clean up & remove longfall boots

This commit is contained in:
Jerry Wester
2022-12-19 23:07:06 -07:00
parent b1b4f96053
commit d3c72669d9
12 changed files with 9 additions and 78 deletions
-12
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@@ -214,17 +214,5 @@ GLOBAL_LIST_INIT(bitflags, list(
///Turns the dir by 180 degrees
#define DIRFLIP(d) turn(d, 180)
// timed_action_flags parameter for `/proc/do_after_mob`, `/proc/do_mob` and `/proc/do_after`
/// Can do the action even if mob moves location
#define IGNORE_USER_LOC_CHANGE (1<<0)
/// Can do the action even if the target moves location
#define IGNORE_TARGET_LOC_CHANGE (1<<1)
/// Can do the action even if the item is no longer being held
#define IGNORE_HELD_ITEM (1<<2)
/// Can do the action even if the mob is incapacitated (ex. handcuffed)
#define IGNORE_INCAPACITATED (1<<3)
/// Used to prevent important slowdowns from being abused by drugs like kronkaine
#define IGNORE_SLOWDOWNS (1<<4)
/// 33554431 (2^24 - 1) is the maximum value our bitflags can reach.
#define MAX_BITFLAG_DIGITS 8
@@ -1,6 +1,2 @@
///From base of mob/living/MobBump() (mob/living)
#define COMSIG_LIVING_MOB_BUMP "living_mob_bump"
///From base of mob/living/ZImpactDamage() (mob/living, levels, turf/t)
#define COMSIG_LIVING_Z_IMPACT "living_z_impact"
#define NO_Z_IMPACT_DAMAGE (1<<0)
-5
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@@ -158,9 +158,6 @@
#define TRAIT_CALCIUM_HEALER "calcium_healer"
#define TRAIT_MAGIC_CHOKE "magic_choke"
#define TRAIT_CAPTAIN_METABOLISM "captain-metabolism"
/// Prevents plasmamen from self-igniting
#define TRAIT_NOSELFIGNITION "no_selfignition"
#define TRAIT_NOSELFIGNITION_HEAD_ONLY "no_selfignition_head_only"
/// Like antimagic, but doesn't block the user from casting
#define TRAIT_ANTIMAGIC_NO_SELFBLOCK "anti_magic_no_selfblock"
/// Gives us turf, mob and object vision through walls
@@ -171,8 +168,6 @@
#define TRAIT_MESON_VISION "meson_vision"
/// Gives us Night vision
#define TRAIT_TRUE_NIGHT_VISION "true_night_vision"
/// Negates our gravity, letting us move normally on floors in 0-g
#define TRAIT_NEGATES_GRAVITY "negates_gravity"
/// Lets us scan reagents
#define TRAIT_REAGENT_SCANNER "reagent_scanner"
#define TRAIT_ABDUCTOR_TRAINING "abductor-training"
-4
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@@ -1,4 +0,0 @@
#define SHELL_FLAG_CIRCUIT_UNREMOVABLE (1<<0)
/// Whether a circuit is not able to be modified
#define SHELL_FLAG_CIRCUIT_UNMODIFIABLE (1<<5)