diff --git a/code/game/objects/items/holy_weapons.dm b/code/game/objects/items/holy_weapons.dm index 0b61bba471..3fda98e074 100644 --- a/code/game/objects/items/holy_weapons.dm +++ b/code/game/objects/items/holy_weapons.dm @@ -248,7 +248,9 @@ if(SSreligion.holy_weapon_type) return var/obj/item/nullrod/holy_weapon - var/list/holy_weapons_list = typesof(/obj/item/nullrod) + var/list/holy_weapons_list = typesof(/obj/item/nullrod) + list( + /obj/item/melee/transforming/energy/sword/cx/chaplain + ) var/list/display_names = list() for(var/V in holy_weapons_list) var/obj/item/nullrod/rodtype = V diff --git a/modular_citadel/code/game/objects/items/melee/eutactic_blades.dm b/modular_citadel/code/game/objects/items/melee/eutactic_blades.dm index 34d94fc60a..e6ba224f8d 100644 --- a/modular_citadel/code/game/objects/items/melee/eutactic_blades.dm +++ b/modular_citadel/code/game/objects/items/melee/eutactic_blades.dm @@ -130,6 +130,15 @@ else return ..() +/obj/item/melee/transforming/energy/sword/cx/chaplain + name = "divine lightblade" + force_on = 20 //haha i'll regret this + block_chance = 50 + +/obj/item/melee/transforming/energy/sword/cx/chaplain/Initialize() + . = ..() + AddComponent(/datum/component/anti_magic, TRUE, TRUE) + //OBLIGATORY TOY MEMES ///////////////////////////////////// /obj/item/toy/sword/cx