should be ready.

This commit is contained in:
Ghommie
2019-06-06 19:24:20 +02:00
parent 44358e054a
commit d3d2b8d898
168 changed files with 444 additions and 444 deletions
@@ -119,7 +119,7 @@
cuff_resist(I)
/mob/living/carbon/monkey/proc/should_target(var/mob/living/L)
if(has_trait(TRAIT_PACIFISM))
if(HAS_TRAIT(src, TRAIT_PACIFISM))
return FALSE
if(enemies[L])
@@ -143,7 +143,7 @@
pickupTimer = 0
else
INVOKE_ASYNC(src, .proc/walk2derpless, pickupTarget.loc)
if(Adjacent(pickupTarget) || Adjacent(pickupTarget.loc)) // next to target
if(Adjacent(pickupTarget) || Adjacent(pickupTarget.loc)) // next to target
drop_all_held_items() // who cares about these items, i want that one!
if(isturf(pickupTarget.loc)) // on floor
equip_item(pickupTarget)
@@ -167,7 +167,7 @@
battle_screech()
retaliate(L)
return TRUE
else
else
bodyDisposal = locate(/obj/machinery/disposal/) in around
if(bodyDisposal)
target = L