hOPEFULLY FIXES THE GOD DAMN MERGE CONFLICTS
This commit is contained in:
@@ -13643,14 +13643,7 @@
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/obj/structure/cable/yellow{
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icon_state = "1-2"
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},
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<<<<<<< HEAD
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/turf/closed/wall,
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=======
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/obj/structure/cable/yellow{
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icon_state = "2-8"
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},
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/turf/open/floor/plasteel/dark,
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>>>>>>> 84f0306... Cleans up floors.dmi a bit and adds new turf decals. (#32860)
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/area/security/brig)
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"aCr" = (
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/obj/machinery/door/airlock/security{
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@@ -14260,14 +14253,10 @@
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pixel_x = 29;
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pixel_y = -2
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},
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<<<<<<< HEAD
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/obj/structure/filingcabinet/chestdrawer{
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pixel_y = 3
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},
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/turf/open/floor/plasteel/black,
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=======
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/turf/open/floor/plasteel/dark,
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>>>>>>> 84f0306... Cleans up floors.dmi a bit and adds new turf decals. (#32860)
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/area/security/brig)
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"aDI" = (
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/obj/machinery/requests_console{
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@@ -14950,7 +14939,6 @@
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/obj/machinery/light/small{
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dir = 4
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},
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<<<<<<< HEAD
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/obj/structure/table,
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/obj/item/folder/red{
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pixel_x = 3
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@@ -14960,10 +14948,7 @@
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pixel_y = 2
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},
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/obj/item/restraints/handcuffs,
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/turf/open/floor/plasteel/black,
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=======
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/turf/open/floor/plasteel/dark,
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>>>>>>> 84f0306... Cleans up floors.dmi a bit and adds new turf decals. (#32860)
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/area/security/brig)
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"aEZ" = (
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/obj/structure/window/reinforced{
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@@ -15673,15 +15658,10 @@
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network = list("Prison");
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pixel_y = -30
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},
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<<<<<<< HEAD
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/obj/machinery/computer/secure_data{
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dir = 1
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},
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/turf/open/floor/plasteel/black,
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=======
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/obj/item/restraints/handcuffs,
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/turf/open/floor/plasteel/dark,
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>>>>>>> 84f0306... Cleans up floors.dmi a bit and adds new turf decals. (#32860)
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/area/security/brig)
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"aGs" = (
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/obj/structure/table,
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@@ -30930,12 +30910,7 @@
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"bmh" = (
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/obj/machinery/door/firedoor,
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/obj/machinery/mineral/ore_redemption,
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<<<<<<< HEAD
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/turf/open/floor/plasteel/black,
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=======
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/obj/effect/spawner/structure/window/reinforced,
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/turf/open/floor/plasteel/dark,
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>>>>>>> 84f0306... Cleans up floors.dmi a bit and adds new turf decals. (#32860)
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/area/quartermaster/office)
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"bmi" = (
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/obj/effect/spawner/structure/window/reinforced,
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@@ -80768,42 +80743,6 @@
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/obj/effect/spawner/structure/window/plasma/reinforced,
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/turf/open/floor/plating,
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/area/engine/atmos)
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<<<<<<< HEAD
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=======
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"EDv" = (
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/obj/effect/turf_decal/stripes/line{
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dir = 8
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},
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/obj/machinery/rnd/protolathe/department/engineering,
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/turf/open/floor/plasteel,
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/area/engine/engineering)
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"EDw" = (
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/obj/machinery/rnd/protolathe/department/service,
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/turf/closed/wall,
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/area/hydroponics)
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"EDx" = (
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/turf/closed/wall/mineral/plastitanium,
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/area/hallway/secondary/entry)
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"EDy" = (
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/turf/open/space,
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/turf/closed/wall/mineral/plastitanium{
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dir = 1;
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icon_state = "diagonalWall3"
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},
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/area/hallway/secondary/entry)
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"EDz" = (
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/turf/closed/wall/mineral/plastitanium,
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/area/security/prison)
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"EDA" = (
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/turf/closed/wall/mineral/plastitanium,
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/area/security/prison)
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"EDB" = (
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/turf/closed/wall/mineral/plastitanium,
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/area/crew_quarters/fitness/recreation)
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"EDC" = (
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/turf/closed/wall/mineral/plastitanium,
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/area/engine/break_room)
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>>>>>>> 84f0306... Cleans up floors.dmi a bit and adds new turf decals. (#32860)
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(1,1,1) = {"
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aaa
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