Ancient Space Station [Space Spawn Ruin]

This commit is contained in:
CitadelStationBot
2017-06-25 11:03:27 -05:00
parent 4293607509
commit d4c54bb0b5
26 changed files with 23054 additions and 1 deletions
+5
View File
@@ -32,6 +32,11 @@
can_flashlight = 1
dog_fashion = null
/obj/item/clothing/head/helmet/old
name = "degrading helmet"
desc = "Standard issue security helmet. Due to degradation the helmet's visor obstructs the users ability to see long distances."
tint = 2
/obj/item/clothing/head/helmet/blueshirt
icon_state = "blueshift"
item_state = "blueshift"
@@ -543,6 +543,34 @@
else
return FALSE
//Old Prototype
/obj/item/clothing/head/helmet/space/hardsuit/ancient
name = "prototype RIG hardsuit helmet"
desc = "Early prototype RIG hardsuit helmet, designed to quickly shift over a user's head. Design constraints of the helmet mean it has no inbuilt cameras, thus it restricts the users visability."
icon_state = "hardsuit0-ancient"
item_state = "anc_helm"
armor = list("melee" = 30, "bullet" = 5, "laser" = 5, "energy" = 0, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 75)
tint = 2
item_color = "ancient"
resistance_flags = FIRE_PROOF
/obj/item/clothing/suit/space/hardsuit/ancient
name = "prototype RIG hardsuit"
desc = "Prototype powered RIG hardsuit. Provides excellent protection from the elements of space while being comfortable to move around in, thanks to the powered locomotives. Remains very bulky however."
icon_state = "hardsuit-ancient"
item_state = "anc_hardsuit"
armor = list("melee" = 30, "bullet" = 5, "laser" = 5, "energy" = 0, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 75)
slowdown = 3
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ancient
resistance_flags = FIRE_PROOF
var/footstep = 1
obj/item/clothing/suit/space/hardsuit/ancient/on_mob_move()
if(footstep > 1)
playsound(src, "suitstep", 50, 1)
footstep = 0
else
footstep++
/////////////SHIELDED//////////////////////////////////
@@ -94,6 +94,19 @@ Contains:
desc = "An old, NASA Centcom branch designed, dark red space suit."
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/internals,/obj/item/device/multitool)
/obj/item/clothing/head/helmet/space/nasavoid/old
name = "Engineering Void Helmet"
desc = "A Centcom engineering dark red space suit helmet. While old and dusty, it still gets the job done."
icon_state = "void"
item_state = "void"
/obj/item/clothing/suit/space/nasavoid/old
name = "Engineering Voidsuit"
icon_state = "void"
item_state = "void"
desc = "A Centcom engineering dark red space suit. Age has degraded the suit making is difficult to move around in."
slowdown = TRUE
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/internals,/obj/item/device/multitool)
//Space santa outfit suit
/obj/item/clothing/head/helmet/space/santahat
@@ -51,7 +51,6 @@
icon_state = "syndicate-orange"
item_state = "syndicate-orange"
//Blue syndicate space suit
/obj/item/clothing/head/helmet/space/syndicate/blue
name = "blue space helmet"
+7
View File
@@ -25,6 +25,13 @@
icon_state = "armor"
item_state = "armor"
/obj/item/clothing/suit/armor/vest/old
name = "degrading armor vest"
desc = "Older generation Type 1 armored vest. Due to degradation over time the vest is far less maneuverable to move in."
icon_state = "armor"
item_state = "armor"
slowdown = 1
/obj/item/clothing/suit/armor/vest/blueshirt
icon_state = "blueshift"
item_state = "blueshift"