,0.1)] minutes" : "[(event_injection_cooldown-world.time)] seconds"] <a href='?src=\ref[src];[HrefToken()];forceevent=1'>\[Now!\]</a><BR>"
|
||||
@@ -336,6 +329,9 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
SSblackbox.record_feedback("tally","dynamic_threat",peaceful_percentage,"Percent of same-vote rounds that are more peaceful")
|
||||
|
||||
/datum/game_mode/dynamic/can_start()
|
||||
storyteller = new GLOB.dynamic_storyteller_type // this is where all the initialization happens
|
||||
storyteller.on_start()
|
||||
SSblackbox.record_feedback("text","dynamic_storyteller",1,storyteller.name)
|
||||
message_admins("Dynamic mode parameters for the round:")
|
||||
message_admins("Centre is [GLOB.dynamic_curve_centre], Width is [GLOB.dynamic_curve_width], Forced extended is [GLOB.dynamic_forced_extended ? "Enabled" : "Disabled"], No stacking is [GLOB.dynamic_no_stacking ? "Enabled" : "Disabled"].")
|
||||
message_admins("Stacking limit is [GLOB.dynamic_stacking_limit], Classic secret is [GLOB.dynamic_classic_secret ? "Enabled" : "Disabled"], High population limit is [GLOB.dynamic_high_pop_limit].")
|
||||
@@ -345,19 +341,12 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
if(GLOB.dynamic_forced_threat_level >= 0)
|
||||
threat_level = round(GLOB.dynamic_forced_threat_level, 0.1)
|
||||
threat = threat_level
|
||||
SSblackbox.record_feedback("tally","dynamic_threat",threat_level,"Threat level (forced by admins)")
|
||||
SSblackbox.record_feedback("tally","dynamic_threat",threat_level,"Threat level (forced)")
|
||||
else
|
||||
generate_threat()
|
||||
|
||||
var/latejoin_injection_cooldown_middle = 0.5*(GLOB.dynamic_first_latejoin_delay_max + GLOB.dynamic_first_latejoin_delay_min)
|
||||
latejoin_injection_cooldown = round(CLAMP(EXP_DISTRIBUTION(latejoin_injection_cooldown_middle), GLOB.dynamic_first_latejoin_delay_min, GLOB.dynamic_first_latejoin_delay_max)) + world.time
|
||||
storyteller.start_injection_cooldowns()
|
||||
|
||||
var/midround_injection_cooldown_middle = 0.5*(GLOB.dynamic_first_midround_delay_min + GLOB.dynamic_first_midround_delay_max)
|
||||
midround_injection_cooldown = round(CLAMP(EXP_DISTRIBUTION(midround_injection_cooldown_middle), GLOB.dynamic_first_midround_delay_min, GLOB.dynamic_first_midround_delay_max)) + world.time
|
||||
|
||||
var/event_injection_cooldown_middle = 0.5*(GLOB.dynamic_event_delay_max + GLOB.dynamic_event_delay_min)
|
||||
event_injection_cooldown = (round(CLAMP(EXP_DISTRIBUTION(event_injection_cooldown_middle), GLOB.dynamic_event_delay_min, GLOB.dynamic_event_delay_max)) + world.time)
|
||||
|
||||
log_game("DYNAMIC: Dynamic Mode initialized with a Threat Level of... [threat_level]!")
|
||||
initial_threat_level = threat_level
|
||||
return TRUE
|
||||
@@ -391,7 +380,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
log_game("DYNAMIC: [roundstart_rules.len] rules.")
|
||||
return TRUE
|
||||
SSblackbox.record_feedback("tally","dynamic",roundstart_rules.len,"Roundstart rules considered")
|
||||
SSblackbox.record_feedback("tally","dynamic",roundstart_rules.len,"Players readied up")
|
||||
SSblackbox.record_feedback("tally","dynamic",roundstart_pop_ready,"Players readied up")
|
||||
if(GLOB.dynamic_forced_roundstart_ruleset.len > 0)
|
||||
rigged_roundstart()
|
||||
else
|
||||
@@ -429,13 +418,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
if (GLOB.dynamic_forced_extended)
|
||||
log_game("DYNAMIC: Starting a round of forced extended.")
|
||||
return TRUE
|
||||
var/list/drafted_rules = list()
|
||||
for (var/datum/dynamic_ruleset/roundstart/rule in roundstart_rules)
|
||||
if (rule.acceptable(roundstart_pop_ready, threat_level) && threat >= rule.cost) // If we got the population and threat required
|
||||
rule.candidates = candidates.Copy()
|
||||
rule.trim_candidates()
|
||||
if (rule.ready() && rule.candidates.len > 0)
|
||||
drafted_rules[rule] = rule.weight
|
||||
var/list/drafted_rules = storyteller.roundstart_draft()
|
||||
if(!drafted_rules.len)
|
||||
message_admins("Not enough threat level for roundstart antags!")
|
||||
log_game("DYNAMIC: Not enough threat level for roundstart antags!")
|
||||
@@ -653,7 +636,6 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
if (rule.persistent)
|
||||
current_rules += rule
|
||||
return TRUE
|
||||
rule.clean_up()
|
||||
stack_trace("The [rule.ruletype] rule \"[rule.name]\" failed to execute.")
|
||||
return FALSE
|
||||
|
||||
@@ -667,62 +649,41 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
current_rules -= rule
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Rulesets finished")
|
||||
SSblackbox.record_feedback("associative","dynamic_rulesets_finished",1,rule.get_blackbox_info())
|
||||
|
||||
|
||||
storyteller.do_process()
|
||||
|
||||
if (midround_injection_cooldown < world.time)
|
||||
if (GLOB.dynamic_forced_extended)
|
||||
return
|
||||
|
||||
// Somehow it managed to trigger midround multiple times so this was moved here.
|
||||
// There is no way this should be able to trigger an injection twice now.
|
||||
var/midround_injection_cooldown_middle = 0.5*(GLOB.dynamic_midround_delay_max + GLOB.dynamic_midround_delay_min)
|
||||
midround_injection_cooldown = (round(CLAMP(EXP_DISTRIBUTION(midround_injection_cooldown_middle), GLOB.dynamic_midround_delay_min, GLOB.dynamic_midround_delay_max)) + world.time)
|
||||
midround_injection_cooldown = storyteller.get_midround_cooldown() + world.time
|
||||
|
||||
// Time to inject some threat into the round
|
||||
if(EMERGENCY_ESCAPED_OR_ENDGAMED) // Unless the shuttle is gone
|
||||
return
|
||||
if((world.realtime - SSshuttle.realtimeofstart) > SSshuttle.auto_call) // no rules after shuttle is auto-called
|
||||
return
|
||||
message_admins("DYNAMIC: Checking for midround injection.")
|
||||
log_game("DYNAMIC: Checking for midround injection.")
|
||||
|
||||
update_playercounts()
|
||||
if (get_injection_chance())
|
||||
if (prob(storyteller.get_injection_chance()))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Attempted midround injections")
|
||||
var/cur_threat_frac = threat/threat_level
|
||||
var/list/drafted_rules = list()
|
||||
var/antag_num = current_players[CURRENT_LIVING_ANTAGS].len
|
||||
for (var/datum/dynamic_ruleset/midround/rule in midround_rules)
|
||||
// if there are antags OR the rule is an antag rule, antag_acceptable will be true.
|
||||
if (rule.acceptable(current_players[CURRENT_LIVING_PLAYERS].len, threat_level) && threat >= rule.cost)
|
||||
// Classic secret : only autotraitor/minor roles
|
||||
if (GLOB.dynamic_classic_secret && !((rule.flags & TRAITOR_RULESET) || (rule.flags & MINOR_RULESET)))
|
||||
continue
|
||||
rule.trim_candidates()
|
||||
if (rule.ready())
|
||||
if(!antag_num)
|
||||
drafted_rules[rule] = round(rule.get_weight() + (rule.cost * cur_threat_frac))
|
||||
else
|
||||
drafted_rules[rule] = rule.get_weight()
|
||||
else if(threat < rule.cost)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough threat to spend")
|
||||
var/list/drafted_rules = storyteller.midround_draft()
|
||||
if (drafted_rules.len > 0)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Successful midround injections")
|
||||
picking_midround_latejoin_rule(drafted_rules)
|
||||
else
|
||||
midround_injection_cooldown = (midround_injection_cooldown + world.time)/2
|
||||
// get_injection_chance can do things on fail
|
||||
|
||||
if(event_injection_cooldown < world.time)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Attempted event injections")
|
||||
var/event_injection_cooldown_middle = 0.5*(GLOB.dynamic_event_delay_max + GLOB.dynamic_event_delay_min)
|
||||
event_injection_cooldown = (round(CLAMP(EXP_DISTRIBUTION(event_injection_cooldown_middle), GLOB.dynamic_event_delay_min, GLOB.dynamic_event_delay_max)) + world.time)
|
||||
event_injection_cooldown = storyteller.get_event_cooldown() + world.time
|
||||
message_admins("DYNAMIC: Doing event injection.")
|
||||
log_game("DYNAMIC: Doing event injection.")
|
||||
update_playercounts()
|
||||
var/list/drafted_rules = list()
|
||||
for(var/datum/dynamic_ruleset/event/rule in events)
|
||||
if(rule.acceptable(current_players[CURRENT_LIVING_PLAYERS].len, threat_level) && threat >= rule.cost)
|
||||
if(rule.ready())
|
||||
drafted_rules[rule] = rule.get_weight()
|
||||
else if(threat < rule.cost)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough threat to spend")
|
||||
var/list/drafted_rules = storyteller.event_draft()
|
||||
if(drafted_rules.len > 0)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Successful event injections")
|
||||
picking_midround_latejoin_rule(drafted_rules)
|
||||
@@ -748,31 +709,6 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
continue
|
||||
current_players[CURRENT_DEAD_PLAYERS].Add(M) // Players who actually died (and admins who ghosted, would be nice to avoid counting them somehow)
|
||||
|
||||
/// Gets the chance for latejoin and midround injection, the dry_run argument is only used for forced injection.
|
||||
/datum/game_mode/dynamic/proc/get_injection_chance(dry_run = FALSE)
|
||||
if(forced_injection)
|
||||
forced_injection = !dry_run
|
||||
return 100
|
||||
var/chance = 0
|
||||
// If the high pop override is in effect, we reduce the impact of population on the antag injection chance
|
||||
var/high_pop_factor = (current_players[CURRENT_LIVING_PLAYERS].len >= GLOB.dynamic_high_pop_limit)
|
||||
var/max_pop_per_antag = max(5,15 - round(threat_level/10) - round(current_players[CURRENT_LIVING_PLAYERS].len/(high_pop_factor ? 10 : 5)))
|
||||
if (!current_players[CURRENT_LIVING_ANTAGS].len)
|
||||
chance += 80 // No antags at all? let's boost those odds!
|
||||
else
|
||||
var/current_pop_per_antag = current_players[CURRENT_LIVING_PLAYERS].len / current_players[CURRENT_LIVING_ANTAGS].len
|
||||
if (current_pop_per_antag > max_pop_per_antag)
|
||||
chance += min(50, 25+10*(current_pop_per_antag-max_pop_per_antag))
|
||||
else
|
||||
chance += 25-10*(max_pop_per_antag-current_pop_per_antag)
|
||||
if (current_players[CURRENT_DEAD_PLAYERS].len > current_players[CURRENT_LIVING_PLAYERS].len)
|
||||
chance -= 30 // More than half the crew died? ew, let's calm down on antags
|
||||
if (threat > 70)
|
||||
chance += 15
|
||||
if (threat < 30)
|
||||
chance -= 15
|
||||
return round(max(0,chance))
|
||||
|
||||
/// Removes type from the list
|
||||
/datum/game_mode/dynamic/proc/remove_from_list(list/type_list, type)
|
||||
for(var/I in type_list)
|
||||
@@ -803,7 +739,8 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
return
|
||||
if(EMERGENCY_ESCAPED_OR_ENDGAMED) // No more rules after the shuttle has left
|
||||
return
|
||||
|
||||
if((world.realtime - SSshuttle.realtimeofstart) > SSshuttle.auto_call) // no rules after shuttle is auto-called
|
||||
return
|
||||
update_playercounts()
|
||||
|
||||
if (forced_latejoin_rule)
|
||||
@@ -814,28 +751,12 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
picking_midround_latejoin_rule(list(forced_latejoin_rule), forced = TRUE)
|
||||
forced_latejoin_rule = null
|
||||
|
||||
else if (latejoin_injection_cooldown < world.time && prob(get_injection_chance()))
|
||||
else if (latejoin_injection_cooldown < world.time && prob(storyteller.get_injection_chance()))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Attempted latejoin injections")
|
||||
var/list/drafted_rules = list()
|
||||
for (var/datum/dynamic_ruleset/latejoin/rule in latejoin_rules)
|
||||
if (rule.acceptable(current_players[CURRENT_LIVING_PLAYERS].len, threat_level) && threat >= rule.cost)
|
||||
// Classic secret : only autotraitor/minor roles
|
||||
if (GLOB.dynamic_classic_secret && !((rule.flags & TRAITOR_RULESET) || (rule.flags & MINOR_RULESET)))
|
||||
continue
|
||||
// No stacking : only one round-ender, unless threat level > stacking_limit.
|
||||
if (threat_level > GLOB.dynamic_stacking_limit && GLOB.dynamic_no_stacking)
|
||||
if(rule.flags & HIGHLANDER_RULESET && highlander_executed)
|
||||
continue
|
||||
|
||||
rule.candidates = list(newPlayer)
|
||||
rule.trim_candidates()
|
||||
if (rule.ready())
|
||||
drafted_rules[rule] = rule.get_weight()
|
||||
|
||||
var/list/drafted_rules = storyteller.latejoin_draft(newPlayer)
|
||||
if (drafted_rules.len > 0 && picking_midround_latejoin_rule(drafted_rules))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Successful latejoin injections")
|
||||
var/latejoin_injection_cooldown_middle = 0.5*(GLOB.dynamic_latejoin_delay_max + GLOB.dynamic_latejoin_delay_min)
|
||||
latejoin_injection_cooldown = round(CLAMP(EXP_DISTRIBUTION(latejoin_injection_cooldown_middle), GLOB.dynamic_latejoin_delay_min, GLOB.dynamic_latejoin_delay_max)) + world.time
|
||||
latejoin_injection_cooldown = storyteller.get_latejoin_cooldown() + world.time
|
||||
|
||||
/// Refund threat, but no more than threat_level.
|
||||
/datum/game_mode/dynamic/proc/refund_threat(regain)
|
||||
|
||||
@@ -80,9 +80,13 @@
|
||||
/// Delay for when execute will get called from the time of post_setup (roundstart) or process (midround/latejoin).
|
||||
/// Make sure your ruleset works with execute being called during the game when using this, and that the clean_up proc reverts it properly in case of faliure.
|
||||
var/delay = 0
|
||||
/// List of tags for use in storytellers.
|
||||
var/list/property_weights = list()
|
||||
/// Whether or not recent-round weight values are taken into account for this ruleset.
|
||||
/// Weight reduction uses the same values as secret's recent-round mode weight reduction.
|
||||
var/always_max_weight = FALSE
|
||||
/// Weight reduction by recent-rounds. Saved on new.
|
||||
var/weight_mult = 1
|
||||
|
||||
/datum/dynamic_ruleset/New()
|
||||
..()
|
||||
@@ -96,13 +100,11 @@
|
||||
var/high_population_requirements = CONFIG_GET(keyed_list/dynamic_high_population_requirement)
|
||||
var/list/repeated_mode_adjust = CONFIG_GET(number_list/repeated_mode_adjust)
|
||||
if(config_tag in weights)
|
||||
var/weight_mult = 1
|
||||
if(!always_max_weight && SSpersistence.saved_dynamic_rules.len == 3 && repeated_mode_adjust.len == 3)
|
||||
var/saved_dynamic_rules = SSpersistence.saved_dynamic_rules
|
||||
for(var/i in 1 to 3)
|
||||
if(config_tag in saved_dynamic_rules[i])
|
||||
weight_mult -= (repeated_mode_adjust[i]/100)
|
||||
weight = weights[config_tag] * weight_mult
|
||||
if(config_tag in costs)
|
||||
cost = costs[config_tag]
|
||||
if(config_tag in requirementses)
|
||||
|
||||
@@ -58,6 +58,7 @@
|
||||
cost = 10
|
||||
blocking_rules = list(/datum/dynamic_ruleset/roundstart/nuclear,/datum/dynamic_ruleset/midround/from_ghosts/nuclear)
|
||||
requirements = list(70,60,50,50,40,40,40,30,20,15)
|
||||
property_weights = list("story_potential" = 1, "trust" = 1, "chaos" = 1)
|
||||
high_population_requirement = 15
|
||||
|
||||
/datum/dynamic_ruleset/event/pirates/ready(forced = FALSE)
|
||||
@@ -81,6 +82,7 @@
|
||||
cost = 10
|
||||
requirements = list(70,60,50,50,40,40,40,30,20,15)
|
||||
high_population_requirement = 15
|
||||
property_weights = list("chaos" = 1, "valid" = 1)
|
||||
|
||||
//////////////////////////////////////////////
|
||||
// //
|
||||
@@ -100,6 +102,7 @@
|
||||
requirements = list(5,5,5,5,5,5,5,5,5,5) // yes, can happen on fake-extended
|
||||
high_population_requirement = 5
|
||||
repeatable = TRUE
|
||||
property_weights = list("chaos" = 1, "extended" = 2)
|
||||
|
||||
/datum/dynamic_ruleset/event/ventclog/ready()
|
||||
if(mode.threat_level > 30 && mode.threat >= 5 && prob(20))
|
||||
@@ -133,10 +136,11 @@
|
||||
required_enemies = list(1,1,0,0,0,0,0,0,0,0)
|
||||
weight = 4
|
||||
// no repeatable weight decrease. too variable to be unfun multiple times in one round
|
||||
cost = 3
|
||||
cost = 1
|
||||
requirements = list(5,5,5,5,5,5,5,5,5,5)
|
||||
high_population_requirement = 5
|
||||
repeatable = TRUE
|
||||
property_weights = list("story_potential" = 1, "extended" = 1)
|
||||
always_max_weight = TRUE
|
||||
|
||||
//////////////////////////////////////////////
|
||||
@@ -156,6 +160,7 @@
|
||||
repeatable_weight_decrease = 2
|
||||
requirements = list(60,50,40,30,30,30,30,30,30,30)
|
||||
high_population_requirement = 30
|
||||
property_weights = list("extended" = -2)
|
||||
|
||||
/datum/dynamic_ruleset/event/meteor_wave/ready()
|
||||
if(mode.threat_level > 40 && mode.threat >= 25 && prob(20))
|
||||
@@ -190,6 +195,7 @@
|
||||
requirements = list(5,5,5,5,5,5,5,5,5,5)
|
||||
high_population_requirement = 5
|
||||
repeatable = TRUE
|
||||
property_weights = list("extended" = 1)
|
||||
|
||||
/datum/dynamic_ruleset/event/anomaly_flux
|
||||
name = "Anomaly: Hyper-Energetic Flux"
|
||||
@@ -203,6 +209,7 @@
|
||||
requirements = list(5,5,5,5,5,5,5,5,5,5)
|
||||
high_population_requirement = 10
|
||||
repeatable = TRUE
|
||||
property_weights = list("extended" = 1)
|
||||
|
||||
/datum/dynamic_ruleset/event/anomaly_gravitational
|
||||
name = "Anomaly: Gravitational"
|
||||
@@ -214,6 +221,7 @@
|
||||
requirements = list(5,5,5,5,5,5,5,5,5,5)
|
||||
high_population_requirement = 5
|
||||
repeatable = TRUE
|
||||
property_weights = list("extended" = 1)
|
||||
|
||||
/datum/dynamic_ruleset/event/anomaly_pyroclastic
|
||||
name = "Anomaly: Pyroclastic"
|
||||
@@ -227,6 +235,7 @@
|
||||
requirements = list(10,10,10,10,10,10,10,10,10,10)
|
||||
high_population_requirement = 10
|
||||
repeatable = TRUE
|
||||
property_weights = list("extended" = 1)
|
||||
|
||||
/datum/dynamic_ruleset/event/anomaly_vortex
|
||||
name = "Anomaly: Vortex"
|
||||
@@ -240,6 +249,7 @@
|
||||
requirements = list(10,10,10,10,10,10,10,10,10,10)
|
||||
high_population_requirement = 10
|
||||
repeatable = TRUE
|
||||
property_weights = list("extended" = 1)
|
||||
|
||||
//////////////////////////////////////////////
|
||||
// //
|
||||
@@ -259,6 +269,7 @@
|
||||
requirements = list(10,10,10,10,10,10,10,10,10,10)
|
||||
high_population_requirement = 10
|
||||
repeatable = TRUE
|
||||
property_weights = list("extended" = -1, "chaos" = 1)
|
||||
|
||||
/datum/dynamic_ruleset/event/carp_migration
|
||||
name = "Carp Migration"
|
||||
@@ -270,6 +281,7 @@
|
||||
requirements = list(10,10,10,10,10,10,10,10,10,10)
|
||||
high_population_requirement = 10
|
||||
repeatable = TRUE
|
||||
property_weights = list("extended" = 1)
|
||||
|
||||
/datum/dynamic_ruleset/event/communications_blackout
|
||||
name = "Communications Blackout"
|
||||
@@ -283,6 +295,7 @@
|
||||
requirements = list(5,5,5,5,5,5,5,5,5,5)
|
||||
high_population_requirement = 5
|
||||
repeatable = TRUE
|
||||
property_weights = list("extended" = 1, "chaos" = 1)
|
||||
|
||||
/datum/dynamic_ruleset/event/processor_overload
|
||||
name = "Processor Overload"
|
||||
@@ -296,6 +309,7 @@
|
||||
requirements = list(5,5,5,5,5,5,5,5,5,5)
|
||||
high_population_requirement = 5
|
||||
repeatable = TRUE
|
||||
property_weights = list("extended" = 1, "chaos" = 1)
|
||||
always_max_weight = TRUE
|
||||
|
||||
/datum/dynamic_ruleset/event/space_dust
|
||||
@@ -310,6 +324,7 @@
|
||||
requirements = list(5,5,5,5,5,5,5,5,5,5)
|
||||
high_population_requirement = 5
|
||||
repeatable = TRUE
|
||||
property_weights = list("extended" = 1)
|
||||
always_max_weight = TRUE
|
||||
|
||||
/datum/dynamic_ruleset/event/major_dust
|
||||
@@ -324,6 +339,7 @@
|
||||
requirements = list(10,10,10,10,10,10,10,10,10,10)
|
||||
high_population_requirement = 10
|
||||
repeatable = TRUE
|
||||
property_weights = list("extended" = 1)
|
||||
|
||||
/datum/dynamic_ruleset/event/electrical_storm
|
||||
name = "Electrical Storm"
|
||||
@@ -337,6 +353,7 @@
|
||||
requirements = list(5,5,5,5,5,5,5,5,5,5)
|
||||
high_population_requirement = 5
|
||||
repeatable = TRUE
|
||||
property_weights = list("extended" = 1)
|
||||
|
||||
/datum/dynamic_ruleset/event/heart_attack
|
||||
name = "Random Heart Attack"
|
||||
@@ -350,6 +367,7 @@
|
||||
requirements = list(101,101,101,5,5,5,5,5,5,5)
|
||||
high_population_requirement = 5
|
||||
repeatable = TRUE
|
||||
property_weights = list("extended" = 1)
|
||||
always_max_weight = TRUE
|
||||
|
||||
/datum/dynamic_ruleset/event/radiation_storm
|
||||
@@ -362,3 +380,4 @@
|
||||
required_enemies = list(1,1,1,1,1,1,1,1,1,1)
|
||||
requirements = list(5,5,5,5,5,5,5,5,5,5)
|
||||
high_population_requirement = 5
|
||||
property_weights = list("extended" = 1,"chaos" = 1)
|
||||
|
||||
@@ -69,8 +69,15 @@
|
||||
high_population_requirement = 15
|
||||
repeatable = TRUE
|
||||
flags = TRAITOR_RULESET
|
||||
property_weights = list("story_potential" = 2, "trust" = -1, "extended" = 1)
|
||||
always_max_weight = TRUE
|
||||
|
||||
/datum/dynamic_ruleset/latejoin/infiltrator/execute()
|
||||
. = ..()
|
||||
for(var/datum/mind/M in assigned)
|
||||
log_admin("[M.name] was made into a traitor by dynamic.")
|
||||
message_admins("[M.name] was made into a traitor by dynamic.")
|
||||
|
||||
//////////////////////////////////////////////
|
||||
// //
|
||||
// REVOLUTIONARY PROVOCATEUR //
|
||||
@@ -94,6 +101,7 @@
|
||||
requirements = list(101,101,70,40,40,40,40,40,40,40)
|
||||
high_population_requirement = 40
|
||||
flags = HIGHLANDER_RULESET
|
||||
property_weights = list("trust" = -2, "chaos" = 2, "extended" = -2, "valid" = 2, "conversion" = 1)
|
||||
var/required_heads_of_staff = 3
|
||||
var/finished = FALSE
|
||||
var/datum/team/revolution/revolution
|
||||
@@ -123,6 +131,8 @@
|
||||
revolution.update_objectives()
|
||||
revolution.update_heads()
|
||||
SSshuttle.registerHostileEnvironment(src)
|
||||
log_admin("[M.name] was made into a revolutionary by dynamic.")
|
||||
message_admins("[M.name] was made into a revolutionary by dynamic.")
|
||||
return TRUE
|
||||
else
|
||||
log_game("DYNAMIC: [ruletype] [name] discarded [M.name] from head revolutionary due to ineligibility.")
|
||||
@@ -187,30 +197,31 @@
|
||||
|
||||
//////////////////////////////////////////////
|
||||
// //
|
||||
// VAMPIRE //
|
||||
// BLOODSUCKERS //
|
||||
// //
|
||||
//////////////////////////////////////////////
|
||||
|
||||
/*
|
||||
/datum/dynamic_ruleset/latejoin/vampire
|
||||
name = "vampire"
|
||||
config_tag = "vampire_latejoin"
|
||||
antag_flag = ROLE_VAMPIRE
|
||||
antag_datum = ANTAG_DATUM_VAMPIRE
|
||||
protected_roles = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain")
|
||||
/datum/dynamic_ruleset/latejoin/bloodsucker
|
||||
name = "Bloodsucker Infiltrator"
|
||||
config_tag = "latejoin_bloodsucker"
|
||||
antag_datum = ANTAG_DATUM_BLOODSUCKER
|
||||
antag_flag = ROLE_TRAITOR
|
||||
restricted_roles = list("AI", "Cyborg")
|
||||
protected_roles = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
required_candidates = 1
|
||||
weight = 5
|
||||
cost = 15
|
||||
requirements = list(80,70,60,50,40,20,20,15,15,15)
|
||||
weight = 3
|
||||
cost = 10
|
||||
property_weights = list("story_potential" = 2, "extended" = 2, "trust" = -2, "valid" = 1)
|
||||
requirements = list(70,65,60,55,50,45,40,35,30,30)
|
||||
high_population_requirement = 30
|
||||
repeatable = TRUE
|
||||
high_population_requirement = 15
|
||||
|
||||
/datum/dynamic_ruleset/latejoin/vampire/pre_execute()
|
||||
/datum/dynamic_ruleset/latejoin/bloodsucker/execute()
|
||||
var/mob/M = pick(candidates)
|
||||
candidates -= M
|
||||
assigned += M.mind
|
||||
M.mind.restricted_roles = restricted_roles
|
||||
M.mind.special_role = ROLE_VAMPIRE
|
||||
M.mind.special_role = antag_flag
|
||||
if(mode.make_bloodsucker(M.mind))
|
||||
mode.bloodsuckers += M
|
||||
log_admin("[M.name] was made into a bloodsucker by dynamic.")
|
||||
message_admins("[M.name] was made into a bloodsucker by dynamic.")
|
||||
return TRUE
|
||||
*/
|
||||
|
||||
@@ -108,8 +108,12 @@
|
||||
|
||||
candidates = pollGhostCandidates("The mode is looking for volunteers to become a [name]", antag_flag, SSticker.mode, antag_flag, poll_time = 300)
|
||||
|
||||
if(!candidates || candidates.len <= required_candidates)
|
||||
if(!candidates || candidates.len < required_candidates)
|
||||
message_admins("The ruleset [name] did not receive enough applications.")
|
||||
if(candidates)
|
||||
message_admins("Only received [candidates.len], needed [required_candidates].")
|
||||
else
|
||||
message_admins("There were no candidates.")
|
||||
log_game("DYNAMIC: The ruleset [name] did not receive enough applications.")
|
||||
return FALSE
|
||||
|
||||
@@ -180,6 +184,7 @@
|
||||
repeatable = TRUE
|
||||
high_population_requirement = 15
|
||||
flags = TRAITOR_RULESET
|
||||
property_weights = list("story_potential" = 2, "trust" = -1, "extended" = 1)
|
||||
always_max_weight = TRUE
|
||||
|
||||
/datum/dynamic_ruleset/midround/autotraitor/acceptable(population = 0, threat = 0)
|
||||
@@ -214,6 +219,8 @@
|
||||
living_players -= M
|
||||
var/datum/antagonist/traitor/newTraitor = new
|
||||
M.mind.add_antag_datum(newTraitor)
|
||||
log_admin("[M] was made into a traitor by dynamic.")
|
||||
message_admins("[M] was made into a traitor by dynamic.")
|
||||
return TRUE
|
||||
|
||||
|
||||
@@ -237,6 +244,7 @@
|
||||
requirements = list(101,101,70,50,50,50,40,30,30,30)
|
||||
high_population_requirement = 30
|
||||
required_type = /mob/living/silicon/ai
|
||||
property_weights = list("story_potential" = 2, "trust" = 1, "chaos" = 2)
|
||||
var/ion_announce = 33
|
||||
var/removeDontImproveChance = 10
|
||||
|
||||
@@ -261,6 +269,8 @@
|
||||
var/datum/antagonist/traitor/AI = new
|
||||
M.mind.special_role = antag_flag
|
||||
M.mind.add_antag_datum(AI)
|
||||
log_admin("[M] was made into a malf AI by dynamic.")
|
||||
message_admins("[M] was made into a malf AI by dynamic.")
|
||||
if(prob(ion_announce))
|
||||
priority_announce("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert", "ionstorm")
|
||||
if(prob(removeDontImproveChance))
|
||||
@@ -289,6 +299,7 @@
|
||||
requirements = list(90,90,70,50,50,50,50,40,30,30)
|
||||
high_population_requirement = 30
|
||||
repeatable = TRUE
|
||||
property_weights = list("story_potential" = 2, "trust" = 1, "chaos" = 2, "extended" = -2)
|
||||
var/datum/mind/wizard
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/wizard/ready(forced = FALSE)
|
||||
@@ -337,6 +348,7 @@
|
||||
cost = 35
|
||||
requirements = list(90,90,90,80,70,60,50,40,40,40)
|
||||
high_population_requirement = 40
|
||||
property_weights = list("story_potential" = 2, "trust" = 2, "chaos" = 2, "extended" = -2, "valid" = 2)
|
||||
var/operative_cap = list(2,2,3,3,4,5,5,5,5,5)
|
||||
var/datum/team/nuclear/nuke_team
|
||||
flags = HIGHLANDER_RULESET
|
||||
@@ -390,6 +402,7 @@
|
||||
requirements = list(101,101,101,80,60,50,50,50,50,50)
|
||||
high_population_requirement = 50
|
||||
repeatable = TRUE
|
||||
property_weights = list("story_potential" = -1, "trust" = 2, "chaos" = 2, "extended" = -2, "valid" = 2)
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/blob/ready(forced = FALSE)
|
||||
if (required_candidates > (dead_players.len + list_observers.len))
|
||||
@@ -421,6 +434,7 @@
|
||||
high_population_requirement = 50
|
||||
repeatable_weight_decrease = 2
|
||||
repeatable = TRUE
|
||||
property_weights = list("story_potential" = -1, "trust" = 1, "chaos" = 2, "extended" = -2, "valid" = 2)
|
||||
var/list/vents = list()
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/xenomorph/ready(forced = FALSE)
|
||||
@@ -476,6 +490,7 @@
|
||||
high_population_requirement = 50
|
||||
repeatable_weight_decrease = 2
|
||||
repeatable = TRUE
|
||||
property_weights = list("story_potential" = 1, "trust" = 1, "extended" = 1, "valid" = 2, "integrity" = 2)
|
||||
var/list/spawn_locs = list()
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/nightmare/execute()
|
||||
@@ -521,6 +536,7 @@
|
||||
weight = 4
|
||||
cost = 5
|
||||
requirements = list(30,30,20,20,15,10,10,10,10,5) // yes, it can even happen in "extended"!
|
||||
property_weights = list("story_potential" = 1, "extended" = 1, "valid" = -2)
|
||||
high_population_requirement = 5
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/sentient_disease/ready(forced = FALSE)
|
||||
@@ -555,14 +571,18 @@
|
||||
cost = 5
|
||||
requirements = list(30,30,30,30,20,15,15,15,15,15)
|
||||
high_population_requirement = 15
|
||||
property_weights = list("story_potential" = -2, "extended" = -1)
|
||||
var/list/spawn_locs = list()
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/revenant/ready(forced = FALSE)
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/revenant/acceptable(population = 0,threat = 0)
|
||||
var/deadMobs = 0
|
||||
for(var/mob/M in GLOB.dead_mob_list)
|
||||
deadMobs++
|
||||
if(deadMobs < REVENANT_SPAWN_THRESHOLD)
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/revenant/ready(forced = FALSE)
|
||||
if(required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
@@ -607,6 +627,7 @@
|
||||
weight = 4
|
||||
cost = 15
|
||||
requirements = list(101,101,101,90,80,70,60,50,40,30)
|
||||
property_weights = list("story_potential" = -2, "extended" = -2, "integrity" = 2, "valid" = 2, "trust" = 2)
|
||||
high_population_requirement = 30
|
||||
var/list/spawn_locs = list()
|
||||
|
||||
@@ -659,6 +680,7 @@
|
||||
blocking_rules = list(/datum/dynamic_ruleset/roundstart/nuclear,/datum/dynamic_ruleset/midround/from_ghosts/nuclear)
|
||||
high_population_requirement = 15
|
||||
var/datum/team/abductor_team/team
|
||||
property_weights = list("story_potential" = 1, "extended" = -2, "valid" = 1, "trust" = -1, "chaos" = 2)
|
||||
repeatable_weight_decrease = 4
|
||||
repeatable = TRUE
|
||||
|
||||
@@ -699,6 +721,7 @@
|
||||
cost = 15
|
||||
requirements = list(101,101,101,90,80,70,60,50,40,30)
|
||||
high_population_requirement = 30
|
||||
property_weights = list("story_potential" = 1, "extended" = -2, "valid" = 2)
|
||||
var/list/spawn_locs = list()
|
||||
var/spawn_loc
|
||||
|
||||
@@ -745,31 +768,3 @@
|
||||
|
||||
#undef ABDUCTOR_MAX_TEAMS
|
||||
#undef REVENANT_SPAWN_THRESHOLD
|
||||
|
||||
//////////////////////////////////////////////
|
||||
// //
|
||||
// BLOODSUCKERS //
|
||||
// //
|
||||
//////////////////////////////////////////////
|
||||
|
||||
/datum/dynamic_ruleset/latejoin/bloodsucker
|
||||
name = "Bloodsucker Infiltrator"
|
||||
config_tag = "latejoin_bloodsucker"
|
||||
antag_datum = ANTAG_DATUM_BLOODSUCKER
|
||||
antag_flag = ROLE_TRAITOR
|
||||
restricted_roles = list("AI", "Cyborg")
|
||||
protected_roles = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
required_candidates = 1
|
||||
weight = 3
|
||||
cost = 10
|
||||
requirements = list(90,80,70,60,55,50,45,40,35,30)
|
||||
high_population_requirement = 30
|
||||
repeatable = TRUE
|
||||
|
||||
/datum/dynamic_ruleset/latejoin/bloodsucker/execute()
|
||||
var/mob/M = pick(candidates)
|
||||
assigned += M.mind
|
||||
M.mind.special_role = antag_flag
|
||||
if(mode.make_bloodsucker(M.mind))
|
||||
mode.bloodsuckers += M
|
||||
return TRUE
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
requirements = list(50,50,50,50,50,50,50,50,50,50)
|
||||
high_population_requirement = 40
|
||||
antag_cap = list(1,1,1,1,2,2,2,2,3,3)
|
||||
property_weights = list("story_potential" = 2, "trust" = -1, "extended" = 1, "valid" = 1)
|
||||
always_max_weight = TRUE
|
||||
var/autotraitor_cooldown = 450 // 15 minutes (ticks once per 2 sec)
|
||||
|
||||
@@ -61,6 +62,7 @@
|
||||
requirements = list(101,101,101,101,101,101,101,101,101,101)
|
||||
high_population_requirement = 101
|
||||
antag_cap = list(2,2,2,2,2,2,2,2,2,2) // Can pick 3 per team, but rare enough it doesn't matter.
|
||||
property_weights = list("story_potential" = 1, "trust" = -1, "extended" = 1, "valid" = 1)
|
||||
var/list/datum/team/brother_team/pre_brother_teams = list()
|
||||
var/const/min_team_size = 2
|
||||
|
||||
@@ -108,6 +110,7 @@
|
||||
cost = 15
|
||||
scaling_cost = 15
|
||||
requirements = list(101,101,101,101,101,101,101,101,101,101)
|
||||
property_weights = list("trust" = -2, "valid" = 2)
|
||||
high_population_requirement = 10
|
||||
antag_cap = list(1,1,1,1,1,2,2,2,2,3)
|
||||
var/team_mode_probability = 30
|
||||
@@ -160,6 +163,7 @@
|
||||
cost = 30
|
||||
requirements = list(101,101,101,60,50,50,50,50,50,50)
|
||||
high_population_requirement = 50
|
||||
property_weights = list("story_potential" = 2, "trust" = 1, "chaos" = 2, "extended" = -2, "valid" = 2)
|
||||
var/list/roundstart_wizards = list()
|
||||
|
||||
/datum/dynamic_ruleset/roundstart/wizard/acceptable(population=0, threat=0)
|
||||
@@ -222,6 +226,7 @@
|
||||
weight = 3
|
||||
cost = 30
|
||||
requirements = list(101,101,101,80,70,60,50,50,50,50)
|
||||
property_weights = list("story_potential" = -1, "trust" = -1, "chaos" = 1, "conversion" = 1, "extended" = -2, "valid" = 2)
|
||||
high_population_requirement = 50
|
||||
flags = HIGHLANDER_RULESET
|
||||
antag_cap = list(2,2,2,3,3,4,4,4,4,4)
|
||||
@@ -283,6 +288,7 @@
|
||||
high_population_requirement = 50
|
||||
flags = HIGHLANDER_RULESET
|
||||
antag_cap = list(1,1,2,3,4,5,5,5,5,5)
|
||||
property_weights = list("story_potential" = 2, "trust" = 2, "chaos" = 2, "extended" = -2, "valid" = 2)
|
||||
var/datum/team/nuclear/nuke_team
|
||||
|
||||
/datum/dynamic_ruleset/roundstart/nuclear/ready(forced = FALSE)
|
||||
@@ -373,6 +379,7 @@
|
||||
flags = HIGHLANDER_RULESET
|
||||
// I give up, just there should be enough heads with 35 players...
|
||||
minimum_players = 35
|
||||
property_weights = list("trust" = -2, "chaos" = 2, "extended" = -2, "valid" = 2, "conversion" = 1)
|
||||
var/datum/team/revolution/revolution
|
||||
var/finished = FALSE
|
||||
|
||||
@@ -490,6 +497,7 @@
|
||||
weight = 3
|
||||
cost = 0
|
||||
requirements = list(101,101,101,101,101,101,101,101,101,101)
|
||||
property_weights = list("extended" = 2)
|
||||
high_population_requirement = 101
|
||||
|
||||
/datum/dynamic_ruleset/roundstart/extended/pre_execute()
|
||||
@@ -517,6 +525,7 @@
|
||||
high_population_requirement = 50
|
||||
flags = HIGHLANDER_RULESET
|
||||
antag_cap = list(2,3,3,4,4,4,4,4,4,4)
|
||||
property_weights = list("trust" = 2, "chaos" = 2, "extended" = -2, "conversion" = 1, "valid" = 2)
|
||||
var/ark_time
|
||||
|
||||
/datum/dynamic_ruleset/roundstart/clockcult/pre_execute()
|
||||
@@ -616,6 +625,8 @@
|
||||
antag_leader_datum = /datum/antagonist/nukeop/leader/clownop
|
||||
requirements = list(101,101,101,101,101,101,101,101,101,101)
|
||||
high_population_requirement = 101
|
||||
property_weights = list("trust" = 2, "chaos" = 2, "extended" = -2, "story_potential" = 2, "valid" = 2)
|
||||
|
||||
|
||||
/datum/dynamic_ruleset/roundstart/nuclear/clown_ops/pre_execute()
|
||||
. = ..()
|
||||
@@ -647,6 +658,7 @@
|
||||
requirements = list(101,101,101,101,101,101,101,101,101,101)
|
||||
high_population_requirement = 101
|
||||
antag_cap = list(1,1,1,2,2,2,3,3,3,4)
|
||||
property_weights = list("extended" = 1)
|
||||
|
||||
/datum/dynamic_ruleset/roundstart/devil/pre_execute()
|
||||
var/num_devils = antag_cap[indice_pop]
|
||||
@@ -698,6 +710,7 @@
|
||||
cost = 0
|
||||
requirements = list(101,101,101,101,101,101,101,101,101,101)
|
||||
high_population_requirement = 101
|
||||
property_weights = list("extended" = -2, "chaos" = 2, "conversion" = 1, "valid" = 2)
|
||||
var/players_per_carrier = 30
|
||||
var/monkeys_to_win = 1
|
||||
var/escaped_monkeys = 0
|
||||
@@ -759,6 +772,7 @@
|
||||
cost = 0
|
||||
requirements = list(101,101,101,101,101,101,101,101,101,101)
|
||||
high_population_requirement = 101
|
||||
property_weights = list("extended" = -2, "chaos" = 2, "trust" = 2)
|
||||
var/meteordelay = 2000
|
||||
var/nometeors = 0
|
||||
var/rampupdelta = 5
|
||||
@@ -799,7 +813,8 @@
|
||||
weight = 2
|
||||
cost = 15
|
||||
scaling_cost = 10
|
||||
requirements = list(90,80,70,60,50,50,50,50,50,50)
|
||||
property_weights = list("story_potential" = 1, "extended" = 1, "trust" = -2, "valid" = 1)
|
||||
requirements = list(70,65,60,55,50,50,50,50,50,50)
|
||||
high_population_requirement = 50
|
||||
antag_cap = list(1,1,1,1,1,2,2,2,2,2)
|
||||
|
||||
|
||||
@@ -0,0 +1,235 @@
|
||||
/datum/dynamic_storyteller
|
||||
var/name = "none"
|
||||
var/desc = "A coder's idiocy."
|
||||
var/list/property_weights = list()
|
||||
var/curve_centre = 0
|
||||
var/curve_width = 1.8
|
||||
var/forced_threat_level = -1
|
||||
var/flags = 0
|
||||
var/weight = 3 // how many rounds need to have been recently played for this storyteller to be left out of the vote
|
||||
var/datum/game_mode/dynamic/mode = null
|
||||
|
||||
/**
|
||||
Property weights are:
|
||||
"story_potential" -- essentially how many different ways the antag can be played.
|
||||
"trust" -- How much it makes the crew trust each other. Negative values means they're suspicious. Team antags are like this.
|
||||
"chaos" -- How chaotic it makes the round. Has some overlap with "valid" and somewhat contradicts "extended".
|
||||
"valid" -- How likely the non-antag-enemy crew are to get involved, e.g. nukies encouraging the warden to
|
||||
let everyone into the armory, wizard moving around and being a nuisance, nightmare busting lights.
|
||||
"extended" -- How much the antag is conducive to a long round. Nukies and cults are bad for this; Wizard is less bad; and so on.
|
||||
"conversion" -- Basically a bool. Conversion antags, well, convert. It's its own class for a good reason.
|
||||
*/
|
||||
|
||||
/datum/dynamic_storyteller/New()
|
||||
..()
|
||||
if (istype(SSticker.mode, /datum/game_mode/dynamic))
|
||||
mode = SSticker.mode
|
||||
GLOB.dynamic_curve_centre = curve_centre
|
||||
GLOB.dynamic_curve_width = curve_width
|
||||
GLOB.dynamic_forced_threat_level = forced_threat_level
|
||||
|
||||
/datum/dynamic_storyteller/proc/start_injection_cooldowns()
|
||||
var/latejoin_injection_cooldown_middle = 0.5*(GLOB.dynamic_first_latejoin_delay_max + GLOB.dynamic_first_latejoin_delay_min)
|
||||
mode.latejoin_injection_cooldown = round(CLAMP(EXP_DISTRIBUTION(latejoin_injection_cooldown_middle), GLOB.dynamic_first_latejoin_delay_min, GLOB.dynamic_first_latejoin_delay_max)) + world.time
|
||||
|
||||
var/midround_injection_cooldown_middle = 0.5*(GLOB.dynamic_first_midround_delay_min + GLOB.dynamic_first_midround_delay_max)
|
||||
mode.midround_injection_cooldown = round(CLAMP(EXP_DISTRIBUTION(midround_injection_cooldown_middle), GLOB.dynamic_first_midround_delay_min, GLOB.dynamic_first_midround_delay_max)) + world.time
|
||||
|
||||
var/event_injection_cooldown_middle = 0.5*(GLOB.dynamic_event_delay_max + GLOB.dynamic_event_delay_min)
|
||||
mode.event_injection_cooldown = (round(CLAMP(EXP_DISTRIBUTION(event_injection_cooldown_middle), GLOB.dynamic_event_delay_min, GLOB.dynamic_event_delay_max)) + world.time)
|
||||
|
||||
/datum/dynamic_storyteller/proc/do_process()
|
||||
return
|
||||
|
||||
/datum/dynamic_storyteller/proc/on_start()
|
||||
return
|
||||
|
||||
/datum/dynamic_storyteller/proc/get_midround_cooldown()
|
||||
var/midround_injection_cooldown_middle = 0.5*(GLOB.dynamic_midround_delay_max + GLOB.dynamic_midround_delay_min)
|
||||
return round(CLAMP(EXP_DISTRIBUTION(midround_injection_cooldown_middle), GLOB.dynamic_midround_delay_min, GLOB.dynamic_midround_delay_max))
|
||||
|
||||
/datum/dynamic_storyteller/proc/get_event_cooldown()
|
||||
var/event_injection_cooldown_middle = 0.5*(GLOB.dynamic_event_delay_max + GLOB.dynamic_event_delay_min)
|
||||
return round(CLAMP(EXP_DISTRIBUTION(event_injection_cooldown_middle), GLOB.dynamic_event_delay_min, GLOB.dynamic_event_delay_max))
|
||||
|
||||
/datum/dynamic_storyteller/proc/get_latejoin_cooldown()
|
||||
var/latejoin_injection_cooldown_middle = 0.5*(GLOB.dynamic_latejoin_delay_max + GLOB.dynamic_latejoin_delay_min)
|
||||
return round(CLAMP(EXP_DISTRIBUTION(latejoin_injection_cooldown_middle), GLOB.dynamic_latejoin_delay_min, GLOB.dynamic_latejoin_delay_max))
|
||||
|
||||
/datum/dynamic_storyteller/proc/get_injection_chance(dry_run = FALSE)
|
||||
if(mode.forced_injection)
|
||||
mode.forced_injection = !dry_run
|
||||
return 100
|
||||
var/chance = 0
|
||||
// If the high pop override is in effect, we reduce the impact of population on the antag injection chance
|
||||
var/high_pop_factor = (mode.current_players[CURRENT_LIVING_PLAYERS].len >= GLOB.dynamic_high_pop_limit)
|
||||
var/max_pop_per_antag = max(5,15 - round(mode.threat_level/10) - round(mode.current_players[CURRENT_LIVING_PLAYERS].len/(high_pop_factor ? 10 : 5)))
|
||||
if (!mode.current_players[CURRENT_LIVING_ANTAGS].len)
|
||||
chance += 80 // No antags at all? let's boost those odds!
|
||||
else
|
||||
var/current_pop_per_antag = mode.current_players[CURRENT_LIVING_PLAYERS].len / mode.current_players[CURRENT_LIVING_ANTAGS].len
|
||||
if (current_pop_per_antag > max_pop_per_antag)
|
||||
chance += min(50, 25+10*(current_pop_per_antag-max_pop_per_antag))
|
||||
else
|
||||
chance += 25-10*(max_pop_per_antag-current_pop_per_antag)
|
||||
if (mode.current_players[CURRENT_DEAD_PLAYERS].len > mode.current_players[CURRENT_LIVING_PLAYERS].len)
|
||||
chance -= 30 // More than half the crew died? ew, let's calm down on antags
|
||||
if (mode.threat > 70)
|
||||
chance += 15
|
||||
if (mode.threat < 30)
|
||||
chance -= 15
|
||||
return round(max(0,chance))
|
||||
|
||||
/datum/dynamic_storyteller/proc/roundstart_draft()
|
||||
var/list/drafted_rules = list()
|
||||
for (var/datum/dynamic_ruleset/roundstart/rule in mode.roundstart_rules)
|
||||
if (rule.acceptable(mode.roundstart_pop_ready, mode.threat_level) && mode.threat >= rule.cost) // If we got the population and threat required
|
||||
rule.candidates = mode.candidates.Copy()
|
||||
rule.trim_candidates()
|
||||
if (rule.ready() && rule.candidates.len > 0)
|
||||
var/property_weight = 0
|
||||
for(var/property in property_weights)
|
||||
if(property in rule.property_weights) // just treat it as 0 if it's not in there
|
||||
property_weight += rule.property_weights[property] * property_weights[property]
|
||||
drafted_rules[rule] = (rule.get_weight() + property_weight)*rule.weight_mult
|
||||
return drafted_rules
|
||||
|
||||
/datum/dynamic_storyteller/proc/midround_draft()
|
||||
var/list/drafted_rules = list()
|
||||
for (var/datum/dynamic_ruleset/midround/rule in mode.midround_rules)
|
||||
// if there are antags OR the rule is an antag rule, antag_acceptable will be true.
|
||||
if (rule.acceptable(mode.current_players[CURRENT_LIVING_PLAYERS].len, mode.threat_level) && mode.threat >= rule.cost)
|
||||
// Classic secret : only autotraitor/minor roles
|
||||
if (GLOB.dynamic_classic_secret && !((rule.flags & TRAITOR_RULESET) || (rule.flags & MINOR_RULESET)))
|
||||
continue
|
||||
rule.trim_candidates()
|
||||
if (rule.ready())
|
||||
var/property_weight = 0
|
||||
for(var/property in property_weights)
|
||||
if(property in rule.property_weights)
|
||||
property_weight += rule.property_weights[property] * property_weights[property]
|
||||
drafted_rules[rule] = (rule.get_weight() + property_weight)*rule.weight_mult
|
||||
else if(mode.threat < rule.cost)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough threat to spend")
|
||||
return drafted_rules
|
||||
|
||||
/datum/dynamic_storyteller/proc/latejoin_draft(mob/living/carbon/human/newPlayer)
|
||||
var/list/drafted_rules = list()
|
||||
for (var/datum/dynamic_ruleset/latejoin/rule in mode.latejoin_rules)
|
||||
if (rule.acceptable(mode.current_players[CURRENT_LIVING_PLAYERS].len, mode.threat_level) && mode.threat >= rule.cost)
|
||||
// Classic secret : only autotraitor/minor roles
|
||||
if (GLOB.dynamic_classic_secret && !((rule.flags & TRAITOR_RULESET) || (rule.flags & MINOR_RULESET)))
|
||||
continue
|
||||
// No stacking : only one round-ender, unless threat level > stacking_limit.
|
||||
if (mode.threat_level > GLOB.dynamic_stacking_limit && GLOB.dynamic_no_stacking)
|
||||
if(rule.flags & HIGHLANDER_RULESET && mode.highlander_executed)
|
||||
continue
|
||||
|
||||
rule.candidates = list(newPlayer)
|
||||
rule.trim_candidates()
|
||||
if (rule.ready())
|
||||
var/property_weight = 0
|
||||
for(var/property in property_weights)
|
||||
if(property in rule.property_weights)
|
||||
property_weight += rule.property_weights[property] * property_weights[property]
|
||||
drafted_rules[rule] = (rule.get_weight() + property_weight)*rule.weight_mult
|
||||
else if(mode.threat < rule.cost)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough threat to spend")
|
||||
return drafted_rules
|
||||
|
||||
/datum/dynamic_storyteller/proc/event_draft()
|
||||
var/list/drafted_rules = list()
|
||||
for(var/datum/dynamic_ruleset/event/rule in mode.events)
|
||||
if(rule.acceptable(mode.current_players[CURRENT_LIVING_PLAYERS].len, mode.threat_level) && mode.threat >= rule.cost)
|
||||
if(rule.ready())
|
||||
var/property_weight = 0
|
||||
for(var/property in property_weights)
|
||||
if(property in rule.property_weights)
|
||||
property_weight += rule.property_weights[property] * property_weights[property]
|
||||
drafted_rules[rule] = (rule.get_weight() + property_weight)*rule.weight_mult
|
||||
else if(mode.threat < rule.cost)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough threat to spend")
|
||||
return drafted_rules
|
||||
|
||||
|
||||
/datum/dynamic_storyteller/cowabunga
|
||||
name = "Chaotic"
|
||||
curve_centre = 10
|
||||
desc = "Chaos: high. Variation: high. Likely antags: clock cult, revs, wizard."
|
||||
property_weights = list("extended" = -1, "chaos" = 10)
|
||||
weight = 2
|
||||
flags = WAROPS_ALWAYS_ALLOWED
|
||||
var/refund_cooldown
|
||||
|
||||
/datum/dynamic_storyteller/cowabunga/get_midround_cooldown()
|
||||
return ..() / 4
|
||||
|
||||
/datum/dynamic_storyteller/cowabunga/get_latejoin_cooldown()
|
||||
return ..() / 4
|
||||
|
||||
/datum/dynamic_storyteller/cowabunga/do_process()
|
||||
if(refund_cooldown < world.time)
|
||||
mode.refund_threat(10)
|
||||
mode.log_threat("Cowabunga it is. Refunded 10 threat. Threat is now [mode.threat].")
|
||||
refund_cooldown = world.time + 300 SECONDS
|
||||
|
||||
/datum/dynamic_storyteller/team
|
||||
name = "Teamwork"
|
||||
desc = "Chaos: high. Variation: low. Likely antags: nukies, clockwork cult, wizard, blob, xenomorph."
|
||||
curve_centre = 2
|
||||
curve_width = 1.5
|
||||
weight = 2
|
||||
flags = WAROPS_ALWAYS_ALLOWED
|
||||
property_weights = list("valid" = 3, "trust" = 5)
|
||||
|
||||
/datum/dynamic_storyteller/team/get_injection_chance(dry_run = FALSE)
|
||||
return (mode.current_players[CURRENT_LIVING_ANTAGS].len ? 0 : ..())
|
||||
|
||||
/datum/dynamic_storyteller/conversion
|
||||
name = "Conversion"
|
||||
desc = "Chaos: high. Variation: medium. Likely antags: cults, bloodsuckers, revs."
|
||||
curve_centre = 3
|
||||
curve_width = 1
|
||||
weight = 2
|
||||
flags = WAROPS_ALWAYS_ALLOWED
|
||||
property_weights = list("valid" = 1, "conversion" = 20)
|
||||
|
||||
/datum/dynamic_storyteller/classic
|
||||
name = "Random"
|
||||
desc = "Chaos: varies. Variation: highest. No special weights attached."
|
||||
weight = 6
|
||||
curve_width = 4
|
||||
|
||||
/datum/dynamic_storyteller/memes
|
||||
name = "Story"
|
||||
desc = "Chaos: varies. Variation: high. Likely antags: abductors, nukies, wizard, traitor."
|
||||
curve_width = 4
|
||||
property_weights = list("story_potential" = 10)
|
||||
|
||||
/datum/dynamic_storyteller/suspicion
|
||||
name = "Intrigue"
|
||||
desc = "Chaos: low. Variation: high. Likely antags: traitor, bloodsucker. Rare: revs, blood cult."
|
||||
curve_width = 4
|
||||
property_weights = list("trust" = -5)
|
||||
|
||||
/datum/dynamic_storyteller/liteextended
|
||||
name = "Calm"
|
||||
desc = "Chaos: low. Variation: medium. Likely antags: bloodsuckers, traitors, sentient disease, revenant."
|
||||
curve_centre = -5
|
||||
curve_width = 0.5
|
||||
flags = NO_ASSASSIN
|
||||
weight = 2
|
||||
property_weights = list("extended" = 1, "chaos" = -1, "valid" = -1, "story_potential" = 1, "conversion" = -10)
|
||||
|
||||
/datum/dynamic_storyteller/liteextended/get_injection_chance(dry_run = FALSE)
|
||||
return ..()/2
|
||||
|
||||
/datum/dynamic_storyteller/extended
|
||||
name = "Extended"
|
||||
desc = "Chaos: none. Variation: none. Likely antags: none."
|
||||
curve_centre = -20
|
||||
weight = 2
|
||||
curve_width = 0.5
|
||||
|
||||
/datum/dynamic_storyteller/extended/on_start()
|
||||
GLOB.dynamic_forced_extended = TRUE
|
||||
@@ -180,7 +180,7 @@
|
||||
limit--
|
||||
while(!FoundDoor && limit)
|
||||
if (!FoundDoor)
|
||||
log_world("### MAP WARNING, [src] at [AREACOORD(src)] failed to find a valid airlock to cyclelink with!")
|
||||
log_mapping("[src] at [AREACOORD(src)] failed to find a valid airlock to cyclelink with!")
|
||||
return
|
||||
FoundDoor.cyclelinkedairlock = src
|
||||
cyclelinkedairlock = FoundDoor
|
||||
|
||||
@@ -500,7 +500,7 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/
|
||||
else
|
||||
return FALSE
|
||||
|
||||
/obj/machinery/holopad/proc/move_hologram(mob/living/user, turf/new_turf)
|
||||
/obj/machinery/holopad/proc/move_hologram(mob/living/user, turf/new_turf, direction)
|
||||
if(LAZYLEN(masters) && masters[user])
|
||||
var/obj/effect/overlay/holo_pad_hologram/holo = masters[user]
|
||||
var/transfered = FALSE
|
||||
@@ -512,6 +512,8 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/
|
||||
transfered = TRUE
|
||||
//All is good.
|
||||
holo.forceMove(new_turf)
|
||||
if(direction)
|
||||
holo.setDir(direction)
|
||||
if(!transfered)
|
||||
update_holoray(user,new_turf)
|
||||
return TRUE
|
||||
|
||||
@@ -262,14 +262,14 @@
|
||||
occupant_message("Deconstructing [W]...")
|
||||
if(do_after_cooldown(W))
|
||||
chassis.spark_system.start()
|
||||
W.ScrapeAway()
|
||||
W.ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
playsound(W, 'sound/items/deconstruct.ogg', 50, 1)
|
||||
else if(isfloorturf(target))
|
||||
var/turf/open/floor/F = target
|
||||
occupant_message("Deconstructing [F]...")
|
||||
if(do_after_cooldown(target))
|
||||
chassis.spark_system.start()
|
||||
F.ScrapeAway()
|
||||
F.ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
playsound(F, 'sound/items/deconstruct.ogg', 50, 1)
|
||||
else if (istype(target, /obj/machinery/door/airlock))
|
||||
occupant_message("Deconstructing [target]...")
|
||||
@@ -282,7 +282,7 @@
|
||||
var/turf/open/space/S = target
|
||||
occupant_message("Building Floor...")
|
||||
if(do_after_cooldown(S))
|
||||
S.PlaceOnTop(/turf/open/floor/plating)
|
||||
S.PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
|
||||
playsound(S, 'sound/items/deconstruct.ogg', 50, 1)
|
||||
chassis.spark_system.start()
|
||||
else if(isfloorturf(target))
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
|
||||
//Wrapper procs that handle sanity and user feedback
|
||||
/atom/movable/proc/user_buckle_mob(mob/living/M, mob/user, check_loc = TRUE)
|
||||
if(!in_range(user, src) || !isturf(user.loc) || user.incapacitated() || M.anchored)
|
||||
if(!in_range(user, src) || !isturf(user.loc) || user.incapacitated() || M.anchored || !user.can_buckle_others(M, src))
|
||||
return FALSE
|
||||
|
||||
add_fingerprint(user)
|
||||
|
||||
@@ -123,7 +123,7 @@
|
||||
if(metal)
|
||||
var/turf/T = get_turf(src)
|
||||
if(isspaceturf(T)) //Block up any exposed space
|
||||
T.PlaceOnTop(/turf/open/floor/plating/foam)
|
||||
T.PlaceOnTop(/turf/open/floor/plating/foam, flags = CHANGETURF_INHERIT_AIR)
|
||||
for(var/direction in GLOB.cardinals)
|
||||
var/turf/cardinal_turf = get_step(T, direction)
|
||||
if(get_area(cardinal_turf) != get_area(T)) //We're at an area boundary, so let's block off this turf!
|
||||
|
||||
@@ -8,7 +8,8 @@
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
var/mob/living/silicon/pai/pai
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF | INDESTRUCTIBLE
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
max_integrity = 200
|
||||
|
||||
/obj/item/paicard/suicide_act(mob/living/user)
|
||||
user.visible_message("<span class='suicide'>[user] is staring sadly at [src]! [user.p_they()] can't keep living without real human intimacy!</span>")
|
||||
@@ -45,6 +46,8 @@
|
||||
dat += "<b>Radio Uplink</b><br>"
|
||||
dat += "Transmit: <A href='byond://?src=[REF(src)];wires=[WIRE_TX]'>[(pai.radio.wires.is_cut(WIRE_TX)) ? "Disabled" : "Enabled"]</A><br>"
|
||||
dat += "Receive: <A href='byond://?src=[REF(src)];wires=[WIRE_RX]'>[(pai.radio.wires.is_cut(WIRE_RX)) ? "Disabled" : "Enabled"]</A><br>"
|
||||
if(pai.radio_short)
|
||||
dat += "<font color='red'>Reset radio short: <a href='byond://?src=[REF(src)];reset_radio_short=1'>\[RESET\]</a><br>"
|
||||
else
|
||||
dat += "<b>Radio Uplink</b><br>"
|
||||
dat += "<font color=red><i>Radio firmware not loaded. Please install a pAI personality to load firmware.</i></font><br>"
|
||||
@@ -82,7 +85,6 @@
|
||||
pai.master = M.real_name
|
||||
pai.master_dna = M.dna.unique_enzymes
|
||||
to_chat(pai, "<span class='notice'>You have been bound to a new master.</span>")
|
||||
pai.emittersemicd = FALSE
|
||||
if(href_list["wipe"])
|
||||
var/confirm = input("Are you CERTAIN you wish to delete the current personality? This action cannot be undone.", "Personality Wipe") in list("Yes", "No")
|
||||
if(confirm == "Yes")
|
||||
@@ -96,6 +98,8 @@
|
||||
var/wire = text2num(href_list["wires"])
|
||||
if(pai.radio)
|
||||
pai.radio.wires.cut(wire)
|
||||
if(href_list["reset_radio_short"])
|
||||
pai.unshort_radio()
|
||||
if(href_list["setlaws"])
|
||||
var/newlaws = copytext(sanitize(input("Enter any additional directives you would like your pAI personality to follow. Note that these directives will not override the personality's allegiance to its imprinted master. Conflicting directives will be ignored.", "pAI Directive Configuration", pai.laws.supplied[1]) as message),1,MAX_MESSAGE_LEN)
|
||||
if(newlaws && pai)
|
||||
|
||||
@@ -20,10 +20,10 @@
|
||||
/obj/item/grenade/flashbang/proc/flashbang_mobs(turf/source, range)
|
||||
var/list/banged = get_hearers_in_view(range, source)
|
||||
var/list/flashed = viewers(range, source)
|
||||
for(var/i in banged)
|
||||
bang(i, source)
|
||||
for(var/i in flashed)
|
||||
flash(i, source)
|
||||
for(var/mob/living/l in banged)
|
||||
bang(l, source)
|
||||
for(var/mob/living/l in flashed)
|
||||
flash(l, source)
|
||||
|
||||
/obj/item/grenade/flashbang/proc/bang(mob/living/M, turf/source)
|
||||
if(M.stat == DEAD) //They're dead!
|
||||
|
||||
@@ -673,7 +673,8 @@ GLOBAL_LIST_INIT(bronze_recipes, list ( \
|
||||
merge_type = /obj/item/stack/sheet/bone
|
||||
|
||||
GLOBAL_LIST_INIT(plastic_recipes, list(
|
||||
new /datum/stack_recipe("plastic flaps", /obj/structure/plasticflaps, 5, one_per_turf = TRUE, on_floor = TRUE, time = 40), \
|
||||
new /datum/stack_recipe("see-through plastic flaps", /obj/structure/plasticflaps, 5, one_per_turf = TRUE, on_floor = TRUE, time = 40), \
|
||||
new /datum/stack_recipe("opaque plastic flaps", /obj/structure/plasticflaps/opaque, 5, one_per_turf = TRUE, on_floor = TRUE, time = 40), \
|
||||
new /datum/stack_recipe("water bottle", /obj/item/reagent_containers/glass/beaker/waterbottle/empty), \
|
||||
new /datum/stack_recipe("large water bottle", /obj/item/reagent_containers/glass/beaker/waterbottle/large/empty,3), \
|
||||
new /datum/stack_recipe("large trash cart", /obj/structure/closet/crate/bin,50),\
|
||||
|
||||
@@ -192,9 +192,15 @@
|
||||
var/obj/O
|
||||
if(R.max_res_amount > 1) //Is it a stack?
|
||||
O = new R.result_type(usr.drop_location(), R.res_amount * multiplier)
|
||||
else if(ispath(R.result_type, /turf))
|
||||
var/turf/T = usr.drop_location()
|
||||
if(!isturf(T))
|
||||
return
|
||||
T.PlaceOnTop(R.result_type, flags = CHANGETURF_INHERIT_AIR)
|
||||
else
|
||||
O = new R.result_type(usr.drop_location())
|
||||
O.setDir(usr.dir)
|
||||
if(O)
|
||||
O.setDir(usr.dir)
|
||||
use(R.req_amount * multiplier)
|
||||
|
||||
//START: oh fuck i'm so sorry
|
||||
@@ -439,4 +445,4 @@
|
||||
|
||||
/datum/stack_recipe_list/New(title, recipes)
|
||||
src.title = title
|
||||
src.recipes = recipes
|
||||
src.recipes = recipes
|
||||
|
||||
@@ -36,7 +36,7 @@
|
||||
. = ..()
|
||||
if(preload_cell_type)
|
||||
if(!ispath(preload_cell_type,/obj/item/stock_parts/cell))
|
||||
log_world("### MAP WARNING, [src] at [AREACOORD(src)] had an invalid preload_cell_type: [preload_cell_type].")
|
||||
log_mapping("[src] at [AREACOORD(src)] had an invalid preload_cell_type: [preload_cell_type].")
|
||||
else
|
||||
cell = new preload_cell_type(src)
|
||||
update_icon()
|
||||
|
||||
@@ -872,7 +872,7 @@
|
||||
user.visible_message("<span class='danger'>[user] blasts \the [target] with \the [src]!</span>")
|
||||
playsound(target, 'sound/magic/disintegrate.ogg', 100, 1)
|
||||
W.break_wall()
|
||||
W.ScrapeAway()
|
||||
W.ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
return
|
||||
|
||||
//HF blade
|
||||
|
||||
@@ -60,7 +60,7 @@
|
||||
to_chat(user, "<span class='notice'>You build a floor.</span>")
|
||||
var/turf/T = src.loc
|
||||
if(isspaceturf(T))
|
||||
T.PlaceOnTop(/turf/open/floor/plating)
|
||||
T.PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
|
||||
qdel(src)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
@@ -102,13 +102,13 @@
|
||||
/obj/structure/stairs/proc/force_open_above()
|
||||
var/turf/open/openspace/T = get_step_multiz(get_turf(src), UP)
|
||||
if(T && !istype(T))
|
||||
T.ChangeTurf(/turf/open/openspace)
|
||||
T.ChangeTurf(/turf/open/openspace, flags = CHANGETURF_INHERIT_AIR)
|
||||
|
||||
/obj/structure/stairs/proc/on_multiz_new(turf/source, dir)
|
||||
if(dir == UP)
|
||||
var/turf/open/openspace/T = get_step_multiz(get_turf(src), UP)
|
||||
if(T && !istype(T))
|
||||
T.ChangeTurf(/turf/open/openspace)
|
||||
T.ChangeTurf(/turf/open/openspace, flags = CHANGETURF_INHERIT_AIR)
|
||||
|
||||
/obj/structure/stairs/intercept_zImpact(atom/movable/AM, levels = 1)
|
||||
. = ..()
|
||||
|
||||
@@ -5,6 +5,8 @@
|
||||
icon_state = "toilet00"
|
||||
density = FALSE
|
||||
anchored = TRUE
|
||||
can_buckle = TRUE
|
||||
buckle_lying = 0
|
||||
var/open = FALSE //if the lid is up
|
||||
var/cistern = 0 //if the cistern bit is open
|
||||
var/w_items = 0 //the combined w_class of all the items in the cistern
|
||||
@@ -682,4 +684,4 @@
|
||||
else
|
||||
playsound(loc, 'sound/weapons/tap.ogg', 50, 1)
|
||||
if(BURN)
|
||||
playsound(loc, 'sound/items/welder.ogg', 80, 1)
|
||||
playsound(loc, 'sound/items/welder.ogg', 80, 1)
|
||||
|
||||
@@ -10,4 +10,9 @@
|
||||
|
||||
/turf/baseturf_skipover/shuttle
|
||||
name = "Shuttle baseturf skipover"
|
||||
desc = "Acts as the bottom of the shuttle, if this isn't here the shuttle floor is broken through."
|
||||
desc = "Acts as the bottom of the shuttle, if this isn't here the shuttle floor is broken through."
|
||||
|
||||
/turf/baseturf_bottom
|
||||
name = "Z-level baseturf placeholder"
|
||||
desc = "Marker for z-level baseturf, usually resolves to space."
|
||||
baseturfs = /turf/baseturf_bottom
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// This is a list of turf types we dont want to assign to baseturfs unless through initialization or explicitly
|
||||
GLOBAL_LIST_INIT(blacklisted_automated_baseturfs, typecacheof(list(
|
||||
/turf/open/space,
|
||||
/turf/baseturf_bottom
|
||||
)))
|
||||
|
||||
/turf/proc/empty(turf_type=/turf/open/space, baseturf_type, list/ignore_typecache, flags)
|
||||
@@ -56,12 +57,20 @@ GLOBAL_LIST_INIT(blacklisted_automated_baseturfs, typecacheof(list(
|
||||
// Creates a new turf
|
||||
// new_baseturfs can be either a single type or list of types, formated the same as baseturfs. see turf.dm
|
||||
/turf/proc/ChangeTurf(path, list/new_baseturfs, flags)
|
||||
if(!path)
|
||||
return
|
||||
if(path == /turf/open/space/basic)
|
||||
// basic doesn't initialize and this will cause issues
|
||||
// no warning though because this can happen naturaly as a result of it being built on top of
|
||||
path = /turf/open/space
|
||||
switch(path)
|
||||
if(null)
|
||||
return
|
||||
if(/turf/baseturf_bottom)
|
||||
path = SSmapping.level_trait(z, ZTRAIT_BASETURF) || /turf/open/space
|
||||
if (!ispath(path))
|
||||
path = text2path(path)
|
||||
if (!ispath(path))
|
||||
warning("Z-level [z] has invalid baseturf '[SSmapping.level_trait(z, ZTRAIT_BASETURF)]'")
|
||||
path = /turf/open/space
|
||||
if(/turf/open/space/basic)
|
||||
// basic doesn't initialize and this will cause issues
|
||||
// no warning though because this can happen naturaly as a result of it being built on top of
|
||||
path = /turf/open/space
|
||||
if(!GLOB.use_preloader && path == type && !(flags & CHANGETURF_FORCEOP)) // Don't no-op if the map loader requires it to be reconstructed
|
||||
return src
|
||||
if(flags & CHANGETURF_SKIP)
|
||||
@@ -128,16 +137,15 @@ GLOBAL_LIST_INIT(blacklisted_automated_baseturfs, typecacheof(list(
|
||||
/turf/open/ChangeTurf(path, list/new_baseturfs, flags)
|
||||
if ((flags & CHANGETURF_INHERIT_AIR) && ispath(path, /turf/open))
|
||||
SSair.remove_from_active(src)
|
||||
var/stashed_air = air
|
||||
air = null // so that it doesn't get deleted
|
||||
var/datum/gas_mixture/stashed_air = new()
|
||||
stashed_air.copy_from(air)
|
||||
. = ..()
|
||||
if (!. || . == src) // changeturf failed or didn't do anything
|
||||
air = stashed_air
|
||||
if (!.) // changeturf failed or didn't do anything
|
||||
QDEL_NULL(stashed_air)
|
||||
return
|
||||
var/turf/open/newTurf = .
|
||||
if (!istype(newTurf.air, /datum/gas_mixture/immutable/space))
|
||||
QDEL_NULL(newTurf.air)
|
||||
newTurf.air = stashed_air
|
||||
newTurf.air.copy_from(stashed_air)
|
||||
QDEL_NULL(stashed_air)
|
||||
SSair.add_to_active(newTurf)
|
||||
else
|
||||
if(ispath(path,/turf/closed))
|
||||
@@ -215,7 +223,7 @@ GLOBAL_LIST_INIT(blacklisted_automated_baseturfs, typecacheof(list(
|
||||
newT.assemble_baseturfs(initial(fake_turf_type.baseturfs)) // The baseturfs list is created like roundstart
|
||||
if(!length(newT.baseturfs))
|
||||
newT.baseturfs = list(baseturfs)
|
||||
newT.baseturfs -= newT.baseturfs & GLOB.blacklisted_automated_baseturfs
|
||||
newT.baseturfs -= GLOB.blacklisted_automated_baseturfs
|
||||
newT.baseturfs.Insert(1, old_baseturfs) // The old baseturfs are put underneath
|
||||
return newT
|
||||
if(!length(baseturfs))
|
||||
@@ -315,5 +323,5 @@ GLOBAL_LIST_INIT(blacklisted_automated_baseturfs, typecacheof(list(
|
||||
SSair.add_to_active(src)
|
||||
|
||||
/turf/proc/ReplaceWithLattice()
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
new /obj/structure/lattice(locate(x, y, z))
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
icon = 'icons/turf/walls.dmi'
|
||||
explosion_block = 50
|
||||
|
||||
/turf/closed/indestructible/TerraformTurf(path, defer_change = FALSE, ignore_air = FALSE)
|
||||
/turf/closed/indestructible/TerraformTurf(path, new_baseturf, flags, defer_change = FALSE, ignore_air = FALSE)
|
||||
return
|
||||
|
||||
/turf/closed/indestructible/acid_act(acidpwr, acid_volume, acid_id)
|
||||
|
||||
@@ -58,7 +58,7 @@
|
||||
/turf/open/indestructible/singularity_act()
|
||||
return
|
||||
|
||||
/turf/open/indestructible/TerraformTurf(path, defer_change = FALSE, ignore_air = FALSE)
|
||||
/turf/open/indestructible/TerraformTurf(path, new_baseturf, flags, defer_change = FALSE, ignore_air = FALSE)
|
||||
return
|
||||
|
||||
/turf/open/indestructible/sound
|
||||
|
||||
@@ -106,7 +106,7 @@
|
||||
qdel(L)
|
||||
playsound(src, 'sound/weapons/genhit.ogg', 50, 1)
|
||||
to_chat(user, "<span class='notice'>You build a floor.</span>")
|
||||
PlaceOnTop(/turf/open/floor/plating)
|
||||
PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need one floor tile to build a floor!</span>")
|
||||
else
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
switch(passed_mode)
|
||||
if(RCD_FLOORWALL)
|
||||
to_chat(user, "<span class='notice'>You build a floor.</span>")
|
||||
PlaceOnTop(/turf/open/floor/plating)
|
||||
PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
@@ -70,7 +70,7 @@
|
||||
playsound(src, 'sound/weapons/genhit.ogg', 50, 1)
|
||||
to_chat(user, "<span class='notice'>You build a floor.</span>")
|
||||
// Create a floor, which has this chasm underneath it
|
||||
PlaceOnTop(/turf/open/floor/plating)
|
||||
PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need one floor tile to build a floor!</span>")
|
||||
else
|
||||
|
||||
@@ -62,29 +62,29 @@
|
||||
if(severity != 1 && shielded && target != src)
|
||||
return
|
||||
if(target == src)
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
return
|
||||
if(target != null)
|
||||
severity = 3
|
||||
|
||||
switch(severity)
|
||||
if(1)
|
||||
ScrapeAway(2)
|
||||
ScrapeAway(2, flags = CHANGETURF_INHERIT_AIR)
|
||||
if(2)
|
||||
switch(pick(1,2;75,3))
|
||||
if(1)
|
||||
if(!length(baseturfs) || !ispath(baseturfs[baseturfs.len-1], /turf/open/floor))
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
ReplaceWithLattice()
|
||||
else
|
||||
ScrapeAway(2)
|
||||
ScrapeAway(2, flags = CHANGETURF_INHERIT_AIR)
|
||||
if(prob(33))
|
||||
new /obj/item/stack/sheet/metal(src)
|
||||
if(2)
|
||||
ScrapeAway(2)
|
||||
ScrapeAway(2, flags = CHANGETURF_INHERIT_AIR)
|
||||
if(3)
|
||||
if(prob(80))
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
else
|
||||
break_tile()
|
||||
hotspot_expose(1000,CELL_VOLUME)
|
||||
@@ -135,7 +135,7 @@
|
||||
burnt = 1
|
||||
|
||||
/turf/open/floor/proc/make_plating()
|
||||
return ScrapeAway()
|
||||
return ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
|
||||
/turf/open/floor/ChangeTurf(path, new_baseturf, flags)
|
||||
if(!isfloorturf(src))
|
||||
@@ -213,15 +213,15 @@
|
||||
/turf/open/floor/narsie_act(force, ignore_mobs, probability = 20)
|
||||
. = ..()
|
||||
if(.)
|
||||
ChangeTurf(/turf/open/floor/engine/cult)
|
||||
ChangeTurf(/turf/open/floor/engine/cult, flags = CHANGETURF_INHERIT_AIR)
|
||||
|
||||
/turf/open/floor/ratvar_act(force, ignore_mobs)
|
||||
. = ..()
|
||||
if(.)
|
||||
ChangeTurf(/turf/open/floor/clockwork)
|
||||
ChangeTurf(/turf/open/floor/clockwork, flags = CHANGETURF_INHERIT_AIR)
|
||||
|
||||
/turf/open/floor/acid_melt()
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
|
||||
/turf/open/floor/rcd_vals(mob/user, obj/item/construction/rcd/the_rcd)
|
||||
switch(the_rcd.mode)
|
||||
@@ -267,7 +267,7 @@
|
||||
A.autoclose = TRUE
|
||||
return TRUE
|
||||
if(RCD_DECONSTRUCT)
|
||||
if(ScrapeAway() == src)
|
||||
if(ScrapeAway(flags = CHANGETURF_INHERIT_AIR) == src)
|
||||
return FALSE
|
||||
to_chat(user, "<span class='notice'>You deconstruct [src].</span>")
|
||||
return TRUE
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
name = "plating"
|
||||
icon_state = "plating"
|
||||
intact = FALSE
|
||||
baseturfs = /turf/open/space
|
||||
baseturfs = /turf/baseturf_bottom
|
||||
footstep = FOOTSTEP_PLATING
|
||||
barefootstep = FOOTSTEP_HARD_BAREFOOT
|
||||
clawfootstep = FOOTSTEP_HARD_CLAW
|
||||
@@ -61,7 +61,7 @@
|
||||
to_chat(user, "<span class='notice'>You begin reinforcing the floor...</span>")
|
||||
if(do_after(user, 30, target = src))
|
||||
if (R.get_amount() >= 2 && !istype(src, /turf/open/floor/engine))
|
||||
PlaceOnTop(/turf/open/floor/engine)
|
||||
PlaceOnTop(/turf/open/floor/engine, flags = CHANGETURF_INHERIT_AIR)
|
||||
playsound(src, 'sound/items/deconstruct.ogg', 80, 1)
|
||||
R.use(2)
|
||||
to_chat(user, "<span class='notice'>You reinforce the floor.</span>")
|
||||
@@ -76,7 +76,7 @@
|
||||
var/obj/item/stack/tile/W = C
|
||||
if(!W.use(1))
|
||||
return
|
||||
var/turf/open/floor/T = PlaceOnTop(W.turf_type)
|
||||
var/turf/open/floor/T = PlaceOnTop(W.turf_type, flags = CHANGETURF_INHERIT_AIR)
|
||||
if(istype(W, /obj/item/stack/tile/light)) //TODO: get rid of this ugly check somehow
|
||||
var/obj/item/stack/tile/light/L = W
|
||||
var/turf/open/floor/light/F = T
|
||||
@@ -117,7 +117,7 @@
|
||||
qdel(L)
|
||||
to_chat(user, "<span class='notice'>You reinforce the foamed plating with tiling.</span>")
|
||||
playsound(src, 'sound/weapons/Genhit.ogg', 50, TRUE)
|
||||
ChangeTurf(/turf/open/floor/plating)
|
||||
ChangeTurf(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
|
||||
else
|
||||
playsound(src, 'sound/weapons/tap.ogg', 100, TRUE) //The attack sound is muffled by the foam itself
|
||||
user.changeNext_move(CLICK_CD_MELEE)
|
||||
@@ -125,7 +125,7 @@
|
||||
if(prob(I.force * 20 - 25))
|
||||
user.visible_message("<span class='danger'>[user] smashes through [src]!</span>", \
|
||||
"<span class='danger'>You smash through [src] with [I]!</span>")
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
else
|
||||
to_chat(user, "<span class='danger'>You hit [src], to no effect!</span>")
|
||||
|
||||
@@ -136,13 +136,13 @@
|
||||
/turf/open/floor/plating/foam/rcd_act(mob/user, obj/item/construction/rcd/the_rcd, passed_mode)
|
||||
if(passed_mode == RCD_FLOORWALL)
|
||||
to_chat(user, "<span class='notice'>You build a floor.</span>")
|
||||
ChangeTurf(/turf/open/floor/plating)
|
||||
ChangeTurf(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/turf/open/floor/plating/foam/ex_act()
|
||||
..()
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
|
||||
/turf/open/floor/plating/foam/tool_act(mob/living/user, obj/item/I, tool_type)
|
||||
return
|
||||
|
||||
@@ -76,11 +76,6 @@
|
||||
for(var/obj/item/stack/ore/O in src)
|
||||
SEND_SIGNAL(W, COMSIG_PARENT_ATTACKBY, O)
|
||||
|
||||
/turf/open/floor/plating/asteroid/singularity_act()
|
||||
if(is_planet_level(z))
|
||||
return ..()
|
||||
ScrapeAway()
|
||||
|
||||
/turf/open/floor/plating/asteroid/ex_act(severity, target)
|
||||
. = SEND_SIGNAL(src, COMSIG_ATOM_EX_ACT, severity, target)
|
||||
contents_explosion(severity, target)
|
||||
@@ -132,6 +127,7 @@
|
||||
|
||||
/turf/open/floor/plating/asteroid/airless
|
||||
initial_gas_mix = AIRLESS_ATMOS
|
||||
baseturfs = /turf/open/floor/plating/asteroid/airless
|
||||
turf_type = /turf/open/floor/plating/asteroid/airless
|
||||
|
||||
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
return TRUE
|
||||
if(floor_tile)
|
||||
new floor_tile(src, 2)
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
return TRUE
|
||||
|
||||
/turf/open/floor/engine/acid_act(acidpwr, acid_volume)
|
||||
@@ -56,23 +56,23 @@
|
||||
if(severity != 1 && shielded && target != src)
|
||||
return
|
||||
if(target == src)
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
return
|
||||
switch(severity)
|
||||
if(1)
|
||||
if(prob(80))
|
||||
if(!length(baseturfs) || !ispath(baseturfs[baseturfs.len-1], /turf/open/floor))
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
ReplaceWithLattice()
|
||||
else
|
||||
ScrapeAway(2)
|
||||
ScrapeAway(2, flags = CHANGETURF_INHERIT_AIR)
|
||||
else if(prob(50))
|
||||
ScrapeAway(2)
|
||||
ScrapeAway(2, flags = CHANGETURF_INHERIT_AIR)
|
||||
else
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
if(2)
|
||||
if(prob(50))
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
|
||||
/turf/open/floor/engine/singularity_pull(S, current_size)
|
||||
..()
|
||||
|
||||
@@ -54,7 +54,7 @@
|
||||
switch(passed_mode)
|
||||
if(RCD_FLOORWALL)
|
||||
to_chat(user, "<span class='notice'>You build a floor.</span>")
|
||||
PlaceOnTop(/turf/open/floor/plating)
|
||||
PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
|
||||
@@ -125,7 +125,7 @@
|
||||
qdel(L)
|
||||
playsound(src, 'sound/weapons/genhit.ogg', 50, 1)
|
||||
to_chat(user, "<span class='notice'>You build a floor.</span>")
|
||||
PlaceOnTop(/turf/open/floor/plating)
|
||||
PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need one floor tile to build a floor!</span>")
|
||||
else
|
||||
@@ -212,7 +212,7 @@
|
||||
switch(passed_mode)
|
||||
if(RCD_FLOORWALL)
|
||||
to_chat(user, "<span class='notice'>You build a floor.</span>")
|
||||
PlaceOnTop(/turf/open/floor/plating)
|
||||
PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
// A list will be created in initialization that figures out the baseturf's baseturf etc.
|
||||
// In the case of a list it is sorted from bottom layer to top.
|
||||
// This shouldn't be modified directly, use the helper procs.
|
||||
var/list/baseturfs = /turf/open/space
|
||||
var/list/baseturfs = /turf/baseturf_bottom
|
||||
|
||||
var/temperature = T20C
|
||||
var/to_be_destroyed = 0 //Used for fire, if a melting temperature was reached, it will be destroyed
|
||||
@@ -391,7 +391,7 @@
|
||||
continue
|
||||
if(O.invisibility == INVISIBILITY_MAXIMUM)
|
||||
O.singularity_act()
|
||||
ScrapeAway()
|
||||
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
return(2)
|
||||
|
||||
/turf/proc/can_have_cabling()
|
||||
@@ -564,4 +564,4 @@
|
||||
//Whatever happens after high temperature fire dies out or thermite reaction works.
|
||||
//Should return new turf
|
||||
/turf/proc/Melt()
|
||||
return ScrapeAway()
|
||||
return ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
|
||||
@@ -108,6 +108,7 @@ GLOBAL_VAR(restart_counter)
|
||||
GLOB.world_href_log = "[GLOB.log_directory]/hrefs.log"
|
||||
GLOB.sql_error_log = "[GLOB.log_directory]/sql.log"
|
||||
GLOB.world_qdel_log = "[GLOB.log_directory]/qdel.log"
|
||||
GLOB.world_map_error_log = "[GLOB.log_directory]/map_errors.log"
|
||||
GLOB.world_runtime_log = "[GLOB.log_directory]/runtime.log"
|
||||
GLOB.query_debug_log = "[GLOB.log_directory]/query_debug.log"
|
||||
GLOB.world_job_debug_log = "[GLOB.log_directory]/job_debug.log"
|
||||
|
||||
@@ -693,7 +693,7 @@
|
||||
var/prev_dynamic_voting = CONFIG_GET(flag/dynamic_voting)
|
||||
CONFIG_SET(flag/dynamic_voting,!prev_dynamic_voting)
|
||||
if (!prev_dynamic_voting)
|
||||
to_chat(world, "<B>Vote is now between extended and dynamic chaos.</B>")
|
||||
to_chat(world, "<B>Vote is now a ranked choice of dynamic storytellers.</B>")
|
||||
else
|
||||
to_chat(world, "<B>Vote is now between extended and secret.</B>")
|
||||
log_admin("[key_name(usr)] [prev_dynamic_voting ? "disabled" : "enabled"] dynamic voting.")
|
||||
|
||||
@@ -35,6 +35,9 @@ GLOBAL_LIST_INIT(admin_verbs_debug_mapping, list(
|
||||
/client/proc/cmd_admin_grantfullaccess,
|
||||
/client/proc/cmd_admin_areatest_all,
|
||||
/client/proc/cmd_admin_areatest_station,
|
||||
#ifdef TESTING
|
||||
/client/proc/see_dirty_varedits,
|
||||
#endif
|
||||
/client/proc/cmd_admin_test_atmos_controllers,
|
||||
/client/proc/cmd_admin_rejuvenate,
|
||||
/datum/admins/proc/show_traitor_panel,
|
||||
@@ -84,8 +87,24 @@ GLOBAL_PROTECT(admin_verbs_debug_mapping)
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Show Camera Range") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Show Camera Range")
|
||||
|
||||
#ifdef TESTING
|
||||
GLOBAL_LIST_EMPTY(dirty_vars)
|
||||
|
||||
|
||||
/client/proc/see_dirty_varedits()
|
||||
set category = "Mapping"
|
||||
set name = "Dirty Varedits"
|
||||
|
||||
var/list/dat = list()
|
||||
dat += "<h3>Abandon all hope ye who enter here</h3><br><br>"
|
||||
for(var/thing in GLOB.dirty_vars)
|
||||
dat += "[thing]<br>"
|
||||
CHECK_TICK
|
||||
var/datum/browser/popup = new(usr, "dirty_vars", "Dirty Varedits", 900, 750)
|
||||
popup.set_content(dat.Join())
|
||||
popup.open()
|
||||
#endif
|
||||
|
||||
/client/proc/sec_camera_report()
|
||||
set category = "Mapping"
|
||||
set name = "Camera Report"
|
||||
|
||||
@@ -139,7 +139,7 @@
|
||||
var/new_thing_type = fabrication_values["new_obj_type"]
|
||||
if(isturf(target)) //if our target is a turf, we're just going to ChangeTurf it and assume it'll work out.
|
||||
var/turf/T = target
|
||||
T.ChangeTurf(new_thing_type)
|
||||
T.ChangeTurf(new_thing_type, flags = CHANGETURF_INHERIT_AIR)
|
||||
else
|
||||
if(new_thing_type)
|
||||
if(fabrication_values["dir_in_new"])
|
||||
|
||||
@@ -59,7 +59,7 @@
|
||||
if(anchored)
|
||||
T.PlaceOnTop(/turf/closed/wall/clockwork)
|
||||
else
|
||||
T.PlaceOnTop(/turf/open/floor/clockwork)
|
||||
T.PlaceOnTop(/turf/open/floor/clockwork, flags = CHANGETURF_INHERIT_AIR)
|
||||
new /obj/structure/falsewall/brass(T)
|
||||
qdel(src)
|
||||
else
|
||||
|
||||
@@ -239,9 +239,9 @@
|
||||
var/turf/T = safepick(validturfs)
|
||||
if(T)
|
||||
if(istype(T, /turf/open/floor/plating))
|
||||
T.PlaceOnTop(/turf/open/floor/engine/cult)
|
||||
T.PlaceOnTop(/turf/open/floor/engine/cult, flags = CHANGETURF_INHERIT_AIR)
|
||||
else
|
||||
T.ChangeTurf(/turf/open/floor/engine/cult)
|
||||
T.ChangeTurf(/turf/open/floor/engine/cult, flags = CHANGETURF_INHERIT_AIR)
|
||||
else
|
||||
var/turf/open/floor/engine/cult/F = safepick(cultturfs)
|
||||
if(F)
|
||||
|
||||
@@ -76,9 +76,10 @@ GLOBAL_VAR_INIT(war_declared, FALSE)
|
||||
CONFIG_SET(number/shuttle_refuel_delay, max(CONFIG_GET(number/shuttle_refuel_delay), CHALLENGE_SHUTTLE_DELAY))
|
||||
if(istype(SSticker.mode, /datum/game_mode/dynamic))
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
var/threat_spent = CONFIG_GET(number/dynamic_warops_cost)
|
||||
mode.spend_threat(threat_spent)
|
||||
mode.log_threat("Nuke ops spent [threat_spent] on war ops.")
|
||||
if(!(mode.storyteller.flags & WAROPS_ALWAYS_ALLOWED))
|
||||
var/threat_spent = CONFIG_GET(number/dynamic_warops_cost)
|
||||
mode.spend_threat(threat_spent)
|
||||
mode.log_threat("Nuke ops spent [threat_spent] on war ops.")
|
||||
SSblackbox.record_feedback("amount", "nuclear_challenge_mode", 1)
|
||||
|
||||
qdel(src)
|
||||
@@ -101,12 +102,13 @@ GLOBAL_VAR_INIT(war_declared, FALSE)
|
||||
return FALSE
|
||||
if(istype(SSticker.mode, /datum/game_mode/dynamic))
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
if(mode.threat_level < CONFIG_GET(number/dynamic_warops_requirement))
|
||||
to_chat(user, "Due to the dynamic space in which the station resides, you are too deep into Nanotrasen territory to reasonably go loud.")
|
||||
return FALSE
|
||||
else if(mode.threat < CONFIG_GET(number/dynamic_warops_cost))
|
||||
to_chat(user, "Due to recent threats on the station, Nanotrasen is looking too closely for a war declaration to be wise.")
|
||||
return FALSE
|
||||
if(!(mode.storyteller.flags & WAROPS_ALWAYS_ALLOWED))
|
||||
if(mode.threat_level < CONFIG_GET(number/dynamic_warops_requirement))
|
||||
to_chat(user, "Due to the dynamic space in which the station resides, you are too deep into Nanotrasen territory to reasonably go loud.")
|
||||
return FALSE
|
||||
else if(mode.threat < CONFIG_GET(number/dynamic_warops_cost))
|
||||
to_chat(user, "Due to recent threats on the station, Nanotrasen is looking too closely for a war declaration to be wise.")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/item/nuclear_challenge/clownops
|
||||
|
||||
@@ -80,6 +80,8 @@
|
||||
if(istype(SSticker.mode,/datum/game_mode/dynamic))
|
||||
mode = SSticker.mode
|
||||
is_dynamic = TRUE
|
||||
if(mode.storyteller.flags & NO_ASSASSIN)
|
||||
is_hijacker = FALSE
|
||||
if(GLOB.joined_player_list.len>=GLOB.dynamic_high_pop_limit)
|
||||
is_hijacker = (prob(10) && mode.threat_level > CONFIG_GET(number/dynamic_hijack_high_population_requirement))
|
||||
else
|
||||
@@ -180,7 +182,7 @@
|
||||
destroy_objective.owner = owner
|
||||
destroy_objective.find_target()
|
||||
add_objective(destroy_objective)
|
||||
else if(prob(30))
|
||||
else if(prob(30) || (mode.storyteller.flags & NO_ASSASSIN))
|
||||
var/datum/objective/maroon/maroon_objective = new
|
||||
maroon_objective.owner = owner
|
||||
maroon_objective.find_target()
|
||||
|
||||
@@ -57,10 +57,10 @@
|
||||
if(item.parent)
|
||||
var/static/pipenetwarnings = 10
|
||||
if(pipenetwarnings > 0)
|
||||
warning("build_pipeline(): [item.type] added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) Nearby: ([item.x], [item.y], [item.z])")
|
||||
log_mapping("build_pipeline(): [item.type] added to a pipenet while still having one. (pipes leading to the same spot stacking in one turf) Nearby: ([item.x], [item.y], [item.z]).")
|
||||
pipenetwarnings -= 1
|
||||
if(pipenetwarnings == 0)
|
||||
warning("build_pipeline(): further messages about pipenets will be suppressed")
|
||||
log_mapping("build_pipeline(): further messages about pipenets will be suppressed")
|
||||
members += item
|
||||
possible_expansions += item
|
||||
|
||||
|
||||
@@ -56,7 +56,7 @@
|
||||
pixel_y = (new_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_Y
|
||||
|
||||
/obj/machinery/meter/process_atmos()
|
||||
if(!target)
|
||||
if(!(target?.flags_1 & INITIALIZED_1))
|
||||
icon_state = "meterX"
|
||||
return 0
|
||||
|
||||
|
||||
@@ -22,9 +22,9 @@
|
||||
if(istype(object,/turf) && left_click && !alt_click && !ctrl_click)
|
||||
var/turf/T = object
|
||||
if(isspaceturf(object))
|
||||
T.PlaceOnTop(/turf/open/floor/plating)
|
||||
T.PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
|
||||
else if(isplatingturf(object))
|
||||
T.PlaceOnTop(/turf/open/floor/plasteel)
|
||||
T.PlaceOnTop(/turf/open/floor/plasteel, flags = CHANGETURF_INHERIT_AIR)
|
||||
else if(isfloorturf(object))
|
||||
T.PlaceOnTop(/turf/closed/wall)
|
||||
else if(iswallturf(object))
|
||||
@@ -35,7 +35,7 @@
|
||||
log_admin("Build Mode: [key_name(c)] deleted [object] at [AREACOORD(object)]")
|
||||
if(isturf(object))
|
||||
var/turf/T = object
|
||||
T.ScrapeAway()
|
||||
T.ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
else if(isobj(object))
|
||||
qdel(object)
|
||||
return
|
||||
|
||||
@@ -21,6 +21,10 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
var/last_ip
|
||||
var/last_id
|
||||
|
||||
var/icon/custom_holoform_icon
|
||||
var/list/cached_holoform_icons
|
||||
var/last_custom_holoform = 0
|
||||
|
||||
//Cooldowns for saving/loading. These are four are all separate due to loading code calling these one after another
|
||||
var/saveprefcooldown
|
||||
var/loadprefcooldown
|
||||
@@ -2422,3 +2426,11 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
return
|
||||
else
|
||||
custom_names[name_id] = sanitized_name
|
||||
|
||||
/datum/preferences/proc/get_filtered_holoform(filter_type)
|
||||
if(!custom_holoform_icon)
|
||||
return
|
||||
LAZYINITLIST(cached_holoform_icons)
|
||||
if(!cached_holoform_icons[filter_type])
|
||||
cached_holoform_icons[filter_type] = process_holoform_icon_filter(custom_holoform_icon, filter_type)
|
||||
return cached_holoform_icons[filter_type]
|
||||
|
||||
@@ -57,7 +57,6 @@
|
||||
//No idea what this is but eh -tori
|
||||
var/force_alternate_icon = FALSE
|
||||
|
||||
|
||||
/obj/item/clothing/Initialize()
|
||||
. = ..()
|
||||
if(CHECK_BITFIELD(clothing_flags, VOICEBOX_TOGGLABLE))
|
||||
|
||||
@@ -59,9 +59,7 @@
|
||||
return
|
||||
var/area/AS = get_area(src)
|
||||
if(istype(AS, /area/holodeck))
|
||||
log_world("### MAPPING ERROR")
|
||||
log_world("Holodeck computer cannot be in a holodeck.")
|
||||
log_world("This would cause circular power dependency.")
|
||||
log_mapping("Holodeck computer cannot be in a holodeck, This would cause circular power dependency.")
|
||||
qdel(src)
|
||||
return
|
||||
else
|
||||
|
||||
@@ -70,7 +70,7 @@
|
||||
//initialize things that are normally initialized after map load
|
||||
parsed.initTemplateBounds()
|
||||
smooth_zlevel(world.maxz)
|
||||
log_game("Z-level [name] loaded at at [x],[y],[world.maxz]")
|
||||
log_game("Z-level [name] loaded at [x],[y],[world.maxz]")
|
||||
|
||||
return level
|
||||
|
||||
@@ -84,6 +84,13 @@
|
||||
if(T.y+height > world.maxy)
|
||||
return
|
||||
|
||||
var/list/border = block(locate(max(T.x-1, 1), max(T.y-1, 1), T.z),
|
||||
locate(min(T.x+width+1, world.maxx), min(T.y+height+1, world.maxy), T.z))
|
||||
for(var/L in border)
|
||||
var/turf/turf_to_disable = L
|
||||
SSair.remove_from_active(turf_to_disable) //stop processing turfs along the border to prevent runtimes, we return it in initTemplateBounds()
|
||||
turf_to_disable.atmos_adjacent_turfs?.Cut()
|
||||
|
||||
// Accept cached maps, but don't save them automatically - we don't want
|
||||
// ruins clogging up memory for the whole round.
|
||||
var/datum/parsed_map/parsed = cached_map || new(file(mappath))
|
||||
@@ -100,7 +107,7 @@
|
||||
//initialize things that are normally initialized after map load
|
||||
parsed.initTemplateBounds()
|
||||
|
||||
log_game("[name] loaded at at [T.x],[T.y],[T.z]")
|
||||
log_game("[name] loaded at [T.x],[T.y],[T.z]")
|
||||
return bounds
|
||||
|
||||
/datum/map_template/proc/get_affected_turfs(turf/T, centered = FALSE)
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
|
||||
/obj/effect/baseturf_helper/LateInitialize()
|
||||
if(!baseturf_to_replace)
|
||||
baseturf_to_replace = typecacheof(/turf/open/space)
|
||||
baseturf_to_replace = typecacheof(list(/turf/open/space,/turf/baseturf_bottom))
|
||||
else if(!length(baseturf_to_replace))
|
||||
baseturf_to_replace = list(baseturf_to_replace = TRUE)
|
||||
else if(baseturf_to_replace[baseturf_to_replace[1]] != TRUE) // It's not associative
|
||||
@@ -45,7 +45,6 @@
|
||||
thing.PlaceOnBottom(null, baseturf)
|
||||
else if(baseturf_to_replace[thing.baseturfs])
|
||||
thing.assemble_baseturfs(baseturf)
|
||||
return
|
||||
else
|
||||
thing.PlaceOnBottom(null, baseturf)
|
||||
|
||||
@@ -107,16 +106,16 @@
|
||||
/obj/effect/mapping_helpers/airlock/cyclelink_helper/Initialize(mapload)
|
||||
. = ..()
|
||||
if(!mapload)
|
||||
log_world("### MAP WARNING, [src] spawned outside of mapload!")
|
||||
log_mapping("[src] spawned outside of mapload!")
|
||||
return
|
||||
var/obj/machinery/door/airlock/airlock = locate(/obj/machinery/door/airlock) in loc
|
||||
if(airlock)
|
||||
if(airlock.cyclelinkeddir)
|
||||
log_world("### MAP WARNING, [src] at [AREACOORD(src)] tried to set [airlock] cyclelinkeddir, but it's already set!")
|
||||
log_mapping("[src] at [AREACOORD(src)] tried to set [airlock] cyclelinkeddir, but it's already set!")
|
||||
else
|
||||
airlock.cyclelinkeddir = dir
|
||||
else
|
||||
log_world("### MAP WARNING, [src] failed to find an airlock at [AREACOORD(src)]")
|
||||
log_mapping("[src] failed to find an airlock at [AREACOORD(src)]")
|
||||
|
||||
|
||||
/obj/effect/mapping_helpers/airlock/locked
|
||||
@@ -126,16 +125,16 @@
|
||||
/obj/effect/mapping_helpers/airlock/locked/Initialize(mapload)
|
||||
. = ..()
|
||||
if(!mapload)
|
||||
log_world("### MAP WARNING, [src] spawned outside of mapload!")
|
||||
log_mapping("[src] spawned outside of mapload!")
|
||||
return
|
||||
var/obj/machinery/door/airlock/airlock = locate(/obj/machinery/door/airlock) in loc
|
||||
if(airlock)
|
||||
if(airlock.locked)
|
||||
log_world("### MAP WARNING, [src] at [AREACOORD(src)] tried to bolt [airlock] but it's already locked!")
|
||||
log_mapping("[src] at [AREACOORD(src)] tried to bolt [airlock] but it's already locked!")
|
||||
else
|
||||
airlock.locked = TRUE
|
||||
else
|
||||
log_world("### MAP WARNING, [src] failed to find an airlock at [AREACOORD(src)]")
|
||||
log_mapping("[src] failed to find an airlock at [AREACOORD(src)]")
|
||||
|
||||
/obj/effect/mapping_helpers/airlock/unres
|
||||
name = "airlock unresctricted side helper"
|
||||
@@ -144,13 +143,13 @@
|
||||
/obj/effect/mapping_helpers/airlock/unres/Initialize(mapload)
|
||||
. = ..()
|
||||
if(!mapload)
|
||||
log_world("### MAP WARNING, [src] spawned outside of mapload!")
|
||||
log_mapping("[src] spawned outside of mapload!")
|
||||
return
|
||||
var/obj/machinery/door/airlock/airlock = locate(/obj/machinery/door/airlock) in loc
|
||||
if(airlock)
|
||||
airlock.unres_sides ^= dir
|
||||
else
|
||||
log_world("### MAP WARNING, [src] failed to find an airlock at [AREACOORD(src)]")
|
||||
log_mapping("[src] failed to find an airlock at [AREACOORD(src)]")
|
||||
|
||||
|
||||
//needs to do its thing before spawn_rivers() is called
|
||||
@@ -164,17 +163,6 @@ INITIALIZE_IMMEDIATE(/obj/effect/mapping_helpers/no_lava)
|
||||
var/turf/T = get_turf(src)
|
||||
T.flags_1 |= NO_LAVA_GEN_1
|
||||
|
||||
/// Adds the map it is on to the z_is_planet list
|
||||
/obj/effect/mapping_helpers/planet_z
|
||||
name = "planet z helper"
|
||||
layer = POINT_LAYER
|
||||
|
||||
/obj/effect/mapping_helpers/planet_z/Initialize()
|
||||
. = ..()
|
||||
var/datum/space_level/S = SSmapping.get_level(z)
|
||||
S.traits[ZTRAIT_PLANET] = TRUE
|
||||
|
||||
|
||||
//This helper applies components to things on the map directly.
|
||||
/obj/effect/mapping_helpers/component_injector
|
||||
name = "Component Injector"
|
||||
|
||||
@@ -8,18 +8,26 @@ GLOBAL_DATUM_INIT(_preloader, /datum/map_preloader, new)
|
||||
var/list/attributes
|
||||
var/target_path
|
||||
|
||||
/datum/map_preloader/proc/setup(list/the_attributes, path)
|
||||
/world/proc/preloader_setup(list/the_attributes, path)
|
||||
if(the_attributes.len)
|
||||
GLOB.use_preloader = TRUE
|
||||
attributes = the_attributes
|
||||
target_path = path
|
||||
var/datum/map_preloader/preloader_local = GLOB._preloader
|
||||
preloader_local.attributes = the_attributes
|
||||
preloader_local.target_path = path
|
||||
|
||||
/datum/map_preloader/proc/load(atom/what)
|
||||
/world/proc/preloader_load(atom/what)
|
||||
GLOB.use_preloader = FALSE
|
||||
for(var/attribute in attributes)
|
||||
var/value = attributes[attribute]
|
||||
var/datum/map_preloader/preloader_local = GLOB._preloader
|
||||
for(var/attribute in preloader_local.attributes)
|
||||
var/value = preloader_local.attributes[attribute]
|
||||
if(islist(value))
|
||||
value = deepCopyList(value)
|
||||
#ifdef TESTING
|
||||
if(what.vars[attribute] == value)
|
||||
var/message = "<font color=green>[what.type]</font> at [AREACOORD(what)] - <b>VAR:</b> <font color=red>[attribute] = [isnull(value) ? "null" : (isnum(value) ? value : "\"[value]\"")]</font>"
|
||||
log_mapping("DIRTY VAR: [message]")
|
||||
GLOB.dirty_vars += message
|
||||
#endif
|
||||
what.vars[attribute] = value
|
||||
|
||||
/area/template_noop
|
||||
|
||||
@@ -306,8 +306,8 @@
|
||||
//first instance the /area and remove it from the members list
|
||||
index = members.len
|
||||
if(members[index] != /area/template_noop)
|
||||
GLOB._preloader.setup(members_attributes[index])//preloader for assigning set variables on atom creation
|
||||
var/atype = members[index]
|
||||
world.preloader_setup(members_attributes[index], atype)//preloader for assigning set variables on atom creation
|
||||
var/atom/instance = areaCache[atype]
|
||||
if (!instance)
|
||||
instance = GLOB.areas_by_type[atype]
|
||||
@@ -318,7 +318,7 @@
|
||||
instance.contents.Add(crds)
|
||||
|
||||
if(GLOB.use_preloader && instance)
|
||||
GLOB._preloader.load(instance)
|
||||
world.preloader_load(instance)
|
||||
|
||||
//then instance the /turf and, if multiple tiles are presents, simulates the DMM underlays piling effect
|
||||
|
||||
@@ -354,7 +354,7 @@
|
||||
|
||||
//Instance an atom at (x,y,z) and gives it the variables in attributes
|
||||
/datum/parsed_map/proc/instance_atom(path,list/attributes, turf/crds, no_changeturf, placeOnTop)
|
||||
GLOB._preloader.setup(attributes, path)
|
||||
world.preloader_setup(attributes, path)
|
||||
|
||||
if(crds)
|
||||
if(ispath(path, /turf))
|
||||
@@ -368,7 +368,7 @@
|
||||
. = create_atom(path, crds)//first preloader pass
|
||||
|
||||
if(GLOB.use_preloader && .)//second preloader pass, for those atoms that don't ..() in New()
|
||||
GLOB._preloader.load(.)
|
||||
world.preloader_load(.)
|
||||
|
||||
//custom CHECK_TICK here because we don't want things created while we're sleeping to not initialize
|
||||
if(TICK_CHECK)
|
||||
|
||||
@@ -926,7 +926,7 @@
|
||||
timer = world.time + create_delay + 1
|
||||
if(do_after(user, create_delay, target = T))
|
||||
var/old_name = T.name
|
||||
if(T.TerraformTurf(turf_type))
|
||||
if(T.TerraformTurf(turf_type, flags = CHANGETURF_INHERIT_AIR))
|
||||
user.visible_message("<span class='danger'>[user] turns \the [old_name] into [transform_string]!</span>")
|
||||
message_admins("[ADMIN_LOOKUPFLW(user)] fired the lava staff at [ADMIN_VERBOSEJMP(T)]")
|
||||
log_game("[key_name(user)] fired the lava staff at [AREACOORD(T)].")
|
||||
@@ -937,7 +937,7 @@
|
||||
qdel(L)
|
||||
else
|
||||
var/old_name = T.name
|
||||
if(T.TerraformTurf(reset_turf_type))
|
||||
if(T.TerraformTurf(reset_turf_type, flags = CHANGETURF_INHERIT_AIR))
|
||||
user.visible_message("<span class='danger'>[user] turns \the [old_name] into [reset_string]!</span>")
|
||||
timer = world.time + reset_cooldown
|
||||
playsound(T,'sound/magic/fireball.ogg', 200, 1)
|
||||
|
||||
@@ -27,12 +27,7 @@
|
||||
|
||||
/datum/preferences/proc/update_preview_icon(equip_job = TRUE)
|
||||
// Determine what job is marked as 'High' priority, and dress them up as such.
|
||||
var/datum/job/previewJob
|
||||
var/highest_pref = 0
|
||||
for(var/job in job_preferences)
|
||||
if(job_preferences["[job]"] > highest_pref)
|
||||
previewJob = SSjob.GetJob(job)
|
||||
highest_pref = job_preferences["[job]"]
|
||||
var/datum/job/previewJob = get_highest_job()
|
||||
|
||||
if(previewJob)
|
||||
// Silicons only need a very basic preview since there is no customization for them.
|
||||
@@ -57,3 +52,11 @@
|
||||
parent.show_character_previews(new /mutable_appearance(mannequin))
|
||||
unset_busy_human_dummy(DUMMY_HUMAN_SLOT_PREFERENCES)
|
||||
|
||||
/datum/preferences/proc/get_highest_job()
|
||||
var/highest_pref = 0
|
||||
var/datum/job/highest_job
|
||||
for(var/job in job_preferences)
|
||||
if(job_preferences["[job]"] > highest_pref)
|
||||
highest_job = SSjob.GetJob(job)
|
||||
highest_pref = job_preferences["[job]"]
|
||||
return highest_job
|
||||
|
||||
@@ -14,10 +14,9 @@
|
||||
var/max_grown = 100
|
||||
var/time_of_birth
|
||||
|
||||
rotate_on_lying = 0
|
||||
rotate_on_lying = FALSE
|
||||
bodyparts = list(/obj/item/bodypart/chest/larva, /obj/item/bodypart/head/larva)
|
||||
|
||||
|
||||
//This is fine right now, if we're adding organ specific damage this needs to be updated
|
||||
/mob/living/carbon/alien/larva/Initialize()
|
||||
|
||||
|
||||
@@ -40,7 +40,7 @@
|
||||
|
||||
var/gib_type = /obj/effect/decal/cleanable/blood/gibs
|
||||
|
||||
var/rotate_on_lying = 1
|
||||
rotate_on_lying = TRUE
|
||||
|
||||
var/tinttotal = 0 // Total level of visualy impairing items
|
||||
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
muzzle_ignore = TRUE
|
||||
restraint_check = TRUE
|
||||
emote_type = EMOTE_AUDIBLE
|
||||
mob_type_allowed_typecache = list(/mob/living/carbon, /mob/living/silicon/pai)
|
||||
|
||||
/datum/emote/living/carbon/clap/run_emote(mob/living/user, params)
|
||||
. = ..()
|
||||
|
||||
@@ -1,31 +1,3 @@
|
||||
//IMPORTANT: Multiple animate() calls do not stack well, so try to do them all at once if you can.
|
||||
/mob/living/carbon/update_transform()
|
||||
var/matrix/ntransform = matrix(transform) //aka transform.Copy()
|
||||
var/final_pixel_y = pixel_y
|
||||
var/final_dir = dir
|
||||
var/changed = 0
|
||||
if(lying != lying_prev && rotate_on_lying)
|
||||
changed++
|
||||
ntransform.TurnTo(lying_prev,lying)
|
||||
if(lying == 0) //Lying to standing
|
||||
final_pixel_y = get_standard_pixel_y_offset()
|
||||
else //if(lying != 0)
|
||||
if(lying_prev == 0) //Standing to lying
|
||||
pixel_y = get_standard_pixel_y_offset()
|
||||
final_pixel_y = get_standard_pixel_y_offset(lying)
|
||||
if(dir & (EAST|WEST)) //Facing east or west
|
||||
final_dir = pick(NORTH, SOUTH) //So you fall on your side rather than your face or ass
|
||||
|
||||
if(resize != RESIZE_DEFAULT_SIZE)
|
||||
changed++
|
||||
ntransform.Scale(resize)
|
||||
resize = RESIZE_DEFAULT_SIZE
|
||||
|
||||
if(changed)
|
||||
animate(src, transform = ntransform, time = 2, pixel_y = final_pixel_y, dir = final_dir, easing = EASE_IN|EASE_OUT)
|
||||
setMovetype(movement_type & ~FLOATING) // If we were without gravity, the bouncing animation got stopped, so we make sure we restart it in next life().
|
||||
|
||||
|
||||
/mob/living/carbon
|
||||
var/list/overlays_standing[TOTAL_LAYERS]
|
||||
|
||||
|
||||
@@ -111,4 +111,6 @@
|
||||
var/list/diseases = list() // list of all diseases in a mob
|
||||
var/list/disease_resistances = list()
|
||||
|
||||
var/drag_slowdown = TRUE //Whether the mob is slowed down when dragging another prone mob
|
||||
var/drag_slowdown = TRUE //Whether the mob is slowed down when dragging another prone mob
|
||||
|
||||
var/rotate_on_lying = FALSE
|
||||
@@ -260,15 +260,6 @@
|
||||
viewalerts = 1
|
||||
src << browse(dat, "window=aialerts&can_close=0")
|
||||
|
||||
/mob/living/silicon/ai/proc/ai_roster()
|
||||
var/dat = "<html><head><title>Crew Roster</title></head><body><b>Crew Roster:</b><br><br>"
|
||||
|
||||
dat += GLOB.data_core.get_manifest()
|
||||
dat += "</body></html>"
|
||||
|
||||
src << browse(dat, "window=airoster")
|
||||
onclose(src, "airoster")
|
||||
|
||||
/mob/living/silicon/ai/proc/ai_call_shuttle()
|
||||
if(control_disabled)
|
||||
to_chat(usr, "<span class='warning'>Wireless control is disabled!</span>")
|
||||
@@ -681,18 +672,23 @@
|
||||
"green face" = 'icons/mob/ai.dmi',
|
||||
"xeno queen" = 'icons/mob/alien.dmi',
|
||||
"horror" = 'icons/mob/ai.dmi',
|
||||
"creature" = 'icons/mob/ai.dmi'
|
||||
"creature" = 'icons/mob/ai.dmi',
|
||||
"custom"
|
||||
)
|
||||
|
||||
input = input("Please select a hologram:") as null|anything in icon_list
|
||||
if(input)
|
||||
qdel(holo_icon)
|
||||
switch(input)
|
||||
if("xeno queen")
|
||||
if("custom")
|
||||
if(client?.prefs?.custom_holoform_icon)
|
||||
holo_icon = client.prefs.get_filtered_holoform(HOLOFORM_FILTER_AI)
|
||||
else
|
||||
holo_icon = getHologramIcon(icon('icons/mob/ai.dmi', "female"))
|
||||
else if("xeno queen")
|
||||
holo_icon = getHologramIcon(icon(icon_list[input],"alienq"))
|
||||
else
|
||||
holo_icon = getHologramIcon(icon(icon_list[input], input))
|
||||
return
|
||||
|
||||
/mob/living/silicon/ai/proc/corereturn()
|
||||
set category = "Malfunction"
|
||||
|
||||
@@ -68,7 +68,7 @@
|
||||
// Use this when setting the aiEye's location.
|
||||
// It will also stream the chunk that the new loc is in.
|
||||
|
||||
/mob/camera/aiEye/proc/setLoc(T, force_update = FALSE)
|
||||
/mob/camera/aiEye/proc/setLoc(T, force_update = FALSE, dir)
|
||||
if(ai)
|
||||
if(!isturf(ai.loc))
|
||||
return
|
||||
@@ -88,7 +88,7 @@
|
||||
//Holopad
|
||||
if(istype(ai.current, /obj/machinery/holopad))
|
||||
var/obj/machinery/holopad/H = ai.current
|
||||
H.move_hologram(ai, T)
|
||||
H.move_hologram(ai, T, dir)
|
||||
if(ai.camera_light_on)
|
||||
ai.light_cameras()
|
||||
if(ai.master_multicam)
|
||||
@@ -139,7 +139,7 @@
|
||||
for(var/i = 0; i < max(user.sprint, initial); i += 20)
|
||||
var/turf/step = get_turf(get_step(user.eyeobj, direct))
|
||||
if(step)
|
||||
user.eyeobj.setLoc(step)
|
||||
user.eyeobj.setLoc(step, null, direct)
|
||||
|
||||
user.cooldown = world.timeofday + 5
|
||||
if(user.acceleration)
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
/mob/living/silicon/verb/clear_custom_holoform()
|
||||
set name = "Clear Custom Holoform"
|
||||
set desc = "Clear your current custom holoform"
|
||||
set category = "OOC"
|
||||
|
||||
if(!client.prefs)
|
||||
to_chat(src, "<span class='boldwarning'>No preferences datum on your client, contact an admin/coder!</span>")
|
||||
return
|
||||
client.prefs.custom_holoform_icon = null
|
||||
client.prefs.cached_holoform_icons = null
|
||||
to_chat(src, "<span class='boldnotice'>Holoform removed.</span>")
|
||||
|
||||
/mob/living/silicon/verb/set_custom_holoform()
|
||||
set name = "Set Custom Holoform"
|
||||
set desc = "Set your custom holoform using your current preferences slot and a specified set of gear."
|
||||
set category = "OOC"
|
||||
|
||||
if(!client.prefs)
|
||||
to_chat(src, "<span class='boldwarning'>No preferences datum on your client, contact an admin/coder!</span>")
|
||||
return
|
||||
if(client.prefs.last_custom_holoform > world.time - CUSTOM_HOLOFORM_DELAY)
|
||||
to_chat(src, "<span class='warning'>You are attempting to change custom holoforms too fast!</span>")
|
||||
var/icon/new_holoform = user_interface_custom_holoform(client)
|
||||
if(new_holoform)
|
||||
client.prefs.custom_holoform_icon = new_holoform
|
||||
client.prefs.cached_holoform_icons = null
|
||||
client.prefs.last_custom_holoform = world.time
|
||||
to_chat(src, "<span class='boldnotice'>Holoform set.</span>")
|
||||
@@ -58,10 +58,12 @@
|
||||
var/canholo = TRUE
|
||||
var/obj/item/card/id/access_card = null
|
||||
var/chassis = "repairbot"
|
||||
var/list/possible_chassis = list("cat" = TRUE, "mouse" = TRUE, "monkey" = TRUE, "corgi" = FALSE,
|
||||
"fox" = FALSE, "repairbot" = TRUE, "rabbit" = TRUE, "borgi" = FALSE ,
|
||||
"parrot" = FALSE, "bear" = FALSE , "mushroom" = FALSE, "crow" = FALSE ,
|
||||
"fairy" = FALSE , "spiderbot" = FALSE) //assoc value is whether it can be picked up.
|
||||
var/dynamic_chassis
|
||||
var/dynamic_chassis_sit = FALSE //whether we're sitting instead of resting spritewise
|
||||
var/dynamic_chassis_bellyup = FALSE //whether we're lying down bellyup
|
||||
var/list/possible_chassis //initialized in initialize.
|
||||
var/list/dynamic_chassis_icons //ditto.
|
||||
var/list/chassis_pixel_offsets_x //stupid dogborgs
|
||||
var/static/item_head_icon = 'icons/mob/pai_item_head.dmi'
|
||||
var/static/item_lh_icon = 'icons/mob/pai_item_lh.dmi'
|
||||
var/static/item_rh_icon = 'icons/mob/pai_item_rh.dmi'
|
||||
@@ -69,22 +71,20 @@
|
||||
var/emitterhealth = 20
|
||||
var/emittermaxhealth = 20
|
||||
var/emitterregen = 0.25
|
||||
var/emitter_next_use = 0
|
||||
var/emitter_emp_cd = 300
|
||||
var/emittercd = 50
|
||||
var/emitteroverloadcd = 100
|
||||
var/emittersemicd = FALSE
|
||||
|
||||
var/overload_ventcrawl = 0
|
||||
var/overload_bulletblock = 0 //Why is this a good idea?
|
||||
var/overload_maxhealth = 0
|
||||
var/radio_short = FALSE
|
||||
var/radio_short_cooldown = 5 MINUTES
|
||||
var/radio_short_timerid
|
||||
|
||||
canmove = FALSE
|
||||
var/silent = FALSE
|
||||
var/brightness_power = 5
|
||||
|
||||
/mob/living/silicon/pai/can_unbuckle()
|
||||
return FALSE
|
||||
|
||||
/mob/living/silicon/pai/can_buckle()
|
||||
return FALSE
|
||||
var/icon/custom_holoform_icon
|
||||
|
||||
/mob/living/silicon/pai/Destroy()
|
||||
if (loc != card)
|
||||
@@ -118,6 +118,13 @@
|
||||
pda.owner = text("[]", src)
|
||||
pda.name = pda.owner + " (" + pda.ownjob + ")"
|
||||
|
||||
possible_chassis = typelist(NAMEOF(src, possible_chassis), list("cat" = TRUE, "mouse" = TRUE, "monkey" = TRUE, "corgi" = FALSE,
|
||||
"fox" = FALSE, "repairbot" = TRUE, "rabbit" = TRUE, "borgi" = FALSE ,
|
||||
"parrot" = FALSE, "bear" = FALSE , "mushroom" = FALSE, "crow" = FALSE ,
|
||||
"fairy" = FALSE , "spiderbot" = FALSE)) //assoc value is whether it can be picked up.
|
||||
dynamic_chassis_icons = typelist(NAMEOF(src, dynamic_chassis_icons), initialize_dynamic_chassis_icons())
|
||||
chassis_pixel_offsets_x = typelist(NAMEOF(src, chassis_pixel_offsets_x), default_chassis_pixel_offsets_x())
|
||||
|
||||
. = ..()
|
||||
|
||||
var/datum/action/innate/pai/software/SW = new
|
||||
@@ -133,8 +140,7 @@
|
||||
AR.Grant(src)
|
||||
AL.Grant(src)
|
||||
ALM.Grant(src)
|
||||
emittersemicd = TRUE
|
||||
addtimer(CALLBACK(src, .proc/emittercool), 600)
|
||||
emitter_next_use = world.time + 10 SECONDS
|
||||
|
||||
/mob/living/silicon/pai/Life()
|
||||
if(hacking)
|
||||
@@ -228,7 +234,7 @@
|
||||
/datum/action/innate/pai/shell/Trigger()
|
||||
..()
|
||||
if(P.holoform)
|
||||
P.fold_in(0)
|
||||
P.fold_in(FALSE)
|
||||
else
|
||||
P.fold_out()
|
||||
|
||||
@@ -292,3 +298,132 @@
|
||||
|
||||
/mob/living/silicon/pai/process()
|
||||
emitterhealth = CLAMP((emitterhealth + emitterregen), -50, emittermaxhealth)
|
||||
|
||||
/mob/living/silicon/pai/proc/short_radio()
|
||||
if(radio_short_timerid)
|
||||
deltimer(radio_short_timerid)
|
||||
radio_short = TRUE
|
||||
to_chat(src, "<span class='danger'>Your radio shorts out!</span>")
|
||||
radio_short_timerid = addtimer(CALLBACK(src, .proc/unshort_radio), radio_short_cooldown, flags = TIMER_STOPPABLE)
|
||||
|
||||
/mob/living/silicon/pai/proc/unshort_radio()
|
||||
radio_short = FALSE
|
||||
to_chat(src, "<span class='danger'>You feel your radio is operational once more.</span>")
|
||||
if(radio_short_timerid)
|
||||
deltimer(radio_short_timerid)
|
||||
|
||||
/mob/living/silicon/pai/proc/initialize_dynamic_chassis_icons()
|
||||
. = list()
|
||||
var/icon/curr //for inserts
|
||||
|
||||
//This is a horrible system and I wish I was not as lazy and did something smarter, like just generating a new icon in memory which is probably more efficient.
|
||||
|
||||
//Basic /tg/ cyborgs
|
||||
.["Cyborg - Engineering (default)"] = process_holoform_icon_filter(icon('icons/mob/robots.dmi', "engineer"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Engineering (loaderborg)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "loaderborg"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Engineering (handyeng)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "handyeng"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Engineering (sleekeng)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "sleekeng"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Engineering (marinaeng)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "marinaeng"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Medical (default)"] = process_holoform_icon_filter(icon('icons/mob/robots.dmi', "medical"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Medical (marinamed)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "marinamed"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Medical (eyebotmed)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "eyebotmed"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Security (default)"] = process_holoform_icon_filter(icon('icons/mob/robots.dmi', "sec"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Security (sleeksec)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "sleeksec"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Security (marinasec)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/robots.dmi', "marinasec"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Clown (default)"] = process_holoform_icon_filter(icon('icons/mob/robots.dmi', "clown"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
|
||||
//Citadel dogborgs
|
||||
//Engi
|
||||
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "valeeng")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeeng-rest"), "rest")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeeng-sit"), "sit")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeeng-bellyup"), "bellyup")
|
||||
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Engineering (dog - valeeng)"] = curr
|
||||
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "pupdozer")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "pupdozer-rest"), "rest")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "pupdozer-sit"), "sit")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "pupdozer-bellyup"), "bellyup")
|
||||
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Engineering (dog - pupdozer)"] = curr
|
||||
//Med
|
||||
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "medihound")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "medihound-rest"), "rest")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "medihound-sit"), "sit")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "medihound-bellyup"), "bellyup")
|
||||
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Medical (dog - medihound)"] = curr
|
||||
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "medihounddark")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "medihounddark-rest"), "rest")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "medihounddark-sit"), "sit")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "medihounddark-bellyup"), "bellyup")
|
||||
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Medical (dog - medihounddark)"] = curr
|
||||
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "valemed")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valemed-rest"), "rest")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valemed-sit"), "sit")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valemed-bellyup"), "bellyup")
|
||||
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Medical (dog - valemed)"] = curr
|
||||
//Sec
|
||||
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "k9")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "k9-rest"), "rest")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "k9-sit"), "sit")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "k9-bellyup"), "bellyup")
|
||||
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Security (dog - k9)"] = curr
|
||||
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "k9dark")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "k9dark-rest"), "rest")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "k9dark-sit"), "sit")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "k9dark-bellyup"), "bellyup")
|
||||
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Security (dog - k9dark)"] = curr
|
||||
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "valesec")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valesec-rest"), "rest")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valesec-sit"), "sit")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valesec-bellyup"), "bellyup")
|
||||
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Security (dog - valesec)"] = curr
|
||||
//Service
|
||||
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "valeserv")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeserv-rest"), "rest")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeserv-sit"), "sit")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeserv-bellyup"), "bellyup")
|
||||
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Service (dog - valeserv)"] = curr
|
||||
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "valeservdark")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeservdark-rest"), "rest")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeservdark-sit"), "sit")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valeservdark-bellyup"), "bellyup")
|
||||
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Service (dog - valeservdark)"] = curr
|
||||
//Sci
|
||||
curr = icon('modular_citadel/icons/mob/widerobot.dmi', "valesci")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valesci-rest"), "rest")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valesci-sit"), "sit")
|
||||
curr.Insert(icon('modular_citadel/icons/mob/widerobot.dmi', "valesci-bellyup"), "bellyup")
|
||||
process_holoform_icon_filter(curr, HOLOFORM_FILTER_PAI, FALSE)
|
||||
.["Cyborg - Science (dog - valesci)"] = curr
|
||||
//Misc
|
||||
.["Cyborg - Misc (dog - blade)"] = process_holoform_icon_filter(icon('modular_citadel/icons/mob/widerobot.dmi', "blade"), HOLOFORM_FILTER_PAI, FALSE)
|
||||
|
||||
/mob/living/silicon/pai/proc/default_chassis_pixel_offsets_x()
|
||||
. = list()
|
||||
//Engi
|
||||
.["Cyborg - Engineering (dog - valeeng)"] = -16
|
||||
.["Cyborg - Engineering (dog - pupdozer)"] = -16
|
||||
//Med
|
||||
.["Cyborg - Medical (dog - medihound)"] = -16
|
||||
.["Cyborg - Medical (dog - medihounddark)"] = -16
|
||||
.["Cyborg - Medical (dog - valemed)"] = -16
|
||||
//Sec
|
||||
.["Cyborg - Security (dog - k9)"] = -16
|
||||
.["Cyborg - Security (dog - valesec)"] = -16
|
||||
.["Cyborg - Security (dog - k9dark)"] = -16
|
||||
//Service
|
||||
.["Cyborg - Service (dog - valeserv)"] = -16
|
||||
.["Cyborg - Service (dog - valeservdark)"] = -16
|
||||
//Sci
|
||||
.["Cyborg - Security (dog - valesci)"] = -16
|
||||
//Misc
|
||||
.["Cyborg - Misc (dog - blade)"] = -16
|
||||
|
||||
@@ -8,9 +8,10 @@
|
||||
return
|
||||
take_holo_damage(50/severity)
|
||||
Knockdown(400/severity)
|
||||
silent = max(30/severity, silent)
|
||||
silent = max((3 MINUTES)/severity, silent)
|
||||
if(holoform)
|
||||
fold_in(force = TRUE)
|
||||
emitter_next_use = world.time + emitter_emp_cd
|
||||
//Need more effects that aren't instadeath or permanent law corruption.
|
||||
|
||||
/mob/living/silicon/pai/ex_act(severity, target)
|
||||
|
||||
@@ -12,12 +12,11 @@
|
||||
. = fold_in(force)
|
||||
return
|
||||
|
||||
if(emittersemicd)
|
||||
if(world.time < emitter_next_use)
|
||||
to_chat(src, "<span class='warning'>Error: Holochassis emitters recycling. Please try again later.</span>")
|
||||
return FALSE
|
||||
|
||||
emittersemicd = TRUE
|
||||
addtimer(CALLBACK(src, .proc/emittercool), emittercd)
|
||||
emitter_next_use = world.time + emittercd
|
||||
canmove = TRUE
|
||||
density = TRUE
|
||||
if(istype(card.loc, /obj/item/pda))
|
||||
@@ -46,20 +45,17 @@
|
||||
visible_message("<span class='boldnotice'>[src] folds out its holochassis emitter and forms a holoshell around itself!</span>")
|
||||
holoform = TRUE
|
||||
|
||||
/mob/living/silicon/pai/proc/emittercool()
|
||||
emittersemicd = FALSE
|
||||
|
||||
/mob/living/silicon/pai/proc/fold_in(force = FALSE)
|
||||
emittersemicd = TRUE
|
||||
if(!force)
|
||||
addtimer(CALLBACK(src, .proc/emittercool), emittercd)
|
||||
else
|
||||
addtimer(CALLBACK(src, .proc/emittercool), emitteroverloadcd)
|
||||
emitter_next_use = world.time + (force? emitteroverloadcd : emittercd)
|
||||
icon_state = "[chassis]"
|
||||
if(!holoform)
|
||||
. = fold_out(force)
|
||||
return
|
||||
visible_message("<span class='notice'>[src] deactivates its holochassis emitter and folds back into a compact card!</span>")
|
||||
if(force)
|
||||
short_radio()
|
||||
visible_message("<span class='warning'>[src] shorts out, collapsing back into their storage card, sparks emitted from their radio antenna!</span>")
|
||||
else
|
||||
visible_message("<span class='notice'>[src] deactivates its holochassis emitter and folds back into a compact card!</span>")
|
||||
stop_pulling()
|
||||
if(client)
|
||||
client.perspective = EYE_PERSPECTIVE
|
||||
@@ -78,28 +74,39 @@
|
||||
if(!isturf(loc) && loc != card)
|
||||
to_chat(src, "<span class='boldwarning'>You can not change your holochassis composite while not on the ground or in your card!</span>")
|
||||
return FALSE
|
||||
var/choice = input(src, "What would you like to use for your holochassis composite?") as null|anything in possible_chassis
|
||||
if(!choice)
|
||||
var/list/choices = list("Preset - Basic", "Preset - Dynamic")
|
||||
if(CONFIG_GET(flag/pai_custom_holoforms))
|
||||
choices += "Custom"
|
||||
var/choicetype = input(src, "What type of chassis do you want to use?") as null|anything in choices
|
||||
if(!choicetype)
|
||||
return FALSE
|
||||
chassis = choice
|
||||
icon_state = "[chassis]"
|
||||
if(resting)
|
||||
icon_state = "[chassis]_rest"
|
||||
switch(choicetype)
|
||||
if("Custom")
|
||||
chassis = "custom"
|
||||
if("Preset - Basic")
|
||||
var/choice = input(src, "What would you like to use for your holochassis composite?") as null|anything in possible_chassis
|
||||
if(!choice)
|
||||
return FALSE
|
||||
chassis = choice
|
||||
if("Preset - Dynamic")
|
||||
var/choice = input(src, "What would you like to use for your holochassis composite?") as null|anything in dynamic_chassis_icons
|
||||
if(!choice)
|
||||
return FALSE
|
||||
chassis = "dynamic"
|
||||
dynamic_chassis = choice
|
||||
resist_a_rest(FALSE, TRUE)
|
||||
update_icon()
|
||||
to_chat(src, "<span class='boldnotice'>You switch your holochassis projection composite to [chassis]</span>")
|
||||
|
||||
/mob/living/silicon/pai/lay_down()
|
||||
..()
|
||||
update_resting_icon(resting)
|
||||
|
||||
/mob/living/silicon/pai/proc/update_resting_icon(rest)
|
||||
if(rest)
|
||||
icon_state = "[chassis]_rest"
|
||||
else
|
||||
icon_state = "[chassis]"
|
||||
. = ..()
|
||||
if(loc != card)
|
||||
visible_message("<span class='notice'>[src] [rest? "lays down for a moment..." : "perks up from the ground"]</span>")
|
||||
visible_message("<span class='notice'>[src] [resting? "lays down for a moment..." : "perks up from the ground"]</span>")
|
||||
update_icon()
|
||||
|
||||
/mob/living/silicon/pai/start_pulling(atom/movable/AM)
|
||||
/mob/living/silicon/pai/start_pulling(atom/movable/AM, gs)
|
||||
if(ispAI(AM))
|
||||
return ..()
|
||||
return FALSE
|
||||
|
||||
/mob/living/silicon/pai/proc/toggle_integrated_light()
|
||||
@@ -122,3 +129,22 @@
|
||||
to_chat(user, "<span class='warning'>[src]'s current form isn't able to be carried!</span>")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/mob/living/silicon/pai/verb/toggle_chassis_sit()
|
||||
set name = "Toggle Chassis Sit"
|
||||
set category = "IC"
|
||||
set desc = "Whether or not to try to use a sitting icon versus a resting icon. Takes priority over belly-up resting."
|
||||
dynamic_chassis_sit = !dynamic_chassis_sit
|
||||
to_chat(usr, "<span class='boldnotice'>You are now [dynamic_chassis_sit? "sitting" : "lying down"].</span>")
|
||||
update_icon()
|
||||
|
||||
/mob/living/silicon/pai/verb/toggle_chassis_bellyup()
|
||||
set name = "Toggle Chassis Belly Up"
|
||||
set category = "IC"
|
||||
set desc = "Whether or not to try to use a belly up icon while resting. Overridden by sitting."
|
||||
dynamic_chassis_bellyup = !dynamic_chassis_bellyup
|
||||
to_chat(usr, "<span class='boldnotice'>You are now lying on your [dynamic_chassis_bellyup? "back" : "front"].</span>")
|
||||
update_icon()
|
||||
|
||||
/mob/living/silicon/pai/can_buckle_others(mob/living/target, atom/buckle_to)
|
||||
return ispAI(target) && ..()
|
||||
|
||||
@@ -5,4 +5,11 @@
|
||||
..(message)
|
||||
|
||||
/mob/living/silicon/pai/binarycheck()
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
/mob/living/silicon/pai/radio(message, message_mode, list/spans, language)
|
||||
if((message_mode == "robot") || (message_mode in GLOB.radiochannels))
|
||||
if(radio_short)
|
||||
to_chat(src, "<span class='warning'>Your radio is shorted out!</span>")
|
||||
return ITALICS | REDUCE_RANGE
|
||||
return ..()
|
||||
|
||||
@@ -283,7 +283,10 @@
|
||||
dat += "<A href='byond://?src=[REF(src)];software=refresh'>Refresh</A><br>"
|
||||
// Built-in
|
||||
dat += "<A href='byond://?src=[REF(src)];software=directives'>Directives</A><br>"
|
||||
dat += "<A href='byond://?src=[REF(src)];software=radio;sub=0'>Radio Configuration</A><br>"
|
||||
if(radio_short)
|
||||
dat += "\[RADIO SHORTED - Recalibrating!\]"
|
||||
else
|
||||
dat += "<A href='byond://?src=[REF(src)];software=radio;sub=0'>Radio Configuration</A><br>"
|
||||
dat += "<A href='byond://?src=[REF(src)];software=image'>Screen Display</A><br>"
|
||||
//dat += "Text Messaging <br>"
|
||||
dat += "<br>"
|
||||
|
||||
@@ -0,0 +1,27 @@
|
||||
/mob/living/silicon/pai/update_icon()
|
||||
if(chassis == "custom") //Make sure custom exists if it's set to custom
|
||||
custom_holoform_icon = client?.prefs?.get_filtered_holoform(HOLOFORM_FILTER_PAI)
|
||||
if(!custom_holoform_icon)
|
||||
chassis = pick(possible_chassis - "custom")
|
||||
if(chassis == "dynamic") //handle dynamic generated icons
|
||||
icon = dynamic_chassis_icons[dynamic_chassis]
|
||||
var/list/states = icon_states(icon)
|
||||
icon_state = ""
|
||||
if(resting) //The next line is some bullshit but I can make it worse if you want and make it a single line instead of four.. :)
|
||||
if(dynamic_chassis_sit && ("sit") in states)
|
||||
icon_state = "sit"
|
||||
else if(dynamic_chassis_bellyup && ("bellyup") in states)
|
||||
icon_state = "bellyup"
|
||||
else if("rest" in states)
|
||||
icon_state = "rest"
|
||||
rotate_on_lying = FALSE
|
||||
else if(chassis == "custom")
|
||||
icon = custom_holoform_icon
|
||||
icon_state = ""
|
||||
rotate_on_lying = TRUE
|
||||
else
|
||||
icon = initial(icon)
|
||||
icon_state = "[chassis][resting? "_rest" : (stat == DEAD? "_dead" : "")]"
|
||||
rotate_on_lying = FALSE
|
||||
pixel_x = ((chassis == "dynamic") && chassis_pixel_offsets_x[dynamic_chassis]) || 0
|
||||
update_transform()
|
||||
@@ -1298,4 +1298,12 @@
|
||||
|
||||
/mob/living/silicon/robot/adjustStaminaLossBuffered(amount, updating_health = 1)
|
||||
if(istype(cell))
|
||||
cell.charge -= amount*5
|
||||
cell.charge -= amount*5
|
||||
|
||||
/mob/living/silicon/robot/verb/viewmanifest()
|
||||
set category = "Robot Commands"
|
||||
set name = "View Crew Manifest"
|
||||
|
||||
if(usr.stat == DEAD)
|
||||
return //won't work if dead
|
||||
ai_roster()
|
||||
@@ -389,6 +389,15 @@
|
||||
if (aicamera)
|
||||
return aicamera.selectpicture(user)
|
||||
|
||||
/mob/living/silicon/proc/ai_roster()
|
||||
var/dat = "<html><head><title>Crew Roster</title></head><body><b>Crew Roster:</b><br><br>"
|
||||
|
||||
dat += GLOB.data_core.get_manifest()
|
||||
dat += "</body></html>"
|
||||
|
||||
src << browse(dat, "window=airoster")
|
||||
onclose(src, "airoster")
|
||||
|
||||
/mob/living/silicon/update_transform()
|
||||
var/matrix/ntransform = matrix(transform) //aka transform.Copy()
|
||||
var/changed = 0
|
||||
|
||||
@@ -318,9 +318,9 @@
|
||||
sleep(50)
|
||||
if(mode == BOT_REPAIRING && src.loc == target_turf)
|
||||
if(autotile) //Build the floor and include a tile.
|
||||
target_turf.PlaceOnTop(/turf/open/floor/plasteel)
|
||||
target_turf.PlaceOnTop(/turf/open/floor/plasteel, flags = CHANGETURF_INHERIT_AIR)
|
||||
else //Build a hull plating without a floor tile.
|
||||
target_turf.PlaceOnTop(/turf/open/floor/plating)
|
||||
target_turf.PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
|
||||
|
||||
else
|
||||
var/turf/open/floor/F = target_turf
|
||||
@@ -334,7 +334,7 @@
|
||||
if(mode == BOT_REPAIRING && F && src.loc == F)
|
||||
F.broken = 0
|
||||
F.burnt = 0
|
||||
F.PlaceOnTop(/turf/open/floor/plasteel)
|
||||
F.PlaceOnTop(/turf/open/floor/plasteel, flags = CHANGETURF_INHERIT_AIR)
|
||||
|
||||
if(replacetiles && F.type != initial(tiletype.turf_type) && specialtiles && !isplatingturf(F))
|
||||
anchored = TRUE
|
||||
@@ -345,7 +345,7 @@
|
||||
if(mode == BOT_REPAIRING && F && src.loc == F)
|
||||
F.broken = 0
|
||||
F.burnt = 0
|
||||
F.PlaceOnTop(initial(tiletype.turf_type))
|
||||
F.PlaceOnTop(initial(tiletype.turf_type), flags = CHANGETURF_INHERIT_AIR)
|
||||
specialtiles -= 1
|
||||
if(specialtiles == 0)
|
||||
speak("Requesting refill of custom floortiles to continue replacing.")
|
||||
|
||||
@@ -486,10 +486,7 @@ Difficulty: Very Hard
|
||||
if(isturf(Stuff))
|
||||
var/turf/T = Stuff
|
||||
if((isspaceturf(T) || isfloorturf(T)) && NewTerrainFloors)
|
||||
var/turf/open/O = T.ChangeTurf(NewTerrainFloors)
|
||||
if(O.air)
|
||||
var/datum/gas_mixture/G = O.air
|
||||
G.copy_from_turf(O)
|
||||
var/turf/open/O = T.ChangeTurf(NewTerrainFloors, flags = CHANGETURF_INHERIT_AIR)
|
||||
if(prob(florachance) && NewFlora.len && !is_blocked_turf(O, TRUE))
|
||||
var/atom/Picked = pick(NewFlora)
|
||||
new Picked(O)
|
||||
|
||||
@@ -91,5 +91,5 @@
|
||||
visible_message("<span class='boldannounce'>The tendril falls inward, the ground around it widening into a yawning chasm!</span>")
|
||||
for(var/turf/T in range(2,src))
|
||||
if(!T.density)
|
||||
T.TerraformTurf(/turf/open/chasm/lavaland, /turf/open/chasm/lavaland)
|
||||
T.TerraformTurf(/turf/open/chasm/lavaland, /turf/open/chasm/lavaland, flags = CHANGETURF_INHERIT_AIR)
|
||||
qdel(src)
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
//IMPORTANT: Multiple animate() calls do not stack well, so try to do them all at once if you can.
|
||||
/mob/living/update_transform()
|
||||
var/matrix/ntransform = matrix(transform) //aka transform.Copy()
|
||||
var/final_pixel_y = pixel_y
|
||||
var/final_dir = dir
|
||||
var/changed = 0
|
||||
if(lying != lying_prev && rotate_on_lying)
|
||||
changed++
|
||||
ntransform.TurnTo(lying_prev,lying)
|
||||
if(lying == 0) //Lying to standing
|
||||
final_pixel_y = get_standard_pixel_y_offset()
|
||||
else //if(lying != 0)
|
||||
if(lying_prev == 0) //Standing to lying
|
||||
pixel_y = get_standard_pixel_y_offset()
|
||||
final_pixel_y = get_standard_pixel_y_offset(lying)
|
||||
if(dir & (EAST|WEST)) //Facing east or west
|
||||
final_dir = pick(NORTH, SOUTH) //So you fall on your side rather than your face or ass
|
||||
|
||||
if(resize != RESIZE_DEFAULT_SIZE)
|
||||
changed++
|
||||
ntransform.Scale(resize)
|
||||
resize = RESIZE_DEFAULT_SIZE
|
||||
|
||||
if(changed)
|
||||
animate(src, transform = ntransform, time = 2, pixel_y = final_pixel_y, dir = final_dir, easing = EASE_IN|EASE_OUT)
|
||||
setMovetype(movement_type & ~FLOATING) // If we were without gravity, the bouncing animation got stopped, so we make sure we restart it in next life().
|
||||
@@ -802,11 +802,14 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
|
||||
|
||||
//can the mob be buckled to something by default?
|
||||
/mob/proc/can_buckle()
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
//can the mob be unbuckled from something by default?
|
||||
/mob/proc/can_unbuckle()
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/mob/proc/can_buckle_others(mob/living/target, atom/buckle_to)
|
||||
return TRUE
|
||||
|
||||
//Can the mob interact() with an atom?
|
||||
/mob/proc/can_interact_with(atom/A)
|
||||
|
||||
@@ -93,7 +93,7 @@
|
||||
/obj/item/projectile/magic/door/proc/CreateDoor(turf/T)
|
||||
var/door_type = pick(door_types)
|
||||
var/obj/structure/mineral_door/D = new door_type(T)
|
||||
T.ChangeTurf(/turf/open/floor/plating)
|
||||
T.ChangeTurf(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
|
||||
D.Open()
|
||||
|
||||
/obj/item/projectile/magic/door/proc/OpenDoor(var/obj/machinery/door/D)
|
||||
|
||||
@@ -1870,133 +1870,82 @@
|
||||
reagent_state = LIQUID
|
||||
color = "#b51d05"
|
||||
taste_description = "carpet" // Your tounge feels furry.
|
||||
var/carpet_type = /turf/open/floor/carpet
|
||||
|
||||
/datum/reagent/carpet/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel))
|
||||
var/turf/open/floor/F = T
|
||||
F.PlaceOnTop(/turf/open/floor/carpet)
|
||||
F.PlaceOnTop(carpet_type, flags = CHANGETURF_INHERIT_AIR)
|
||||
..()
|
||||
|
||||
/datum/reagent/carpet/black
|
||||
name = "Liquid Black Carpet"
|
||||
id = "blackcarpet"
|
||||
color = "#363636"
|
||||
|
||||
/datum/reagent/carpet/black/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel))
|
||||
var/turf/open/floor/F = T
|
||||
F.PlaceOnTop(/turf/open/floor/carpet/black)
|
||||
..()
|
||||
carpet_type = /turf/open/floor/carpet/black
|
||||
|
||||
/datum/reagent/carpet/blackred
|
||||
name = "Liquid Red Black Carpet"
|
||||
id = "blackredcarpet"
|
||||
color = "#342125"
|
||||
|
||||
/datum/reagent/carpet/blackred/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel))
|
||||
var/turf/open/floor/F = T
|
||||
F.PlaceOnTop(/turf/open/floor/carpet/blackred)
|
||||
..()
|
||||
carpet_type = /turf/open/floor/carpet/blackred
|
||||
|
||||
/datum/reagent/carpet/monochrome
|
||||
name = "Liquid Monochrome Carpet"
|
||||
id = "monochromecarpet"
|
||||
color = "#b4b4b4"
|
||||
|
||||
/datum/reagent/carpet/monochrome/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel))
|
||||
var/turf/open/floor/F = T
|
||||
F.PlaceOnTop(/turf/open/floor/carpet/monochrome)
|
||||
..()
|
||||
carpet_type = /turf/open/floor/carpet/monochrome
|
||||
|
||||
/datum/reagent/carpet/blue
|
||||
name = "Liquid Blue Carpet"
|
||||
id = "bluecarpet"
|
||||
color = "#1256ff"
|
||||
|
||||
/datum/reagent/carpet/blue/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel))
|
||||
var/turf/open/floor/F = T
|
||||
F.PlaceOnTop(/turf/open/floor/carpet/blue)
|
||||
..()
|
||||
carpet_type = /turf/open/floor/carpet/blue
|
||||
|
||||
/datum/reagent/carpet/cyan
|
||||
name = "Liquid Cyan Carpet"
|
||||
id = "cyancarpet"
|
||||
color = "#3acfb9"
|
||||
|
||||
/datum/reagent/carpet/cyan/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel))
|
||||
var/turf/open/floor/F = T
|
||||
F.PlaceOnTop(/turf/open/floor/carpet/cyan)
|
||||
..()
|
||||
carpet_type = /turf/open/floor/carpet/cyan
|
||||
|
||||
/datum/reagent/carpet/green
|
||||
name = "Liquid Green Carpet"
|
||||
id = "greencarpet"
|
||||
color = "#619b62"
|
||||
|
||||
/datum/reagent/carpet/green/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel))
|
||||
var/turf/open/floor/F = T
|
||||
F.PlaceOnTop(/turf/open/floor/carpet/green)
|
||||
..()
|
||||
carpet_type = /turf/open/floor/carpet/green
|
||||
|
||||
/datum/reagent/carpet/orange
|
||||
name = "Liquid Orange Carpet"
|
||||
id = "orangecarpet"
|
||||
color = "#cc7900"
|
||||
|
||||
/datum/reagent/carpet/orange/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel))
|
||||
var/turf/open/floor/F = T
|
||||
F.PlaceOnTop(/turf/open/floor/carpet/orange)
|
||||
..()
|
||||
carpet_type = /turf/open/floor/carpet/orange
|
||||
|
||||
/datum/reagent/carpet/purple
|
||||
name = "Liquid Purple Carpet"
|
||||
id = "purplecarpet"
|
||||
color = "#6d3392"
|
||||
carpet_type = /turf/open/floor/carpet/purple
|
||||
|
||||
/datum/reagent/carpet/purple/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel))
|
||||
var/turf/open/floor/F = T
|
||||
F.PlaceOnTop(/turf/open/floor/carpet/purple)
|
||||
..()
|
||||
|
||||
/datum/reagent/carpet/red
|
||||
name = "Liquid Red Carpet"
|
||||
id = "redcarpet"
|
||||
color = "#871515"
|
||||
carpet_type = /turf/open/floor/carpet/red
|
||||
|
||||
/datum/reagent/carpet/red/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel))
|
||||
var/turf/open/floor/F = T
|
||||
F.PlaceOnTop(/turf/open/floor/carpet/red)
|
||||
..()
|
||||
|
||||
/datum/reagent/carpet/royalblack
|
||||
name = "Liquid Royal Black Carpet"
|
||||
id = "royalblackcarpet"
|
||||
color = "#483d05"
|
||||
carpet_type = /turf/open/floor/carpet/royalblack
|
||||
|
||||
/datum/reagent/carpet/royalblack/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel))
|
||||
var/turf/open/floor/F = T
|
||||
F.PlaceOnTop(/turf/open/floor/carpet/royalblack)
|
||||
..()
|
||||
|
||||
/datum/reagent/carpet/royalblue
|
||||
name = "Liquid Royal Blue Carpet"
|
||||
id = "royalbluecarpet"
|
||||
color = "#24227e"
|
||||
|
||||
/datum/reagent/carpet/royalblue/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel))
|
||||
var/turf/open/floor/F = T
|
||||
F.PlaceOnTop(/turf/open/floor/carpet/royalblue)
|
||||
..()
|
||||
carpet_type = /turf/open/floor/carpet/royalblue
|
||||
|
||||
|
||||
// Virology virus food chems.
|
||||
|
||||
@@ -53,7 +53,7 @@
|
||||
if(isplatingturf(T))
|
||||
var/turf/open/floor/plating/F = T
|
||||
if(prob(10 + F.burnt + 5*F.broken)) //broken or burnt plating is more susceptible to being destroyed
|
||||
F.ScrapeAway()
|
||||
F.ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
if(isfloorturf(T))
|
||||
var/turf/open/floor/F = T
|
||||
if(prob(reac_volume))
|
||||
|
||||
@@ -123,24 +123,11 @@ GLOBAL_LIST_INIT(food_reagents, build_reagents_to_food()) //reagentid = related
|
||||
|
||||
/datum/chemical_reaction/randomized/proc/LoadOldRecipe(recipe_data)
|
||||
created = text2num(recipe_data["timestamp"])
|
||||
|
||||
var/req_reag = unwrap_reagent_list(recipe_data["required_reagents"])
|
||||
if(!req_reag)
|
||||
return FALSE
|
||||
required_reagents = req_reag
|
||||
|
||||
var/req_catalysts = unwrap_reagent_list(recipe_data["required_catalysts"])
|
||||
if(!req_catalysts)
|
||||
return FALSE
|
||||
required_catalysts = req_catalysts
|
||||
|
||||
required_reagents = SANITIZE_LIST(recipe_data["required_reagents"])
|
||||
required_catalysts = SANITIZE_LIST(recipe_data["required_catalysts"])
|
||||
required_temp = recipe_data["required_temp"]
|
||||
is_cold_recipe = recipe_data["is_cold_recipe"]
|
||||
|
||||
var/temp_results = unwrap_reagent_list(recipe_data["results"])
|
||||
if(!temp_results)
|
||||
return FALSE
|
||||
results = temp_results
|
||||
results = SANITIZE_LIST(recipe_data["results"])
|
||||
var/containerpath = text2path(recipe_data["required_container"])
|
||||
if(!containerpath)
|
||||
return FALSE
|
||||
|
||||
@@ -31,7 +31,7 @@ GLOBAL_LIST_EMPTY(conveyors_by_id)
|
||||
/obj/machinery/conveyor/inverted/Initialize(mapload)
|
||||
. = ..()
|
||||
if(mapload && !(dir in GLOB.diagonals))
|
||||
log_game("### MAPPING ERROR: [src] at [AREACOORD(src)] spawned without using a diagonal dir. Please replace with a normal version.")
|
||||
log_mapping("[src] at [AREACOORD(src)] spawned without using a diagonal dir. Please replace with a normal version.")
|
||||
|
||||
// Auto conveyour is always on unless unpowered
|
||||
|
||||
|
||||
@@ -108,7 +108,7 @@
|
||||
if (levels.len)
|
||||
dest = locate(T.x, T.y, pick(levels))
|
||||
|
||||
T.ChangeTurf(/turf/open/chasm)
|
||||
T.ChangeTurf(/turf/open/chasm, flags = CHANGETURF_INHERIT_AIR)
|
||||
var/turf/open/chasm/C = T
|
||||
C.set_target(dest)
|
||||
C.drop(user)
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user