Spellcasting element
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@@ -15,7 +15,7 @@
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var/spell_improved = FALSE
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for(var/obj/effect/proc_holder/spell/S in L.mind.spell_list)
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if(S.clothes_req)
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S.clothes_req = 0
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S.clothes_req = NONE
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spell_improved = TRUE
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if(spell_improved)
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to_chat(L, "<span class='notice'>You suddenly feel like you never needed those garish robes in the first place...</span>")
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