Ancient Space Station [Space Spawn Ruin]
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@@ -32,6 +32,11 @@
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can_flashlight = 1
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dog_fashion = null
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/obj/item/clothing/head/helmet/old
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name = "degrading helmet"
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desc = "Standard issue security helmet. Due to degradation the helmet's visor obstructs the users ability to see long distances."
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tint = 2
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/obj/item/clothing/head/helmet/blueshirt
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icon_state = "blueshift"
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item_state = "blueshift"
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@@ -543,6 +543,34 @@
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else
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return FALSE
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//Old Prototype
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/obj/item/clothing/head/helmet/space/hardsuit/ancient
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name = "prototype RIG hardsuit helmet"
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desc = "Early prototype RIG hardsuit helmet, designed to quickly shift over a user's head. Design constraints of the helmet mean it has no inbuilt cameras, thus it restricts the users visability."
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icon_state = "hardsuit0-ancient"
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item_state = "anc_helm"
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armor = list("melee" = 30, "bullet" = 5, "laser" = 5, "energy" = 0, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 75)
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tint = 2
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item_color = "ancient"
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resistance_flags = FIRE_PROOF
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/obj/item/clothing/suit/space/hardsuit/ancient
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name = "prototype RIG hardsuit"
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desc = "Prototype powered RIG hardsuit. Provides excellent protection from the elements of space while being comfortable to move around in, thanks to the powered locomotives. Remains very bulky however."
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icon_state = "hardsuit-ancient"
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item_state = "anc_hardsuit"
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armor = list("melee" = 30, "bullet" = 5, "laser" = 5, "energy" = 0, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 75)
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slowdown = 3
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ancient
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resistance_flags = FIRE_PROOF
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var/footstep = 1
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obj/item/clothing/suit/space/hardsuit/ancient/on_mob_move()
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if(footstep > 1)
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playsound(src, "suitstep", 50, 1)
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footstep = 0
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else
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footstep++
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/////////////SHIELDED//////////////////////////////////
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@@ -94,6 +94,19 @@ Contains:
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desc = "An old, NASA Centcom branch designed, dark red space suit."
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/internals,/obj/item/device/multitool)
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/obj/item/clothing/head/helmet/space/nasavoid/old
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name = "Engineering Void Helmet"
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desc = "A Centcom engineering dark red space suit helmet. While old and dusty, it still gets the job done."
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icon_state = "void"
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item_state = "void"
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/obj/item/clothing/suit/space/nasavoid/old
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name = "Engineering Voidsuit"
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icon_state = "void"
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item_state = "void"
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desc = "A Centcom engineering dark red space suit. Age has degraded the suit making is difficult to move around in."
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slowdown = TRUE
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/internals,/obj/item/device/multitool)
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//Space santa outfit suit
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/obj/item/clothing/head/helmet/space/santahat
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@@ -51,7 +51,6 @@
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icon_state = "syndicate-orange"
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item_state = "syndicate-orange"
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//Blue syndicate space suit
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/obj/item/clothing/head/helmet/space/syndicate/blue
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name = "blue space helmet"
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@@ -25,6 +25,13 @@
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icon_state = "armor"
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item_state = "armor"
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/obj/item/clothing/suit/armor/vest/old
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name = "degrading armor vest"
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desc = "Older generation Type 1 armored vest. Due to degradation over time the vest is far less maneuverable to move in."
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icon_state = "armor"
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item_state = "armor"
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slowdown = 1
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/obj/item/clothing/suit/armor/vest/blueshirt
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icon_state = "blueshift"
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item_state = "blueshift"
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