Merge remote-tracking branch 'refs/remotes/Citadel-Station-13/master' into job-menu-improvements
This commit is contained in:
@@ -494,6 +494,7 @@
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else
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to_chat(owner, "<span class='cultitalic'>Your hands are full!</span>")
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//MGS Box
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/datum/action/item_action/agent_box
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name = "Deploy Box"
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desc = "Find inner peace, here, in the box."
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@@ -502,21 +503,27 @@
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icon_icon = 'icons/mob/actions/actions_items.dmi'
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button_icon_state = "deploy_box"
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var/cooldown = 0
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var/obj/structure/closet/cardboard/agent/box
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var/boxtype = /obj/structure/closet/cardboard/agent
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//Handles open and closing the box
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/datum/action/item_action/agent_box/Trigger()
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if(!..())
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. = ..()
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if(!.)
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return FALSE
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if(QDELETED(box))
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if(cooldown < world.time - 100)
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box = new(owner.drop_location())
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owner.forceMove(box)
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cooldown = world.time
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owner.playsound_local(box, 'sound/misc/box_deploy.ogg', 50, TRUE)
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else
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owner.forceMove(box.drop_location())
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if(istype(owner.loc, /obj/structure/closet/cardboard/agent))
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var/obj/structure/closet/cardboard/agent/box = owner.loc
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owner.playsound_local(box, 'sound/misc/box_deploy.ogg', 50, TRUE)
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box.open()
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return
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//Box closing from here on out.
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if(!isturf(owner.loc)) //Don't let the player use this to escape mechs/welded closets.
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to_chat(owner, "<span class = 'notice'>You need more space to activate this implant.</span>")
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return
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if(cooldown < world.time - 100)
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var/box = new boxtype(owner.drop_location())
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owner.forceMove(box)
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cooldown = world.time
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owner.playsound_local(box, 'sound/misc/box_deploy.ogg', 50, TRUE)
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QDEL_NULL(box)
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//Preset for spells
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/datum/action/spell_action
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@@ -14,15 +14,18 @@
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var/turf/open/T = get_turf(parent)
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if(!istype(T))
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return
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var/mob/living/LM = parent
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var/v = volume
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var/e = e_range
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if(!T.footstep || LM.buckled || LM.lying || !LM.canmove || LM.resting || LM.buckled || LM.throwing || LM.movement_type & (VENTCRAWLING | FLYING))
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if (LM.lying && !(!T.footstep || LM.movement_type & (VENTCRAWLING | FLYING))) //play crawling sound if we're lying
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if (LM.lying && !LM.buckled && !(!T.footstep || LM.movement_type & (VENTCRAWLING | FLYING))) //play crawling sound if we're lying
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playsound(T, 'sound/effects/footstep/crawl1.ogg', 15 * v)
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return
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if(HAS_TRAIT(LM, TRAIT_SILENT_STEP))
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return
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if(iscarbon(LM))
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var/mob/living/carbon/C = LM
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if(!C.get_bodypart(BODY_ZONE_L_LEG) && !C.get_bodypart(BODY_ZONE_R_LEG))
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@@ -31,18 +34,18 @@
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v /= 2
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e -= 5
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steps++
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if(steps >= 3)
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steps = 0
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else
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return
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if(prob(80) && !LM.has_gravity(T)) // don't need to step as often when you hop around
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return
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//begin playsound shenanigans//
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//for barefooted non-clawed mobs like monkeys
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if(isbarefoot(LM))
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playsound(T, pick(GLOB.barefootstep[T.barefootstep][1]),
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@@ -50,19 +53,19 @@
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TRUE,
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GLOB.barefootstep[T.barefootstep][3] + e)
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return
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//for xenomorphs, dogs, and other clawed mobs
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if(isclawfoot(LM))
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if(isalienadult(LM)) //xenos are stealthy and get quieter footsteps
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v /= 3
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e -= 5
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playsound(T, pick(GLOB.clawfootstep[T.clawfootstep][1]),
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GLOB.clawfootstep[T.clawfootstep][2] * v,
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TRUE,
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GLOB.clawfootstep[T.clawfootstep][3] + e)
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return
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//for megafauna and other large and imtimidating mobs such as the bloodminer
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if(isheavyfoot(LM))
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playsound(T, pick(GLOB.heavyfootstep[T.heavyfootstep][1]),
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@@ -70,12 +73,12 @@
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TRUE,
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GLOB.heavyfootstep[T.heavyfootstep][3] + e)
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return
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//for slimes
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if(isslime(LM))
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if(isslime(LM))
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playsound(T, 'sound/effects/footstep/slime1.ogg', 15 * v)
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return
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//for (simple) humanoid mobs (clowns, russians, pirates, etc.)
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if(isshoefoot(LM))
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if(!ishuman(LM))
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@@ -87,17 +90,17 @@
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if(ishuman(LM)) //for proper humans, they're special
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var/mob/living/carbon/human/H = LM
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var/feetCover = (H.wear_suit && (H.wear_suit.body_parts_covered & FEET)) || (H.w_uniform && (H.w_uniform.body_parts_covered & FEET))
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if (H.dna.features["taur"] == "Naga" || H.dna.features["taur"] == "Tentacle") //are we a naga or tentacle taur creature
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playsound(T, 'sound/effects/footstep/crawl1.ogg', 15 * v)
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return
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if(H.shoes || feetCover) //are we wearing shoes
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playsound(T, pick(GLOB.footstep[T.footstep][1]),
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GLOB.footstep[T.footstep][2] * v,
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TRUE,
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GLOB.footstep[T.footstep][3] + e)
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if((!H.shoes && !feetCover)) //are we NOT wearing shoes
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playsound(T, pick(GLOB.barefootstep[T.barefootstep][1]),
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GLOB.barefootstep[T.barefootstep][2] * v,
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@@ -5,11 +5,19 @@
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// effectout: effect to show right after teleportation
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// asoundin: soundfile to play before teleportation
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// asoundout: soundfile to play after teleportation
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// force_teleport: if false, teleport will use Move() proc (dense objects will prevent teleportation)
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// no_effects: disable the default effectin/effectout of sparks
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/proc/do_teleport(atom/movable/teleatom, atom/destination, precision=null, force_teleport=TRUE, datum/effect_system/effectin=null, datum/effect_system/effectout=null, asoundin=null, asoundout=null, no_effects=FALSE)
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// forceMove: if false, teleport will use Move() proc (dense objects will prevent teleportation)
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// forced: whether or not to ignore no_teleport
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/proc/do_teleport(atom/movable/teleatom, atom/destination, precision=null, forceMove = TRUE, datum/effect_system/effectin=null, datum/effect_system/effectout=null, asoundin=null, asoundout=null, no_effects=FALSE, channel=TELEPORT_CHANNEL_BLUESPACE, forced = FALSE)
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// teleporting most effects just deletes them
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if(iseffect(teleatom) && !istype(teleatom, /obj/effect/dummy/chameleon))
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var/static/list/delete_atoms = typecacheof(list(
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/obj/effect,
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)) - typecacheof(list(
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/obj/effect/dummy/chameleon,
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/obj/effect/wisp,
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/obj/effect/mob_spawn
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))
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if(delete_atoms[teleatom.type])
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qdel(teleatom)
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return FALSE
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@@ -17,25 +25,37 @@
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// if the precision is not specified, default to 0, but apply BoH penalties
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if (isnull(precision))
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precision = 0
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if(istype(teleatom, /obj/item/storage/backpack/holding))
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precision = rand(1,100)
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var/static/list/bag_cache = typecacheof(/obj/item/storage/backpack/holding)
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var/list/bagholding = typecache_filter_list(teleatom.GetAllContents(), bag_cache)
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if(bagholding.len)
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precision = max(rand(1,100)*bagholding.len,100)
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if(isliving(teleatom))
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var/mob/living/MM = teleatom
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to_chat(MM, "<span class='warning'>The bluespace interface on your bag of holding interferes with the teleport!</span>")
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switch(channel)
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if(TELEPORT_CHANNEL_BLUESPACE)
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if(istype(teleatom, /obj/item/storage/backpack/holding))
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precision = rand(1,100)
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// if effects are not specified and not explicitly disabled, sparks
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if ((!effectin || !effectout) && !no_effects)
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var/datum/effect_system/spark_spread/sparks = new
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sparks.set_up(5, 1, teleatom)
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if (!effectin)
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effectin = sparks
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if (!effectout)
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effectout = sparks
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var/static/list/bag_cache = typecacheof(/obj/item/storage/backpack/holding)
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var/list/bagholding = typecache_filter_list(teleatom.GetAllContents(), bag_cache)
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if(bagholding.len)
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precision = max(rand(1,100)*bagholding.len,100)
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if(isliving(teleatom))
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var/mob/living/MM = teleatom
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to_chat(MM, "<span class='warning'>The bluespace interface on your bag of holding interferes with the teleport!</span>")
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// if effects are not specified and not explicitly disabled, sparks
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if ((!effectin || !effectout) && !no_effects)
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var/datum/effect_system/spark_spread/sparks = new
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sparks.set_up(5, 1, teleatom)
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if (!effectin)
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effectin = sparks
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if (!effectout)
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effectout = sparks
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if(TELEPORT_CHANNEL_QUANTUM)
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// if effects are not specified and not explicitly disabled, rainbow sparks
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if ((!effectin || !effectout) && !no_effects)
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var/datum/effect_system/spark_spread/quantum/sparks = new
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sparks.set_up(5, 1, teleatom)
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if (!effectin)
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effectin = sparks
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if (!effectout)
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effectout = sparks
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// perform the teleport
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var/turf/curturf = get_turf(teleatom)
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@@ -45,11 +65,15 @@
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return FALSE
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var/area/A = get_area(curturf)
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if(A.noteleport)
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var/area/B = get_area(destturf)
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if(!forced && (A.noteleport || B.noteleport))
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return FALSE
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if(SEND_SIGNAL(destturf, COMSIG_ATOM_INTERCEPT_TELEPORT, channel, curturf, destturf))
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return FALSE
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tele_play_specials(teleatom, curturf, effectin, asoundin)
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var/success = force_teleport ? teleatom.forceMove(destturf) : teleatom.Move(destturf)
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var/success = forceMove ? teleatom.forceMove(destturf) : teleatom.Move(destturf)
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if (success)
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log_game("[key_name(teleatom)] has teleported from [loc_name(curturf)] to [loc_name(destturf)]")
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tele_play_specials(teleatom, destturf, effectout, asoundout)
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@@ -197,7 +197,7 @@
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name = "combat gloves plus"
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desc = "These tactical gloves are fireproof and shock resistant, and using nanochip technology it teaches you the powers of krav maga."
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icon_state = "combat"
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item_state = "blackglovesplus"
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item_state = "blackgloves"
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siemens_coefficient = 0
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permeability_coefficient = 0.05
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strip_delay = 80
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@@ -63,16 +63,14 @@
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/datum/mutation/human/dwarfism/on_acquiring(mob/living/carbon/human/owner)
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if(..())
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return
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owner.resize = 0.8
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owner.update_transform()
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owner.transform = owner.transform.Scale(1, 0.8)
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owner.pass_flags |= PASSTABLE
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owner.visible_message("<span class='danger'>[owner] suddenly shrinks!</span>", "<span class='notice'>Everything around you seems to grow..</span>")
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/datum/mutation/human/dwarfism/on_losing(mob/living/carbon/human/owner)
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if(..())
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return
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owner.resize = 1.25
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owner.update_transform()
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owner.transform = owner.transform.Scale(1, 1.25)
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owner.pass_flags &= ~PASSTABLE
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owner.visible_message("<span class='danger'>[owner] suddenly grows!</span>", "<span class='notice'>Everything around you seems to shrink..</span>")
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@@ -305,3 +305,9 @@
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suffix = "spacehermit.dmm"
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name = "Space Hermit"
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description = "A late awakening cryo pod in a crashed escape pod wakes up to find what befell of his fellow survivors. Contains all the necessary resources to actually make it out alive. Good luck."
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/datum/map_template/ruin/space/advancedlab
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id = "advancedlab"
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suffix = "advancedlab.dmm"
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name = "Abductor Replication Lab"
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description = "Some scientists tried and almost succeeded to recreate abductor tools. Somewhat slower and a bit less modern than their originals, these tools are the best you can get if you aren't an alien."
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@@ -11,7 +11,7 @@
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/datum/saymode/changeling
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key = "g"
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key = MODE_KEY_CHANGELING
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mode = MODE_CHANGELING
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/datum/saymode/changeling/handle_message(mob/living/user, message, datum/language/language)
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@@ -73,7 +73,7 @@
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/datum/saymode/vocalcords
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key = "x"
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key = MODE_KEY_VOCALCORDS
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mode = MODE_VOCALCORDS
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/datum/saymode/vocalcords/handle_message(mob/living/user, message, datum/language/language)
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@@ -87,7 +87,7 @@
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/datum/saymode/binary //everything that uses .b (silicons, drones, blobbernauts/spores, swarmers)
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key = "b"
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key = MODE_KEY_BINARY
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mode = MODE_BINARY
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/datum/saymode/binary/handle_message(mob/living/user, message, datum/language/language)
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@@ -231,6 +231,9 @@
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// Same for anyone with an abductor multitool.
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else if(user.is_holding_item_of_type(/obj/item/multitool/abductor))
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reveal_wires = TRUE
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// and advanced multitool
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else if(user.is_holding_item_of_type(/obj/item/multitool/advanced))
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reveal_wires = TRUE
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// Station blueprints do that too, but only if the wires are not randomized.
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else if(user.is_holding_item_of_type(/obj/item/areaeditor/blueprints) && !randomize)
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Reference in New Issue
Block a user