changing some icosn
- added approaching GS13 sound - moved over Hyper's xeno queen sprites - moved over wooden chair sprites
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@@ -493,7 +493,7 @@
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if(!arrivals_docked)
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var/atom/movable/screen/splash/Spl = new(character.client, TRUE)
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Spl.Fade(TRUE)
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character.playsound_local(get_turf(character), 'sound/voice/ApproachingTG.ogg', 25)
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character.playsound_local(get_turf(character), 'GainStation13/sound/voice/Approaching.ogg', 25) //GS13 - "now approaching, general station 13"
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job.standard_assign_skills(character.mind)
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