poosh
This commit is contained in:
@@ -164,7 +164,6 @@
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message.maptext_height = mheight
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message.maptext_height = mheight
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message.maptext_x = (CHAT_MESSAGE_WIDTH - owner.bound_width) * -0.5
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message.maptext_x = (CHAT_MESSAGE_WIDTH - owner.bound_width) * -0.5
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message.maptext = MAPTEXT(complete_text)
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message.maptext = MAPTEXT(complete_text)
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message.pixel_x = -target.pixel_x //Dogborgs and other wide boys have a pixel offset. This accounts for that
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// View the message
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// View the message
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LAZYADDASSOC(owned_by.seen_messages, message_loc, src)
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LAZYADDASSOC(owned_by.seen_messages, message_loc, src)
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@@ -730,6 +730,7 @@
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return
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return
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//new size detected
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//new size detected
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holder.resize = features["body_size"] / old_size
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holder.resize = features["body_size"] / old_size
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holder.maptext_height = 32 * features["body_size"] // Adjust runechat height
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holder.update_transform()
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holder.update_transform()
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if(iscarbon(holder))
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if(iscarbon(holder))
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var/mob/living/carbon/C = holder
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var/mob/living/carbon/C = holder
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@@ -62,6 +62,8 @@
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icon = 'icons/effects/64x64.dmi'
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icon = 'icons/effects/64x64.dmi'
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icon_state = "drake_statue"
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icon_state = "drake_statue"
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pixel_x = -16
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pixel_x = -16
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maptext_height = 64
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maptext_width = 64
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density = TRUE
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density = TRUE
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deconstructible = FALSE
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deconstructible = FALSE
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layer = EDGED_TURF_LAYER
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layer = EDGED_TURF_LAYER
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@@ -4,6 +4,8 @@
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status_flags = 0
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status_flags = 0
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unique_name = 0
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unique_name = 0
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pixel_x = -16
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pixel_x = -16
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maptext_height = 64
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maptext_width = 64
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bubble_icon = "alienroyal"
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bubble_icon = "alienroyal"
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mob_size = MOB_SIZE_LARGE
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mob_size = MOB_SIZE_LARGE
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layer = LARGE_MOB_LAYER //above most mobs, but below speechbubbles
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layer = LARGE_MOB_LAYER //above most mobs, but below speechbubbles
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@@ -49,6 +49,8 @@ Difficulty: Hard
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melee_queue_distance = 20 // as far as possible really, need this because of blood warp
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melee_queue_distance = 20 // as far as possible really, need this because of blood warp
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ranged = 1
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ranged = 1
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pixel_x = -32
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pixel_x = -32
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maptext_height = 96
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maptext_width = 96
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gender = MALE
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gender = MALE
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del_on_death = 1
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del_on_death = 1
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crusher_loot = list(/obj/structure/closet/crate/necropolis/bubblegum/crusher)
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crusher_loot = list(/obj/structure/closet/crate/necropolis/bubblegum/crusher)
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@@ -44,6 +44,8 @@ Difficulty: Very Hard
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move_to_delay = 10
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move_to_delay = 10
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ranged = 1
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ranged = 1
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pixel_x = -32
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pixel_x = -32
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maptext_height = 96
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maptext_width = 96
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del_on_death = TRUE
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del_on_death = TRUE
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achievement_type = /datum/award/achievement/boss/colossus_kill
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achievement_type = /datum/award/achievement/boss/colossus_kill
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crusher_achievement_type = /datum/award/achievement/boss/colossus_crusher
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crusher_achievement_type = /datum/award/achievement/boss/colossus_crusher
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@@ -59,6 +59,8 @@ Difficulty: Medium
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move_to_delay = 5
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move_to_delay = 5
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ranged = 1
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ranged = 1
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pixel_x = -16
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pixel_x = -16
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maptext_height = 64
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maptext_width = 64
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crusher_loot = list(/obj/structure/closet/crate/necropolis/dragon/crusher)
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crusher_loot = list(/obj/structure/closet/crate/necropolis/dragon/crusher)
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loot = list(/obj/structure/closet/crate/necropolis/dragon)
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loot = list(/obj/structure/closet/crate/necropolis/dragon)
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butcher_results = list(/obj/item/stack/ore/diamond = 5, /obj/item/stack/sheet/sinew = 5, /obj/item/stack/sheet/bone = 30, /obj/item/reagent_containers/food/snacks/meat/slab/dragon = 5)
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butcher_results = list(/obj/item/stack/ore/diamond = 5, /obj/item/stack/sheet/sinew = 5, /obj/item/stack/sheet/bone = 30, /obj/item/reagent_containers/food/snacks/meat/slab/dragon = 5)
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@@ -48,6 +48,8 @@ SHITCODE AHEAD. BE ADVISED. Also comment extravaganza
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score_achievement_type = /datum/award/score/legion_score
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score_achievement_type = /datum/award/score/legion_score
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pixel_y = -16
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pixel_y = -16
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pixel_x = -32
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pixel_x = -32
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maptext_height = 96
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maptext_width = 96
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loot = list(/obj/item/stack/sheet/bone = 3)
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loot = list(/obj/item/stack/sheet/bone = 3)
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vision_range = 10
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vision_range = 10
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wander = FALSE
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wander = FALSE
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@@ -49,6 +49,8 @@
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mob_size = MOB_SIZE_LARGE
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mob_size = MOB_SIZE_LARGE
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armour_penetration = 30
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armour_penetration = 30
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pixel_x = -16
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pixel_x = -16
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maptext_height = 64
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maptext_width = 64
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turns_per_move = 5
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turns_per_move = 5
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movement_type = FLYING
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movement_type = FLYING
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health_doll_icon = "spacedragon"
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health_doll_icon = "spacedragon"
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