adds grind_results to coins and diamonds (#37403)
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CitadelStationBot
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@@ -106,6 +106,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
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sheettype = "diamond"
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materials = list(MAT_DIAMOND=MINERAL_MATERIAL_AMOUNT)
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novariants = TRUE
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grind_results = list("carbon" = 20)
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GLOBAL_LIST_INIT(diamond_recipes, list ( \
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new/datum/stack_recipe("diamond door", /obj/structure/mineral_door/transparent/diamond, 10, one_per_turf = 1, on_floor = 1), \
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