diff --git a/code/modules/antagonists/clockcult/clock_mobs/_eminence.dm b/code/modules/antagonists/clockcult/clock_mobs/_eminence.dm
index 2f6a018a4c..dfda2bf152 100644
--- a/code/modules/antagonists/clockcult/clock_mobs/_eminence.dm
+++ b/code/modules/antagonists/clockcult/clock_mobs/_eminence.dm
@@ -251,7 +251,8 @@
var/mob/camera/eminence/E = owner
E.eminence_help()
-//Returns to the Ark
+/*
+//Returns to the Ark - Commented out and replaced with obelisk_jump
/datum/action/innate/eminence/ark_jump
name = "Return to Ark"
desc = "Warps you to the Ark."
@@ -265,6 +266,40 @@
flash_color(owner, flash_color = "#AF0AAF", flash_time = 25)
else
to_chat(owner, "There is no Ark!")
+*/
+
+//Warps to a chosen Obelisk
+/datum/action/innate/eminence/obelisk_jump
+ name = "Warp to Obelisk"
+ desc = "Warps to a chosen clockwork obelisk."
+ button_icon_state = "Abscond"
+
+/datum/action/innate/eminence/obelisk_jump/Activate()
+ var/list/possible_targets = list()
+ var/list/warpnames = list()
+
+ for(var/obj/structure/destructible/clockwork/powered/clockwork_obelisk/O in GLOB.all_clockwork_objects)
+ if(!O.Adjacent(owner) && O.anchored)
+ var/area/A = get_area(O)
+ var/locname = initial(A.name)
+ possible_targets[avoid_assoc_duplicate_keys("[locname] [O.name]", warpnames)] = O
+
+ if(!possible_targets.len)
+ to_chat(owner, "There are no Obelisks to warp to!")
+ return
+
+ var/target_key = input(owner, "Choose an Obelisk to warp to.", "Obelisk Warp") as null|anything in possible_targets
+ var/obj/structure/destructible/clockwork/powered/clockwork_obelisk/target = possible_targets[target_key]
+
+ if(!target_key || !owner)
+ return
+
+ if(!target)
+ to_chat(owner, "That Obelisk does no longer exist!")
+ return
+ owner.forceMove(get_turf(target))
+ owner.playsound_local(owner, 'sound/magic/magic_missile.ogg', 50, TRUE)
+ flash_color(owner, flash_color = "#AF0AAF", flash_time = 25)
//Warps to the Station
/datum/action/innate/eminence/station_jump