diff --git a/code/modules/antagonists/clockcult/clock_effects/clock_sigils.dm b/code/modules/antagonists/clockcult/clock_effects/clock_sigils.dm
index 8000be87e6..4cfc15c98a 100644
--- a/code/modules/antagonists/clockcult/clock_effects/clock_sigils.dm
+++ b/code/modules/antagonists/clockcult/clock_effects/clock_sigils.dm
@@ -77,13 +77,16 @@
for(var/mob/living/M in viewers(5, src))
if(!is_servant_of_ratvar(M) && M != L)
M.flash_act()
- if(iscultist(L))
+ if(iscultist(L)) //No longer stuns cultists, instead sets them on fire and burns them
to_chat(L, "\"Watch your step, wretch.\"")
- L.adjustBruteLoss(10)
- L.Knockdown(80, FALSE)
+ L.adjustBurnLoss(10)
+ L.Knockdown(20, FALSE)
+ L.adjust_fire_stacks(5) //Burn!
+ L.IgniteMob()
+ else
+ L.Stun(40)
L.visible_message("[src] appears around [L] in a burst of light!", \
- "[target_flashed ? "An unseen force":"The glowing sigil around you"] holds you in place!")
- L.Stun(40)
+ "[target_flashed ? "An unseen force":"The glowing sigil around you"] [L.iscultist ? "painfully bursts into flames!" : "holds you in place!"]")
L.apply_status_effect(STATUS_EFFECT_BELLIGERENT)
new /obj/effect/temp_visual/ratvar/sigil/transgression(get_turf(src))
qdel(src)
diff --git a/code/modules/antagonists/clockcult/clock_helpers/slab_abilities.dm b/code/modules/antagonists/clockcult/clock_helpers/slab_abilities.dm
index 441070d26a..f9e455d301 100644
--- a/code/modules/antagonists/clockcult/clock_helpers/slab_abilities.dm
+++ b/code/modules/antagonists/clockcult/clock_helpers/slab_abilities.dm
@@ -204,12 +204,14 @@
var/mob/living/silicon/S = L
S.emp_act(EMP_HEAVY)
else //for Nar'sian weaklings
+ to_chat(L, "\"How does it feel to see the light, dog?.\"")
L.visible_message("[L]'s eyes flare with burning light!", \
"Your vision suddenly screams with a flash of burning hot light!") //Debuffs Narsian cultists hard + deals some burn instead of just hardstunning them; Only the confusion part can stack
L.flash_act(1,1)
L.stuttering = max(narsiandog_punish, L.stuttering)
L.drowsy = max(narsiandog_punish, L.drowsy)
L.confused += narsiandog_punish
+ L.apply_status_effect(STATUS_EFFECT_BELLIGERENT)
L.adjustFireLoss(15)
..()
diff --git a/code/modules/antagonists/clockcult/clock_items/clock_weapons/ratvarian_spear.dm b/code/modules/antagonists/clockcult/clock_items/clock_weapons/ratvarian_spear.dm
index 40bfac6832..50c8d3a9f9 100644
--- a/code/modules/antagonists/clockcult/clock_items/clock_weapons/ratvarian_spear.dm
+++ b/code/modules/antagonists/clockcult/clock_items/clock_weapons/ratvarian_spear.dm
@@ -60,8 +60,10 @@
if(issilicon(L))
L.Knockdown(100)
else if(iscultist(L))
- L.confused += narsiandog_confuse // Spearthrow now confuses enemy cultists + just deals extra damage instead of hardstunning + damage
- to_chat(L, "[scr] crashes into you, sending you reeling")
+ L.confused += narsiandog_confuse // Spearthrow now confuses enemy cultists + just deals extra damage / sets on fire instead of hardstunning + damage
+ to_chat(L, "[scr] crashes into you with burning force, sending you reeling")
+ L.adjust_fire_stacks(2)
+ L.IgniteMob()
else
L.Knockdown(40)
GLOB.clockwork_vitality += L.adjustFireLoss(bonus_burn * 3) //normally a total of 40 damage, 70 with ratvar