changing some icosn
- added approaching GS13 sound - moved over Hyper's xeno queen sprites - moved over wooden chair sprites
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@@ -160,6 +160,7 @@
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buildstacktype = null //Custom mats handle this
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buildstacktype = null //Custom mats handle this
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/obj/structure/chair/wood
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/obj/structure/chair/wood
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icon = 'GainStation13/icons/obj/chairs.dmi'
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icon_state = "wooden_chair"
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icon_state = "wooden_chair"
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name = "wooden chair"
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name = "wooden chair"
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desc = "Old is never too old to not be in fashion."
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desc = "Old is never too old to not be in fashion."
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@@ -539,6 +540,7 @@
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/obj/item/chair/wood
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/obj/item/chair/wood
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name = "wooden chair"
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name = "wooden chair"
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icon = 'GainStation13/icons/obj/chairs.dmi'
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icon_state = "wooden_chair_toppled"
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icon_state = "wooden_chair_toppled"
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item_state = "woodenchair"
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item_state = "woodenchair"
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resistance_flags = FLAMMABLE
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resistance_flags = FLAMMABLE
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@@ -493,7 +493,7 @@
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if(!arrivals_docked)
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if(!arrivals_docked)
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var/atom/movable/screen/splash/Spl = new(character.client, TRUE)
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var/atom/movable/screen/splash/Spl = new(character.client, TRUE)
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Spl.Fade(TRUE)
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Spl.Fade(TRUE)
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character.playsound_local(get_turf(character), 'sound/voice/ApproachingTG.ogg', 25)
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character.playsound_local(get_turf(character), 'GainStation13/sound/voice/Approaching.ogg', 25) //GS13 - "now approaching, general station 13"
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job.standard_assign_skills(character.mind)
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job.standard_assign_skills(character.mind)
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@@ -66,7 +66,7 @@
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if(mob_size == MOB_SIZE_LARGE)
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if(mob_size == MOB_SIZE_LARGE)
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cuff_icon += "_[caste]"
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cuff_icon += "_[caste]"
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dmi_file = 'icons/mob/alienqueen.dmi'
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dmi_file = 'hyperstation/icons/mobs/alienqueen.dmi' //GS13 - moving over Hyper sprites
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var/mutable_appearance/cuffs = mutable_appearance(dmi_file, cuff_icon, -HANDCUFF_LAYER)
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var/mutable_appearance/cuffs = mutable_appearance(dmi_file, cuff_icon, -HANDCUFF_LAYER)
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cuffs.color = handcuffed.color
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cuffs.color = handcuffed.color
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@@ -1,6 +1,6 @@
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/mob/living/carbon/alien/humanoid/royal
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/mob/living/carbon/alien/humanoid/royal
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//Common stuffs for Praetorian and Queen
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//Common stuffs for Praetorian and Queen
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icon = 'icons/mob/alienqueen.dmi'
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icon = 'hyperstation/icons/mobs/alienqueen.dmi'
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status_flags = 0
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status_flags = 0
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unique_name = 0
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unique_name = 0
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pixel_x = -16
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pixel_x = -16
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@@ -17,7 +17,7 @@
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meleeSlashHumanPower = 30
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meleeSlashHumanPower = 30
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meleeSlashSAPower = 60
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meleeSlashSAPower = 60
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var/alt_inhands_file = 'icons/mob/alienqueen.dmi'
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var/alt_inhands_file = 'hyperstation/icons/mobs/alienqueen.dmi' //GS13 - moving over Hyper sprites
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/mob/living/carbon/alien/humanoid/royal/can_inject(mob/user, error_msg, target_zone, penetrate_thick = FALSE, bypass_immunity = FALSE)
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/mob/living/carbon/alien/humanoid/royal/can_inject(mob/user, error_msg, target_zone, penetrate_thick = FALSE, bypass_immunity = FALSE)
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return FALSE
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return FALSE
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@@ -145,7 +145,7 @@
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/mob/living/simple_animal/hostile/alien/queen/large
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/mob/living/simple_animal/hostile/alien/queen/large
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name = "alien empress"
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name = "alien empress"
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icon = 'icons/mob/alienqueen.dmi'
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icon = 'hyperstation/icons/mobs/alienqueen.dmi' //GS13 - moving over Hyper sprites
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icon_state = "alienq"
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icon_state = "alienq"
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icon_living = "alienq"
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icon_living = "alienq"
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icon_dead = "alienq_dead"
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icon_dead = "alienq_dead"
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