[MIRROR] Shuffles Exited() call to after loc is actually changed in forceMove. Fixes storage forcing everything to mouse opacity fulltile (#6884)

* Delete some duplicate macro definitions

* sql changelog changes ping the host

* Templates the caravan ambush ruin shuttles

* Update CODEOWNERS

* Update components.dm

* Shuffles Exited() call to after loc is actually changed in forceMove. Fixes storage forcing everything to mouse opacity fulltile

* Initial Placeholder

* Update caravanambush.dmm
This commit is contained in:
CitadelStationBot
2018-05-27 21:27:56 -05:00
committed by kevinz000
parent b24ff24696
commit d62cb31e9b
11 changed files with 4123 additions and 2071 deletions
+20
View File
@@ -90,6 +90,10 @@
port_id = "pirate"
can_be_bought = FALSE
/datum/map_template/shuttle/ruin //For random shuttles in ruins
port_id = "ruin"
can_be_bought = FALSE
// Shuttles start here:
/datum/map_template/shuttle/emergency/airless
@@ -407,3 +411,19 @@
/datum/map_template/shuttle/pirate/default
suffix = "default"
name = "pirate ship (Default)"
/datum/map_template/shuttle/ruin/caravan_victim
suffix = "caravan_victim"
name = "Small Freighter"
/datum/map_template/shuttle/ruin/pirate_cutter
suffix = "pirate_cutter"
name = "Pirate Cutter"
/datum/map_template/shuttle/ruin/syndicate_dropship
suffix = "syndicate_dropship"
name = "Syndicate Dropship"
/datum/map_template/shuttle/ruin/syndicate_fighter
suffix = "syndicate_fighter"
name = "Syndicate Fighter"