diff --git a/code/game/objects/items/shields.dm b/code/game/objects/items/shields.dm index 5f09a92df1..22767a66ea 100644 --- a/code/game/objects/items/shields.dm +++ b/code/game/objects/items/shields.dm @@ -164,7 +164,6 @@ attack_verb = list("shoved", "bashed") var/cooldown = 0 //shield bash cooldown. based on world.time var/repair_material = /obj/item/stack/sheet/mineral/titanium - transparent = TRUE shield_flags = SHIELD_FLAGS_DEFAULT | SHIELD_TRANSPARENT max_integrity = 75