should be ready.
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@@ -36,7 +36,7 @@
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if(M == user)
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user.visible_message("<span class='notice'>[user] swallows a gulp of [src].</span>", "<span class='notice'>You swallow a gulp of [src].</span>")
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if(M.has_trait(TRAIT_VORACIOUS))
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if(HAS_TRAIT(M, TRAIT_VORACIOUS))
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M.changeNext_move(CLICK_CD_MELEE * 0.5) //chug! chug! chug!
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else
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@@ -57,7 +57,7 @@
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if(user.a_intent != INTENT_HARM || !isGlass)
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return ..()
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if(user.has_trait(TRAIT_PACIFISM))
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if(HAS_TRAIT(user, TRAIT_PACIFISM))
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to_chat(user, "<span class='warning'>You don't want to harm [target]!</span>")
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return
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@@ -19,7 +19,7 @@
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if(last_check_time + 50 < world.time)
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if(ishuman(M))
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var/mob/living/carbon/human/H = M
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if(!H.has_trait(TRAIT_AGEUSIA))
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if(!HAS_TRAIT(H, TRAIT_AGEUSIA))
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if(foodtype & H.dna.species.toxic_food)
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to_chat(H,"<span class='warning'>What the hell was that thing?!</span>")
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H.adjust_disgust(25 + 30 * fraction)
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@@ -112,7 +112,7 @@ All foods are distributed among various categories. Use common sense.
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else if(fullness > (600 * (1 + M.overeatduration / 2000))) // The more you eat - the more you can eat
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user.visible_message("<span class='warning'>[user] cannot force any more of \the [src] to go down [user.p_their()] throat!</span>", "<span class='danger'>You cannot force any more of \the [src] to go down your throat!</span>")
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return 0
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if(M.has_trait(TRAIT_VORACIOUS))
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if(HAS_TRAIT(M, TRAIT_VORACIOUS))
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M.changeNext_move(CLICK_CD_MELEE * 0.5) //nom nom nom
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else
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if(!isbrain(M)) //If you're feeding it to someone else.
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@@ -28,7 +28,7 @@
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if(last_check_time + 50 < world.time)
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if(ishuman(M))
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var/mob/living/carbon/human/H = M
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if(H.mind && H.mind.assigned_role == "Security Officer" || H.mind.assigned_role == "Detective" || H.mind.assigned_role == "Warden" || H.mind.assigned_role == "Head of Security" && !H.has_trait(TRAIT_AGEUSIA))
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if(H.mind && H.mind.assigned_role == "Security Officer" || H.mind.assigned_role == "Detective" || H.mind.assigned_role == "Warden" || H.mind.assigned_role == "Head of Security" && !HAS_TRAIT(H, TRAIT_AGEUSIA))
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to_chat(H,"<span class='notice'>I love this taste!</span>")
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H.adjust_disgust(-5 + -2.5 * fraction)
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GET_COMPONENT_FROM(mood, /datum/component/mood, H)
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