diff --git a/code/__DEFINES/role_preferences.dm b/code/__DEFINES/role_preferences.dm
index d7487eb54b..605b3f6485 100644
--- a/code/__DEFINES/role_preferences.dm
+++ b/code/__DEFINES/role_preferences.dm
@@ -40,6 +40,7 @@
//#define ROLE_MONSTERHUNTER "monster hunter" Disabled for now
#define ROLE_GHOSTCAFE "ghostcafe"
#define ROLE_MINOR_ANTAG "minorantag"
+#define ROLE_RESPAWN "respawnsystem"
//Missing assignment means it's not a gamemode specific role, IT'S NOT A BUG OR ERROR.
//The gamemode specific ones are just so the gamemodes can query whether a player is old enough
//(in game days played) to play that role
diff --git a/code/controllers/configuration/entries/general.dm b/code/controllers/configuration/entries/general.dm
index 90ec3bc289..3c93952b65 100644
--- a/code/controllers/configuration/entries/general.dm
+++ b/code/controllers/configuration/entries/general.dm
@@ -172,8 +172,6 @@
/datum/config_entry/string/hostedby
-/datum/config_entry/flag/norespawn
-
/datum/config_entry/flag/guest_jobban
/datum/config_entry/flag/usewhitelist
diff --git a/code/controllers/configuration/entries/respawns.dm b/code/controllers/configuration/entries/respawns.dm
new file mode 100644
index 0000000000..40c7d248a4
--- /dev/null
+++ b/code/controllers/configuration/entries/respawns.dm
@@ -0,0 +1,47 @@
+/// Allows usage of respawn system
+/datum/config_entry/flag/respawns_enabled
+ config_entry_value = FALSE
+
+/// Minutes before allowing respawns.
+/datum/config_entry/number/respawn_delay
+ config_entry_value = 15.0
+ integer = FALSE
+
+/// Minutes before allowing respawn, if user cryo'd.
+/datum/config_entry/number/respawn_delay_cryo
+ config_entry_value = 5.0
+ integer = FALSE
+
+/// Allows respawning as non-assistant. Overrides all others of this type.
+/datum/config_entry/flag/allow_non_assistant_respawn
+ config_entry_value = FALSE
+
+/// Allows respawning as a combat role, defined as security/head.
+/datum/config_entry/flag/allow_combat_role_respawn
+ config_entry_value = FALSE
+
+/// Allows respawning as the same character as a previous life
+/datum/config_entry/flag/allow_same_character_respawn
+ config_entry_value = FALSE
+
+/// Observing penalizes for respawns, not just joining.
+/datum/config_entry/flag/respawn_penalty_includes_observe
+ config_entry_value = FALSE
+
+/// Minutes from roundstart before someone can respawn
+/datum/config_entry/number/respawn_minimum_delay_roundstart
+ config_entry_value = 30.0
+ integer = FALSE
+
+/// Gamemode config tags that are banned from respawning
+/datum/config_entry/keyed_list/respawn_chaos_gamemodes
+ key_mode = KEY_MODE_TEXT
+ value_mode = VALUE_MODE_FLAG
+
+/datum/config_entry/keyed_list/respawn_chaos_gamemodes/ValidateListEntry(key_name, key_value)
+ . = ..()
+ return . && (key_name in config.modes)
+
+/datum/config_entry/keyed_list/respawn_chaos_gamemodes/preprocess_key(key)
+ . = ..()
+ return lowertext(key)
diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm
index 95d8928368..198c380f41 100755
--- a/code/controllers/subsystem/ticker.dm
+++ b/code/controllers/subsystem/ticker.dm
@@ -371,6 +371,11 @@ SUBSYSTEM_DEF(ticker)
if(player.ready == PLAYER_READY_TO_PLAY && player.mind)
GLOB.joined_player_list += player.ckey
player.create_character(FALSE)
+ if(player.new_character && player.client && player.client.prefs) // we cannot afford a runtime, ever
+ LAZYOR(player.client.prefs.slots_joined_as, player.client.prefs.default_slot)
+ LAZYOR(player.client.prefs.characters_joined_as, player.new_character.real_name)
+ else
+ stack_trace("WARNING: Either a player did not have a new_character, did not have a client, or did not have preferences. This is VERY bad.")
else
player.new_player_panel()
CHECK_TICK
diff --git a/code/datums/world_topic.dm b/code/datums/world_topic.dm
index 261e423640..7a1f0f6980 100644
--- a/code/datums/world_topic.dm
+++ b/code/datums/world_topic.dm
@@ -164,7 +164,7 @@
. = list()
.["version"] = GLOB.game_version
.["mode"] = "hidden" //CIT CHANGE - hides the gamemode in topic() calls to prevent meta'ing the gamemode
- .["respawn"] = config ? !CONFIG_GET(flag/norespawn) : FALSE
+ .["respawn"] = config ? CONFIG_GET(flag/respawns_enabled) : FALSE
.["enter"] = GLOB.enter_allowed
.["vote"] = CONFIG_GET(flag/allow_vote_mode)
.["ai"] = CONFIG_GET(flag/allow_ai)
diff --git a/code/game/machinery/cryopod.dm b/code/game/machinery/cryopod.dm
index 5bc0ed20b0..ea41d77e2a 100644
--- a/code/game/machinery/cryopod.dm
+++ b/code/game/machinery/cryopod.dm
@@ -22,17 +22,16 @@
//Used for logging people entering cryosleep and important items they are carrying.
var/list/frozen_crew = list()
- var/list/frozen_items = list()
-
- // Used for containing rare items traitors need to steal, so it's not
- // game-over if they get iced
- var/list/objective_items = list()
- // A cache of theft datums so you don't have to re-create them for
- // each item check
- var/list/theft_cache = list()
+ var/list/obj/stored_packages = list()
var/allow_items = TRUE
+/obj/machinery/computer/cryopod/deconstruct()
+ . = ..()
+ for(var/i in stored_packages)
+ var/obj/O = i
+ O.forceMove(drop_location())
+
/obj/machinery/computer/cryopod/attack_ai()
attack_hand()
@@ -67,11 +66,11 @@
if(3)
dat += "<< Back
"
dat += "
Recently stored objects
"
- if(!frozen_items.len)
+ if(!stored_packages.len)
dat += "There has been no storage usage at this terminal.
"
else
- for(var/obj/item/I in frozen_items)
- dat += "[I.name]
"
+ for(var/obj/O in stored_packages)
+ dat += "[O.name]
"
dat += "
"
var/datum/browser/popup = new(user, "cryopod_console", "Cryogenic System Control")
@@ -87,25 +86,27 @@
add_fingerprint(user)
if(href_list["item"])
- if(!allowed(user))
+ if(!allowed(user) && !(obj_flags & EMAGGED))
to_chat(user, "Access Denied.")
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
updateUsrDialog()
return
- if(!allow_items) return
- if(frozen_items.len == 0)
+ if(!allow_items)
+ return
+
+ if(stored_packages.len == 0)
to_chat(user, "There is nothing to recover from storage.")
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
updateUsrDialog()
return
- var/obj/item/I = input(user, "Please choose which object to retrieve.","Object recovery",null) as null|anything in frozen_items
+ var/obj/I = input(user, "Please choose which object to retrieve.","Object recovery",null) as null|anything in stored_packages
playsound(src, "terminal_type", 25, 0)
if(!I)
return
- if(!(I in frozen_items))
+ if(!(I in stored_packages))
to_chat(user, "\The [I] is no longer in storage.")
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
updateUsrDialog()
@@ -117,20 +118,21 @@
I.forceMove(drop_location())
if(user && Adjacent(user) && user.can_hold_items())
user.put_in_hands(I)
- frozen_items -= I
+ stored_packages -= I
updateUsrDialog()
else if(href_list["allitems"])
playsound(src, "terminal_type", 25, 0)
- if(!allowed(user))
+ if(!allowed(user) && !(obj_flags & EMAGGED))
to_chat(user, "Access Denied.")
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
updateUsrDialog()
return
+
if(!allow_items)
return
- if(frozen_items.len == 0)
+ if(stored_packages.len == 0)
to_chat(user, "There is nothing to recover from storage.")
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
return
@@ -138,10 +140,10 @@
visible_message("The console beeps happily as it disgorges the desired objects.")
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
- for(var/obj/item/I in frozen_items)
- I.forceMove(drop_location())
- frozen_items -= I
- updateUsrDialog()
+ for(var/obj/O in stored_packages)
+ O.forceMove(get_turf(src))
+ stored_packages.Cut()
+ updateUsrDialog()
else if (href_list["menu"])
src.menu = text2num(href_list["menu"])
@@ -159,6 +161,13 @@
/obj/machinery/computer/cryopod/contents_explosion()
return
+/obj/machinery/computer/cryopod/contents_explosion()
+ return //don't blow everyone's shit up.
+
+/// The box
+/obj/item/storage/box/blue/cryostorage_items
+ w_class = WEIGHT_CLASS_HUGE
+
//Cryopods themselves.
/obj/machinery/cryopod
name = "cryogenic freezer"
@@ -177,44 +186,9 @@
var/despawn_world_time = null // Used to keep track of the safe period.
var/obj/machinery/computer/cryopod/control_computer
+ var/item_storage_type = /obj/item/storage/box/blue/cryostorage_items //with how storage components work this can be anything the player can open or anything with a storage component.
var/last_no_computer_message = 0
- // These items are preserved when the process() despawn proc occurs.
- var/static/list/preserve_items = typecacheof(list(
- /obj/item/hand_tele,
- /obj/item/card/id/captains_spare,
- /obj/item/aicard,
- /obj/item/mmi,
- /obj/item/paicard,
- /obj/item/gun,
- /obj/item/pinpointer,
- /obj/item/clothing/shoes/magboots,
- /obj/item/areaeditor/blueprints,
- /obj/item/clothing/head/helmet/space,
- /obj/item/clothing/suit/space,
- /obj/item/clothing/suit/armor,
- /obj/item/defibrillator/compact,
- /obj/item/reagent_containers/hypospray/CMO,
- /obj/item/clothing/accessory/medal/gold/captain,
- /obj/item/clothing/gloves/krav_maga,
- /obj/item/nullrod,
- /obj/item/tank/jetpack,
- /obj/item/documents,
- /obj/item/nuke_core_container
- ))
- // These items will NOT be preserved
- var/static/list/do_not_preserve_items = typecacheof(list(
- /obj/item/mmi/posibrain,
- /obj/item/gun/energy/laser/mounted,
- /obj/item/gun/energy/e_gun/advtaser/mounted,
- /obj/item/gun/ballistic/revolver/grenadelauncher/cyborg,
- /obj/item/gun/energy/disabler/cyborg,
- /obj/item/gun/energy/e_gun/advtaser/cyborg,
- /obj/item/gun/energy/printer,
- /obj/item/gun/energy/kinetic_accelerator/cyborg,
- /obj/item/gun/energy/laser/cyborg
- ))
-
/obj/machinery/cryopod/Initialize(mapload)
. = ..()
update_icon()
@@ -286,73 +260,89 @@
despawn_occupant()
-#define CRYO_DESTROY 0
-#define CRYO_PRESERVE 1
-#define CRYO_OBJECTIVE 2
-#define CRYO_IGNORE 3
-#define CRYO_DESTROY_LATER 4
-
-/obj/machinery/cryopod/proc/should_preserve_item(obj/item/I)
- for(var/datum/objective_item/steal/T in control_computer.theft_cache)
- if(istype(I, T.targetitem) && T.check_special_completion(I))
- return CRYO_OBJECTIVE
- if(preserve_items[I] && !do_not_preserve_items[I])
- return CRYO_PRESERVE
- return CRYO_DESTROY
-
// This function can not be undone; do not call this unless you are sure
/obj/machinery/cryopod/proc/despawn_occupant()
if(!control_computer)
find_control_computer()
var/mob/living/mob_occupant = occupant
- var/list/obj/item/cryo_items = list()
+
+ var/list/obj/item/storing = list()
+ var/list/obj/item/destroying = list()
+ var/list/obj/item/destroy_later = list()
investigate_log("Despawning [key_name(mob_occupant)].", INVESTIGATE_CRYOGENICS)
- //Handle Borg stuff first
+ var/atom/target_store = (control_computer?.allow_items && control_computer) || src //the double control computer check makes it return the control computer.
+ var/drop_to_ground = !istype(target_store, /obj/machinery/computer/cryopod)
+
+ var/mind_identity = mob_occupant.mind?.name
+ var/occupant_identity = mob_occupant.real_name
+
if(iscyborg(mob_occupant))
var/mob/living/silicon/robot/R = mob_occupant
if(R.mmi?.brain)
- cryo_items[R.mmi] = CRYO_DESTROY_LATER
- cryo_items[R.mmi.brain] = CRYO_DESTROY_LATER
- for(var/obj/item/I in R.module) // the tools the borg has; metal, glass, guns etc
- for(var/obj/item/O in I) // the things inside the tools, if anything; mainly for janiborg trash bags
- cryo_items[O] = should_preserve_item(O)
- O.forceMove(src)
- R.module.remove_module(I, TRUE) //delete the module itself so it doesn't transfer over.
-
- //Drop all items into the pod.
- for(var/obj/item/I in mob_occupant)
- if(cryo_items[I] == CRYO_IGNORE || cryo_items[I] ==CRYO_DESTROY_LATER)
- continue
- cryo_items[I] = should_preserve_item(I)
- mob_occupant.transferItemToLoc(I, src, TRUE)
- if(I.contents.len) //Make sure we catch anything not handled by qdel() on the items.
- if(cryo_items[I] != CRYO_DESTROY) // Don't remove the contents of things that need preservation
+ destroy_later += R.mmi
+ destroy_later += R.mmi.brain
+ for(var/i in R.module)
+ if(!isitem(i))
+ destroying += i
continue
- for(var/obj/item/O in I.contents)
- cryo_items[O] = should_preserve_item(O)
- O.forceMove(src)
-
- for(var/A in cryo_items)
- var/obj/item/I = A
- if(QDELETED(I)) //edge cases and DROPDEL.
- continue
- var/preserve = cryo_items[I]
- if(preserve == CRYO_DESTROY_LATER)
- continue
- if(preserve != CRYO_IGNORE)
- if(preserve == CRYO_DESTROY)
- qdel(I)
- else if(control_computer?.allow_items)
- control_computer.frozen_items += I
- if(preserve == CRYO_OBJECTIVE)
- control_computer.objective_items += I
- I.moveToNullspace()
+ var/obj/item/I = i
+ // let's be honest we only care about the trash bag don't beat around the bush
+ if(SEND_SIGNAL(I, COMSIG_CONTAINS_STORAGE))
+ storing += I.contents
+ for(var/atom/movable/AM in I.contents)
+ AM.forceMove(src)
+ R.module.remove_module(I, TRUE)
+ else
+ var/list/gear = list()
+ if(iscarbon(mob_occupant)) // sorry simp-le-mobs deserve no mercy
+ var/mob/living/carbon/C = mob_occupant
+ gear = C.get_all_gear()
+ for(var/i in gear)
+ var/obj/item/I = i
+ I.forceMove(src)
+ if(!istype(I))
+ destroying += I
+ continue
+ if(I.item_flags & (DROPDEL | ABSTRACT))
+ destroying += I
+ continue
+ if(HAS_TRAIT(I, TRAIT_NODROP))
+ destroying += I
+ continue
+ // WEE WOO SNOWFLAKE TIME
+ if(istype(I, /obj/item/pda))
+ var/obj/item/pda/P = I
+ if((P.owner == mind_identity) || (P.owner == occupant_identity))
+ destroying += P
+ else
+ storing += P
+ else if(istype(I, /obj/item/card/id))
+ var/obj/item/card/id/idcard = I
+ if((idcard.registered_name == mind_identity) || (idcard.registered_name == occupant_identity))
+ destroying += idcard
+ else
+ storing += idcard
else
- I.forceMove(loc)
- cryo_items -= I
+ storing += I
+
+ // get rid of mobs
+ for(var/mob/living/L in mob_occupant.GetAllContents() - mob_occupant)
+ L.forceMove(drop_location())
+
+ if(storing.len)
+ var/obj/O = new item_storage_type
+ O.name = "cryogenic retrieval package: [mob_occupant.real_name]"
+ for(var/i in storing)
+ var/obj/item/I = i
+ I.forceMove(O)
+ O.forceMove(drop_to_ground? target_store.drop_location() : target_store)
+ if((target_store == control_computer) && !drop_to_ground)
+ control_computer.stored_packages += O
+
+ QDEL_LIST(destroying)
//Update any existing objectives involving this mob.
for(var/i in GLOB.objectives)
@@ -414,22 +404,13 @@
// Ghost and delete the mob.
if(!mob_occupant.get_ghost(1))
- mob_occupant.ghostize(FALSE, penalize = TRUE, voluntary = TRUE)
+ mob_occupant.ghostize(FALSE, penalize = TRUE, voluntary = TRUE, cryo = TRUE)
QDEL_NULL(occupant)
- for(var/I in cryo_items) //only "CRYO_DESTROY_LATER" atoms are left)
- var/atom/A = I
- if(!QDELETED(A))
- qdel(A)
+ QDEL_LIST(destroy_later)
open_machine()
name = initial(name)
-#undef CRYO_DESTROY
-#undef CRYO_PRESERVE
-#undef CRYO_OBJECTIVE
-#undef CRYO_IGNORE
-#undef CRYO_DESTROY_LATER
-
/obj/machinery/cryopod/MouseDrop_T(mob/living/target, mob/user)
if(!istype(target) || user.incapacitated() || !target.Adjacent(user) || !Adjacent(user) || !ismob(target) || (!ishuman(user) && !iscyborg(user)) || !istype(user.loc, /turf) || target.buckled)
return
diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm
index d4b2d03428..d4afc3dbb4 100644
--- a/code/modules/admin/admin.dm
+++ b/code/modules/admin/admin.dm
@@ -679,8 +679,8 @@
set category = "Server"
set desc="Respawn basically"
set name="Toggle Respawn"
- var/new_nores = !CONFIG_GET(flag/norespawn)
- CONFIG_SET(flag/norespawn, new_nores)
+ var/new_nores = CONFIG_GET(flag/respawns_enabled)
+ CONFIG_SET(flag/respawns_enabled, !new_nores)
if (!new_nores)
to_chat(world, "You may now respawn.", confidential = TRUE)
else
diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm
index 52b4fa05b1..e2c12353f7 100644
--- a/code/modules/admin/admin_verbs.dm
+++ b/code/modules/admin/admin_verbs.dm
@@ -78,8 +78,11 @@ GLOBAL_PROTECT(admin_verbs_admin)
/client/proc/mark_datum_mapview,
/client/proc/hide_verbs, /*hides all our adminverbs*/
/client/proc/hide_most_verbs, /*hides all our hideable adminverbs*/
- /datum/admins/proc/open_borgopanel
+ /datum/admins/proc/open_borgopanel,
+ /client/proc/admin_cmd_respawn_return_to_lobby,
+ /client/proc/admin_cmd_remove_ghost_respawn_timer
)
+
GLOBAL_LIST_INIT(admin_verbs_ban, list(/client/proc/unban_panel, /client/proc/DB_ban_panel, /client/proc/stickybanpanel))
GLOBAL_PROTECT(admin_verbs_ban)
GLOBAL_LIST_INIT(admin_verbs_sounds, list(/client/proc/play_local_sound, /client/proc/play_sound, /client/proc/manual_play_web_sound, /client/proc/set_round_end_sound))
diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm
index ad8dd168eb..e0434a6fea 100644
--- a/code/modules/admin/topic.dm
+++ b/code/modules/admin/topic.dm
@@ -936,6 +936,12 @@
else
dat += "Mind Transfer Potion | "
+ //Respawns
+ if(jobban_isbanned(M, ROLE_RESPAWN))
+ dat += "Respawns | "
+ else
+ dat += "Respawns | "
+
dat += ""
usr << browse(dat, "window=jobban2;size=800x450")
return
@@ -1799,12 +1805,15 @@
if(alert(usr, "Send [key_name(M)] back to Lobby?", "Message", "Yes", "No") != "Yes")
return
- log_admin("[key_name(usr)] has sent [key_name(M)] back to the Lobby.")
- message_admins("[key_name(usr)] has sent [key_name(M)] back to the Lobby.")
+ log_admin("[key_name(usr)] has sent [key_name(M)] back to the Lobby, removing their respawn restrictions if they existed.")
+ message_admins("[key_name(usr)] has sent [key_name(M)] back to the Lobby, removing their respawn restrictions if they existed.")
var/mob/dead/new_player/NP = new()
NP.ckey = M.ckey
qdel(M)
+ if(GLOB.preferences_datums[NP.ckey])
+ var/datum/preferences/P = GLOB.preferences_datums[NP.ckey]
+ P.respawn_restrictions_active = FALSE
else if(href_list["tdome1"])
if(!check_rights(R_FUN))
diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm
index 2de91f172d..e97f6dc3f4 100644
--- a/code/modules/client/preferences.dm
+++ b/code/modules/client/preferences.dm
@@ -12,11 +12,29 @@ GLOBAL_LIST_EMPTY(preferences_datums)
var/default_slot = 1 //Holder so it doesn't default to slot 1, rather the last one used
var/max_save_slots = 24
- //non-preference stuff
- var/muted = 0
+ // Intra-round persistence begin
+ /// Flags for admin mutes
+ var/muted = NONE
+ /// Last IP the person was seen on
var/last_ip
+ /// Last CID the person was seen on
var/last_id
+ /// Do we log their clicks to disk?
var/log_clicks = FALSE
+ /// Characters they have joined the round under - Lazylist of names
+ var/list/characters_joined_as
+ /// Slots they have joined the round under - Lazylist of numbers
+ var/list/slots_joined_as
+ /// Are we currently subject to respawn restrictions? Usually set by us using the "respawn" verb, but can be lifted by admins.
+ var/respawn_restrictions_active = FALSE
+ /// time of death we consider for respawns
+ var/respawn_time_of_death = -INFINITY
+ /// did they DNR? used to prevent respawns.
+ var/dnr_triggered = FALSE
+ /// did they cryo on their last ghost?
+ var/respawn_did_cryo = FALSE
+
+ // Intra-round persistence end
var/icon/custom_holoform_icon
var/list/cached_holoform_icons
diff --git a/code/modules/jobs/job_types/_job.dm b/code/modules/jobs/job_types/_job.dm
index b0ac5248c1..bb55ad45ca 100644
--- a/code/modules/jobs/job_types/_job.dm
+++ b/code/modules/jobs/job_types/_job.dm
@@ -73,6 +73,12 @@
/// Starting skill modifiers.
var/list/starting_modifiers
+ // These can be flags but I don't care because they're never changed
+ /// Can you always join as this job even while respawning (should probably only be on for assistant)
+ var/always_can_respawn_as = FALSE
+ /// Is this job considered a combat role for respawning? (usually sec/command)
+ var/considered_combat_role = FALSE
+
/**
* Checks if we should be created on a certain map
*/
@@ -118,6 +124,12 @@
//Used for a special check of whether to allow a client to latejoin as this job.
/datum/job/proc/special_check_latejoin(client/C)
+ var/joined = LAZYLEN(C.prefs?.characters_joined_as)
+ if(C.prefs?.respawn_restrictions_active && (joined || CONFIG_GET(flag/respawn_penalty_includes_observe)))
+ if(!CONFIG_GET(flag/allow_non_assistant_respawn) && always_can_respawn_as)
+ return FALSE
+ if(!CONFIG_GET(flag/allow_combat_role_respawn) && considered_combat_role)
+ return FALSE
return TRUE
/datum/job/proc/GetAntagRep()
diff --git a/code/modules/jobs/job_types/ai.dm b/code/modules/jobs/job_types/ai.dm
index a7401791ab..d0eb690e94 100644
--- a/code/modules/jobs/job_types/ai.dm
+++ b/code/modules/jobs/job_types/ai.dm
@@ -16,6 +16,7 @@
display_order = JOB_DISPLAY_ORDER_AI
var/do_special_check = TRUE
threat = 5
+ considered_combat_role = TRUE
starting_modifiers = list(/datum/skill_modifier/job/level/wiring/basic)
diff --git a/code/modules/jobs/job_types/assistant.dm b/code/modules/jobs/job_types/assistant.dm
index b8fc963989..db5390f323 100644
--- a/code/modules/jobs/job_types/assistant.dm
+++ b/code/modules/jobs/job_types/assistant.dm
@@ -18,6 +18,7 @@ Assistant
paycheck_department = ACCOUNT_CIV
display_order = JOB_DISPLAY_ORDER_ASSISTANT
dresscodecompliant = FALSE
+ always_can_respawn_as = TRUE
threat = 0.2
/datum/job/assistant/get_access()
diff --git a/code/modules/jobs/job_types/captain.dm b/code/modules/jobs/job_types/captain.dm
index 047a07062d..4806bf5546 100644
--- a/code/modules/jobs/job_types/captain.dm
+++ b/code/modules/jobs/job_types/captain.dm
@@ -14,6 +14,7 @@
exp_requirements = 180
exp_type = EXP_TYPE_COMMAND
exp_type_department = EXP_TYPE_COMMAND
+ considered_combat_role = TRUE
outfit = /datum/outfit/job/captain
diff --git a/code/modules/jobs/job_types/chief_engineer.dm b/code/modules/jobs/job_types/chief_engineer.dm
index 18be8c9835..902be0bdc8 100644
--- a/code/modules/jobs/job_types/chief_engineer.dm
+++ b/code/modules/jobs/job_types/chief_engineer.dm
@@ -15,6 +15,7 @@
exp_requirements = 180
exp_type = EXP_TYPE_CREW
exp_type_department = EXP_TYPE_ENGINEERING
+ considered_combat_role = TRUE
outfit = /datum/outfit/job/ce
plasma_outfit = /datum/outfit/plasmaman/ce
diff --git a/code/modules/jobs/job_types/chief_medical_officer.dm b/code/modules/jobs/job_types/chief_medical_officer.dm
index 627a7a2ca1..bb5fc68809 100644
--- a/code/modules/jobs/job_types/chief_medical_officer.dm
+++ b/code/modules/jobs/job_types/chief_medical_officer.dm
@@ -15,6 +15,7 @@
exp_requirements = 180
exp_type = EXP_TYPE_CREW
exp_type_department = EXP_TYPE_MEDICAL
+ considered_combat_role = TRUE
outfit = /datum/outfit/job/cmo
plasma_outfit = /datum/outfit/plasmaman/cmo
diff --git a/code/modules/jobs/job_types/cyborg.dm b/code/modules/jobs/job_types/cyborg.dm
index 4f74542b2a..761882894f 100644
--- a/code/modules/jobs/job_types/cyborg.dm
+++ b/code/modules/jobs/job_types/cyborg.dm
@@ -11,6 +11,7 @@
minimal_player_age = 21
exp_requirements = 120
exp_type = EXP_TYPE_CREW
+ considered_combat_role = TRUE
starting_modifiers = list(/datum/skill_modifier/job/level/wiring/basic)
diff --git a/code/modules/jobs/job_types/detective.dm b/code/modules/jobs/job_types/detective.dm
index 65724765e1..c704326879 100644
--- a/code/modules/jobs/job_types/detective.dm
+++ b/code/modules/jobs/job_types/detective.dm
@@ -15,6 +15,7 @@
outfit = /datum/outfit/job/detective
plasma_outfit = /datum/outfit/plasmaman/detective
+ considered_combat_role = TRUE
access = list(ACCESS_SEC_DOORS, ACCESS_FORENSICS_LOCKERS, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS, ACCESS_COURT, ACCESS_BRIG, ACCESS_WEAPONS, ACCESS_MINERAL_STOREROOM)
minimal_access = list(ACCESS_SEC_DOORS, ACCESS_FORENSICS_LOCKERS, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS, ACCESS_COURT, ACCESS_BRIG, ACCESS_WEAPONS, ACCESS_MINERAL_STOREROOM)
diff --git a/code/modules/jobs/job_types/head_of_personnel.dm b/code/modules/jobs/job_types/head_of_personnel.dm
index 41fb4b99da..f1b7d3e8c4 100644
--- a/code/modules/jobs/job_types/head_of_personnel.dm
+++ b/code/modules/jobs/job_types/head_of_personnel.dm
@@ -15,7 +15,7 @@
exp_requirements = 180
exp_type = EXP_TYPE_CREW
exp_type_department = EXP_TYPE_SERVICE
-
+ considered_combat_role = TRUE
outfit = /datum/outfit/job/hop
plasma_outfit = /datum/outfit/plasmaman/hop
diff --git a/code/modules/jobs/job_types/head_of_security.dm b/code/modules/jobs/job_types/head_of_security.dm
index cfd8d7f6c0..c772a8acae 100644
--- a/code/modules/jobs/job_types/head_of_security.dm
+++ b/code/modules/jobs/job_types/head_of_security.dm
@@ -14,6 +14,7 @@
minimal_player_age = 10
exp_requirements = 300
exp_type = EXP_TYPE_CREW
+ considered_combat_role = TRUE
exp_type_department = EXP_TYPE_SECURITY
outfit = /datum/outfit/job/hos
diff --git a/code/modules/jobs/job_types/quartermaster.dm b/code/modules/jobs/job_types/quartermaster.dm
index 4c6b8e064f..301acff5c4 100644
--- a/code/modules/jobs/job_types/quartermaster.dm
+++ b/code/modules/jobs/job_types/quartermaster.dm
@@ -15,6 +15,7 @@
exp_requirements = 180
exp_type = EXP_TYPE_CREW
exp_type_department = EXP_TYPE_SUPPLY
+ considered_combat_role = TRUE
outfit = /datum/outfit/job/quartermaster
diff --git a/code/modules/jobs/job_types/research_director.dm b/code/modules/jobs/job_types/research_director.dm
index 33f7df8260..6c2cb94d13 100644
--- a/code/modules/jobs/job_types/research_director.dm
+++ b/code/modules/jobs/job_types/research_director.dm
@@ -15,6 +15,7 @@
exp_type_department = EXP_TYPE_SCIENCE
exp_requirements = 180
exp_type = EXP_TYPE_CREW
+ considered_combat_role = TRUE
outfit = /datum/outfit/job/rd
plasma_outfit = /datum/outfit/plasmaman/rd
diff --git a/code/modules/jobs/job_types/security_officer.dm b/code/modules/jobs/job_types/security_officer.dm
index bc83eb752d..bdae7fe028 100644
--- a/code/modules/jobs/job_types/security_officer.dm
+++ b/code/modules/jobs/job_types/security_officer.dm
@@ -12,6 +12,7 @@
minimal_player_age = 7
exp_requirements = 300
exp_type = EXP_TYPE_CREW
+ considered_combat_role = TRUE
outfit = /datum/outfit/job/security
plasma_outfit = /datum/outfit/plasmaman/security
diff --git a/code/modules/jobs/job_types/warden.dm b/code/modules/jobs/job_types/warden.dm
index c909342d6f..dae3094ebe 100644
--- a/code/modules/jobs/job_types/warden.dm
+++ b/code/modules/jobs/job_types/warden.dm
@@ -12,6 +12,7 @@
minimal_player_age = 7
exp_requirements = 300
exp_type = EXP_TYPE_CREW
+ considered_combat_role = TRUE
outfit = /datum/outfit/job/warden
plasma_outfit = /datum/outfit/plasmaman/warden
diff --git a/code/modules/mob/dead/new_player/new_player.dm b/code/modules/mob/dead/new_player/new_player.dm
index 35cf9f9440..00c22ad96d 100644
--- a/code/modules/mob/dead/new_player/new_player.dm
+++ b/code/modules/mob/dead/new_player/new_player.dm
@@ -375,7 +375,9 @@
ready = PLAYER_NOT_READY
return FALSE
- var/this_is_like_playing_right = alert(src,"Are you sure you wish to observe? You will not be able to play this round!","Player Setup","Yes","No")
+ var/mintime = max(CONFIG_GET(number/respawn_delay), (SSticker.round_start_time + (CONFIG_GET(number/respawn_minimum_delay_roundstart) * 600)) - world.time, 0)
+
+ var/this_is_like_playing_right = alert(src,"Are you sure you wish to observe? You will not be able to respawn for [round(mintime / 600, 0.1)] minutes!!","Player Setup","Yes","No")
if(QDELETED(src) || !src.client || this_is_like_playing_right != "Yes")
ready = PLAYER_NOT_READY
@@ -397,6 +399,7 @@
stack_trace("There's no freaking observer landmark available on this map or you're making observers before the map is initialised")
transfer_ckey(observer, FALSE)
observer.client = client
+ observer.client.prefs?.respawn_time_of_death = world.time
observer.set_ghost_appearance()
if(observer.client && observer.client.prefs)
observer.real_name = observer.client.prefs.real_name
@@ -463,6 +466,9 @@
alert(src, "An administrator has disabled late join spawning.")
return FALSE
+ if(!respawn_latejoin_check(notify = TRUE))
+ return FALSE
+
var/arrivals_docked = TRUE
if(SSshuttle.arrivals)
close_spawn_windows() //In case we get held up
@@ -526,6 +532,8 @@
GLOB.joined_player_list += character.ckey
GLOB.latejoiners += character
+ LAZYOR(character.client.prefs.slots_joined_as, character.client.prefs.default_slot)
+ LAZYOR(character.client.prefs.characters_joined_as, character.real_name)
if(CONFIG_GET(flag/allow_latejoin_antagonists) && humanc) //Borgs aren't allowed to be antags. Will need to be tweaked if we get true latejoin ais.
if(SSshuttle.emergency)
diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm
index 0c57c13e3f..9493d11792 100644
--- a/code/modules/mob/dead/observer/observer.dm
+++ b/code/modules/mob/dead/observer/observer.dm
@@ -264,7 +264,7 @@ Transfer_mind is there to check if mob is being deleted/not going to have a body
Works together with spawning an observer, noted above.
*/
-/mob/proc/ghostize(can_reenter_corpse = TRUE, special = FALSE, penalize = FALSE, voluntary = FALSE)
+/mob/proc/ghostize(can_reenter_corpse = TRUE, special = FALSE, penalize = FALSE, voluntary = FALSE, cryo = FALSE)
var/sig_flags = SEND_SIGNAL(src, COMSIG_MOB_GHOSTIZE, can_reenter_corpse, special, penalize)
penalize = !(sig_flags & COMPONENT_DO_NOT_PENALIZE_GHOSTING) && (suiciding || penalize) // suicide squad.
voluntary_ghosted = voluntary
@@ -277,6 +277,12 @@ Works together with spawning an observer, noted above.
if (client && client.prefs && client.prefs.auto_ooc)
if (!(client.prefs.chat_toggles & CHAT_OOC))
client.prefs.chat_toggles ^= CHAT_OOC
+ if(ckey && penalize)
+ var/datum/preferences/P = GLOB.preferences_datums[ckey]
+ if(P)
+ P.respawn_restrictions_active = TRUE
+ P.respawn_time_of_death = world.time
+ P.respawn_did_cryo = cryo
transfer_ckey(ghost, FALSE)
ghost.client.init_verbs()
if(penalize)
@@ -423,12 +429,14 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
to_chat(usr, "You're already stuck out of your body!")
return FALSE
- var/response = alert(src, "Are you sure you want to prevent (almost) all means of resuscitation? This cannot be undone. ","Are you sure you want to stay dead?","Yes","No")
+ var/response = alert(src, "Are you sure you want to prevent (almost) all means of resuscitation? This cannot be undone. THIS WILL ALSO STOP YOU FROM RESPAWNING!!!","Are you sure you want to stay dead and never respawn?","Yes","No")
+
if(response != "Yes")
return
can_reenter_corpse = FALSE
- to_chat(src, "You can no longer be brought back into your body.")
+ client.prefs?.dnr_triggered = TRUE
+ to_chat(src, "You can no longer be brought back into your body or respawn.")
return TRUE
/mob/dead/observer/proc/notify_cloning(var/message, var/sound, var/atom/source, flashwindow = TRUE)
diff --git a/code/modules/mob/dead/observer/respawn.dm b/code/modules/mob/dead/observer/respawn.dm
new file mode 100644
index 0000000000..f966051ed3
--- /dev/null
+++ b/code/modules/mob/dead/observer/respawn.dm
@@ -0,0 +1,181 @@
+// ADMIN VERBS BEGIN
+/**
+ * Fully returns a player to lobby, allowing them to bypass all respawn restrictions
+ * Works on ghosts or new players (lobby players)
+ * If a lobby player is selected, their restrictions are removed.
+ */
+/client/proc/admin_cmd_respawn_return_to_lobby()
+ set name = "Respawn Player (Unrestricted)"
+ set desc = "Gives a player an unrestricted respawn, resetting all respawn restrictions for them."
+ set category = "Admin"
+
+ var/list/mob/valid = list()
+ for(var/mob/dead/observer/I in GLOB.dead_mob_list)
+ if(!I.client)
+ continue
+ valid["[I.ckey] - Observing: [I]"] = I.ckey
+ for(var/mob/dead/new_player/I in GLOB.dead_mob_list)
+ if(!I.client || !I.client.prefs.respawn_restrictions_active)
+ continue
+ valid["[I.ckey] - IN LOBBY"] = I.ckey
+ if(!valid.len)
+ to_chat(src, "No player found that is either a ghost or is in lobby with restrictions active.")
+ return
+ var/ckey = valid[input(src, "Choose a player (only showing logged in players who have restrictions)", "Unrestricted Respawn") as null|anything in valid]
+ var/client/player = GLOB.directory[ckey]
+ if(!player)
+ to_chat(src, "Client not found.")
+ return
+ var/mob/M = player.mob
+ if(istype(M, /mob/dead/observer))
+ var/mob/dead/observer/O = M
+ var/confirm = alert(src, "Send [O]([ckey]) back to the lobby without respawn restrictions?", "Send to Lobby", "Yes", "No")
+ if(confirm != "Yes")
+ return
+ message_admins("[key_name_admin(src)] gave [key_name_admin(O)] a full respawn and sent them back to the lobby.")
+ log_admin("[key_name(src)] gave [key_name(O)] a full respawn and sent them back to the lobby.")
+ to_chat(O, "You have been given a full respawn.")
+ O.do_respawn(FALSE)
+ O.client.prefs.dnr_triggered = FALSE
+ else if(istype(M, /mob/dead/new_player))
+ var/mob/dead/new_player/NP = M
+ var/confirm = alert(src, "Remove [NP]'s respawn restrictions?", "Remove Restrictions", "Yes", "No")
+ if(confirm != "Yes")
+ return
+ message_admins("[key_name_admin(src)] removed [ckey]'s respawn restrictions.")
+ log_admin("[key_name(src)] removed [ckey]'s respawn restrictions")
+ NP.client.prefs.respawn_restrictions_active = FALSE
+ NP.client.prefs.dnr_triggered = FALSE
+ to_chat(NP, "Your respawn restrictions have been removed.")
+ else
+ CRASH("Invalid mobtype")
+
+/**
+ * Allows a ghost to bypass respawn delay without lifting respawn restrictions
+ */
+/client/proc/admin_cmd_remove_ghost_respawn_timer()
+ set name = "Remove Respawn Timer for Player"
+ set desc = "Removes a player's respawn timer without removing their respawning restrictions."
+ set category = "Admin"
+
+ var/list/mob/dead/observer/valid = list()
+ for(var/mob/dead/observer/I in GLOB.dead_mob_list)
+ if(!I.client)
+ continue
+ valid["[I.ckey] - [I.name]"] = I
+
+ if(!valid.len)
+ to_chat(src, "No logged in ghosts found.")
+ return
+ var/mob/dead/observer/O = valid[input(src, "Choose a player (only showing logged in)", "Remove Respawn Timer") as null|anything in valid]
+
+ if(!O.client)
+ to_chat(src, "[O] has no client.")
+ return
+ var/timeleft = O.time_left_to_respawn()
+ if(!timeleft)
+ to_chat(src, "[O] can already respawn.")
+ return
+ message_admins("[key_name_admin(src)] removed [key_name_admin(O)]'s respawn timer.")
+ log_admin("[key_name(src)] removed [key_name(O)]'s respawn timer.")
+ O.client.prefs.respawn_time_of_death = -INFINITY
+ to_chat(O, "Your respawn timer has been removed.")
+
+// ADMIN VERBS END
+
+/**
+ * Checks if we can latejoin on the currently selected slot, taking into account respawn status.
+ */
+/mob/dead/new_player/proc/respawn_latejoin_check(notify = FALSE)
+ if(!client.prefs.respawn_restrictions_active)
+ return TRUE
+ var/can_same_person = CONFIG_GET(flag/allow_same_character_respawn)
+ if(can_same_person)
+ return TRUE
+ var/nameless = client.prefs.nameless
+ var/randomname = client.prefs.be_random_name
+ var/randombody = client.prefs.be_random_body
+ if(randombody && (nameless || randomname))
+ return TRUE // somewhat unrecognizable
+ if(client.prefs.slots_joined_as && (client.prefs.default_slot in client.prefs.slots_joined_as))
+ if(notify)
+ to_chat(src, "You cannot respawn on the same slot. Joined slots: [english_list(client.prefs.slots_joined_as)].")
+ return FALSE
+ if((!nameless && !randomname) && (client.prefs.characters_joined_as && (client.prefs.real_name in client.prefs.characters_joined_as)))
+ if(notify)
+ to_chat(src, "You cannot respawn on the same character. Joined slots: [english_list(client.prefs.characters_joined_as)].")
+ return FALSE
+ return TRUE
+
+/**
+ * Attempts to respawn.
+ */
+/mob/dead/observer/verb/respawn()
+ set name = "Respawn"
+ set category = "OOC"
+
+ if(!CONFIG_GET(flag/respawns_enabled))
+ to_chat(src, "Respawns are disabled in configuration.")
+ return
+
+ if(client.prefs.dnr_triggered)
+ to_chat(src, "You cannot respawn as you have enabled DNR.")
+ return
+
+ var/roundstart_timeleft = (SSticker.round_start_time + (CONFIG_GET(number/respawn_minimum_delay_roundstart) * 600)) - world.time
+ if(roundstart_timeleft > 0)
+ to_chat(src, "It's been too short of a time since the round started! Please wait [CEILING(roundstart_timeleft / 600, 0.1)] more minutes.")
+ return
+
+ var/list/banned_modes = CONFIG_GET(keyed_list/respawn_chaos_gamemodes)
+ if(SSticker.mode && banned_modes[lowertext(SSticker.mode.config_tag)])
+ to_chat(src, "The current mode tag, [SSticker.mode.config_tag], is not eligible for respawn.")
+ return
+
+ var/timeleft = time_left_to_respawn()
+ if(timeleft)
+ to_chat(src, "It's been too short of a time since you died/observed! Please wait [round(timeleft / 600, 0.1)] more minutes.")
+ return
+ do_respawn(TRUE)
+
+/**
+ * Gets time left until we can respawn. Returns 0 if we can respawn now.
+ */
+/mob/dead/observer/verb/time_left_to_respawn()
+ ASSERT(client)
+ return max(0, ((client.prefs.respawn_did_cryo? CONFIG_GET(number/respawn_delay_cryo) : CONFIG_GET(number/respawn_delay)) MINUTES + client.prefs.respawn_time_of_death) - world.time)
+
+/**
+ * Handles respawning
+ */
+/mob/dead/observer/proc/do_respawn(penalize)
+ if(!client)
+ return
+ if(isnull(penalize))
+ penalize = client.prefs.respawn_restrictions_active
+ client.prefs.respawn_restrictions_active = penalize
+
+ to_chat(src, "You have been respawned to the lobby. \
+ Remember to take heed of rules regarding round knowledge - notably, that ALL past lives are forgotten. \
+ Any character you join as has NO knowledge of round events unless specified otherwise by an admin.")
+
+ message_admins("[key_name_admin(src)] was respawned to lobby [penalize? "with" : "without"] restrictions.")
+ log_game("[key_name(src)] was respawned to lobby [penalize? "with" : "without"] restrictions.")
+ transfer_to_lobby()
+
+/**
+ * Actual proc that removes us and puts us back on lobby
+ */
+/mob/dead/observer/proc/transfer_to_lobby()
+ if(!client) // if no one's in us we can just be deleted
+ qdel(src)
+ return
+ client.screen.Cut()
+ client.view_size.resetToDefault()
+ client.generate_clickcatcher()
+ client.apply_clickcatcher()
+ client.view_size.setDefault(getScreenSize(client.prefs.widescreenpref))
+ client.view_size.resetToDefault()
+
+ var/mob/dead/new_player/M = new /mob/dead/new_player
+ M.ckey = ckey
diff --git a/code/modules/mob/living/death.dm b/code/modules/mob/living/death.dm
index c605f91528..688b0cf63e 100644
--- a/code/modules/mob/living/death.dm
+++ b/code/modules/mob/living/death.dm
@@ -66,6 +66,10 @@
GLOB.alive_mob_list -= src
if(!gibbed)
GLOB.dead_mob_list += src
+ if(ckey)
+ var/datum/preferences/P = GLOB.preferences_datums[ckey]
+ if(P)
+ P.respawn_time_of_death = world.time
set_drugginess(0)
set_disgust(0)
SetSleeping(0, 0)
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index b82e944ef2..824e262ae1 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -457,39 +457,6 @@
else
to_chat(src, "You don't have a mind datum for some reason, so you can't add a note to it.")
-/mob/verb/abandon_mob()
- set name = "Respawn"
- set category = "OOC"
-
- if (CONFIG_GET(flag/norespawn))
- return
- if ((stat != DEAD || !( SSticker )))
- to_chat(usr, "You must be dead to use this!")
- return
-
- log_game("[key_name(usr)] used abandon mob.")
-
- to_chat(usr, "Please roleplay correctly!")
-
- if(!client)
- log_game("[key_name(usr)] AM failed due to disconnect.")
- return
- client.screen.Cut()
- client.screen += client.void
- if(!client)
- log_game("[key_name(usr)] AM failed due to disconnect.")
- return
-
- var/mob/dead/new_player/M = new /mob/dead/new_player()
- if(!client)
- log_game("[key_name(usr)] AM failed due to disconnect.")
- qdel(M)
- return
-
- M.key = key
-// M.Login() //wat
- return
-
/mob/proc/transfer_ckey(mob/new_mob, send_signal = TRUE)
if(!new_mob || (!ckey && new_mob.ckey))
CRASH("transfer_ckey() called [new_mob ? "on ckey-less mob with a player mob as target" : "without a valid mob target"]!")
diff --git a/config/config.txt b/config/config.txt
index 5be76972ab..72df74beb1 100644
--- a/config/config.txt
+++ b/config/config.txt
@@ -11,6 +11,7 @@ $include dynamic_config.txt
$include plushies/defines.txt
$include job_threats.txt
$include policy.txt
+$include respawns.txt
# You can use the @ character at the beginning of a config option to lock it from being edited in-game
# Example usage:
@@ -206,9 +207,6 @@ VOTE_AUTOTRANSFER_MAXIMUM 4
## players' votes default to "No vote" (otherwise, default to "No change")
# DEFAULT_NO_VOTE
-## disable abandon mob
-NORESPAWN
-
## disables calling del(src) on newmobs if they logout before spawnin in
# DONT_DEL_NEWMOB
diff --git a/config/respawns.txt b/config/respawns.txt
new file mode 100644
index 0000000000..337a691b07
--- /dev/null
+++ b/config/respawns.txt
@@ -0,0 +1,29 @@
+## Allow usage of the respawn system
+RESPAWNS_ENABLED
+
+## Minutes delay before allowing respawns, either from death or observing. Not an integer.
+RESPAWN_DELAY 15.0
+
+## Minutes delay before allowing respawns, if the user cryo'd. Not an integer.
+RESPAWN_DELAY_CRYO 5.0
+
+## Allow respawning as anything but an assistant.
+ALLOW_NON_ASSISTANT_RESPAWN
+
+## Allow respawning as security and command. Only works if ALLOW_NON_ASSISTANT_RESPAWN is on.
+# ALLOW_COMBAT_ROLE_RESPAWN
+
+## Allow respawning as the same character
+# ALLOW_SAME_CHARACTER_RESPAWN
+
+## Observing is considered a respawn for the purposes of role lockouts. Defaults to disabled. When disabled, only RESPAWNING rather than returning from observe locks you out.
+# RESPAWN_PENALTY_INCLUDES_OBSERVE
+
+## Time in minutes from round start before respawn is enabled
+RESPAWN_MINIMUM_DELAY_ROUNDSTART 30.0
+
+## Gamemode (config tags!) banlist for respawn
+RESPAWN_CHAOS_GAMEMODES WIZARD
+RESPAWN_CHAOS_GAMEMODES NUCLEAR
+RESPAWN_CHAOS_GAMEMODES CLONWOPS
+RESPAWN_CHOAS_GAMEMODES REVOLUTION
diff --git a/tgstation.dme b/tgstation.dme
index bac0ffbdd3..adca1ef2ae 100644
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -295,6 +295,7 @@
#include "code\controllers\configuration\entries\plushies.dm"
#include "code\controllers\configuration\entries\policy.dm"
#include "code\controllers\configuration\entries\resources.dm"
+#include "code\controllers\configuration\entries\respawns.dm"
#include "code\controllers\configuration\entries\stamina_combat.dm"
#include "code\controllers\subsystem\acid.dm"
#include "code\controllers\subsystem\adjacent_air.dm"
@@ -2454,6 +2455,7 @@
#include "code\modules\mob\dead\observer\observer.dm"
#include "code\modules\mob\dead\observer\observer_movement.dm"
#include "code\modules\mob\dead\observer\orbit.dm"
+#include "code\modules\mob\dead\observer\respawn.dm"
#include "code\modules\mob\dead\observer\say.dm"
#include "code\modules\mob\living\blood.dm"
#include "code\modules\mob\living\bloodcrawl.dm"