Spellcasting element

This commit is contained in:
Ghommie
2020-03-11 16:23:30 +01:00
parent 9a42101b68
commit d31075eb54
50 changed files with 254 additions and 220 deletions
+67 -94
View File
@@ -109,10 +109,9 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
var/holder_var_type = "bruteloss" //only used if charge_type equals to "holder_var"
var/holder_var_amount = 20 //same. The amount adjusted with the mob's var when the spell is used
var/clothes_req = 1 //see if it requires clothes
var/cult_req = 0 //SPECIAL SNOWFLAKE clothes required for cult only spells
var/human_req = 0 //spell can only be cast by humans
var/nonabstract_req = 0 //spell can only be cast by mobs that are physical entities
var/clothes_req = SPELL_WIZARD_GARB //see if it requires clothes
var/list/mobs_whitelist //spell can only be casted by mobs in this typecache.
var/list/mobs_blacklist //The opposite of the above.
var/stat_allowed = 0 //see if it requires being conscious/alive, need to set to 1 for ghostpells
var/phase_allowed = 0 // If true, the spell can be cast while phased, eg. blood crawling, ethereal jaunting
var/antimagic_allowed = TRUE // If false, the spell cannot be cast while under the effect of antimagic
@@ -144,79 +143,17 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
action_background_icon_state = "bg_spell"
base_action = /datum/action/spell_action/spell
/obj/effect/proc_holder/spell/proc/cast_check(skipcharge = 0,mob/user = usr) //checks if the spell can be cast based on its settings; skipcharge is used when an additional cast_check is called inside the spell
if(player_lock)
if(!user.mind || !(src in user.mind.spell_list) && !(src in user.mob_spell_list))
to_chat(user, "<span class='warning'>You shouldn't have this spell! Something's wrong.</span>")
return FALSE
else
if(!(src in user.mob_spell_list))
return FALSE
/obj/effect/proc_holder/spell/Initialize()
. = ..()
if(mobs_whitelist)
mobs_whitelist = typecacheof(mobs_whitelist)
if(mobs_blacklist)
mobs_blacklist = typecacheof(mobs_blacklist)
var/turf/T = get_turf(user)
if(is_centcom_level(T.z) && !centcom_cancast) //Certain spells are not allowed on the centcom zlevel
to_chat(user, "<span class='notice'>You can't cast this spell here.</span>")
/obj/effect/proc_holder/spell/proc/cast_check(skipcharge = FALSE, mob/user = usr) //checks if the spell can be cast based on its settings; skipcharge is used when an additional cast_check is called inside the spell
if(!can_cast(user, skipcharge))
return FALSE
if(!skipcharge)
if(!charge_check(user))
return FALSE
if(user.stat && !stat_allowed)
to_chat(user, "<span class='notice'>Not when you're incapacitated.</span>")
return FALSE
if(!antimagic_allowed)
var/antimagic = user.anti_magic_check(TRUE, FALSE, chargecost = 0, self = TRUE)
if(antimagic)
if(isitem(antimagic))
to_chat(user, "<span class='notice'>[antimagic] is interfering with your magic.</span>")
else
to_chat(user, "<span class='notice'>Magic seems to flee from you, you can't gather enough power to cast this spell.</span>")
return FALSE
if(!phase_allowed && istype(user.loc, /obj/effect/dummy))
to_chat(user, "<span class='notice'>[name] cannot be cast unless you are completely manifested in the material plane.</span>")
return FALSE
if(ishuman(user))
var/mob/living/carbon/human/H = user
if((invocation_type == "whisper" || invocation_type == "shout") && !H.can_speak_vocal())
to_chat(user, "<span class='notice'>You can't get the words out!</span>")
return FALSE
var/list/casting_clothes = typecacheof(list(/obj/item/clothing/suit/wizrobe,
/obj/item/clothing/suit/space/hardsuit/wizard,
/obj/item/clothing/head/wizard,
/obj/item/clothing/head/helmet/space/hardsuit/wizard,
/obj/item/clothing/suit/space/hardsuit/shielded/wizard,
/obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard))
if(clothes_req) //clothes check
if(!is_type_in_typecache(H.wear_suit, casting_clothes))
to_chat(H, "<span class='notice'>I don't feel strong enough without my robe.</span>")
return FALSE
if(!is_type_in_typecache(H.head, casting_clothes))
to_chat(H, "<span class='notice'>I don't feel strong enough without my hat.</span>")
return FALSE
if(cult_req) //CULT_REQ CLOTHES CHECK
if(!istype(H.wear_suit, /obj/item/clothing/suit/magusred) && !istype(H.wear_suit, /obj/item/clothing/suit/space/hardsuit/cult))
to_chat(H, "<span class='notice'>I don't feel strong enough without my armor.</span>")
return FALSE
if(!istype(H.head, /obj/item/clothing/head/magus) && !istype(H.head, /obj/item/clothing/head/helmet/space/hardsuit/cult))
to_chat(H, "<span class='notice'>I don't feel strong enough without my helmet.</span>")
return FALSE
else
if(clothes_req || human_req)
to_chat(user, "<span class='notice'>This spell can only be cast by humans!</span>")
return FALSE
if(nonabstract_req && (isbrain(user) || ispAI(user)))
to_chat(user, "<span class='notice'>This spell can only be cast by physical beings!</span>")
return FALSE
if(!skipcharge)
switch(charge_type)
if("recharge")
@@ -227,7 +164,7 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
adjust_var(user, holder_var_type, holder_var_amount)
if(action)
action.UpdateButtonIcon()
return 1
return TRUE
/obj/effect/proc_holder/spell/proc/charge_check(mob/user, silent = FALSE)
switch(charge_type)
@@ -482,11 +419,6 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
/obj/effect/proc_holder/spell/proc/updateButtonIcon(status_only, force)
action.UpdateButtonIcon(status_only, force)
/obj/effect/proc_holder/spell/proc/can_be_cast_by(mob/caster)
if((human_req || clothes_req) && !ishuman(caster))
return 0
return 1
/obj/effect/proc_holder/spell/targeted/proc/los_check(mob/A,mob/B)
//Checks for obstacles from A to B
var/obj/dummy = new(A.loc)
@@ -499,24 +431,65 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
qdel(dummy)
return 1
/obj/effect/proc_holder/spell/proc/can_cast(mob/user = usr)
if(((!user.mind) || !(src in user.mind.spell_list)) && !(src in user.mob_spell_list))
/obj/effect/proc_holder/spell/proc/can_cast(mob/user = usr, skipcharge = FALSE, silent = FALSE)
var/magic_flags = SEND_SIGNAL(user, COMSIG_MOB_SPELL_CAST_CHECK, src)
if(magic_flags & SPELL_SKIP_ALL_REQS)
return TRUE
if(player_lock && (!user.mind || !(src in user.mind.spell_list)))
if(!silent)
to_chat(user, "<span class='warning'>You shouldn't have this spell! Something's wrong.</span>")
return FALSE
if(!charge_check(user,TRUE))
if(!(src in user.mob_spell_list))
return FALSE
if(user.stat && !stat_allowed)
return FALSE
if(!antimagic_allowed && user.anti_magic_check(TRUE, FALSE, chargecost = 0, self = TRUE))
return FALSE
if(!ishuman(user))
if(clothes_req || human_req)
if(!centcom_cancast && !(magic_flags & SPELL_SKIP_CENTCOM)) //Certain spells are not allowed on the centcom zlevel
var/turf/T = get_turf(user)
if(is_centcom_level(T.z))
if(!silent)
to_chat(user, "<span class='notice'>You can't cast this spell here.</span>")
return FALSE
if(nonabstract_req && (isbrain(user) || ispAI(user)))
if(!skipcharge)
if(!charge_check(user))
return FALSE
if(user.stat && !stat_allowed && !(magic_flags & SPELL_SKIP_STAT))
if(!silent)
to_chat(user, "<span class='notice'>Not when you're incapacitated.</span>")
return FALSE
if(!phase_allowed && istype(user.loc, /obj/effect/dummy))
if(!silent)
to_chat(user, "<span class='notice'>[name] cannot be cast unless you are completely manifested in the material plane.</span>")
return FALSE
if(clothes_req && !(magic_flags & SPELL_SKIP_CLOTHES))
var/met_requirements = magic_flags & (clothes_req)
if(met_requirements != clothes_req)
if(!silent)
var/the_many_hats = met_requirements & (clothes_req & (SPELL_WIZARD_HAT|SPELL_CULT_HELMET))
var/the_many_suits = met_requirements & (clothes_req & (SPELL_WIZARD_ROBE|SPELL_CULT_ARMOR))
var/without_hat_robe = the_many_suits ? "a proper headwear" : the_many_hats ? "a proper suit" : "proper garments"
to_chat(user, "<span class='notice'>I don't feel strong enough to cast this spell without [without_hat_robe].</span>")
return FALSE
if(!antimagic_allowed && !(magic_flags & SPELL_SKIP_ANTIMAGIC) && user.anti_magic_check(TRUE, FALSE, chargecost = 0, self = TRUE))
return FALSE
if(!(magic_flags & SPELL_SKIP_VOCAL) && (invocation_type in list("whisper", "shout")) && isliving(user))
var/mob/living/L = user
if(!L.can_speak_vocal())
if(!silent)
to_chat(L, "<span class='notice'>You can't get the words out!</span>")
return FALSE
if(!(magic_flags & SPELL_SKIP_MOBTYPE) && ((mobs_whitelist && !mobs_whitelist[user]) || (mobs_blacklist && mobs_blacklist[user])))
if(!silent)
to_chat(user, "<span class='notice'>This spell can't be casted in this current form!</span>")
return FALSE
return TRUE
/obj/effect/proc_holder/spell/self //Targets only the caster. Good for buffs and heals, but probably not wise for fireballs (although they usually fireball themselves anyway, honke)
@@ -531,8 +504,8 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
/obj/effect/proc_holder/spell/self/basic_heal //This spell exists mainly for debugging purposes, and also to show how casting works
name = "Lesser Heal"
desc = "Heals a small amount of brute and burn damage."
human_req = 1
clothes_req = 0
mobs_whitelist = list(/mob/living/carbon/human)
clothes_req = NONE
charge_max = 100
cooldown_min = 50
invocation = "Victus sano!"