should be ready.

This commit is contained in:
Ghommie
2019-06-06 19:24:20 +02:00
parent 44358e054a
commit d3d2b8d898
168 changed files with 444 additions and 444 deletions
@@ -52,7 +52,7 @@
add_fingerprint(user)
if(istype(M) && on && user.zone_selected in list(BODY_ZONE_PRECISE_EYES, BODY_ZONE_PRECISE_MOUTH))
if((user.has_trait(TRAIT_CLUMSY) || user.has_trait(TRAIT_DUMB)) && prob(50)) //too dumb to use flashlight properly
if((HAS_TRAIT(user, TRAIT_CLUMSY) || HAS_TRAIT(user, TRAIT_DUMB)) && prob(50)) //too dumb to use flashlight properly
return ..() //just hit them in the head
if(!user.IsAdvancedToolUser())
@@ -86,7 +86,7 @@
else
user.visible_message("<span class='warning'>[user] directs [src] to [M]'s eyes.</span>", \
"<span class='danger'>You direct [src] to [M]'s eyes.</span>")
if(M.stat == DEAD || (M.has_trait(TRAIT_BLIND)) || !M.flash_act(visual = 1)) //mob is dead or fully blind
if(M.stat == DEAD || (HAS_TRAIT(M, TRAIT_BLIND)) || !M.flash_act(visual = 1)) //mob is dead or fully blind
to_chat(user, "<span class='warning'>[M]'s pupils don't react to the light!</span>")
else if(M.dna && M.dna.check_mutation(XRAY)) //mob has X-ray vision
to_chat(user, "<span class='danger'>[M]'s pupils give an eerie glow!</span>")
@@ -54,7 +54,7 @@
/obj/item/instrument/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/musicaltuner))
var/mob/living/carbon/human/H = user
if (H.has_trait(TRAIT_MUSICIAN))
if (HAS_TRAIT(H, TRAIT_MUSICIAN))
if (!tune_time)
H.visible_message("[H] tunes the [src] to perfection!", "<span class='notice'>You tune the [src] to perfection!</span>")
tune_time = 300
@@ -69,7 +69,7 @@
if (!user.IsAdvancedToolUser())
to_chat(user, "<span class='warning'>You don't have the dexterity to do this!</span>")
return
if(user.has_trait(TRAIT_NOGUNS))
if(HAS_TRAIT(user, TRAIT_NOGUNS))
to_chat(user, "<span class='warning'>Your fingers can't press the button!</span>")
return
if(ishuman(user))
+7 -7
View File
@@ -95,7 +95,7 @@ SLIME SCANNER
/obj/item/healthanalyzer/attack(mob/living/M, mob/living/carbon/human/user)
// Clumsiness/brain damage check
if ((user.has_trait(TRAIT_CLUMSY) || user.has_trait(TRAIT_DUMB)) && prob(50))
if ((HAS_TRAIT(user, TRAIT_CLUMSY) || HAS_TRAIT(user, TRAIT_DUMB)) && prob(50))
to_chat(user, "<span class='notice'>You stupidly try to analyze the floor's vitals!</span>")
user.visible_message("<span class='warning'>[user] has analyzed the floor's vitals!</span>")
var/msg = "<span class='info'>*---------*\nAnalyzing results for The floor:\n\tOverall status: <b>Healthy</b>\n"
@@ -127,7 +127,7 @@ SLIME SCANNER
var/brute_loss = M.getBruteLoss()
var/mob_status = (M.stat == DEAD ? "<span class='alert'><b>Deceased</b></span>" : "<b>[round(M.health/M.maxHealth,0.01)*100] % healthy</b>")
if(M.has_trait(TRAIT_FAKEDEATH) && !advanced)
if(HAS_TRAIT(M, TRAIT_FAKEDEATH) && !advanced)
mob_status = "<span class='alert'><b>Deceased</b></span>"
oxy_loss = max(rand(1, 40), oxy_loss, (300 - (tox_loss + fire_loss + brute_loss))) // Random oxygen loss
@@ -199,10 +199,10 @@ SLIME SCANNER
msg += "\t<span class='info'><b>==EAR STATUS==</b></span>\n"
if(istype(ears))
var/healthy = TRUE
if(C.has_trait(TRAIT_DEAF, GENETIC_MUTATION))
if(HAS_TRAIT_FROM(C, TRAIT_DEAF, GENETIC_MUTATION))
healthy = FALSE
msg += "\t<span class='alert'>Subject is genetically deaf.</span>\n"
else if(C.has_trait(TRAIT_DEAF))
else if(HAS_TRAIT(C, TRAIT_DEAF))
healthy = FALSE
msg += "\t<span class='alert'>Subject is deaf.</span>\n"
else
@@ -220,10 +220,10 @@ SLIME SCANNER
msg += "\t<span class='info'><b>==EYE STATUS==</b></span>\n"
if(istype(eyes))
var/healthy = TRUE
if(C.has_trait(TRAIT_BLIND))
if(HAS_TRAIT(C, TRAIT_BLIND))
msg += "\t<span class='alert'>Subject is blind.</span>\n"
healthy = FALSE
if(C.has_trait(TRAIT_NEARSIGHT))
if(HAS_TRAIT(C, TRAIT_NEARSIGHT))
msg += "\t<span class='alert'>Subject is nearsighted.</span>\n"
healthy = FALSE
if(eyes.eye_damage > 30)
@@ -290,7 +290,7 @@ SLIME SCANNER
msg += "<span class='info'>Body temperature: [round(M.bodytemperature-T0C,0.1)] &deg;C ([round(M.bodytemperature*1.8-459.67,0.1)] &deg;F)</span>\n"
// Time of death
if(M.tod && (M.stat == DEAD || ((M.has_trait(TRAIT_FAKEDEATH)) && !advanced)))
if(M.tod && (M.stat == DEAD || ((HAS_TRAIT(M, TRAIT_FAKEDEATH)) && !advanced)))
msg += "<span class='info'>Time of Death:</span> [M.tod]\n"
var/tdelta = round(world.time - M.timeofdeath)
if(tdelta < (DEFIB_TIME_LIMIT * 10))