Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit28
This commit is contained in:
@@ -31,7 +31,7 @@
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force = 10
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throwforce = 7
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slot_flags = ITEM_SLOT_BELT
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w_class = WEIGHT_CLASS_NORMAL
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w_class = WEIGHT_CLASS_SMALL
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materials = list(MAT_METAL=1000)
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/obj/item/pickaxe/silver
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@@ -41,6 +41,7 @@
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toolspeed = 0.5 //mines faster than a normal pickaxe, bought from mining vendor
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desc = "A silver-plated pickaxe that mines slightly faster than standard-issue."
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force = 17
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materials = list(MAT_SILVER=4000)
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/obj/item/pickaxe/diamond
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name = "diamond-tipped pickaxe"
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@@ -49,6 +50,7 @@
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toolspeed = 0.3
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desc = "A pickaxe with a diamond pick head. Extremely robust at cracking rock walls and digging up dirt."
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force = 19
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materials = list(MAT_DIAMOND=4000)
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/obj/item/pickaxe/drill
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name = "mining drill"
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@@ -75,12 +77,13 @@
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/obj/item/pickaxe/drill/cyborg/diamond //This is the BORG version!
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name = "diamond-tipped cyborg mining drill" //To inherit the NODROP_1 flag, and easier to change borg specific drill mechanics.
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icon_state = "diamonddrill"
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toolspeed = 0.2
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toolspeed = 0.1
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/obj/item/pickaxe/drill/jackhammer
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name = "sonic jackhammer"
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icon_state = "jackhammer"
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item_state = "jackhammer"
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w_class = WEIGHT_CLASS_HUGE
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toolspeed = 0.1 //the epitome of powertools. extremely fast mining, laughs at puny walls
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usesound = 'sound/weapons/sonic_jackhammer.ogg'
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hitsound = 'sound/weapons/sonic_jackhammer.ogg'
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@@ -97,12 +100,12 @@
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slot_flags = ITEM_SLOT_BELT
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force = 8
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tool_behaviour = TOOL_SHOVEL
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toolspeed = 1
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toolspeed = 0.1 //Can only dig ash and thats about it, out classed by the picks and drills no more!
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usesound = 'sound/effects/shovel_dig.ogg'
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throwforce = 4
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item_state = "shovel"
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w_class = WEIGHT_CLASS_NORMAL
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materials = list(MAT_METAL=50)
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materials = list(MAT_METAL=350)
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attack_verb = list("bashed", "bludgeoned", "thrashed", "whacked")
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sharpness = IS_SHARP
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@@ -124,6 +127,8 @@
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item_state = "spade"
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lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi'
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toolspeed = 0.5
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force = 5
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throwforce = 7
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materials = list(MAT_METAL=50)
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w_class = WEIGHT_CLASS_SMALL
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@@ -147,7 +147,12 @@ GLOBAL_LIST(labor_sheet_values)
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points += inp.point_value * inp.amount
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..()
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/obj/machinery/mineral/stacking_machine/laborstacker/attackby(obj/item/I, mob/living/user)
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if(istype(I, /obj/item/stack/sheet) && user.canUnEquip(I))
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var/obj/item/stack/sheet/inp = I
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points += inp.point_value * inp.amount
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return ..()
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/**********************Point Lookup Console**************************/
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/obj/machinery/mineral/labor_points_checker
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name = "points checking console"
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@@ -222,9 +222,9 @@
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to_chat(user, "<span class='warning'>You feel your life being drained by the pendant...</span>")
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if(do_after(user, 40, target = user))
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to_chat(user, "<span class='notice'>Your lifeforce is now linked to the pendant! You feel like removing it would kill you, and yet you instinctively know that until then, you won't die.</span>")
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user.add_trait(TRAIT_NODEATH, "memento_mori")
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user.add_trait(TRAIT_NOHARDCRIT, "memento_mori")
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user.add_trait(TRAIT_NOCRITDAMAGE, "memento_mori")
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ADD_TRAIT(user, TRAIT_NODEATH, "memento_mori")
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ADD_TRAIT(user, TRAIT_NOHARDCRIT, "memento_mori")
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ADD_TRAIT(user, TRAIT_NOCRITDAMAGE, "memento_mori")
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icon_state = "memento_mori_active"
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active_owner = user
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@@ -662,7 +662,7 @@
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playsound(user, 'sound/magic/clockwork/fellowship_armory.ogg', 35, TRUE, frequency = 90000 - (active * 30000))
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/obj/item/melee/transforming/cleaving_saw/clumsy_transform_effect(mob/living/user)
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if(user.has_trait(TRAIT_CLUMSY) && prob(50))
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if(HAS_TRAIT(user, TRAIT_CLUMSY) && prob(50))
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to_chat(user, "<span class='warning'>You accidentally cut yourself with [src], like a doofus!</span>")
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user.take_bodypart_damage(10)
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