From d60d72c7b79afb1d848173d93a6d4520998070cf Mon Sep 17 00:00:00 2001 From: Xantholne Date: Fri, 18 Dec 2020 22:03:24 -0700 Subject: [PATCH] Fixes twin belts gives item state and icon state to be functional --- code/game/objects/items/storage/belt.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/items/storage/belt.dm b/code/game/objects/items/storage/belt.dm index 2a1844d218..7221a971f0 100755 --- a/code/game/objects/items/storage/belt.dm +++ b/code/game/objects/items/storage/belt.dm @@ -853,8 +853,8 @@ /obj/item/storage/belt/sabre/twin name = "twin sheath" desc = "Two sheaths. One is capable of holding a katana (or bokken) and the other a wakizashi. You could put two wakizashis in if you really wanted to. Now you can really roleplay as a samurai." - icon_state = "twinsheath" - item_state = "quiver" //this'll do. + icon_state = "2sheath" + item_state = "katana" //this'll do. w_class = WEIGHT_CLASS_BULKY fitting_swords = list(/obj/item/melee/smith/wakizashi, /obj/item/melee/smith/twohand/katana, /obj/item/melee/bokken) starting_sword = null