Automatic changelog compile [ci skip]

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Changelogs
2021-05-01 00:27:12 +00:00
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<h2 class="date">01 May 2021</h2>
<h3 class="author">qweq12yt updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Restores the sprite for the Riot Suit.</li>
</ul>
<h2 class="date">30 April 2021</h2>
<h3 class="author">DrPainis updated:</h3>
<ul class="changes bgimages16">
@@ -806,38 +812,6 @@
<ul class="changes bgimages16">
<li class="bugfix">fixes toxinlovers dying from heretic stuff that should heal them instead</li>
</ul>
<h2 class="date">27 February 2021</h2>
<h3 class="author">Hatterhat updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Lingfists (trait_mauler) now deal no stam damage and lost their 15(!!!) armor penetration.</li>
</ul>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Tablets now protect their contents from rads.</li>
</ul>
<h3 class="author">TheObserver-sys updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Chems that should have been usable are now usable, try some cryoxadone on a plant today!!!</li>
</ul>
<h3 class="author">kappa-sama updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">cards and card binders are now small-class items</li>
</ul>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="balance">16 > 10 unlock cost for stronger abilities</li>
<li class="balance">Made nearly all other abilities for free.</li>
</ul>
<h3 class="author">kiwedespars updated:</h3>
<ul class="changes bgimages16">
<li class="balance">reverted the pr that absolutely gutted pugilism and made it worse than base unarmed, also gives it a second long stagger</li>
<li class="balance">removed the ability to parry while horizontal, because that's dumb and makes it easy to just time the parries right.</li>
</ul>
<h3 class="author">silicons updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">chaplain arrythmic knives can no longer be abused for infinite speed.</li>
</ul>
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<b>GoonStation 13 Development Team</b>