diff --git a/code/__DEFINES/role_preferences.dm b/code/__DEFINES/role_preferences.dm
index 9cabc16a45..0983a19881 100644
--- a/code/__DEFINES/role_preferences.dm
+++ b/code/__DEFINES/role_preferences.dm
@@ -37,6 +37,7 @@
#define ROLE_INTERNAL_AFFAIRS "internal affairs agent"
#define ROLE_GANG "gangster"
#define ROLE_BLOODSUCKER "bloodsucker"
+#define ROLE_SPACE_DRAGON "Space Dragon"
//#define ROLE_MONSTERHUNTER "monster hunter" Disabled for now
#define ROLE_GHOSTCAFE "ghostcafe"
#define ROLE_MINOR_ANTAG "minorantag"
@@ -70,6 +71,7 @@ GLOBAL_LIST_INIT(special_roles, list(
ROLE_SENTIENCE,
ROLE_GANG = /datum/game_mode/gang,
ROLE_HERETIC = /datum/game_mode/heretics,
+ ROLE_SPACE_DRAGON,
ROLE_BLOODSUCKER = /datum/game_mode/bloodsucker
//ROLE_MONSTERHUNTER Disabled for now
))
diff --git a/code/__DEFINES/traits.dm b/code/__DEFINES/traits.dm
index ded183ba0b..eee0889fb8 100644
--- a/code/__DEFINES/traits.dm
+++ b/code/__DEFINES/traits.dm
@@ -340,3 +340,4 @@
#define ACTIVE_PARRY_TRAIT "active_parry"
#define STICKY_NODROP "sticky-nodrop" //sticky nodrop sounds like a bad soundcloud rapper's name
#define TRAIT_SACRIFICED "sacrificed" //Makes sure that people cant be cult sacrificed twice.
+#define TRAIT_SPACEWALK "spacewalk"
diff --git a/code/_globalvars/traits.dm b/code/_globalvars/traits.dm
index 26e0197deb..bbe801cfc2 100644
--- a/code/_globalvars/traits.dm
+++ b/code/_globalvars/traits.dm
@@ -123,7 +123,8 @@ GLOBAL_LIST_INIT(traits_by_type, list(
"TRAIT_HIGH_BLOOD" = TRAIT_HIGH_BLOOD,
"TRAIT_EMPATH" = TRAIT_EMPATH,
"TRAIT_FRIENDLY" = TRAIT_FRIENDLY,
- "TRAIT_IWASBATONED" = TRAIT_IWASBATONED
+ "TRAIT_IWASBATONED" = TRAIT_IWASBATONED,
+ "TRAIT_SPACEWALK" = TRAIT_SPACEWALK
),
/obj/item/bodypart = list(
"TRAIT_PARALYSIS" = TRAIT_PARALYSIS
diff --git a/code/modules/antagonists/space_dragon/space_dragon.dm b/code/modules/antagonists/space_dragon/space_dragon.dm
index 97f45bba53..330cb2a62a 100644
--- a/code/modules/antagonists/space_dragon/space_dragon.dm
+++ b/code/modules/antagonists/space_dragon/space_dragon.dm
@@ -1,31 +1,52 @@
/datum/antagonist/space_dragon
name = "Space Dragon"
- show_in_antagpanel = FALSE
+ roundend_category = "space dragons"
+ antagpanel_category = "Space Dragon"
+ job_rank = ROLE_SPACE_DRAGON
+ show_in_antagpanel = TRUE
show_name_in_check_antagonists = TRUE
+ var/list/datum/mind/carp = list()
/datum/antagonist/space_dragon/greet()
- to_chat(owner, "I am Space Dragon, ex-space carp, and defender of the secrets of constellation, Draco.")
- to_chat(owner, "Fabulous secret powers were revealed to me the day I held aloft a wizard's staff of change and said 'By the power of Draco, I have the power!'")
- to_chat(owner, "The wizard was turned into the short-lived Pastry Cat while I became Space Dragon, the most powerful beast in the universe.")
- to_chat(owner, "Clicking a tile will shoot fire onto that tile.")
- to_chat(owner, "Alt-clicking will let me do a tail swipe, knocking down entities in a tile radius around me.")
- to_chat(owner, "Attacking dead bodies will allow me to gib them to restore health.")
- to_chat(owner, "From the wizard's writings, he had been studying this station and its hierarchy. From this, I know who leads the station, and will kill them so the station underlings see me as their new leader.")
+ to_chat(owner, "Endless time and space we have moved through. We do not remember from where we came, we do not know where we will go. All space belongs to us.\n\
+ Space is an empty void, of which our kind is the apex predator, and there was little to rival our claim to this title.\n\
+ But now, we find intruders spread out amongst our claim, willing to fight our teeth with magics unimaginable, their dens like lights flicking in the depths of space.\n\
+ Today, we will snuff out one of those lights.")
+ to_chat(owner, "You have five minutes to find a safe location to place down the first rift. If you take longer than five minutes to place a rift, you will be returned from whence you came.")
+ owner.announce_objectives()
owner.announce_objectives()
SEND_SOUND(owner.current, sound('sound/magic/demon_attack1.ogg'))
/datum/antagonist/space_dragon/proc/forge_objectives()
- var/current_heads = SSjob.get_all_heads()
- var/datum/objective/assassinate/killchosen = new
- killchosen.owner = owner
- var/datum/mind/selected = pick(current_heads)
- killchosen.target = selected
- killchosen.update_explanation_text()
- objectives += killchosen
- var/datum/objective/survive/survival = new
- survival.owner = owner
- objectives += survival
+ var/datum/objective/summon_carp/summon = new()
+ summon.dragon = src
+ objectives += summon
/datum/antagonist/space_dragon/on_gain()
forge_objectives()
. = ..()
+
+/datum/objective/summon_carp
+ var/datum/antagonist/space_dragon/dragon
+ explanation_text = "Summon and protect the rifts to flood the station with carp."
+
+/datum/antagonist/space_dragon/roundend_report()
+ var/list/parts = list()
+ var/datum/objective/summon_carp/S = locate() in objectives
+ if(S.check_completion())
+ parts += "The [name] has succeeded! Station space has been reclaimed by the space carp!"
+ parts += printplayer(owner)
+ var/objectives_complete = TRUE
+ if(objectives.len)
+ parts += printobjectives(objectives)
+ for(var/datum/objective/objective in objectives)
+ if(!objective.check_completion())
+ objectives_complete = FALSE
+ break
+ if(objectives_complete)
+ parts += "The [name] was successful!"
+ else
+ parts += "The [name] has failed!"
+ parts += ""
+ parts += printplayerlist(carp)
+ return "
[parts.Join("
")]
"
diff --git a/code/modules/events/space_dragon.dm b/code/modules/events/space_dragon.dm
index ddf8e670c6..58e0dbdc58 100644
--- a/code/modules/events/space_dragon.dm
+++ b/code/modules/events/space_dragon.dm
@@ -1,17 +1,17 @@
/datum/round_event_control/space_dragon
name = "Spawn Space Dragon"
typepath = /datum/round_event/ghost_role/space_dragon
- weight = 10
+ weight = 8
max_occurrences = 1
min_players = 20
/datum/round_event/ghost_role/space_dragon
minimum_required = 1
role_name = "Space Dragon"
- fakeable = FALSE
+ announceWhen = 10
/datum/round_event/ghost_role/space_dragon/announce(fake)
- priority_announce("It appears a lifeform with magical traces is approaching [station_name()], please stand-by.", "Lifesign Alert")
+ priority_announce("A large organic energy flux has been recorded near of [station_name()], please stand-by.", "Lifesign Alert")
/datum/round_event/ghost_role/space_dragon/spawn_role()
@@ -24,22 +24,23 @@
if(!spawn_locs.len)
message_admins("No valid spawn locations found, aborting...")
return MAP_ERROR
-
- var/list/candidates = get_candidates(ROLE_SPACE_DRAGON, null, ROLE_SPACE_DRAGON)
+
+ var/list/candidates = get_candidates(ROLE_SPACE_DRAGON, ROLE_SPACE_DRAGON)
if(!candidates.len)
return NOT_ENOUGH_PLAYERS
-
+
var/mob/dead/selected = pick(candidates)
- var/key = selected.key
- var/mob/living/simple_animal/hostile/space_dragon/dragon = new (pick(spawn_locs))
- dragon.key = key
- dragon.mind.assigned_role = "Space Dragon"
- dragon.mind.special_role = "Space Dragon"
- dragon.mind.add_antag_datum(/datum/antagonist/space_dragon)
- playsound(dragon, 'sound/magic/ethereal_exit.ogg', 50, TRUE, -1)
- message_admins("[ADMIN_LOOKUPFLW(dragon)] has been made into a Space Dragon by an event.")
- log_game("[key_name(dragon)] was spawned as a Space Dragon by an event.")
- spawned_mobs += dragon
+ var/datum/mind/player_mind = new /datum/mind(selected.key)
+ player_mind.active = TRUE
+
+ var/mob/living/simple_animal/hostile/space_dragon/S = new(pick(spawn_locs))
+ player_mind.transfer_to(S)
+ player_mind.assigned_role = "Space Dragon"
+ player_mind.special_role = "Space Dragon"
+ player_mind.add_antag_datum(/datum/antagonist/space_dragon)
+ playsound(S, 'sound/magic/ethereal_exit.ogg', 50, TRUE, -1)
+ message_admins("[ADMIN_LOOKUPFLW(S)] has been made into a Space Dragon by an event.")
+ log_game("[key_name(S)] was spawned as a Space Dragon by an event.")
+ spawned_mobs += S
return SUCCESSFUL_SPAWN
-
diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm
index fb1b5d2ef1..6c1e9eef6e 100644
--- a/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm
+++ b/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm
@@ -543,75 +543,3 @@ Difficulty: Medium
hit_list += M
M.take_damage(45, BRUTE, "melee", 1)
sleep(1.5)
-
-
-/mob/living/simple_animal/hostile/megafauna/dragon/space_dragon
- name = "space dragon"
- maxHealth = 250
- health = 250
- faction = list("neutral")
- desc = "A space carp turned dragon by vile magic. Has the same ferocity of a space carp, but also a much more enabling body."
- icon = 'icons/mob/spacedragon.dmi'
- icon_state = "spacedragon"
- icon_living = "spacedragon"
- icon_dead = "spacedragon_dead"
- obj_damage = 80
- melee_damage_upper = 35
- melee_damage_lower = 35
- speed = 0
- mouse_opacity = MOUSE_OPACITY_ICON
- loot = list()
- crusher_loot = list()
- butcher_results = list(/obj/item/stack/ore/diamond = 5, /obj/item/stack/sheet/sinew = 5, /obj/item/stack/sheet/bone = 30)
- move_force = MOVE_FORCE_NORMAL
- move_resist = MOVE_FORCE_NORMAL
- pull_force = MOVE_FORCE_NORMAL
- deathmessage = "screeches as its wings turn to dust and it collapses on the floor, life estinguished."
- var/datum/action/small_sprite/carpsprite = new/datum/action/small_sprite/spacedragon()
-
-/mob/living/simple_animal/hostile/megafauna/dragon/space_dragon/grant_achievement(medaltype,scoretype)
- return
-
-/mob/living/simple_animal/hostile/megafauna/dragon/space_dragon/Initialize()
- carpsprite.Grant(src)
- mob_spell_list += new /obj/effect/proc_holder/spell/aoe_turf/repulse/spacedragon(src)
- . = ..()
- smallsprite.Remove(src)
-
-/mob/living/simple_animal/hostile/megafauna/dragon/space_dragon/proc/fire_stream(var/atom/at = target)
- playsound(get_turf(src),'sound/magic/fireball.ogg', 200, 1)
- if(QDELETED(src) || stat == DEAD) // we dead no fire
- return
- var/range = 20
- var/list/turfs = list()
- turfs = line_target(0, range, at)
- INVOKE_ASYNC(src, .proc/fire_line, turfs)
-
-/mob/living/simple_animal/hostile/megafauna/dragon/space_dragon/OpenFire()
- if(swooping)
- return
- ranged_cooldown = world.time + ranged_cooldown_time
- fire_stream()
-
-/obj/effect/proc_holder/spell/aoe_turf/repulse/spacedragon
- name = "Tail Sweep"
- desc = "Throw back attackers with a sweep of your tail."
- sound = 'sound/magic/tail_swing.ogg'
- charge_max = 150
- clothes_req = FALSE
- antimagic_allowed = TRUE
- range = 1
- cooldown_min = 150
- invocation_type = "none"
- sparkle_path = /obj/effect/temp_visual/dir_setting/tailsweep
- action_icon = 'icons/mob/actions/actions_xeno.dmi'
- action_icon_state = "tailsweep"
- action_background_icon_state = "bg_alien"
- anti_magic_check = FALSE
-
-/obj/effect/proc_holder/spell/aoe_turf/repulse/spacedragon/cast(list/targets,mob/user = usr)
- if(iscarbon(user))
- var/mob/living/carbon/C = user
- playsound(C.loc,'sound/effects/hit_punch.ogg', 80, 1, 1)
- C.spin(6,1)
- ..(targets, user, 60)
diff --git a/code/modules/mob/living/simple_animal/hostile/space_dragon.dm b/code/modules/mob/living/simple_animal/hostile/space_dragon.dm
index 0f2d89a27a..b25c2db052 100644
--- a/code/modules/mob/living/simple_animal/hostile/space_dragon.dm
+++ b/code/modules/mob/living/simple_animal/hostile/space_dragon.dm
@@ -36,13 +36,11 @@
attack_verb_continuous = "chomps"
attack_verb_simple = "chomp"
attack_sound = 'sound/magic/demon_attack1.ogg'
- attack_vis_effect = ATTACK_EFFECT_BITE
deathsound = 'sound/creatures/space_dragon_roar.ogg'
icon = 'icons/mob/spacedragon.dmi'
icon_state = "spacedragon"
icon_living = "spacedragon"
icon_dead = "spacedragon_dead"
- health_doll_icon = "spacedragon"
obj_damage = 50
environment_smash = ENVIRONMENT_SMASH_NONE
flags_1 = PREVENT_CONTENTS_EXPLOSION_1 | HEAR_1
@@ -52,6 +50,7 @@
armour_penetration = 30
pixel_x = -16
turns_per_move = 5
+ movement_type = FLYING
ranged = TRUE
mouse_opacity = MOUSE_OPACITY_ICON
butcher_results = list(/obj/item/stack/ore/diamond = 5, /obj/item/stack/sheet/sinew = 5, /obj/item/stack/sheet/bone = 30)
@@ -61,7 +60,6 @@
maxbodytemp = 1500
faction = list("carp")
pressure_resistance = 200
- is_flying_animal = TRUE
/// Current time since the the last rift was activated. If set to -1, does not increment.
var/riftTimer = 0
/// Maximum amount of time which can pass without a rift before Space Dragon despawns.
@@ -92,7 +90,6 @@
/mob/living/simple_animal/hostile/space_dragon/Initialize(mapload)
. = ..()
ADD_TRAIT(src, TRAIT_SPACEWALK, INNATE_TRAIT)
- ADD_TRAIT(src, TRAIT_NO_FLOATING_ANIM, INNATE_TRAIT)
rift = new
rift.Grant(src)
@@ -103,7 +100,7 @@
color_selection()
-/mob/living/simple_animal/hostile/space_dragon/Life(delta_time = SSMOBS_DT, times_fired)
+/mob/living/simple_animal/hostile/space_dragon/Life()
. = ..()
tiredness = max(tiredness - 1, 0)
for(var/mob/living/consumed_mob in src)
@@ -159,11 +156,12 @@
adjustHealth(-L.maxHealth * 0.5)
return
. = ..()
- if(istype(target, /obj/vehicle/sealed/mecha))
- var/obj/vehicle/sealed/mecha/M = target
+ if(istype(target, /obj/mecha))
+ var/obj/mecha/M = target
M.take_damage(50, BRUTE, MELEE, 1)
-/mob/living/simple_animal/hostile/space_dragon/ranged_secondary_attack(atom/target, modifiers)
+/mob/living/simple_animal/hostile/space_dragon/CtrlClickOn(atom/A)
+ . = ..()
if(using_special)
return
using_special = TRUE
@@ -322,7 +320,7 @@
L.adjustFireLoss(30)
to_chat(L, "You're hit by [src]'s fire breath!")
// deals damage to mechs
- for(var/obj/vehicle/sealed/mecha/M in T.contents)
+ for(var/obj/mecha/M in T.contents)
if(M in hit_list)
continue
hit_list += M
@@ -623,7 +621,7 @@
carp_stored++
icon_state = "carp_rift_carpspawn"
if(light_color != LIGHT_COLOR_PURPLE)
- set_light_color(LIGHT_COLOR_PURPLE)
+ light_color = LIGHT_COLOR_PURPLE
update_light()
notify_ghosts("The carp rift can summon an additional carp!", source = src, action = NOTIFY_ORBIT, flashwindow = FALSE, header = "Carp Spawn Available")
last_carp_inc -= carp_interval
@@ -635,7 +633,7 @@
priority_announce("Spatial object has reached peak energy charge in [initial(A.name)], please stand-by.", "Central Command Wildlife Observations")
obj_integrity = INFINITY
icon_state = "carp_rift_charged"
- set_light_color(LIGHT_COLOR_YELLOW)
+ light_color = LIGHT_COLOR_YELLOW
update_light()
armor = list(MELEE = 100, BULLET = 100, LASER = 100, ENERGY = 100, BOMB = 100, BIO = 100, RAD = 100, FIRE = 100, ACID = 100)
resistance_flags = INDESTRUCTIBLE
@@ -652,7 +650,7 @@
if(charge_state < CHARGE_FINALWARNING && time_charged >= (max_charge * 0.5))
charge_state = CHARGE_FINALWARNING
var/area/A = get_area(src)
- priority_announce("A rift is causing an unnaturally large energy flux in [initial(A.name)]. Stop it at all costs!", "Central Command Wildlife Observations", ANNOUNCER_SPANOMALIES)
+ priority_announce("A rift is causing an unnaturally large energy flux in [initial(A.name)]. Stop it at all costs!", "Central Command Wildlife Observations", sound = 'sound/announcer/classic/spanomalies.ogg')
/**
* Used to create carp controlled by ghosts when the option is available.
@@ -681,7 +679,7 @@
carp_stored--
if(carp_stored <= 0 && charge_state < CHARGE_COMPLETED)
icon_state = "carp_rift"
- set_light_color(LIGHT_COLOR_BLUE)
+ light_color = LIGHT_COLOR_BLUE
update_light()
return TRUE
diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm
index c467605f37..2af68eab46 100644
--- a/code/modules/mob/mob_movement.dm
+++ b/code/modules/mob/mob_movement.dm
@@ -208,7 +208,7 @@
///For moving in space
///return TRUE for movement 0 for none
/mob/Process_Spacemove(movement_dir = 0)
- if(spacewalk || ..())
+ if(HAS_TRAIT(src, TRAIT_SPACEWALK) || spacewalk || ..())
return TRUE
var/atom/movable/backup = get_spacemove_backup()
if(backup)
diff --git a/icons/obj/carp_rift.dmi b/icons/obj/carp_rift.dmi
new file mode 100644
index 0000000000..9a07b3b16f
Binary files /dev/null and b/icons/obj/carp_rift.dmi differ
diff --git a/tgstation.dme b/tgstation.dme
index 9c09703fe8..5a300dd46f 100644
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -2801,6 +2801,7 @@
#include "code\modules\mob\living\simple_animal\hostile\russian.dm"
#include "code\modules\mob\living\simple_animal\hostile\sharks.dm"
#include "code\modules\mob\living\simple_animal\hostile\skeleton.dm"
+#include "code\modules\mob\living\simple_animal\hostile\space_dragon.dm"
#include "code\modules\mob\living\simple_animal\hostile\statue.dm"
#include "code\modules\mob\living\simple_animal\hostile\stickman.dm"
#include "code\modules\mob\living\simple_animal\hostile\syndicate.dm"