part 3
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@@ -28,7 +28,7 @@
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return round(amount/MINERAL_MATERIAL_AMOUNT)
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// Materials.Selling raw can lead to a big payout but takes a lot of work for miners to get a lot. Best to craft art/rnd gear
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// Materials. Selling raw can lead to a big payout but takes a lot of work for miners to get a lot. Best to craft art/rnd gear
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/datum/export/material/bananium
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cost = 500
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@@ -71,6 +71,11 @@
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material_id = MAT_TITANIUM // code can only check for one material_id; plastitanium is half plasma, half titanium
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message = "cm3 of plastitanium"
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/datum/export/material/plastic
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cost = 5
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material_id = MAT_PLASTIC
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message = "cm3 of plastic"
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/datum/export/material/metal
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cost = 3
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message = "cm3 of metal"
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