fixes waddling ruining character size

This commit is contained in:
Cognition
2021-08-27 21:15:37 -07:00
parent 02604ac878
commit d18e5e7c25
+3 -2
View File
@@ -10,6 +10,7 @@
var/mob/living/L = parent
if(L.incapacitated() || L.lying)
return
var/matrix/otransform = matrix(L.transform) //make a copy of the current transform
animate(L, pixel_z = 4, time = 0)
animate(pixel_z = 0, transform = turn(matrix(), pick(-12, 0, 12)), time=2)
animate(pixel_z = 0, transform = matrix(), time = 0)
animate(pixel_z = 0, transform = turn(L.transform, pick(-12, 0, 12)), time=2) //waddle.
animate(pixel_z = 0, transform = otransform, time = 0) //return to previous transform.