nerfs cooldown down to 3 seconds for the sake of not feeling entirely awful to use
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@@ -334,7 +334,7 @@
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var/had_pizza = (pizza ? TRUE : FALSE)
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. = ..()
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if(had_pizza && !pizza)
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COOLDOWN_START(src, next_pizza_attunement, (10 SECONDS)) //This is balanced specifically so that it takes several hours to generate enough pizzas to use for lag methods that on item duping
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COOLDOWN_START(src, next_pizza_attunement, (3 SECONDS))
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/obj/item/pizzabox/infinite/proc/attune_pizza(mob/living/carbon/human/noms) //tonight on "proc names I never thought I'd type"
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if(!pizza_preferences[noms.ckey])
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