should be ready.
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@@ -20,7 +20,7 @@
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/obj/item/implant/mindshield/implant(mob/living/target, mob/user, silent = FALSE)
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if(..())
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if(!target.mind)
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target.add_trait(TRAIT_MINDSHIELD, "implant")
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ADD_TRAIT(target, TRAIT_MINDSHIELD, "implant")
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target.sec_hud_set_implants()
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return TRUE
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@@ -49,7 +49,7 @@
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to_chat(target, "<span class='warning'>You feel something interfering with your mental conditioning, but you resist it!</span>")
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else
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to_chat(target, "<span class='notice'>You feel a sense of peace and security. You are now protected from brainwashing.</span>")
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target.add_trait(TRAIT_MINDSHIELD, "implant")
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ADD_TRAIT(target, TRAIT_MINDSHIELD, "implant")
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target.sec_hud_set_implants()
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return TRUE
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return FALSE
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@@ -58,7 +58,7 @@
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if(..())
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if(isliving(target))
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var/mob/living/L = target
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L.remove_trait(TRAIT_MINDSHIELD, "implant")
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REMOVE_TRAIT(L, TRAIT_MINDSHIELD, "implant")
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L.sec_hud_set_implants()
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if(target.stat != DEAD && !silent)
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to_chat(target, "<span class='boldnotice'>Your mind suddenly feels terribly vulnerable. You are no longer safe from brainwashing.</span>")
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@@ -185,7 +185,7 @@
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objective = stripped_input(usr,"What order do you want to imprint on [C]?","Enter the order","",120)
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message_admins("[ADMIN_LOOKUPFLW(user)] set brainwash machine objective to '[objective]'.")
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log_game("[key_name(user)] set brainwash machine objective to '[objective]'.")
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if(C.has_trait(TRAIT_MINDSHIELD))
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if(HAS_TRAIT(C, TRAIT_MINDSHIELD))
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return FALSE
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brainwash(C, objective)
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message_admins("[ADMIN_LOOKUPFLW(user)] brainwashed [key_name_admin(C)] with objective '[objective]'.")
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