diff --git a/code/game/objects/explosion.dm b/code/game/objects/explosion.dm index 179d223dd7..d63bd6c5d8 100644 --- a/code/game/objects/explosion.dm +++ b/code/game/objects/explosion.dm @@ -71,8 +71,11 @@ M.playsound_local(epicenter, 'sound/effects/explosionsmallfar.ogg', far_volume, 1, frequency, falloff = 5) skip_shake = 1 - if(!explosion_shake_message_cooldown && devastation_range > 2 && !skip_shake) - M << "You feel the station's structure shaking all around you." + if(!explosion_shake_message_cooldown && devastation_range > 1 && !skip_shake && M.stat == CONSCIOUS && !istype(get_turf(M), /turf/open/space)) + if(istype(get_turf(M), /turf/open/floor/plasteel/asteroid)) + M << "You feel the ground shaking below you." + else + M << "You feel the station's structure shaking all around you." explosion_shake_message_cooldown = 1 spawn(50) explosion_shake_message_cooldown = 0