Added extended, deobfuscated, made "how many to vote" bigger
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@@ -383,6 +383,7 @@ GLOBAL_VAR_INIT(dynamic_storyteller_type, null)
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if(ruleset.weight)
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events += ruleset
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storyteller = new GLOB.dynamic_storyteller_type
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storyteller.on_start()
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SSblackbox.record_feedback("text","dynamic_storyteller",1,storyteller.name)
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for(var/mob/dead/new_player/player in GLOB.player_list)
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if(player.ready == PLAYER_READY_TO_PLAY && player.mind)
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@@ -25,6 +25,9 @@ Property weights are:
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/datum/dynamic_storyteller/proc/do_process()
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return
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/datum/dynamic_storyteller/proc/on_start()
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return
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/datum/dynamic_storyteller/proc/roundstart_draft()
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var/list/drafted_rules = list()
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for (var/datum/dynamic_ruleset/roundstart/rule in mode.roundstart_rules)
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@@ -104,17 +107,27 @@ Property weights are:
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property_weights = list("valid" = 3, "trust" = 5)
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/datum/dynamic_storyteller/liteextended
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name = "Extended-lite"
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name = "Calm"
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desc = "Rules that are likely to lead to rounds that reach their finish at the shuttle autocall."
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curve_centre = -5
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curve_width = 0.5
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property_weights = list("extended" = 5, "chaos" = -1, "valid" = -1, "story_potential" = 1, "conversion" = -10)
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/datum/dynamic_storyteller/extended
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name = "Extended"
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desc = "No antags. Few threatening events. The calmest shift imaginable."
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curve_centre = -20
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curve_width = 0.5
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/datum/dynamic_storyteller/extended/on_start()
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GLOB.dynamic_forced_extended = TRUE
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/datum/dynamic_storyteller/memes
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name = "Story"
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desc = "Rules that might lead to fun stories to tell."
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curve_width = 4
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property_weights = list("story_potential" = 10)
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property_weights = list("story_potential" = 10, "extended" = 1)
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/datum/dynamic_storyteller/cowabunga
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name = "Cowabunga"
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